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It's been years since i left the game 3 months after NGE, I didn't even used my free trials but when i read some posts here I decided to reactivate my account to check what's going on. First thing i noticed the population, It is definatly not empty , i can honestly say there are more toons compared to CU era close to pre cu december 2004. There are people everywhere except some major cities theed naboo etc. They are not hot spots anymore . Anyway the expertise system GCW , all much better than pre cu skil system its easy to understand and balanced. There are bunch of armors weapons you can choose for your play stylee no more composite clones running around. I was not a hardcore player so i didnt have a chance to be a jedi now i respected to jedi to try it this is so fun now . How can you make a SW mmo and not give everyoen jedi it was ridicolous. I respected the crafters pre cu , but man most of them was greedy. Now if i want a armor i can go make the quest and have it. CAntinas was dead when nge released now you can't move from lag cause they are packed. Tehre are perfect buffs for every class. They are not afk and you can have a social room with tons of people. Instant travel vehicle is a great addition too, no more time kills for stupid travels. The new card game is a blast to play and Hoth instance is 10X better than what precu had total. I'll go on later i m going to play the game now lol |
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12/23/08 1:28:51 PM#2
No No No No No and No
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12/23/08 2:00:21 PM#3
Cool...I will run now and resub...oh wait...there are only 3 toons left on on kauri and they are the same person. -------- "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor |
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12/23/08 2:20:16 PM#4
Originally posted by fifa09rules
I wonder why it took you so long to appreciate the NGE. By your likes, you are the target market Smed has been after all along - instant gratification, "easy to understand", wannabe Luke Skywalker, instant action, independant... Out of curiousity, where did you find all this population you claim to surpass pre-cu numbers?
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12/23/08 5:58:07 PM#5
Originally posted by Hozloff
I wonder why it took you so long to appreciate the NGE. By your likes, you are the target market Smed has been after all along - instant gratification, "easy to understand", wannabe Luke Skywalker, instant action, independant... Out of curiousity, where did you find all this population you claim to surpass pre-cu numbers?
Lot has changed since NGE release and current SWG (expertise system is just one thing). If you are not aware of that, I wonder why you even commented on this. To me it seems you just cant stand reading that someone likes current SWG and as bitter as you are you even insult him for it. Im not happy about current SWG for different reasons, but at least I dont mind that someone else is having fun. Apart from the character development, nothing much has changed that dumbed down SWG. Besides, Ive learned that its not always better to have a skill system. At the moment I play Anarchy Online and most players tend to go with the known usefull templates. Why? So they wont be gimped. But of course, this was not the case in preCU, right?
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12/23/08 6:49:32 PM#6
Originally posted by someforumguy Lot has changed since NGE release and current SWG (expertise system is just one thing). If you are not aware of that, I wonder why you even commented on this. To me it seems you just cant stand reading that someone likes current SWG and as bitter as you are you even insult him for it. Im not happy about current SWG for different reasons, but at least I dont mind that someone else is having fun. Apart from the character development, nothing much has changed that dumbed down SWG. Besides, Ive learned that its not always better to have a skill system. At the moment I play Anarchy Online and most players tend to go with the known usefull templates. Why? So they wont be gimped. But of course, this was not the case in preCU, right?
