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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/26/08 3:37:34 PM#61
Originally posted by Devastati0n Answer is yes ,i already pointed this stuff out. Without even trying i can point you to a game with every bit as good textures.I do not count Fauna because honestly does not impress me and i do often turn it off.Lighting /shadows yes,lighting more so means a lot.The player models and the definition in there gear is what the argument is about. SHAIYA..there models are equally just as good as anything in AION,why?well it sure looked to me like SHAIYA copied a lot from LINEAGE,guess who runs Lineage? lol yep same NC. From what i have seen on users posted videos of AION,there maps have no content in them either,witch is why the comparison to F2P is a valid one. The one poster mentioned AOC,lol there is no comapring the two,AOC maps are ALL full of content there is hardly ever a barren spot as is common in AION maps.Like i said fauna does not count because any game engine can generate what ever fauna you want it to,so filling in areas with that means nothing. I am talking about the effort to make that wooden cart ,or tha trockpile or that dead carcass,all the little things that go into making a map look realistic.I can post the yo utubs videos if i have to ,showing DEAD maps with nothing but one land texture and the mountains surrounding the players in combat.I mean such lack lustre maps offer nothing to realism or PVP combat,might as well have players fight i na square box with one big blue texture,i can make that in like 15 seconds. i am posting anyhow,because some people just like to argue facts.Notice all the flying in the first one,just as i said it would be lol,and notice the lifeless maps offering nothing to PVP.Notice the VERY limited flying ..lmao ya right..lies as i said it was.Last 2 vids i assume there was no flying implemented yet,but they show the lifeless maps offering nothing to PVP. http://www.youtube.com/watch?v=Hu2XedTxEcU&feature=related http://www.youtube.com/watch?v=CmMUlY-AyPc&feature=related http://www.youtube.com/watch?v=ccSjOpMyzvs&feature=related
http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/26/08 3:40:07 PM#62
Originally posted by Wizardry Answer is yes ,i already pointed this stuff out. Without even trying i can point you to a game with every bit as good textures.I do not count Fauna because honestly does not impress me and i do often turn it off.Lighting /shadows yes,lighting more so means a lot.The player models and the definition in there gear is what the argument is about. SHAIYA..there models are equally just as good as anything in AION,why?well it sure looked to me like SHAIYA copied a lot from LINEAGE,guess who runs Lineage? lol yep same NC. From what i have seen on users posted videos of AION,there maps have no content in them either,witch is why the comparison to F2P is a valid one. The one poster mentioned AOC,lol there is no comapring the two,AOC maps are ALL full of content there is hardly ever a barren spot as is common in AION maps.Like i said fauna does not count because any game engine can generate what ever fauna you want it to,so filling in areas with that means nothing. I am talking about the effort to make that wooden cart ,or tha trockpile or that dead carcass,all the little things that go into making a map look realistic.I can post the yo utubs videos if i have to ,showing DEAD maps with nothing but one land texture and the mountains surrounding the players in combat.I mean such lack lustre maps offer nothing to realism or PVP combat,might as well have players fight i na square box with one big blue texture,i can make that in like 15 seconds. i am posting anyhow,because some people just like to argue facts.Notice all the flying in the first one,just as i said it would be lol,and notice the lifeless maps offering nothing to PVP.Notice the VERY limited flying ..lmao ya right..lies as i said it was.Last 2 vids i assume there was no flying implemented yet,but they show the lifeless maps offering nothing to PVP. http://www.youtube.com/watch?v=Hu2XedTxEcU&feature=related http://www.youtube.com/watch?v=CmMUlY-AyPc&feature=related http://www.youtube.com/watch?v=ccSjOpMyzvs&feature=related
I'm sorry, Shaiya is NOT as good. I played Shaiya nad felt it was 2nd rate at best with regards to graphics. |
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NBlitz
Hard Core Member
Joined: 2/16/08
"Money can't buy happiness" is a lie. |
12/26/08 4:16:19 PM#63
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12/26/08 4:17:20 PM#64
Originally posted by stayontarget Don't mind him...He is just using an OLD school computer. Everything looks like crap on it.
Or he doent have his glasses on. |
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12/26/08 5:58:43 PM#65
This is an odd thread lol. Graphics debate by proxy... O.o In all, just tell your friend, who ever he is, that he's entitled to his opinion. He doesn't think the game looks that great, and that's fine. Plenty of others probably agree with him. Plenty of others don't. Best part is... He doesn't have to play if he doesn't like it.
