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12/12/08 5:34:59 AM#126
Originally posted by Guillermo197
Then you should take a good look again. This has nothing to do about NDA. I know chatlogs need to be masked. So go through all the screenshots and look again. Cheers
Then I will assume you are alluding to location names and such on the mini maps. Edited to add: You do realise a clause in the NDA for screenshots is more than likely they must be approved by Aventurine. Them not wanting locations of specific things known yet by the general public is not something unheard of or uncommen with any NDA. |
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12/12/08 5:39:42 AM#127
Originally posted by GrayGhost79
Then you should take a good look again. This has nothing to do about NDA. I know chatlogs need to be masked. So go through all the screenshots and look again. Cheers
Then I will assume you are alluding to location names and such on the mini maps. Edited to add: You do realise a clause in the NDA for screenshots is more than likely they must be approved by Aventurine. Them not wanting locations of specific things known yet by the general public is not something unheard of or uncommen with any NDA.
Yes, but why so shortly before release masking almost everything from the UI? I know a lot of people are very interested in how the UI looks and almost everything is constantly hided. In a lot of screenshots even action bars and whole minimaps and such are scrambled. Cheers |
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12/12/08 5:42:06 AM#128
Originally posted by Guillermo197
Then I will assume you are alluding to location names and such on the mini maps. Edited to add: You do realise a clause in the NDA for screenshots is more than likely they must be approved by Aventurine. Them not wanting locations of specific things known yet by the general public is not something unheard of or uncommen with any NDA.
Yes, but why so shortly before release masking almost everything from the UI? I know a lot of people are very interested in how the UI looks and almost everything is constantly hided. In a lot of screenshots even action bars and whole minimaps and such are scrambled. Cheers
For what ever reason these have been censored. If you merely wish to see screenshots of the UI and such these exists and are not censored. An example is below.
I would also recommend watching the Video from the ADW convention. You can see the UI in action if you wish.
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12/12/08 5:53:15 AM#129
Originally posted by Guillermo197
Then I will assume you are alluding to location names and such on the mini maps. Edited to add: You do realise a clause in the NDA for screenshots is more than likely they must be approved by Aventurine. Them not wanting locations of specific things known yet by the general public is not something unheard of or uncommen with any NDA.
Yes, but why so shortly before release masking almost everything from the UI? I know a lot of people are very interested in how the UI looks and almost everything is constantly hided. In a lot of screenshots even action bars and whole minimaps and such are scrambled. Cheers
The mini-map and damage-log windows need to masked for the same reason as the chat logs - they can contain the character names of beta testers. The mini-map displays the names and locations of a player's group members, (but not other players or NPCs), and the damage-log window displays the name of the player dealing damage - which could be an issue due to friendly-fire. It is most likely that Aventurine have requested these windows be masked at all times, as a "better safe than sorry" attitude. Edited to add: Six screenshots showing zoomed in footage of the UI, from the Athens Digital Event video, can be found here: |
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12/12/08 6:12:41 AM#130
Alright fair enough. I must say that screenshot with the Character UI looks pretty cool. Hadn't seen that one yet. Cheers |
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
12/12/08 6:24:26 AM#131
Originally posted by Theodgrim
She shows more common sense than most supporters of the game. I've enjoyed her reviews, am frustrated by the constraints they put on her like requiring the greying out of spell icons and not permitting her to share detailed info about the spells. Seems utterly irrational on their part, and if the reason is that they're not sure what they're goiing to go live with then I'd have to put forth the game isn't as finished as they claim. Regardless, I'm glad she posts these, otherwise we'd have almost nothing to go on at all, which is a shame considering how much we're looking forward to its release. Oh well, another month or so, and they mystery resolves itself... And before anyone else says it... I posted something negative, so yes, I am a troll.
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12/12/08 6:26:48 AM#132
Originally posted by Rastical
BUSTED BECAUSE SOMEONE TOLD YOU THAT ON THE ACTUAL SITE? Ya that really busts the case wide open. So you're saying it's totally illogical to think that a website hosted on Aventurines own servers is not in fact being operated by Aventurine developers? LOL Why does "she" not just host her own site? You're gullibility is beyond amusing and somewhat scary. How do you manage to survive in the real world? I would think every con artist and scammer would have bled you dry by now.
