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12/24/08 2:03:14 PM#61
this isint swg kthxbye |
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12/24/08 2:21:46 PM#62
Originally posted by wolfmann
remove the lightsaber and star wars is still there? sorry i just cant follow thinking we have to remove anything. Do you people not understand that Bioware is creating a massive star wars universe. "The game has more content then every game weve made put together." So why does it even matter about lightsabers. Just pull up your panties make a character that shoots a pistol and stay on your side of the universe. Ten people who speak make more noise than ten thousand who are silent. |
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12/24/08 2:25:29 PM#63
I hope they just do Jedi. All the classes as different types of Jedi would be fine with me. :P |
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12/25/08 12:28:31 AM#64
Originally posted by jayheld90
Or maybe it was becuase there are a grand total of what? 8 magic users or some other really low number. During the OR jedi were common. There were whole armies of them unlike LOTR elders. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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12/25/08 12:34:14 AM#65
Originally posted by wolfmann
No then you have a science fiction game. Yes those things are SW but all Sci-fi IPs have spaceships exotic races and blasters. LS are SW trademark just as the enterprise is to ST. Its the one thing that everyone would recongize in a instant that make the IP. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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12/25/08 12:44:29 AM#66
There will be other characters to play other than Jedi but the main focus will be on the Jedi/Sith war. I really don't think any catering to one specific class will be happening. |
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12/25/08 1:18:23 AM#67
Originally posted by aleos
remove the lightsaber and star wars is still there? sorry i just cant follow thinking we have to remove anything. Do you people not understand that Bioware is creating a massive star wars universe. "The game has more content then every game weve made put together." So why does it even matter about lightsabers. Just pull up your panties make a character that shoots a pistol and stay on your side of the universe.
Dark Forces was a much more Star Wars type game than SWG ever was. The X-Wing and Tie Fighter games were much more Star Wars games than SWG ever was. None of those games included Jedi. You can easily do Star Wars without lightsabers. Hell, those games were much more like Star Wars than almost every other Star Wars game. The Jedi Knight games were the only other Star Wars games that felt like they had a part in the Star Wars universe, and they did of course involve Jedi. That said, TOR is set in a time period that Jedi are plentiful. Jedi will be a signifiacnt part of the game, and it won't detract from the Star Wars ness of the game. There is plenty that BioWare can do to screw TOR up, but including Jedi, as a starting class, is among the least.
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12/25/08 1:22:52 AM#68
Originally posted by sanders01
i think u just got unlucky lol.. i had my light saber in kotor 1. half way, and kotor 2. half way (only cuz i snatched one off some random sith) |
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12/25/08 1:30:45 AM#69
Originally posted by Obee
Dark Forces was a much more Star Wars type game than SWG ever was. The X-Wing and Tie Fighter games were much more Star Wars games than SWG ever was. None of those games included Jedi. You can easily do Star Wars without lightsabers. Hell, those games were much more like Star Wars than almost every other Star Wars game. The Jedi Knight games were the only other Star Wars games that felt like they had a part in the Star Wars universe, and they did of course involve Jedi. That said, TOR is set in a time period that Jedi are plentiful. Jedi will be a signifiacnt part of the game, and it won't detract from the Star Wars ness of the game. There is plenty that BioWare can do to screw TOR up, but including Jedi, as a starting class, is among the least.
i pretty much agree with everything u have stated in that. some of these people are closed minded, and prided. to only have it where they think "If Its not exactly how i want every detail, i wont play". well the thing 1vote makes a difference. doesn't really act, when another vote thinks to differ. also u have to under stand the company, they cant snap there finger. bam its done. why dont u kind of people try to write a game? now, was a lil off topic relating to my quote on ur post. but yes, i dont think most people even played the old star wars games that are mainly talking here. for all we know they could be little kids, or teens; that are only familar to games like: Force unleashed, Jedi Outcast, jedi academy. which were all based on jedi's. playing this factor of jedi being the "All powerfull" source of fighting. and wide range of abilities. GG Lucas Arts For this Concept focused on jedi's? |
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12/25/08 1:32:53 AM#70
Originally posted by SaintViktor
The main focus will be on the Sith/Republic war/armistice. The fiction behind the game is that the Sith conquered their way through Coronet, and then agreed to a cease fire with the agreement that they were given several of the Republic's worlds to control. The game is set where the cease fire is still on, but that hostilities are still ongoing. The Jedi are supposed to be kindasorta split from the Republic at this point. There will be non-Jedi on both sides, and players will be able to play those non-Jedi. We are currently hearing so much about Jedi because LucasArts has been convinced that Jedi is the single most important part of Star Wars since SOE sold them on the NGE. That line of thinking will be reinforced by the majority of the folks who play TOR, who will create a Jedi character, be it Jedi or Sith. I don't think it is so much that Jedi attract more players, than it is that when given the choice, players will give Jedi a try. I really hope BioWare spends some time on giving people a reason to play non-Jedi characters, without making Jedi unfun to play. Just think how much SWG would have been improved if the lesser used professions were given a reason to play, as opposed to being removed and replaced by nine crappy classes. Make the non-Jedi classes fun to play and people will play them.
