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12/24/08 11:48:36 AM#21
I gotta say, I downloaded the trial last night, and I was able to log into my old account o.0. Wierd, but anyways I was 50/50, I put in 5 hours, I did have fun again, my server is somewhat dead. Although it was late night, I'd probably have to xfer to Bria or Ahazi, but anyways the expertise system is nice, I went and did 5 missions and got 1/2 way to CL81 :P. Having a 5 Year Experience title is kinda cool lol, the auto aim/auto repeat system needs some tweaking though, that was VERY annoying but I got the hang of it after a while. |
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12/25/08 1:13:54 AM#22
My oldest son still plays'; I dropped it a year ago having played since Oct 03. Certain servers ARE crowded, diffinitly Starsider. He also mentioned a couple of others but I'm not sure which ones, and certain spots, mainly Mos Eilsley. The servers have to do with the Population dropping $$$ to move on their own to servers with other players on them, come next month SOE is giving free moves from the really low pop servers to the more populated ones. Mos Eisley is crowded because ALL new players drop there when they enter the game, which has brought the older players there in response. Of course once you move off planet or to other cities players thin out real fast. I doubt if KoTOR will kill SWG since it can stay as one of Sony's Station games and still make money, but I do think the server merges will keep going until there's just one left. Was the game fun Pre-NGE - yes, Was it fun Post-NGE - yes again. Was Post as fun as Pre? 50/50 on that one. Some of the post story line quests were really good and some were really really poor. You could see where the writer got burned out and gave up. Was the game dumbed down to market it towards a younger crowd? I'd have to say yes. The real question came down to 'was I having $15.00 a month worth of fun' still? And I answered NO. I gave up on it all, more because of the lack of solo things to do than anything else. Yes they kept coming out with new content, but it was geared more and more for group play. The latest; Hoth, is a good example as you must have a min of 4 other players to go do it. |
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12/25/08 1:54:54 AM#23
Originally posted by saay You still can....those are just hubs - the same still applies. You know aswell as i do that you couldnt go to somewhere like Doaba Guerfel Pre-NGE and find populations equal to that of MO. Where in my one sentence post did I say that you could go to Doaba Guerfel and find populations equal to that of MO? I said that you could find people (and easily at that) on all of the planets. Not just Tatooine and one area of Rori. Even on the so-called heavily populated realms the game's population is a fraction of what it used to be. |
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12/25/08 9:21:47 PM#24
Originally posted by vet-in-exile You still can....those are just hubs - the same still applies. You know aswell as i do that you couldnt go to somewhere like Doaba Guerfel Pre-NGE and find populations equal to that of MO. Where in my one sentence post did I say that you could go to Doaba Guerfel and find populations equal to that of MO? I said that you could find people (and easily at that) on all of the planets. Not just Tatooine and one area of Rori. Even on the so-called heavily populated realms the game's population is a fraction of what it used to be. I never said you claimed that, i was just proving a point, but where? "I remember when you could find people on all the planets" I then took the example of doaba, since it is a rarely visited starport, and demonstrated that you may not find huge populations everywhere outside of Eisley and Restuss, but you will find people on every planet. Yes, the game does have less players than it had Pre-NGE, thankyou for the true, but irrelevant point. |
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12/26/08 3:53:23 PM#25
Originally posted by Valeran ROFLMAO! |
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12/26/08 4:14:37 PM#26
Originally posted by Inat_mivea lol wtf is that? hey, i'm glad this guy is enjoying the game. many of his 'likes' are exactly what the NGE was trying to accomplish. yes, there are many quests that give you armor and weapons so you dont have to buy them. Iremember years ago people griping about having no credits to buy armor... the NGE is the casual gamers dream. fortunately, it also supports the more 'hardcore' gamer that needs a little more If 'the NGE is the casual gamers dream' then where are all of the people that should be playing it? SOEs reputation as a trash company far exeeds any potential that their games currently have. |
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12/26/08 4:17:38 PM#27
i would resub but all those empty cities makes me sad. and my guild quit. and they erased my ranger. and jedi are a starting class and the classes are rigid and the economy is horrid and the servers are empty and THE GAME STINKS |
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12/26/08 4:23:33 PM#28
Originally posted by fifa09rules
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12/26/08 4:48:56 PM#29
Originally posted by vet-in-exile Wow...I remember when you could find people on all the planets. I just logged onto Intrepid (4:45PM Friday) and saw 5 people in Mos Eisley (no one was in the cantina) and 5 people at the Restuss starport. I have never seen so many people, ever!!!! The current Intrepid server population just blows away anything that pre-CU had!!!! One of the guys in Mos Eisley was wondering around saying 'OMG no ents' LOL. |
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12/26/08 4:55:32 PM#30
