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Originally posted by radlin LMFAO. This is exactly why you are a HUGE fanboy and not reasonable in the slightest. To say that Darkfall has a 50/50 chance is success is not even close to reasonable. That's wishful thinking beyond measure. Troll-istic thinking would be that Darkfall has a ZERO percent chance of success. And reasonable thinking and knowledgeable odds makers for such a game would probably put the chances of Darkfall succeeding at about 1%, 99% chance of failure.
I would have to pretty closely agree here. I don't see any reasonable viewpoints or proof that makes me think that Darkfall has even a decent chance of success. Failure does seem to a very high probability for this game from everything I have read about this game and by looking at the "writing on the wall" signs that are pretty obvious. |
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booze and hookers come to mind.
/sarcasm off
developing a game, scrapping it, starting again (and possibly again at some point). Originally posted by Cyborg99 |
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IMO success for the game would be for adv to make enough profit to keep development going.
To break even, if the game took 27mill to develop, they would have to just sell 540,000 copies world wide, but given the niche market they are going for they may sell about 200k-400k copies world wide (intially of course). This means that for the developers to break even (based on these numbers) would need to maintain their player base for 3-4months. In other words, its very doable. |
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Just read the first post of this thread.
Thinking that all the money invested in a project is simply equally divided into the salaries of the employees is just ... dumb.
I think the guy who posted this shit should do something useful of his life instead of criticizing people that are probably far more competent and dedicated to their job than he is. |
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just because they have the money doesnt mean they spend the money..
and just because there's no advertising now, you dont know they havent made any.. they could have a full campain ready for launch..
plus money for running servers the first months at least..
i dont care if the game is a hoax or whatever.. would be nice if its relased and nice.. nothing more..
but just saying, they have a cheap office and allmost no employees = they dont need money, is absurd.. |
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10 million is nothing. It'll go away like that. The 8 years it took is one thing that will take a giant chunk out of the budget.
An MMO I was looking at the budget for. For a comfortable 4 year budget, it came up to around 50mil USD. Biggest expense was the premesis. |
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Entreri28
Apprentice Member
Joined: 7/01/05
Sexiness is my best attribute, I put all my points in it. |
LOL Let's all hope DF isn't as successful as VG and AoC. Those were both such great succeses. DF at least still has a chance of being good. Did they ever say the entire 27 million was spent? Your mind is like a parachute, it's only useful when it's open. |
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Entreri28
Apprentice Member
Joined: 7/01/05
Sexiness is my best attribute, I put all my points in it. |
Originally posted by radlin LMFAO. This is exactly why you are a HUGE fanboy and not reasonable in the slightest. To say that Darkfall has a 50/50 chance is success is not even close to reasonable. That's wishful thinking beyond measure. Troll-istic thinking would be that Darkfall has a ZERO percent chance of success. And reasonable thinking and knowledgeable odds makers for such a game would probably put the chances of Darkfall succeeding at about 1%, 99% chance of failure.
How is that reasonable thinking? If 99 out of 100 MMORPG's failed there would be no market for them. We wouldn't see one release every month and there certainly wouldn't be any indie ones. Then take into consideration that DF has a fanbase that has been very loyal. They have some guaranteed customers, like AoC and VG have that make up most of their players right now. That's not really a good example because neither of those games are successes. Then look at the beta leaks that say it is very stable and low lag, that alone will get some of the flavor of the month gamers to stay for awhile. Maybe you are defining success differently. I am just using success in a business standpoint here in the sense that maybe the investors will get a return. Your mind is like a parachute, it's only useful when it's open. |
Originally posted by Entreri28 LMFAO. This is exactly why you are a HUGE fanboy and not reasonable in the slightest. To say that Darkfall has a 50/50 chance is success is not even close to reasonable. That's wishful thinking beyond measure. Troll-istic thinking would be that Darkfall has a ZERO percent chance of success. And reasonable thinking and knowledgeable odds makers for such a game would probably put the chances of Darkfall succeeding at about 1%, 99% chance of failure.
How is that reasonable thinking? If 99 out of 100 MMORPG's failed there would be no market for them. We wouldn't see one release every month and there certainly wouldn't be any indie ones. Then take into consideration that DF has a fanbase that has been very loyal. They have some guaranteed customers, like AoC and VG have that make up most of their players right now. That's not really a good example because neither of those games are successes. Then look at the beta leaks that say it is very stable and low lag, that alone will get some of the flavor of the month gamers to stay for awhile. Maybe you are defining success differently. I am just using success in a business standpoint here in the sense that maybe the investors will get a return. i say both fanbois and haters are both trolls... arguing on these boards about things that are irrelevent on both sides of the fence lol... but at least its entertainment hahahah |
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Everyone listen to radlin. He is really good at mmorpg predictions. He even got this one right:
http://www.mmorpg.com/discussion2.cfm/thread/32243/The-best-mmo-to-ever-hit-the-market-.html
funny... |
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Originally posted by Paragus1
Exactly. I am sure a small portion was blown on strippers and cocaine, but honestly who wants to be a tattle tale? |
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There never was a 27.5 million dollar loan, that was one of the many myths the supporters perpetuated, Aventurine used a Bank to put up 27.5 millions dollars worth of bonds for potential investors, there is no evidence that anyone ever did invest that amount. Just like there is no evidence that Aventurine is a successful military software contractor, Tasos only listed Aventurine on a few free websites and attended a defense industry convention in Greece once. Just like there is no evidence Aventurine are successful veteran MMO developers they only attended E3 once with a laptop with some screenshots and movies they showed to people in the cafeteria or free conference rooms. Tasos himself said they have only spent 10 million on the development. If they had 27.5 million to spend on this game along with all the other money invested over 9 years of development then things would obviously not be going so badly. They don't have any money left that's why they are doing pre orders and launching the game in a beta state so they can hopefully continue working on it using subscription fee's. Of course it is possible that they did get this 27.5 million dollar investment but no evidence of it has been found yet, and along with all the other investment over the last 9 years of development at best has been mismanaged and squandered on a title that will never recoup or justify that level of investment. And Tasos has just conveniently forgotten about this little loan or is trying to pretend it did not happen when speaking to potential new investors. |
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Aventurine = proffesional Scamers, I will stop watching everything about DF until 25, i will just come back for a good laught. We waist to much time with such a game. |
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egotrip
Elite Member
Joined: 12/24/08
It is the mark of an educated mind to be able to entertain a thought without accepting it. |
Originally posted by Death1942
i'll second that there are more posts discussing Darkfall than there are people actually playing the useless game |