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12/25/08 1:46:48 AM#71
Originally posted by Tonev
I can see your worries; that having billions of counsels and sith orders would spoil the role playing atmosphere like in a game which shall not be named. lol Purple wookies running around with names like Chewtaco. These are major issues on any MMORPG, for the fact that roleplaying isn't exactly enforced. Players just do whatever they want and assume a second life that goes outside of the lore of the game they are playing. |
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12/25/08 8:22:10 PM#72
this game is all about everyone being a jedi/hero. this game is not for you. don't play it. go play SWG and role an entertainer. |
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12/26/08 9:54:44 AM#73
Why should Jedi NOT be a starting profession? (For the purposes of this post, "Jedi" refers to both Jedi and Sith force users). Lets break down the arguments
Correct, but SWG's failures and successes can be looked at and used to make this game better. Devs at SWG had a very hard time decided how to best implement Jedi into the game, so SWG cannot be discredited in this context.
Yes, you played a Jedi that meant you interacted with many fellow Jedi, conversely a grunt on the frontline would rarely see any Jedi or be involved in Jedi affairs, and even though there were a lot more than the timeline set in the film, they were still a vast minority. The percentage of "normal people" (normal people being your Republic/Sith soldiers, bounty hunters, pilots, or anything likeable to the classes that are likely to appear in the game) is incredibly disproportionate to the amount of jedi there would be. This simple illustration means that Jedi is unsuitable to be a bog standard class. AGAINST Jedi being a starting profession
Correct, look at what a Jedi is, an individual of enormous power. It simply does not make sense to offer Jedi as a starting profession if it is going to have equal offensive capability as your standard fighting class, as that is grossly inconsistent with the lore. If on the other hand they were more powerful, this would make all other offensive classes redundant and underplayed.
Agreed. Because of the above reasons, it would be daft to offer Jedi as a starting profession, as there is no feasible way to implement it, but rather have a system similar to hologrind/village (a system where you need to work towards becoming a Jedi rather, not an exact replica of the hologring/village), Blizzard wanted to do this with the DK class (a questline) but ended up just giving them away to anyone who had a character above lvl 55.
Agreed. Whilst the NGE brought widespread changes which annoyed the SWG vets, I can remember logging in and absoloutely EVERYONE was wearing padawan robes and holding a lightsaber. The NGE is proof that Jedi should be reserved for those willing to work for it. Yes, I can hear people saying ITS ANOTHER GAME FFS/THIS ISNT SOE OR SWG blah blah blah. The NGE is real life, market tested proof that used the system of instant Jedi, and it was a commercial failure. How is the TOR system going to have a different effect? It won't. ------------------------------- So the main issue facing TOR developers regarding Jedi is this: "Do we offer Jedi as a starting profession?" Yes/No "Are Jedi players going to be more powerful than other offensive classes?" Yes/No No matter what the outcome is, there are going to be inconsistencies and more problems arising. ------------------------------- I'm an objective person, and whilst I've looked at this, I've used reasonable judgment and existing evidence to come to a conclusion. I don't think anyone can disagree with what I've written, (however people undoubtedly will) so I challenge anyone to try and debunk my argument. |
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12/26/08 10:03:10 AM#74
Originally posted by Consensus
The NGE has proven that "everyone's a hero" is a commercial failure. This won't be anything different. It forgoes the whole concept of MMORPGs, the whole point is you are a small part of something big, this bring people together towards a common goal. |
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12/28/08 12:38:54 AM#75
i hated seeing my jedi in swg using the light saber as a bat. If they are swinging around glowing bats in this game i a going to laugh my ass off.
but the only way I can see them getting around this is if they make EVERYONE a jedi, and make the majority of fights blocking each other with one hit kills. or make noone a jedi, make them npc controlled and decently rare, but INCREDIBLY powerful, one hit kill. This system keeps seeing a jedi fight a thrilling experience. I think any other system will end up like swg where seeing a jedi eventually went from "WOW... did you see that jedi!?" to the point where it was just another class you saw walking around |
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12/28/08 3:28:38 AM#76
Im thinking that they should do something like WOW does with the death knight. say you have to have a character to a certain level before you can make a jedi. |
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12/29/08 11:14:24 PM#77
Originally posted by cukimunga
seriously?
Your argument is like a two legged dog with an eating disorder...weak and unbalanced. |
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12/29/08 11:22:53 PM#78
Jedi are fun and they will sell the game. Most people could give a rat's ass about trivial things such as too many Jedi running around in game. Geez, you guys will bitch about anything. |
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12/29/08 11:30:31 PM#79
Originally posted by cukimunga
I kind of have to agree. If you think of it, the Jedi, Bounty Hunters, etc, where what many of us wanted to be when the movies came out. I think players are still thinking "SWG" with all the other jobs that people could be. but I don't know of any friends who wanted to be a musician in the cantina when the movies came out. Not to say that others wouldn't but it seems the thrust of Star Wars was not the cantina or other simiar thing. It was the Empire and Luke and Han Solo and Darth Vadar and Princess Leia, Obi Wan Kenobi. This is what got people excited. And to the op concern, isn't this game based upon a time period where there ARE a lot of jedi? |
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12/29/08 11:50:46 PM#80
I think its pretty much going to be a glow bat fest. The reason for them setting the game during the time period they chose was to facilitate a large jedi/sith player base. Im not saying there wont be plenty of other classes just that those 2 will undoubtedly be the favorites.
Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture. |
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