Originally posted by saay You still can....those are just hubs - the same still applies. You know aswell as i do that you couldnt go to somewhere like Doaba Guerfel Pre-NGE and find populations equal to that of MO. So, what hubs are you talking about? I just checked out Mos Eisley and Restuss on the Intrepid server. Found 5 people in each. |
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12/26/08 5:02:34 PM#31
Originally posted by saay Where in my one sentence post did I say that you could go to Doaba Guerfel and find populations equal to that of MO? I said that you could find people (and easily at that) on all of the planets. Not just Tatooine and one area of Rori. Even on the so-called heavily populated realms the game's population is a fraction of what it used to be. I never said you claimed that, i was just proving a point, but where? "I remember when you could find people on all the planets" I then took the example of doaba, since it is a rarely visited starport, and demonstrated that you may not find huge populations everywhere outside of Eisley and Restuss, but you will find people on every planet. Yes, the game does have less players than it had Pre-NGE, thankyou for the true, but irrelevant point. What is so irrelevant about it? SOE fanboys keep saying how the game is doing great and is growing.
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12/26/08 5:09:43 PM#32
Originally posted by Hozloff Lot has changed since NGE release and current SWG (expertise system is just one thing). If you are not aware of that, I wonder why you even commented on this. To me it seems you just cant stand reading that someone likes current SWG and as bitter as you are you even insult him for it. Im not happy about current SWG for different reasons, but at least I dont mind that someone else is having fun. Apart from the character development, nothing much has changed that dumbed down SWG. Besides, Ive learned that its not always better to have a skill system. At the moment I play Anarchy Online and most players tend to go with the known usefull templates. Why? So they wont be gimped. But of course, this was not the case in preCU, right?
I am aware of all the changes that have taken place since the NGE. And yes, I am very tollerant of people who enjoy their games, and I have not insulted him in any way. I was merely pointing out the fact that the new system proposed by the NGE fits his likes - and it apparently does. How is this an instult? Its not unkown that some players want a dumbed down game and this is what the NGE wanted to achieve. As for the changes the NGE brought, they go well beyond the character development - even after the fixes over the past 2 years. There are plenty of recent and old posts out there outlining these differences - go find them if you are interested. As far as templates go, the debate is endless. SWG has shown that, to a degree (not sure of the extent and wont stipulate on this), people judge the "fun" factor of their character and the "balance" rating of a game by the outcome of their duels. Should it be like this? PRE-CU wasnt designed this way - weaker professions had other features which complemented them (slicing for smugglers for instance). But yes it was perceived as "unbalanced" and many went out to find the "perfect" temp. I wouldnt jump to conclusions just yet that the skill system fails tho. This : " By your likes, you are the target market Smed has been after all along - instant gratification, "easy to understand", wannabe Luke Skywalker, instant action, independant... " is definately condescending if not insulting. No change in SWG asks for such a comment when someone just tells you he likes the current game. Dont get me wrong, Im someone who actually likes those skillsystems. I prefer hybrid characters. But then I only have to be viable in PVE. As PvPer you would use a 'working' template that doesnt make you gimped. Because unlike some players think, the amount of playerskill needed in SWG PvP is almost non excistant. Autotargetting and blamblam fire your macro's.(and the reason I dont PvP in this game.) Characterbuild, gear, buffs and weapon is what makes 90% of your 'playerskill'. Even line of sight doesnt work right half of the time. With PvP class balance also gets a problem. Which will be a larger problem with preCU skillsystem. This is easier to handle with the current setup. So in a PVE game, please use a skillsystem. In a game with PVP, please dont. |
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12/26/08 7:31:01 PM#33
Originally posted by EbenEmael I just logged onto Intrepid (4:45PM Friday) and saw 5 people in Mos Eisley (no one was in the cantina) and 5 people at the Restuss starport. I have never seen so many people, ever!!!! The current Intrepid server population just blows away anything that pre-CU had!!!! One of the guys in Mos Eisley was wondering around saying 'OMG no ents' LOL. Man, i should save this post, this is exactly what im trying to tell people the whole time. Congratulations, you logged onto one of the dead servers during work hours. Oh and again, we're not comparing to Pre-CU. |
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12/26/08 7:34:34 PM#34
Originally posted by EbenEmael Where in my one sentence post did I say that you could go to Doaba Guerfel and find populations equal to that of MO? I said that you could find people (and easily at that) on all of the planets. Not just Tatooine and one area of Rori. Even on the so-called heavily populated realms the game's population is a fraction of what it used to be. I never said you claimed that, i was just proving a point, but where? "I remember when you could find people on all the planets" I then took the example of doaba, since it is a rarely visited starport, and demonstrated that you may not find huge populations everywhere outside of Eisley and Restuss, but you will find people on every planet. Yes, the game does have less players than it had Pre-NGE, thankyou for the true, but irrelevant point. What is so irrelevant about it? SOE fanboys keep saying how the game is doing great and is growing.
