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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Would WAR have been better with 3 factions?

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36 posts found
  dterry

Novice Member

Joined: 1/03/07
Posts: 457

"Inanimate objects must pay for their insolence"

12/15/08 2:45:05 PM#26

Personally, I think it should be every Realm for themselves. But to accomodate that I would trash the entire gameplay system as it stands now.

dave1972 Xfire Miniprofile
  noblot

Apprentice Member

Joined: 12/01/05
Posts: 276

Today is a good day to Pwn someone

12/16/08 12:28:46 AM#27

I was hoping that the would impliement all the armies against each other, now that would have been one frenzied oRVR lake.
 

  Bigdavo

Novice Member

Joined: 1/21/06
Posts: 2008

''Life is what you make of it, not what others make of yours.''

12/16/08 3:29:51 AM#28
Originally posted by Raztor
Originally posted by Bigdavo

Kinda hard without totally fucking the lore.

If you are refering to 3 factions not fitting to the lore, then you sir are clueless. This game could have 5+ factions and still fit the lore.

 

But yes, a 3 faction system would help solve underpopulation sides as 2 could band together to help eachother out as it happened in DAOC. It would really help WAR as population inbalances are one of the major problems.


 

Ok then, name a single faction that would fit the lore, and I'll tear it apart, before you call someone clueless make sure you actually got a clue.

O_o o_O

  Raztor

Novice Member

Joined: 12/19/06
Posts: 683

EQ-WoW raider
EvE Trader

12/16/08 12:48:11 PM#29
Originally posted by Pabswikk
Originally posted by Raztor
Originally posted by Bigdavo

Kinda hard without totally fucking the lore.

If you are refering to 3 factions not fitting to the lore, then you sir are clueless. This game could have 5+ factions and still fit the lore.

 

But yes, a 3 faction system would help solve underpopulation sides as 2 could band together to help eachother out as it happened in DAOC. It would really help WAR as population inbalances are one of the major problems.

I'm going to go on a limb here and say you too barely know the lore. Or at least you barely know how Games Workshop works. I am a veteran of countless campaigns, and in the big campaigns (Say the few where Chaos has invaded the Empire.) The races have always been pitted against each other in two sides.Order and Destruction....Oh wait.....that sounds like WAR! Oh riiiight. So Games Workshop just stuck to what they've always done. This isn't just to make it like WoW like one individual said. I contemplated myself  them making a third neutral side, but why would the Neutral side be fighting? Races like Bretonnia, Ogres, and Lizardmen have no motives. They don't really want to expand. They have no reason to be in a huge war. Whereas Dark Elves constantly want to invade Ulthuan (Like they are), Chaos is always fighting Empire (Like they're doing) and Dwarves have always been fighting Greenskins and Skaven. It's a classic lineup. Maybe in this case there's no reason for the Destro races to have teamed up in such an organised way. Or maybe there is considering the reasons the Orcs in this game are fighting is because the Dark Elves manipulated them. Also Dwarves, Elves and Humans are famously known to team up on many occasions, despite the animosity between Dwarf and Elf.

Just another thing. Skaven are chaos. So to the individual who said they'd team up with Lizardmen, you're wrong. Lizardmen are created by the Old Ones. Enemies of Chaos. No-one talk about the lore unless you spent years of your life in the shops.

 

They are already messing with the lore by having some races pinned to order/dest (Greenskins anyone?). To be totally true to lore they would have to have each race as a separate faction and the game working by alliances, which is pretty impractical to do. It would be no less distant from the lore to have 3, 4, 5 factions against eachother.

 

And Banthis, we are talking about a hypothetical situation where they have 3 factions. If they had designed the game from the beggining with 3 factions then the maps and zone setups would be different to accomodate for it, obviously it wouldn't be the same as they are now. It worked very well for DAoC and it would work much better than a 2 faction WAR as it would improve population balance.