What's even more amusing is that hosting her site probably costs all of about 100 bucks a year.
Yeah man she is totally being bought out zomg roflocpters... |
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12/12/08 6:41:10 AM#133
Originally posted by Kyleran Lol... give us some credit... it's obvious when someone is trolling.
seeing as Av have been totally consistent from day 1 about not disclosing all spell/skill info but rather letting gamers discover it in-game, i'm willing to give them the benefit of the doubt on this. |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/12/08 6:54:05 AM#134
Originally posted by Kyleran
She shows more common sense than most supporters of the game. I've enjoyed her reviews, am frustrated by the constraints they put on her like requiring the greying out of spell icons and not permitting her to share detailed info about the spells. Seems utterly irrational on their part, and if the reason is that they're not sure what they're goiing to go live with then I'd have to put forth the game isn't as finished as they claim. Regardless, I'm glad she posts these, otherwise we'd have almost nothing to go on at all, which is a shame considering how much we're looking forward to its release. Oh well, another month or so, and they mystery resolves itself... And before anyone else says it... I posted something negative, so yes, I am a troll.
Interesting is what part you highlight....you could have highlighted another part easily but you didn't.. Dunno why. Do you think the amount of negativity spit at these game is not big enough ? Do you think the game had it "too easy" in these forum ? It isn't like in any thread we get reminded about the "bad state of the game" ranging from "vaporware" to - "game is shit"... Yes please ..we badly need negative posts in these forum because its full of positive posts ...
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/12/08 6:58:59 AM#135
I think she makes a v ery valid point most of the fanbois choose to ignore. she is playeding with 4-5 people max. there are only, what 180 people in beta I read somewhere, either way not alot. of course the game is smooth now, it has not been stress tested. they want to put 10k people in one instance at the same time, they need to test this. If they don't the game will just crash and epically fail when everyone trys to log on at the same time. at the moment its a good ORPG, who knows if its a good MMORPG until alot more people are playing it at the same time. |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/12/08 7:06:03 AM#136
Originally posted by Consensus
It has been tested before with professional testers for over a year...You don't know to what degree so yellow part in your post is your speculation and not fact. If they feel more testers are needed in this phase they will add them...
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/12/08 8:14:12 AM#137
Originally posted by DarthRaiden
It has been tested before with professional testers for over a year...You don't know to what degree so yellow part in your post is your speculation and not fact. If they feel more testers are needed in this phase they will add them...
this is also what he public beta is going to be for... |
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Shannia
Novice Member
Joined: 11/06/05
"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen |
12/12/08 8:43:33 AM#138
Do you think she is the one doing all the editing? I don't. Those photos and her webstie are sitting on Aventurine servers. As such, I'm sure Claus and Tasos have full access and edit at will.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is: http://en.wikipedia.org/wiki/Vaporware "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product." |
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12/12/08 9:00:49 AM#139
Originally posted by DarthRaiden
It has been tested before with professional testers for over a year...You don't know to what degree so yellow part in your post is your speculation and not fact. If they feel more testers are needed in this phase they will add them...
The only way you can stress test servers are by allowing thousands of players to log on and try it. GOA on the EU launch of Warhammer claimed they had stresstested their account system, guess what it failed horribly. The second worst thing that can happen to a game at launch beside the game failing badly is the servers not handling the stress they get. GOA ruined a lot of players first impression of WAR with showing they even failed at letting people log on, Funcom had hyped the game and while the servers performed close to perfect technically, the game itself had bugs. AoC is one of the launches where the servers actually have worked more or less perfect, too bad the game had some pretty bad bugs that put a lot of people off playing it.