SWG can still be doing better than it has before in the NGE, and have growing populations, even if Pre-CU populations were higher. Understand? |
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12/26/08 7:35:46 PM#35
Originally posted by saay I just logged onto Intrepid (4:45PM Friday) and saw 5 people in Mos Eisley (no one was in the cantina) and 5 people at the Restuss starport. I have never seen so many people, ever!!!! The current Intrepid server population just blows away anything that pre-CU had!!!! One of the guys in Mos Eisley was wondering around saying 'OMG no ents' LOL. Man, i should save this post, this is exactly what im trying to tell people the whole time. Congratulations, you logged onto one of the dead servers during work hours. Oh and again, we're not comparing to Pre-CU. You do realize that it is CHRISTMAS VACATION for most people don't you? School is out. Also, most of the servers are dead, which is my point. Get a clue kid. |
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12/26/08 7:38:41 PM#36
Originally posted by saay I never said you claimed that, i was just proving a point, but where? "I remember when you could find people on all the planets" I then took the example of doaba, since it is a rarely visited starport, and demonstrated that you may not find huge populations everywhere outside of Eisley and Restuss, but you will find people on every planet. Yes, the game does have less players than it had Pre-NGE, thankyou for the true, but irrelevant point. What is so irrelevant about it? SOE fanboys keep saying how the game is doing great and is growing.
SWG can still be doing better than it has before in the NGE, and have growing populations, even if Pre-CU populations were higher. Understand? The game is NOT doing better than it was pre-CU. The game population is NOT growing. Understand? |
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12/26/08 7:43:09 PM#37
Originally posted by EbenEmael I never said you claimed that, i was just proving a point, but where? "I remember when you could find people on all the planets" I then took the example of doaba, since it is a rarely visited starport, and demonstrated that you may not find huge populations everywhere outside of Eisley and Restuss, but you will find people on every planet. Yes, the game does have less players than it had Pre-NGE, thankyou for the true, but irrelevant point. What is so irrelevant about it? SOE fanboys keep saying how the game is doing great and is growing.
SWG can still be doing better than it has before in the NGE, and have growing populations, even if Pre-CU populations were higher. Understand? The game is NOT doing better than it was pre-CU. The game population is NOT growing. Understand? You clearly don't understand: There is a thing called relevance, in this context, it means the fact that pre-CU had higher populations or was "doing better" is NOT of relevance since i was not disputing it, nor anyone else, and it does nothing to disprove that the game is now growing from how it used to be in the NGE. "The game population is NOT growing" hmm, wrong, i play the game on a few of the servers, have been playing for all of the NGE and before, and they are growing at this time. Show me evidence that they arent. We can all make statements willy nilly. Pigs can fly. |
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12/26/08 7:46:43 PM#38
Originally posted by EbenEmael Man, i should save this post, this is exactly what im trying to tell people the whole time. Congratulations, you logged onto one of the dead servers during work hours. Oh and again, we're not comparing to Pre-CU. You do realize that it is CHRISTMAS VACATION for most people don't you? School is out. Also, most of the servers are dead, which is my point. Get a clue kid. This is the time of the sales, most shops are open, many utilities are open etc etc. Most of the servers are pretty much dead, but not all of the servers. Plus whether its vacation or not, most dont log on in the afternoon, they log on in the evening. |
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12/26/08 7:48:53 PM#39
Saay, how much of the growth on your servers can be attributed to new players, and how much of it can be attributed to current players checking out other servers before the free transfers begin? |
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12/26/08 7:50:30 PM#40
Originally posted by Harleyrider Good question: players checking out the servers don't ask you questions, go hunting/do the legacy etc etc also many players who are vets return from years ago. |
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