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Star Trek Online

Star Trek Online 

General Discussion  » This will be a huge failure

4 Pages « 1 2 3 4 » Search
84 posts found
  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

12/07/08 6:09:26 PM#51
Originally posted by grimboj
Originally posted by Brenelael

 If it takes until 2011 to get it right it will be more than worth the wait. It's not Cryptic's fault PE was a train wreck of a company so maybe you should stop blaming them for it.

 

Bren

 

No it wont. Large multi million dollar software development projects that drag on so long that their requirements completely change are never good. The amount of people that will QQ about BS in that time will completely ruin the game. i.e. Look at guild wars and WoW - very good games after release because they were producing a game to a spec and knew that they were in touch with their target audience. Years later both games have been ruined by arena PvPers dictating the shape of all future development. People are already crying their eyes out before they've seen an alpha test.

If Cryptic start again from scratch then I can understand but it's hard to believe that there wont be some BS that will bleed through from PE's original product.

Well 2011 would be only a 4 year development cycle which is still short for a MMO. The standard development cycle is 5 years. The fact that Cryptic has their own engine and development tools in place means they are shooting for a 2 year cycle which is almost unheard of in this industry. If you think 4 years is a long time for a MMO you haven't been around this genre very long or your completely ignorant of what it takes to make one of these games.

(Ignorant means being without knowledge on the given subject by the way and is not an insult! Not that you don't know what it means... just that people on this site can be way over sensitive to any type of criticism.)

Edit: Oh and the poster right above me is also very correct. All work that PE did was completely incompatible with the Cryptic Engine and couldn't be used. All they took was the concept art they thought might be useful which did save them some time I'm sure.

 

Bren

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  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

12/17/08 10:18:55 AM#52
Originally posted by Zorndorf

3 questions:

1. Will it have Space combat with ships ? Yes, they are proposing to have slower more tactical type ship combat. This includes damage repair, allocation of ship's systems, sending crew members to where they are needed along with firing Phasers and Photon torpedoes.

2. Can I explore planets and go out to discover planets with a group of friends ? Yes, They are proposing ship to ship, planetside, shipboard, starbase and a host of other unique locals that can be explored either in a group or solo. Of course any space adventures would be on your own ships but they have stated that you can have others on your ship for social/RP activities.

3. What are the factions? At least Klingons - humans ? Yes, Klingons and Federation at launch with other factions to be added in expansions. Romulan and Dominion factions have already been mentioned. Of course there will also be multiple races available within every faction as well.

Sorry to pose these questions but I am too lazy ATM :))) Always happy to answer a few questions.

If all 3 are answered yes, I am in. Otherwise ... I don't think I would be interested and still searching for a space game).

2010 sounds good.

 

There you go. I guess I'll see you at launch.

 

Bren

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  Lydon

Apprentice Member

Joined: 7/20/06
Posts: 2763

12/18/08 3:47:23 AM#53
Originally posted by Zorndorf 
Thanks for the answers. I'll skip Aion grind, Darkfall hype and the Dutch Spellborn (is out already in EU and it doens't sell one box even).

... and save a few Euros on this one.

Lots of CCG Star Trek cards and I let my brother buy all the videos  

Epic fail.


Aion has been designed not to be a grind, and wtf are you going on about TCoS not selling? Really, you spout your misinformed nonsense somewhere else please. In fact, stay out of the two mention games please. Keep believing your lies.

  sh4dowst4lkr

Apprentice Member

Joined: 2/23/07
Posts: 210

We do not inherit the earth from our ancestors but we borrow it from our children. By Some Guy.

12/18/08 3:54:07 AM#54
Originally posted by Lydon
Originally posted by Zorndorf 
Thanks for the answers. I'll skip Aion grind, Darkfall hype and the Dutch Spellborn (is out already in EU and it doens't sell one box even).

... and save a few Euros on this one.

Lots of CCG Star Trek cards and I let my brother buy all the videos  

Epic fail.

Aion has been designed not to be a grind, and wtf are you going on about TCoS not selling? Really, you spout your misinformed nonsense somewhere else please. In fact, stay out of the two mention games please. Keep believing your lies.

 

Burnt, spellborn is actually selling, not as  well as expected, but from what i have read, its selling, ow and i cant wait to give aion a try...

  Lydon

Apprentice Member

Joined: 7/20/06
Posts: 2763

12/18/08 3:57:10 AM#55
Originally posted by sh4dowst4lkr 

Burnt, spellborn is actually selling, not as  well as expected, but from what i have read, its selling, ow and i cant wait to give aion a try...

