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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
12/07/08 6:09:26 PM#51
Originally posted by grimboj
No it wont. Large multi million dollar software development projects that drag on so long that their requirements completely change are never good. The amount of people that will QQ about BS in that time will completely ruin the game. i.e. Look at guild wars and WoW - very good games after release because they were producing a game to a spec and knew that they were in touch with their target audience. Years later both games have been ruined by arena PvPers dictating the shape of all future development. People are already crying their eyes out before they've seen an alpha test. If Cryptic start again from scratch then I can understand but it's hard to believe that there wont be some BS that will bleed through from PE's original product. Well 2011 would be only a 4 year development cycle which is still short for a MMO. The standard development cycle is 5 years. The fact that Cryptic has their own engine and development tools in place means they are shooting for a 2 year cycle which is almost unheard of in this industry. If you think 4 years is a long time for a MMO you haven't been around this genre very long or your completely ignorant of what it takes to make one of these games. (Ignorant means being without knowledge on the given subject by the way and is not an insult! Not that you don't know what it means... just that people on this site can be way over sensitive to any type of criticism.) Edit: Oh and the poster right above me is also very correct. All work that PE did was completely incompatible with the Cryptic Engine and couldn't be used. All they took was the concept art they thought might be useful which did save them some time I'm sure.
Bren while(horse==dead) |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
12/17/08 10:18:55 AM#52
Originally posted by Zorndorf There you go. I guess I'll see you at launch.
Bren while(horse==dead) |
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12/18/08 3:47:23 AM#53
Originally posted by Zorndorf Thanks for the answers. I'll skip Aion grind, Darkfall hype and the Dutch Spellborn (is out already in EU and it doens't sell one box even). Epic fail.
Aion has been designed not to be a grind, and wtf are you going on about TCoS not selling? Really, you spout your misinformed nonsense somewhere else please. In fact, stay out of the two mention games please. Keep believing your lies. |
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sh4dowst4lkr
Apprentice Member
Joined: 2/23/07
We do not inherit the earth from our ancestors but we borrow it from our children. By Some Guy. |
12/18/08 3:54:07 AM#54
Originally posted by Lydon Epic fail.
Aion has been designed not to be a grind, and wtf are you going on about TCoS not selling? Really, you spout your misinformed nonsense somewhere else please. In fact, stay out of the two mention games please. Keep believing your lies.
Burnt, spellborn is actually selling, not as well as expected, but from what i have read, its selling, ow and i cant wait to give aion a try... |
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12/18/08 3:57:10 AM#55
Originally posted by sh4dowst4lkr Exactly, and I mean goodness Spellborn has been released in like what, 3 countries? And those countries aren't even exactly countries where games sell huge. |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
12/18/08 6:53:07 PM#56
Originally posted by Zorndorf Nah, don't sell those other games short as they all have their merits. I don't know much about TCoS so I won't comment on that but Aion and Darkfall are both definitely worth a look. STO may be still a year or more from launch so you may want to pick up one of these other games to keep you busy in the mean time.
Bren while(horse==dead) |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
12/18/08 7:56:45 PM#57
Originally posted by Zorndorf Well to each his own but I wouldn't go as far as to say hard PvP = Failure. UO, L2 and L1 were very successful in their hay day and EVE is still going strong and growing by the day. All of these are very hardcore PvP games and none of them could be even remotely considered failures. Not all games have to have WoW sub numbers to be considered successful.
Well enough off topic stuff. Do what you want and the rest of us will get back to discussing STO!
Bren while(horse==dead) |
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1/10/09 12:18:30 AM#58
This will not be a huge failure as long as the game is READY at launch. If it is ready watch out, because this isn't looking like your typical carebear MMO. There is a large group of MMO players thirsting for a more immersive experience than what they've been getting lately from the WOW clones. |
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1/15/09 5:16:14 PM#59
how can a game with playable klingons fail?????