I am aware of all the changes that have taken place since the NGE. And yes, I am very tollerant of people who enjoy their games, and I have not insulted him in any way. I was merely pointing out the fact that the new system proposed by the NGE fits his likes - and it apparently does. How is this an instult? Its not unkown that some players want a dumbed down game and this is what the NGE wanted to achieve. As for the changes the NGE brought, they go well beyond the character development - even after the fixes over the past 2 years. There are plenty of recent and old posts out there outlining these differences - go find them if you are interested. As far as templates go, the debate is endless. SWG has shown that, to a degree (not sure of the extent and wont stipulate on this), people judge the "fun" factor of their character and the "balance" rating of a game by the outcome of their duels. Should it be like this? PRE-CU wasnt designed this way - weaker professions had other features which complemented them (slicing for smugglers for instance). But yes it was perceived as "unbalanced" and many went out to find the "perfect" temp. I wouldnt jump to conclusions just yet that the skill system fails tho. |
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12/23/08 9:45:12 PM#7
If this is real, glad you're enjoying it. However, it looks like target practice created by you know who - if so, its damn hypocritical seeing as i and many others have been accused of working for SOE in a viral campaign (lol), which is frankyl ridiculous, and shows how desperate those sort of people are. |
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12/23/08 10:02:34 PM#8
Originally posted by saay I know beyond any doubt that saay is not a "marketter" (paid or volunteer). He just shares his point of view, and enjoys the current game. I'm glad, for realz. As for the O.P., don't know, I can only wonder. As for what the O.P. claims: People everywhere? Close to pre-cu population levels? SOE doesn't even say this, or believe it; neither do I. Why are they offering free transfers to the empty servers if there are people everywhere? You have to think people are very stupid to make these claims and expect them to believe them. In my experience, most people are not, hence the empty servers, and disdain for SOE. The rest reads like LEC's marketting of the NGE and the new Trading Card Game combined (e.g. the new system is better than the 30 plus profession-skill point system (hundreds of thousands have disagreed, and voted with their feet). Instant loot is better than a player economy (again the mass exodus at NGE says that most disagree). The trading card game is wonderful (the O-boards are full of complaint threads that the tcg is a scam; people want content to be added as part of their subscription service, they don't want to have to gamble for it.) Hoth is better than the pre-cu. Beats me, but I have a hard time believing one instance makes up for the deletion of an entire game and the exodus of most of its players. Also, If everything the OP says is true, why would he leave 3 months after the NGE? It was made to cater to his preferences. So, everything here seems to be a paraphrase of SOE/LEC press releases, isn't true (pre-cu populations levels with people "everywhere"), or doesn't make sense in terms of this person leaving in the first place. Is this someone like say just sharing a genuine love for the game, or is this something else? I'll never know for sure, but I have to wonder. For my part though, if I want accurate information about the current game, this isn't a name I'll look for. |
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12/23/08 10:10:35 PM#9
Originally posted by fifa09rules
SOE has hit a new low. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Ok Fellas don't attack me on this lol. I hate the nge too when it first released not because it sucked so much. It destroyed my guild, my friends all left the game, so i hated the nge and quit. I was playing wow for 3 years which sucks too these days. GCW is just what pre cu needed and its perfect with the new system. And the combat is not broken like nge first released buffs work perfect , attacks stick great, its a little fast but you get use to it. I ' m not on soe's side , actually i dont like them very much i wish they released nge instead of pre cu in 2003 we would be talking about swg's 11 millon subs not WOWs Swg in current state is 10x better than WOW. |
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12/23/08 10:43:51 PM#11
Originally posted by fifa09rules
Taking your word on this, I have not logged into the game in over 2 years, gonna jump on and see what's up. I cannot find a single game to keep me pinned like all my old games used to do, I'd be playing Anarchy Online if it wasn't for the low pop and outdated graphics. But anyways I've been waiting to try out SWG again, I know it still has potential, I hate SoE for how they ruined Planetside/SWG but both games are deep games I will always miss/love. |
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12/23/08 10:56:49 PM#12
Originally posted by NeokiNaomi
Taking your word on this, I have not logged into the game in over 2 years, gonna jump on and see what's up. I cannot find a single game to keep me pinned like all my old games used to do, I'd be playing Anarchy Online if it wasn't for the low pop and outdated graphics. But anyways I've been waiting to try out SWG again, I know it still has potential, I hate SoE for how they ruined Planetside/SWG but both games are deep games I will always miss/love.