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12/26/08 7:49:51 PM#66
With all due respect to those still stubbornly saying Aion's graphics aren't superior to any F2P currently released, quit being ridiculous:
Check out this thread for POST release screenshots for more goodness. (,,,)=^__^=(,,,)Game Latte Vidcast |
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12/27/08 4:15:48 PM#67
I remember the Devs saying that if there is one word to decribe the look of Aion it's 'luxurious' Well, I think they hit the nail on the head. |
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12/27/08 5:36:38 PM#68
Originally posted by Cynthe
Them graphics suck. Low quality textures and they are using to much polygon. Look at the tree! Whats with her eyes also? Not to mention the hair looking like a texture painted on her head. |
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12/27/08 6:11:31 PM#69
Originally posted by lukyjay
Sucky graphics = too many polygons now? Are you even trying to make sense? :p The hair textures is physiqued (it moves) and is the exact same as the Age of Conan hairs, possibly the most graphically demanding MMO atm. In fact Aion's hairs are superior to AoC's in my book. Her eyes are that way because that's the way her player made her... There's also nothing 'wrong' with them either. My avatar is also an Aion character and there's nothing odd or wrong with those eyes. The textures are very well painted and yes it does look hand painted, I don't see how that's a bad thing, it is not meant to be photo realistic like Conan or Vanguard (lol), although it is still rather close. The only reason I can see you people rebutting is because you simply don't like the style. But you just can't say it looks 'sucky' lol. And if you insist then list me MMO games that are better and we'll compare, but I highly doubt you'll find anything, unless it's AoC and they have their own issues.
(,,,)=^__^=(,,,)Game Latte Vidcast |
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12/27/08 6:14:00 PM#70
Originally posted by lukyjay
More poligons = more quality. Do you never heard about this? Fail. |
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12/27/08 6:30:55 PM#71
Originally posted by Cynthe
Sucky graphics = too many polygons now? Are you even trying to make sense? :p The hair textures is physiqued (it moves) and is the exact same as the Age of Conan hairs, possibly the most graphically demanding MMO atm. In fact Aion's hairs are superior to AoC's in my book. Her eyes are that way because that's the way her player made her... There's also nothing 'wrong' with them either. My avatar is also an Aion character and there's nothing odd or wrong with those eyes. The textures are very well painted and yes it does look hand painted, I don't see how that's a bad thing, it is not meant to be photo realistic like Conan or Vanguard (lol), although it is still rather close. The only reason I can see you people rebutting is because you simply don't like the style. But you just can't say it looks 'sucky' lol. And if you insist then list me MMO games that are better and we'll compare, but I highly doubt you'll find anything, unless it's AoC and they have their own issues.
I meant the opposite with polygons.
Like i said, the graphics are way above standard for a f2p game, but for games in general, they are below average. |
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12/27/08 7:15:51 PM#72
lukyjay is quite entitled to his opinion regarding artstyle. No matter how much this is explained regarding poly count or anything else, it will simply boil down to lukyjay does NOT like the art style, and there is nothing wrong with that. As I read his post I think that's the heart of it; he doesn't care for the style of art and he's using poly count or whatever to bolster that. lukyjay is wrapping his argument in a technical package. He's not making a honest artistic appraisal by just saying "I don't like this style of art." If he did, the conversation would be easier to have. Some people love Wow's stuff, some hate it. Some love the LOTRO's stuff, some hate it. People like Warhammer's stuff, some hate it. No matter how much technical jargon is brought in, ultimately there is the 'gotcha' factor that takes over. Aion clearly doesn't have it for lukyjay. It's really an eye thing, but it appears he's trying to make it a logical "head" argument as to why it fails for him. I think we can leave it at that without going technical. It's a personal taste thing more than anything. I think you probably would find 7-8 out of 10 people who would find all the screens and videos available for Aion extremely nice. But there's still that 20-30% who wouldn't, no matter what. Let's just put lukyjay in that last group and let this one die. :) |
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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/28/08 10:02:13 AM#73
Originally posted by Cynthe Well it is obvious here,some one is looking past the graphics and just at the pretty colours lol.Asian games are famous for using BRIGHT colours,it might look all pretty and such but it does equate to better graphics. I can spot literally hundreds of areas in this pic that point out a texture pasted onto meshes instead of any definition or seperation.Hard to tell but that ribbon on the dress,is it actually a seperate brush?or is it just part of the whole texture pasted onto the dress? Look at the BLUE[ridiculous colour for leaves lmao]rigth above the players head?The mesh was so badly done you can easily see the fake looking branches and leaves. Look at the christmas decorations up on the static buildings..lmao that is ONE simple texture ,there is no actual reef or lights or ribbons. Look at the ground stone work.I know maybe fetching it here because a screenshot makes it hard to tell,but it sure as heck does not show any hi res texture,there is no shader or graininess to make the stone work look real. HAHA typical asian type weapons,is that a bow or staff,i can't even tell,anyhow it somehow slipped through the bench lmao. Do any of those STATIC buildings have working doors? or do any have any actual windows you can se out of?That looks like one big wall brush,it does have some curves in it ,so yes they did a bit of effort in making the brush.Where is the LIFE in the map?any NPCs walking around?not likely Asian type games tend to throw a NPC standing in front of a static building and never moves. It is an outdoor area correct?well where is the shadows from the tree above the player?why is the WHOLE ground dark like one big shadow covers the whole ground?yet over to the left a bit there is sun shining on the ground?no shadows there either lol. This is why some people should not comment on graphics they see ONLY what they want to see,in this case pretty colours,sometimes out of place colours. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/28/08 10:09:18 AM#74