Exactly, and I mean goodness Spellborn has been released in like what, 3 countries? And those countries aren't even exactly countries where games sell huge.

  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

12/18/08 6:53:07 PM#56
Originally posted by Zorndorf

Thanks for the answers. I'll skip Aion grind, Darkfall hype and the Dutch Spellborn (is out already in EU and it doens't sell one box even).

... and save a few Euros on this one.

Lots of CCG Star Trek cards and I let my brother buy all the videos
 

 

Nah, don't sell those other games short as they all have their merits. I don't know much about TCoS so I won't comment on that but Aion and Darkfall are both definitely worth a look. STO may be still a year or more from launch so you may want to pick up one of these other games to keep you busy in the mean time.

 

Bren

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  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

12/18/08 7:56:45 PM#57
Originally posted by Zorndorf 

It is personal. How much fantasy failures a player can have ?  in these last 3 years.
 

I already have the fantasy game that everyone plays. I want another SF game by its side and Star trek was more interesting to me than Star Wars (which is Fantasy in space really).

I like the dark and blue of ST. And yes after 3 years I can see from miles away what Aion and Darkfall will be like. No thanks, not my money anymore. The first is a Korean grinder with Wow flying throwing in, the other is already a failure now because it promotes "hard PvP", forgetting that MMO's based on subscriptions need their players .... motivated to keep paying.

MMORPG's that punish their players too much never had any subscriptions.

Well to each his own but I wouldn't go as far as to say hard PvP = Failure. UO, L2 and L1 were very successful in their hay day and EVE is still going strong and growing by the day. All of these are very hardcore PvP games and none of them could be even remotely considered failures. Not all games have to have WoW sub numbers to be considered successful. 

 

Well enough off topic stuff. Do what you want and the rest of us will get back to discussing STO!

 

Bren

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  ktanner3

Master

Joined: 3/19/06
Posts: 2670

1/10/09 12:18:30 AM#58

 This will not be a huge failure as long as the game is READY at launch. If it is ready watch out, because this isn't looking like your typical carebear MMO. There is a large group of MMO players thirsting for a more immersive experience than what they've been getting lately from the WOW clones. 

  dirtyklingon

Novice Member

Joined: 5/17/08
Posts: 159

QAPLAH!

1/15/09 5:16:14 PM#59

how can a game with playable klingons fail?????

 

i doubt this will be a wow killer but if they release a working tested product they can count on all the treekies that have been looking forward to a star trek mmo since sfc2's dynamic galaxy back in the day.

KERPLAH!

  Kyleran

Jovian

Joined: 9/13/06
Posts: 13858

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

1/15/09 5:22:35 PM#60
Originally posted by Ryker

I for one would not want to be on some one elses ship where they get to make the decisions and play captain and I have to sit in engineering not seeing any of the battle clicking on panels. Doesnt sound to fun to me. As far as being social and communticating with others, that is what vent and the chat box is for, you dont have to be standing next to someone to be social. And if you watch the episodes, its all about the captain, what they say goes and everyone else follows. I think they are doing a better job than perpetual was for sure.

I agree with your point.  How do you keep things balanced?  What if too many players train up as Doctors and Captains, but not enough train up in Engineering or, perish the thought, Security. (no one wants to die in the first 3 hours of game)

 

  ktanner3

Master

Joined: 3/19/06
Posts: 2670

1/26/09 11:32:53 AM#61
Originally posted by dirtyklingon

how can a game with playable klingons fail?????

 

i doubt this will be a wow killer but if they release a working tested product they can count on all the treekies that have been looking forward to a star trek mmo since sfc2's dynamic galaxy back in the day.


 

YOu're right and personally I could care less if it has the most subs.. I doubt it will because Star Trek always appealed to a more mature fan base than say Star Wars(and I like them both, so don't kill me all you jedi lying in wait.;) ) Star TRek is more of a thinking person's genre and that is sadly not as popular as it was in the days of Sherlock Holmes.If it keeps between 200,000 and 500,000 I will be more than happy. Anything beyond that is just gravy as far as I'm concerned.

  User Deleted
1/26/09 2:25:28 PM#62

I think the game is going to do just fine.

There are some concerns though.  Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on onte type of Trek fan being their main subscription base. A lack of info on PvP is worrisome as well, since Cryptic isn't known for great PvP, and they might not give it the attention it needs.

