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12 posts found
Jefferson81

Novice Member

Joined: 8/21/08
Posts: 760

 
1/03/09 8:22:54 AM#1

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 

jircris

Novice Member

Joined: 2/03/07
Posts: 60

1/03/09 8:36:24 AM#2

Well i have allways played as a paladin,brigand,swashbuckler or a Shadow Knight. Sknight and Pally can take on a few mobs at a time without worry and do ok amount of dmg (mostly curse or holy spell dmg) Brigand and swashbuckler are basicly the same only swash is queynos and brig is freeport, They are stealth fighters that do ALOT of DPS but if they get more then say 4 mobs at once things can get a bit harry. Also Warden or Fury is good they are typicly healer classes but they can solo prittywell. Or if you wish to eleminate a need for a party in the lower lvls you can go as a conjuror,Necromancer,Illusionist Or Coercer, all but the Coercer can summon pets. Necro and conj can summon animal companions and elemental ones aswell.

Where illusionist summon a clone of themselfs (great for messing with your friends minds lol) that have more or less all the attackspelss you do at the time. And Coercer is well.. A puppeteer they  take controll of monsters and make them fight for them. But after the timer runs out the monster is back to normal.

I hope this helps if there is anyhting else you can send me a PM. I have been playing EQ2 for a long time now and im  glad to help anyone out.

eccoton

Novice Member

Joined: 6/30/05
Posts: 1067

1/03/09 8:45:45 AM#3
Originally posted by Jefferson81

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 


 

You ask a short simple question so I say keep it simple and try a guardian. They can take it and dish it out and are always welcomed in both group and raid play.

Jefferson81

Novice Member

Joined: 8/21/08
Posts: 760

 
1/03/09 9:36:54 AM#4
Originally posted by eccoton
Originally posted by Jefferson81

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 


 

You ask a short simple question so I say keep it simple and try a guardian. They can take it and dish it out and are always welcomed in both group and raid play.

 

Yeah, your suggestion is pretty much what I'm looking for.

And to all you other adventurers, feel free to give me more suggestions.

 

darwa

Novice Member

Joined: 7/04/04
Posts: 1526

1/03/09 9:41:14 AM#5
Originally posted by eccoton
Originally posted by Jefferson81

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 


 

You ask a short simple question so I say keep it simple and try a guardian. They can take it and dish it out and are always welcomed in both group and raid play.

I think I've agreed with everything that I've seen you post over the years mate, but this one has me baffled.

Yes, Guardians can take a beating, but they can't really dish it out unless you mean over an extended amount of time. As for being wanted in groups and raids, well not at the moment. SOE buggered up something with the TSO expansion and currently Guardians have the worst aggro management ability out of all the fighter classes. This is a known issue and is being worked on as part of the second phase of the fighter revamp.

Dear OP, to simplify things, go Bruiser/Monk if you want to melee, or Necromancer/Conjuror if you want to be a magic class. There's plenty of info on these classes in this forum, and even more all over the web, so I won't bore you with details

Jefferson81

Novice Member

Joined: 8/21/08
Posts: 760

 
1/03/09 9:49:44 AM#6
Originally posted by darwa
Originally posted by eccoton
Originally posted by Jefferson81

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 


 

You ask a short simple question so I say keep it simple and try a guardian. They can take it and dish it out and are always welcomed in both group and raid play.

I think I've agreed with everything that I've seen you post over the years mate, but this one has me baffled.

Yes, Guardians can take a beating, but they can't really dish it out unless you mean over an extended amount of time. As for being wanted in groups and raids, well not at the moment. SOE buggered up something with the TSO expansion and currently Guardians have the worst aggro management ability out of all the fighter classes. This is a known issue and is being worked on as part of the second phase of the fighter revamp.

Dear OP, to simplify things, go Bruiser/Monk if you want to melee, or Necromancer/Conjuror if you want to be a magic class. There's plenty of info on these classes in this forum, and even more all over the web, so I won't bore you with details

 

Thanks.

 

eccoton

Novice Member

Joined: 6/30/05
Posts: 1067

1/03/09 11:28:24 AM#7
Originally posted by darwa
Originally posted by eccoton
Originally posted by Jefferson81

I want to be able to do a good amount of damage in a short amount of time and not die in five seconds if several monsters gets the jump on me.

And being wanted in raid parties would be a big plus as well.

 


 

You ask a short simple question so I say keep it simple and try a guardian. They can take it and dish it out and are always welcomed in both group and raid play.

I think I've agreed with everything that I've seen you post over the years mate, but this one has me baffled.

Yes, Guardians can take a beating, but they can't really dish it out unless you mean over an extended amount of time. As for being wanted in groups and raids, well not at the moment. SOE buggered up something with the TSO expansion and currently Guardians have the worst aggro management ability out of all the fighter classes. This is a known issue and is being worked on as part of the second phase of the fighter revamp.