Originally posted by Wizardry
That looks really sweet. She looks like a helper of Santa-Claus. The weapons in the thread you linked look great too. Thanks. |
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12/28/08 10:31:34 AM#75
None of what you pointed out Wizardry equals to bad graphics, because ALL modern MMOs have one or two or more of these 'problems'. You can't just pick the graphics apart you have to view the whole and see if you like it. I don't care if people don't like the style, but be big enough to actually say that and not just a dumb 'it's crap, it sucks' Because that's both a lazy response and a lie. back to luckyjay, what games? Give me examples or go home. :) Oh well I guess I can start: LotrO? The environment is similar but take a good look at their NPCs, absolutely horrid things. WoW? You can't really compare they have the most basic graphics anywhere, but it is well done right???? Yeah see that's what matters. AoC? Probably the best graphics out right now, of course they are higher quality then Aion, but how do sieges fare again? Oh that's right..... Performance not that great for everyone. Also if we're going to bitch about trees, there no worst leaves, flora and fauna in other games... Yet AoC is still regarded as being very beautiful. Warhammer? Haven't played it but from the screens it looks on par with Aion but with duller colors to match the grittiness, I don't know if I can say one is better then the other. Darkfall? Humm the graphics are very old, however from the few screens I've seen it's really not that bad at all considering and probably performs really well. Spellborn? Charming graphics, and beautiful textures, again with the painted look, this is very comic like and I really can't say if Aion or Soellborn are 'better', they are both appealing and light enough for good performance. Wizardry: This is why some people should not comment on graphics they see ONLY what they want to see,in this case pretty colours,sometimes out of place colours. I guess you're done commenting here? Because most of what you said is found in any MMO, or at least those that use heavy textures as opposed to heavy meshes, and which one is harder on your PC? I tend to go with meshes, the more points you have the more 'space' it takes boggling the game down. That's why the decorations are like that... The shadow? She's in a street with buildings all around her.... People walking, I don't know I haven't played the game I can't tell you that. But since I know there's a variety of NPCs including beast races and children, I'm not going to care much if 30 of them walk around in one spot or not. Also it suprises me you're so vehement on this debate as you are an FFXI player, am I correct? Aion to me is very close to FFXI, beautiful artistry with simple but effective mesh count with awesome textures that are also used intelligently. I don't understand your problem with tiling textures, everyone does that in an MMO you have to, to again cut down on space and make sure the game loads and performs well. LotrO tiles and repeats the same texture a lot. Heh. ^_^ (,,,)=^__^=(,,,)Game Latte Vidcast |
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12/28/08 10:37:56 AM#76
Originally posted by popinjay
No way man, as long as no one's openly flaming I don't see the problem. Also this is actually something that interests me, I don't post in stat centric threads or in which class pwns the best discussions either, so let me have my fun where I care to. :P (,,,)=^__^=(,,,)Game Latte Vidcast |
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12/28/08 10:49:39 AM#77
What I meant Cynthe, is you trying to convince him through some means that Aion is actually a beautiful game when he says it is just average is like trying to convince someone about Whoppers and Big Macs, Cokes and Pepsis or Davinci's or Dali's. He's not going to have an epiphany and realize you are right in the near future. It's all subjective to each person's senses. This argument will go on forever without you or him giving much way. That's what I meant about letting it die. It's tough to measure personal taste on a scale with someone else. But.. good luck and have fun anyways! :) |
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12/28/08 10:55:28 AM#78
It's not about convincing people though, discussions on the internet rarely are, it's more about exchange of opinion, people may not be swayed today, but hopefully some of what was said will stick and they'll take something from it. This is why I like to forum, because even though I may defend something like an idiot one day, maybe in some time I'll learn from what others have said. And I can say after years of doing this that I most certainly have. :o) But I really should get off the forums and do something else for now! (,,,)=^__^=(,,,)Game Latte Vidcast |
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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/28/08 11:06:48 AM#79
First of all ,i am sorry for kind of being to harsh on Cynthe.I did not look at you personally in pointing out your post,just the content involved. Now that is out of the way,my point was not to pick on you but to merely point out what i am glad you pointed out "All games are pretty much the same".This was my point,the game is only on par with any F2P typical asian game.They all use bright colours they all build their maps and design there game the same way. There is however in a few of my points that show the game is lacking like the shadows i mentioned, no shaders,yes the rest is just normal AERIA games type stuff.The game engine can do just about anything i did some research on it.It actually to me looks like they tried to copy the UE3 engine,probably did steal some tech there,so anything that shows short comings tells me the effort put into the game was a quick one and not one thats shows effort. There are other aspects as well,if you have listened to any of the sound effects or watched the animation effects,this game does not vault above the better F2P games,actually sounds and looks real cheap on many fronts. I heard AOC mentioned.well if AOC with a smaller budget and smaller staff can put out a decent[better] looking effort why not NCSOFT?This game IMO will be LINEAGE with flying,they are going to resell L2 to you people and pretend it is some new game,new engine yes,but same game.I have no idea what so ever as to why the ypurchsed the liscense for this engine,everything i have seen could have easily been done on the UE1 engine they used in Lineage.I can only guess they got a real good price/deal.I never really played farcry past the opening locked up screens i got on my older PC,so i can't even comment on how good this engine is in a real game situation.