  Greyhooff

Apprentice Member

Joined: 10/08/08
Posts: 237

12/16/08 12:56:15 PM#30

I don't know too much about the details of the lore but I know about:

- Chaos vs humans, chaos gods control the northmen and they want to take over the empire of sigmar

- The Sundering, the war between the high elves and the followers of malekith the dark elves and how they blew up the island of the high elves because of a war of succession

- not sure why dwarves and greenskins hate each other, but they do :D

 

The comic with the warhammer CE box explains the plot why there's 2 factions, here's how it goes:

 

- Tzar Zanek unites the Chaos tribes in the north to take over the Empire

- Malekith of the dark elves sees this as an opportunity to make the high elves run to the aid of the Empire, so he can attack their homeland and take it back (he feels he should be the king of the elves)

- To make sure the dwarves can't help the Empire, Malekith mind controls an Orc leader, Grumlok to attack the dwarves and keep them busy in their own fortresses in the mountains

- The high elves are forced to go help the Empire across the ocean

- Malekith and the dark elves launch their invasion of high elf lands

  Consensus

Apprentice Member

Joined: 3/22/07
Posts: 1753

R.I.P Darkfall

 
12/16/08 5:59:24 PM#31
Originally posted by Raztor

They are already messing with the lore by having some races pinned to order/dest (Greenskins anyone?). To be totally true to lore they would have to have each race as a separate faction and the game working by alliances, which is pretty impractical to do. It would be no less distant from the lore to have 3, 4, 5 factions against eachother.

 

And Banthis, we are talking about a hypothetical situation where they have 3 factions. If they had designed the game from the beggining with 3 factions then the maps and zone setups would be different to accomodate for it, obviously it wouldn't be the same as they are now. It worked very well for DAoC and it would work much better than a 2 faction WAR as it would improve population balance.

exaclty the OP is a what if scenario. I imagine its too late now.

  Jtrav1987

Novice Member

Joined: 8/20/07
Posts: 79

A heart of darkness and a soul of the light can never truly coexist.

12/16/08 6:32:21 PM#32
Originally posted by Pabswikk
Originally posted by Raztor
Originally posted by Bigdavo

Kinda hard without totally fucking the lore.

If you are refering to 3 factions not fitting to the lore, then you sir are clueless. This game could have 5+ factions and still fit the lore.

 

But yes, a 3 faction system would help solve underpopulation sides as 2 could band together to help eachother out as it happened in DAOC. It would really help WAR as population inbalances are one of the major problems.

I'm going to go on a limb here and say you too barely know the lore. Or at least you barely know how Games Workshop works. I am a veteran of countless campaigns, and in the big campaigns (Say the few where Chaos has invaded the Empire.) The races have always been pitted against each other in two sides.Order and Destruction....Oh wait.....that sounds like WAR! Oh riiiight. So Games Workshop just stuck to what they've always done. This isn't just to make it like WoW like one individual said. I contemplated myself  them making a third neutral side, but why would the Neutral side be fighting? Races like Bretonnia, Ogres, and Lizardmen have no motives. They don't really want to expand. They have no reason to be in a huge war. Whereas Dark Elves constantly want to invade Ulthuan (Like they are), Chaos is always fighting Empire (Like they're doing) and Dwarves have always been fighting Greenskins and Skaven. It's a classic lineup. Maybe in this case there's no reason for the Destro races to have teamed up in such an organised way. Or maybe there is considering the reasons the Orcs in this game are fighting is because the Dark Elves manipulated them. Also Dwarves, Elves and Humans are famously known to team up on many occasions, despite the animosity between Dwarf and Elf.

Just another thing. Skaven are chaos. So to the individual who said they'd team up with Lizardmen, you're wrong. Lizardmen are created by the Old Ones. Enemies of Chaos. No-one talk about the lore unless you spent years of your life in the shops.

 

Woot. Droppin' some knowledge on all of these I want this and want it now wannabe fanboys.  Glad to know someone had the tools and balls to call all of these losers out.

 

Whine whine whine my side is losing, therefore Warhammer must be broken. I don't know how to play my class therefore it must be broken. If the game is so bad STFU and GTFO. Go play your Fail Fall, if it ever comes out and see how successful it will be. OH WAIT. Then you guys will complain that everyone wants to be murderer's and they are getting away with killing their team mates.

 

Your tears sustain me all you flaming whiners.

  Korrowan

Novice Member

Joined: 3/22/05
Posts: 61

12/18/08 11:12:37 AM#33

THeres lore in this game?  I was no aware... I just kill things. Mostly good things like elves and the goonies.

korrowan Xfire Miniprofile
  Raiz1

Apprentice Member

Joined: 1/28/08
Posts: 181

12/18/08 11:57:30 AM#34
Originally posted by Consensus

I think 3 way RvR means population imbalances have a smaller effect on gameplay. In 2 way if team A is biggest they will dominate team B. In 3 way if team A is biggest it doesn't buy them so much advantage because team B plus team C will outnumber them. Temporary alliegances can be set up.