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12/12/08 9:02:28 AM#140
The reason why the mini map is blocked out is because it would be obvious that all of the screen shots are still only coming from around the small starting areas. The reason why the chat and group member window is blocked out is people would keep seeing the same few names and it would be even more obvious they only have a few testers online at a time, and those testers are still talking about the basics and its bugs. They also want to hide that the UI is still not finished and not fully functional yet, and they are still using things like place holder text with the current build etc. Good to see some nice screens shots of the barren lifeless world the beta testers were talking about. Interesting to see that even after 5 parts the preview has still not covered anything new that was not already mentioned in the beta report 1 weeks ago. Looks like after a month they are still only in the very early stages of beta testing, makes the new release date look as unrealistic as the last one in my opinion, unless of course they are actually intending to launch with this next month, if so good luck. |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/12/08 9:14:00 AM#141
Originally posted by Polarization
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/12/08 10:59:28 AM#142
I think there pretty good previews (previews not in-depth reviews) and devlopment stage is done and there just polishing it up. Reminds me of how releases use to be when the genre was crawling. You dont need to do all the things big companys do before release. They give you loads of info for advertising. And large closed betas is more for customer feedback then bug testing. But why not kill two birds with one stone so they have em look for bugs also. Except some devs rely to much on closed beta bug crunching then wonder why there so many exploits and bugs on release (You get what you pay for).
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12/12/08 1:54:01 PM#143
getting in on this one a little late.....but wow another very good review from Gianna. I am torn on what combat skills to go for, and hell i could eve go full crafter who knows....but with the description of magic splash down it makes magic that much more exciting than mage classes in other mmos that are just so easymode. No doubt that people are going to not like this game due to it actually challenging you....while other who may not have liked it will be thrilled to see that player skill is bring brought back into the equation. Was also nice to see some clarification on components needed for spells...should make for a great economy and fullfilling crafting professions if it works out like it sounds. Nice to see a clarification on her overall state of mind towards the game and how she is trying to be objective. To the common sense crowd, this means a lot. To the tinfoilers...it of course is all just a ploy and she is only saying that to try to disguise that she is in bed with Tasos.
~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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12/12/08 1:55:43 PM#144
Originally posted by Rastical
you are so clever |
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I cant wait for part 6... |
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TheHoweller
Novice Member
Joined: 7/16/08
Grinding is the worst idea ever integrated into a game... I would much rather have fun. |
12/12/08 5:49:17 PM#146
To me, these previews are bittersweet. It's not so much that I don't like them, or what she's saying. It's that when I look at the game, and what is being mentioned, it really doesn't seem polished at all. I could be entirely wrong here, in that a game of this genre doesn't need to look or feel great, it just needs players. But yeah, some of the images and Gianna's mentionings of the lack of players...I don't know ...I just don't see a January of '09 release date. But I do see a game, so that's a positive ------------------------------- |
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12/12/08 9:20:09 PM#147
Originally posted by Crashloop
The only way you can stress test servers are by allowing thousands of players to log on and try it. GOA on the EU launch of Warhammer claimed they had stresstested their account system, guess what it failed horribly. The second worst thing that can happen to a game at launch beside the game failing badly is the servers not handling the stress they get. GOA ruined a lot of players first impression of WAR with showing they even failed at letting people log on, Funcom had hyped the game and while the servers performed close to perfect technically, the game itself had bugs. AoC is one of the launches where the servers actually have worked more or less perfect, too bad the game had some pretty bad bugs that put a lot of people off playing it.
exactly. author of the noob obviously knows this also. shes not a blind fanboi, shes shows signs of logic and skeptism. |
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12/19/08 4:57:31 AM#148
Originally posted by Polarization
Seeing as you've been wrong in every one of your predictions in the last 12 months, i think we'll all just trust our own judgement, thanks. |
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12/19/08 7:19:46 AM#149
Originally posted by Soundbyte
Seeing as you've been wrong in every one of your predictions in the last 12 months, i think we'll all just trust our own judgement, thanks.
Just expressin his oppinion? |
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12/19/08 7:32:26 AM#150
Originally posted by altairzq
Opinions are fine but when someone says the same damn thing over and over then is proved wrong a month later over the course of 12 months, it gets old. |
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