Dear OP, to simplify things, go Bruiser/Monk if you want to melee, or Necromancer/Conjuror if you want to be a magic class. There's plenty of info on these classes in this forum, and even more all over the web, so I won't bore you with details

I play a level 80 woodelf guardian and can handle multiple aggros pretty well. He uses dual wield weapons. He has a nice shield for the rare occasion I feel he needs it. As a back-up tank not main tank I never have any trouble finding groups or raid invites ever. He is wanted in group play and holds his own. I can also solo him very well. The guardian makes a good well rounded all type of play style class. The OP seemed to want a simple class to play with the skill to handle what he stated. A guardian will do that quite well. I also have a 68 monk and a level 52 bruiser I enjoy them they are great melee fighters but I enjoy my guardian more. What can I say I love the fighter classes in EQ2. Although I do also have a level 80 ranger. Guardians are an under rated class that offers a ton of mix it up in your face fun.

darwa

Novice Member

Joined: 7/04/04
Posts: 1526

1/03/09 11:45:18 AM#8
Originally posted by eccoton

I play a level 80 woodelf guardian and can handle multiple aggros pretty well. He uses dual wield weapons. He has a nice shield for the rare occasion I feel he needs it. As a back-up tank not main tank I never have any trouble finding groups or raid invites ever. He is wanted in group play and holds his own. I can also solo him very well. The guardian makes a good well rounded all type of play style class. The OP seemed to want a simple class to play with the skill to handle what he stated. A guardian will do that quite well. I also have a 68 monk and a level 52 bruiser I enjoy them they are great melee fighters but I enjoy my guardian more. What can I say I love the fighter classes in EQ2. Although I do also have a level 80 ranger. Guardians are an under rated class that offers a ton of mix it up in your face fun.

I think I see what's going on here.

I read the original post as asking for high dps, but can take a beating. You seem to have read it as can take a lot of a beating, but with dps.

Incidentally, you seem to have had a very unique experience with your Guardian. Is there any chance you'd consider writing a guide please? I know I'd certainly like to understand it a bit more.

Geeky

Advanced Member

Joined: 8/05/04
Posts: 202

1/03/09 11:47:11 AM#9

Edit  - here are the classes and the want/need in raids and their dps'age in soloablity

Brigand, or Swashbucker - wanted in raids, always asked to join pick-up raids, lots of dps in a short amout of time, and can survive vs. quite a few mobs if need be, and there's always evac.

SK - currently way overpowered since TSO changes, not much need in raiding guild, seldom asked to join pick-up raids, but can handle themselves vs a number of mobs and pretty much just kill them and not worry about it.  Not super high dps unless you are really well geared out.

Bezerker - not wanted by anyone, pick-up raids or raiding guilds.  Can't survive well, but can do good outright dps.  Swarmed by mobs, unless you are uber, you won't survive like an SK or Brig/Swashy

Casters - not much need for any of them (other than coercers or Illys) in raiding guild, usually so many of them around that even pick-up raids over fill with casters.  Good dps, but won't survive vs. a gang of mobs.

Again, most raiding guilds already have 2 or 3 people that play the tank classes for their guild, so making a tank of any sort won't get you into many, if any, raids.

 

Good luck and enjoy EQ2.

 

Ravanos

Elite Member

Joined: 3/10/07
Posts: 841

1/03/09 7:24:17 PM#10

Tank - i would go Zerker or Shadowknight  (brawlers if you want to purely solo since they dont get many raid spots.)

Melee DPS - I would go Brig or Swashbuckler both can go down a tanking line which gives them more survivability.

Caster - Conj or Necro though not really wanted for raids at the moment.

Healers - inquisitor or Fury.

eccoton

Novice Member

Joined: 6/30/05
Posts: 1067

1/03/09 8:48:47 PM#11

Yes I was definetly thinking about taking damage first over dps. I do not know if I have a unique experience with my guardian. I just play him in a bit of an  unorthodox way at times. His role is usually the main tank but I prefer to dual wield so I like to play as the second tank. This gives me a bit more freedom for my melee but can hold aggros when needed to take off the pressure. I love to play with a good dirge or defiler. The guardian also handles my solo needs very well. So that is why I suggested him as a good all around choice. He can stand toe to toe with some real rough stuff.

Ravanos

Elite Member

Joined: 3/10/07
Posts: 841

1/04/09 3:47:46 PM#12

if you want to play a tank that has good damage and is amazing against multiple mobs roll a shadowknight ... make an inquisitor or mystic buddy (good buffs as well as being able to put out respectable damage) and you can mass pull mobs all day long heh.

they recently changed the roll of the shadowknight to be more of the offtank in raids as well as being one of the best at holding agro against multiple mobs. plus they can put out some very respectable damage.