No offence to Fifa, if he is real, but dont take his word - im a strong supporter of swg as anyone on these forums will vouch and even i know this is over the top tbh. That said - log on, check out, eisley, restuss etc talk to some people- even consider transfering to one of the 5 large servers (there are huge differences in populations from the small ones to the large ones). Hope you have fun! |
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12/23/08 11:35:03 PM#13
Originally posted by fifa09rules
Not attacking you, just reading your post, and hit by things that aren't true or don't make sense. I played on Bloodfin in all incarnations of the game. I also played on Bria and Ahazi. They were consistently 3 of the heaviest populated servers...until the NGE hit. So, again, your comments on the Bloodfin population don't fit. Pvp being balanced. Well, I suppose that's hard to sum up in one sentence. Ask a dark vs. light jedi how they feel about it though. Balanced is not likely to be the response you'll get. Combat not broken. I'm sure they have had some bug fixes (e.g. interacting with a terminal does not put you into combat with it, heals no longer heal enemies etc.) Well they had to fix that, you couldn't play the game at all in that condition. I'm aware, however, that you still get shot through walls, and can't return fire, despite a promise to fix this 3 years ago. I'm also aware that the speed creates unnecessary lag, which the devs have admitted, but not corrected. I'm also still aware that in group pvp your waypoint arrows still indicate the wrong direction and distance if you have to clone. This is both a combat bug, and a PVP bug all in one. This bug was introduced in the CU era, highlighted repeatedly as frustrating as hell, and never fixed. As for gear, the newest items and buffs aren't even available via loot drops or a crafter. You have to gamble for them by purchasing TCG packs and hope you get lucky, or wait and hope you get some of the good stuff once a month as part of your subscription fee. Current players seem to want items to be made available to them ingame, not through some RMT cash grab. SWG loot items embedded in the TCG expansion will be even more powerful btw, according to the latest information. I also don't recall the game being imbalanced by pre-cu gear. Everyone could obtain the same gear ingame, without having to spend real dollars at the Sony Online store. If you were in a good guild, your buddies just made it for you and gave it to you. If you weren't in a good guild, you could go weapon shopping at probably hundreds of stores until you found a good deal. You could also barter needed resources for finished products. Again, this had you spending ingame dollars, not real dollars on a chance outcome. Combat imbalance pre-cu was more related to specific skills, held by a very few professions that were difficult to defend against; in particular, skills that attacked the mind pool. This was an easy fix that did not require a complete, unwanted game revamp...twice. As for SWG being 10 x better than WoW, 11 million people seem to disagree. So, if you're back, and having fun, I'm still glad for you. At the same time, a lot of your comments just don't seem to be an accurate reflection of the game's history or current state. I would encourage people to do a trial though, if interested, and see for themselves what's really going on. |
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12/24/08 12:02:46 AM#14
Originally posted by fifa09rules
LMAO, this can't be real. Too funny. Tecmo Bowl. |
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12/24/08 3:32:53 AM#15
Originally posted by saay Wow...I remember when you could find people on all the planets. |
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12/24/08 9:25:15 AM#16
its way better now that you can start as jedee. I came back and like it too.
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12/24/08 10:11:13 AM#17
Originally posted by John.Galt
LMAO! Tecmo Bowl. |
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12/24/08 10:32:14 AM#18
Originally posted by vet-in-exile Wow...I remember when you could find people on all the planets. You still can....those are just hubs - the same still applies. You know aswell as i do that you couldnt go to somewhere like Doaba Guerfel Pre-NGE and find populations equal to that of MO. |
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12/24/08 10:38:04 AM#19
Originally posted by fifa09rules
There was Jedis, you just had to actually EARN being one. And jedis were Alphas, which they should be, because they are friggin JEDIS. But okay, todays mainstreem MMO players want everything handed to them without any challenges so I guess it's more popular to that crowd nowadays. |
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Inat_mivea
Star Wars Galaxies Correspondent
Joined: 9/10/07
it ain''t braggin'' if you can do it. . . |
12/24/08 10:58:18 AM#20
Originally posted by saay You still can....those are just hubs - the same still applies. You know aswell as i do that you couldnt go to somewhere like Doaba Guerfel Pre-NGE and find populations equal to that of MO.
wait? wut? Not all cities were bustling metropolisis? :) You're right, there were certain hot spots then and there are certain hot spots now. With our instant travel, whether good or bad, there are no longer bottlenecks where all players converge at some point.
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