http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/28/08 11:27:12 AM#80
Originally posted by Wizardry Well it is obvious here,some one is looking past the graphics and just at the pretty colours lol.Asian games are famous for using BRIGHT colours,it might look all pretty and such but it does equate to better graphics. I can spot literally hundreds of areas in this pic that point out a texture pasted onto meshes instead of any definition or seperation.Hard to tell but that ribbon on the dress,is it actually a seperate brush?or is it just part of the whole texture pasted onto the dress? Look at the BLUE[ridiculous colour for leaves lmao]rigth above the players head?The mesh was so badly done you can easily see the fake looking branches and leaves. Look at the christmas decorations up on the static buildings..lmao that is ONE simple texture ,there is no actual reef or lights or ribbons. Look at the ground stone work.I know maybe fetching it here because a screenshot makes it hard to tell,but it sure as heck does not show any hi res texture,there is no shader or graininess to make the stone work look real. HAHA typical asian type weapons,is that a bow or staff,i can't even tell,anyhow it somehow slipped through the bench lmao. Do any of those STATIC buildings have working doors? or do any have any actual windows you can se out of?That looks like one big wall brush,it does have some curves in it ,so yes they did a bit of effort in making the brush.Where is the LIFE in the map?any NPCs walking around?not likely Asian type games tend to throw a NPC standing in front of a static building and never moves. It is an outdoor area correct?well where is the shadows from the tree above the player?why is the WHOLE ground dark like one big shadow covers the whole ground?yet over to the left a bit there is sun shining on the ground?no shadows there either lol. This is why some people should not comment on graphics they see ONLY what they want to see,in this case pretty colours,sometimes out of place colours. 1. The ribbon is indeed separate geometry and not just a texture 2.The gripe about the tree has to be cast aside, simply put it is a standard method of rendering smaller branches and leaves accross all MMOs 3.The decoration is actually seperate geometry from the building, it is actually a plane that is hanging like a banner over the depression in the wall but remember this is also an MMO and that design is only up for a short period (holiday) again this is often industry standard. But to go further is plenty of holiday decoration that are more then planes. 4.The ground I will conceed is not the most indepth or complex of textures but aside from AOC I don't really see anything going above and beyond. 5.Clipping.... Honestly... clipping... you are going to bring up a point of weapons clipping in an MMO, while we are at it lets complain that it is actually held onto by a string and that it isn't actually touching her back. No MMO out there has the clipping thing taken care of. Sword, bows, shields bust through furniture and walks and other players during animations in literally every 3d mmo. You are reaching with this one, and it sounds like you might have issues with industry standards that allow efficiency ingeneral 6. Yes actually there are doors and windows and such there doors are actually under the little holiday banner reefs. As for why there are so few NPCs, though it is trivial for the as a first point you can see one in the background. Furthermore, this is actually a player screenshot, they player wanted to catch their character sitting in the holiday setting and show the city. Could it be that they wait till the NPCs were out of this shot they composed..... That is pretty mind blowing stuff. 7.The tree isn't casting a shadow on her because the light isn't coming from that way. If you look at the dark ground you complainned about you see that it is dark due to building shadows. Just at the corner of the planter for the tree you can see where the building shadows end Seems to me have a chip on your shoulder about this game for some reason. But I believe in civil discussion would you mind providing me a single screenshot that all at once demonstrates that it does not have the standard tree geometry, no weapon clipping, ext. One shot from one game just if you can't find one shot that has it all in there then feel free to use multiple but all from the same game please. At this point it seems like all you are doing is trolling and trying to pretend like you have a profound knowledge of modling, texture painting, etc. and unfortunately it is not working to your favor. |
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