I think WAR could have been alot better. In truth I think they dropped DAoC 3 way RvR to make the system simpler and more like WoW.  They have said they wanted to make WAR easy for WoW players to pick up.

Maybe the gamesworkshop loremongers wouldn't let them, I'm don't know enough about warhammer. But I'm pretty sure warhammer is not so clean cut good teams vs evil teams, dwarves will fight humans etc. And even so gameplay before lore.


 

You have 6 races with 3 per side.

I admit I am not a huge Warhammer lore buff, but where would a 3rd faction come from?

  markoraos

Novice Member

Joined: 10/06/05
Posts: 1621

My dog ate your homework.

12/18/08 3:11:37 PM#35
Originally posted by Raztor
Originally posted by Pabswikk
Originally posted by Raztor
Originally posted by Bigdavo

Kinda hard without totally fucking the lore.

If you are refering to 3 factions not fitting to the lore, then you sir are clueless. This game could have 5+ factions and still fit the lore.

 

But yes, a 3 faction system would help solve underpopulation sides as 2 could band together to help eachother out as it happened in DAOC. It would really help WAR as population inbalances are one of the major problems.

I'm going to go on a limb here and say you too barely know the lore. Or at least you barely know how Games Workshop works. I am a veteran of countless campaigns, and in the big campaigns (Say the few where Chaos has invaded the Empire.) The races have always been pitted against each other in two sides.Order and Destruction....Oh wait.....that sounds like WAR! Oh riiiight. So Games Workshop just stuck to what they've always done. This isn't just to make it like WoW like one individual said. I contemplated myself  them making a third neutral side, but why would the Neutral side be fighting? Races like Bretonnia, Ogres, and Lizardmen have no motives. They don't really want to expand. They have no reason to be in a huge war. Whereas Dark Elves constantly want to invade Ulthuan (Like they are), Chaos is always fighting Empire (Like they're doing) and Dwarves have always been fighting Greenskins and Skaven. It's a classic lineup. Maybe in this case there's no reason for the Destro races to have teamed up in such an organised way. Or maybe there is considering the reasons the Orcs in this game are fighting is because the Dark Elves manipulated them. Also Dwarves, Elves and Humans are famously known to team up on many occasions, despite the animosity between Dwarf and Elf.

Just another thing. Skaven are chaos. So to the individual who said they'd team up with Lizardmen, you're wrong. Lizardmen are created by the Old Ones. Enemies of Chaos. No-one talk about the lore unless you spent years of your life in the shops.

 

They are already messing with the lore by having some races pinned to order/dest (Greenskins anyone?). To be totally true to lore they would have to have each race as a separate faction and the game working by alliances, which is pretty impractical to do. It would be no less distant from the lore to have 3, 4, 5 factions against eachother.

 

And Banthis, we are talking about a hypothetical situation where they have 3 factions. If they had designed the game from the beggining with 3 factions then the maps and zone setups would be different to accomodate for it, obviously it wouldn't be the same as they are now. It worked very well for DAoC and it would work much better than a 2 faction WAR as it would improve population balance.

 

Lol hate to agree with you Raztor but here it goes - I do agree with you on that one.

However, the game is fine as it is... could it be better in that respect? Yes, ofc. They wouldn't have to crack their heads on how to make a 2-faction system with free access balanced. Lol - that's game theory 101 ffs... you CAN'T really balance an open system with 2 sides - it's a positive feedback loop lol - us mammals will always tend to flock to the winning side, thus imbalancing the system even more.

We'll see - atm the incentives work allright and it is becoming clear that being on the overpopulated side means you get less opportunities to fight and thus get rewards. Some kind of automatic negative feedback will have to be implemented though - 3-faction system with temporary alliances would be the most elegant solution I'm sure... 2-faction system is much harder to balance without resorting to very immersion-breaking and arbitrary measures. On the other hand Mythic already surprised me pleasantly (and unpleasantly lol - BWs anyone?) with some of their game-design solutions. I hope they do have something in the works.

 

  Tyvolus1

Novice Member

Joined: 10/18/08
Posts: 858

12/19/08 6:36:58 PM#36

no

Tyvolus Xfire Miniprofile
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