i doubt this will be a wow killer but if they release a working tested product they can count on all the treekies that have been looking forward to a star trek mmo since sfc2's dynamic galaxy back in the day. KERPLAH! |
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
1/15/09 5:22:35 PM#60
Originally posted by Ryker I agree with your point. How do you keep things balanced? What if too many players train up as Doctors and Captains, but not enough train up in Engineering or, perish the thought, Security. (no one wants to die in the first 3 hours of game)
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1/26/09 11:32:53 AM#61
Originally posted by dirtyklingon
YOu're right and personally I could care less if it has the most subs.. I doubt it will because Star Trek always appealed to a more mature fan base than say Star Wars(and I like them both, so don't kill me all you jedi lying in wait.;) ) Star TRek is more of a thinking person's genre and that is sadly not as popular as it was in the days of Sherlock Holmes.If it keeps between 200,000 and 500,000 I will be more than happy. Anything beyond that is just gravy as far as I'm concerned. |
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1/26/09 2:25:28 PM#62
I think the game is going to do just fine. There are some concerns though. Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on onte type of Trek fan being their main subscription base. A lack of info on PvP is worrisome as well, since Cryptic isn't known for great PvP, and they might not give it the attention it needs. I don't sweat it though. Even if they make those mistakes, I'm confident that they'll quickly need to make some changes after release and right the ship. |
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1/27/09 9:15:17 AM#63
It will be interesting to see how all the space MMO's will fair since more than one is coming out this year and EVE still has a good player base. Once STO goes beta we will get a better idea on how the game will play. But if they don't come out this year it could hurt them honestly. I look forward to giving this game a whirl and playing a klingon myself as well Come and checkout my website: |
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1/27/09 6:16:37 PM#64
Originally posted by Hagonbok
I am also worried about the PvP aspect of the game. I just hope that they don't make a WOW clone. |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
1/27/09 10:45:46 PM#65
Originally posted by Hagonbok Correct me if I'm wrong but I believe that was said by Darron Stinnett of Perpetual Entertainment and was never said by anyone at Cryptic. Mr. Stinnett has absolutely nothing to do with the new STO or Cryptic Studios and thank god for that. He had no clue what he was doing and if his STO ever saw the light of day it would have quite probably brought an end to Star Trek gaming forever. Yes it was that bad.
Bren while(horse==dead) |
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1/28/09 3:16:27 AM#66
Actually, I was referring to some of the stuff Cryptic has said about not making it a fun MMO as much as making into a real Star Trek experience. That concerns me a bit. Don't get me wrong. I want it to feel like it's Star Trek. I just feel that I also want a lot of very fun game play too. |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
1/28/09 7:32:29 AM#67
Originally posted by Hagonbok Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.
Bren
while(horse==dead) |
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1/28/09 3:21:17 PM#68
PvP elements are a big thing for this game but also the other elements like exploration of both space and planets could prove to be very fun if they make it interesting. But I think the scope/size of the game universe would have to be very large to get that feeling I have been somewhere others have not... but we'll see what STO has come beta. Come and checkout my website: |
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1/28/09 3:56:19 PM#69
When I first read about a ST game (PE version) I thought 'Hey Great - love ST', then I saw they talked about a) only having the Fed. and b) everyone being on the same ship (each ship = server?) I thought 'NO WAY did I want to be the poor stooge cleaning toilets or standing around the transporter room my entire play time'. When Cryptic took it over and said each player would have his own ship and there would be other player races all I thought was 'that's a good thing'. Yes as far as canon and RL goes you only have a few at the very top and lot's of people supporting them, but that would fail so badly in a game. Just trying to coordinate the log on's to get the ship on a mission I'm looking forward to checking the game out when it appears and the only downside I'd worry about would be if they jack the min spec up above my computer's levels. Cutting edge is fine, cutting edge that burns a hole in my pocket not so fine. |
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1/28/09 8:14:29 PM#70
Originally posted by Brenelael Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.
Bren
Well watching paint dry is enjoyable to some, but I think that has more to do with the fumes than anything else. I hope you're right. Despite the things I've read that caused me that concern, some other things they've said would indicate that they're going for more of a balance as opposed to going too far in either direction. |
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1/29/09 2:03:56 PM#71
My two credits on this is, just wait and see. I wouldn’t say that this game will blow the socks of anyone, but I hope I am wrong. But I would wait about 2 months after it is released to be 100%. |
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2/05/09 11:54:58 PM#72
Its funny how we have more info on STO that isnt even in beta yet than we do on a game like Darkfall that was supposed to launch last month......At least STO has been more out in the open and their lead guy is a Trekkie himself......I dont know if they can pull off all they want to do but it sounds like they have some good ideas......The biggest obstacle they may have to overcome is that it sounds like everyone has different ideas of what they think STO should be and if the company does it differently they will take their starship and go home. |
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2/06/09 4:32:12 AM#73
Originally posted by Brenelael Do you have any actual facts to back up your wild accusations or are you just talking out of your ass like we all think you are? I'd bet on the latter myself. Maybe you should actually go and read up on the game before you decide to come here and troll because it's obvious to many here including myself that you have absolutely no clue what you're talking about.
Bren Well from screenshots it looks like Starfleet Command III meets World of Warcraft! |
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2/06/09 6:51:11 AM#74
Originally posted by Theocritus
Or you have the extreme pessimists who base their entire opinion of the game from a couple of screenshots.
LAst time I visited the official website, they mentioned that they will be going to beta soon. So this game will be here quicker than most people think. |
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2/06/09 6:58:03 AM#75
How original, another "Why this game will fail thread".
Blah Blah Blah, thought I'd add some more dribble to an otherwise useless thread.
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