I don't sweat it though. Even if they make those mistakes, I'm confident that they'll quickly need to make some changes after release and right the ship.

  solnicaris

Novice Member

Joined: 11/19/04
Posts: 146

1/27/09 9:15:17 AM#63

It will be interesting to see how all the space MMO's will fair since more than one is coming out this year and EVE still has a good player base. Once STO goes beta we will get a better idea on how the game will play. But if they don't come out this year it could hurt them honestly. I look forward to giving this game a whirl and playing a klingon myself as well

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  Lovo

Novice Member

Joined: 2/21/07
Posts: 6

1/27/09 6:16:37 PM#64
Originally posted by Hagonbok

I think the game is going to do just fine.

There are some concerns though.  Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on onte type of Trek fan being their main subscription base. A lack of info on PvP is worrisome as well, since Cryptic isn't known for great PvP, and they might not give it the attention it needs.

I don't sweat it though. Even if they make those mistakes, I'm confident that they'll quickly need to make some changes after release and right the ship.


 

I am also worried about the PvP aspect of the game. I just hope that they don't make a WOW clone.

  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

1/27/09 10:45:46 PM#65
Originally posted by Hagonbok

I think the game is going to do just fine.

There are some concerns though.  Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on onte type of Trek fan being their main subscription base. A lack of info on PvP is worrisome as well, since Cryptic isn't known for great PvP, and they might not give it the attention it needs.

Correct me if I'm wrong but I believe that was said by Darron Stinnett of Perpetual Entertainment and was never said by anyone at Cryptic. Mr. Stinnett has absolutely nothing to do with the new STO or Cryptic Studios and thank god for that. He had no clue what he was doing and if his STO ever saw the light of day it would have quite probably brought an end to Star Trek gaming forever. Yes it was that bad.

 

Bren

while(horse==dead)
{
beat();
}

  User Deleted
1/28/09 3:16:27 AM#66

Actually, I was referring to some of the stuff Cryptic has said about  not making it a fun MMO as much as making into a real Star Trek experience.

That concerns me a bit. Don't get me wrong. I want it to feel like it's Star Trek. I just feel that I also want a lot of very fun game play too.

  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3091

Pointing out the Obvious to the Oblivious since 2006

1/28/09 7:32:29 AM#67
Originally posted by Hagonbok

Actually, I was referring to some of the stuff Cryptic has said about  not making it a fun MMO as much as making into a real Star Trek experience.

That concerns me a bit. Don't get me wrong. I want it to feel like it's Star Trek. I just feel that I also want a lot of very fun game play too.

Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.

 

Bren

 

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  solnicaris

Novice Member

Joined: 11/19/04
Posts: 146

1/28/09 3:21:17 PM#68

PvP elements are a big thing for this game but also the other elements like exploration of both space and planets could prove to be very fun if they make it interesting. But I think the scope/size of the game universe would have to be very large to get that feeling I have been somewhere others have not... but we'll see what STO has come beta.

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  Nebless

Advanced Member

Joined: 12/22/08
Posts: 878

1/28/09 3:56:19 PM#69

When I first read about a ST game (PE version) I thought 'Hey Great - love ST', then I saw they talked about a) only having the Fed. and b) everyone being on the same ship (each ship = server?) I thought 'NO WAY did I want to be the poor stooge cleaning toilets or standing around the transporter room my entire play time'.

When Cryptic took it over and said each player would have his own ship and there would be other player races all I thought was 'that's a good thing'. 

Yes as far as canon and RL goes you only have a few at the very top and lot's of people supporting them, but that would fail so badly in a game.  Just trying to coordinate the log on's to get the ship on a mission  It may not be canon, but by giving all a ship, you give all a chance to play and from the concepts/plans I've seen it appears that there will be things for all to do.  Explore, PvE, Pvp in the neutral or war zones, being able to leave the ship etc.....  Since one of the things they said was 'You will be a ships captain but you can also be ..... Arch = Picard, Doc = Crusher, Diplo (at the end) = Worf etc.... I'm hoping that these will come into play either in how you do a mission or as mini-quests when you leave your ship.

I'm looking forward to checking the game out when it appears and the only downside I'd worry about would be if they jack the min spec up above my computer's levels.  Cutting edge is fine, cutting edge that burns a hole in my pocket not so fine.

  User Deleted
1/28/09 8:14:29 PM#70
Originally posted by Brenelael
Originally posted by Hagonbok

Actually, I was referring to some of the stuff Cryptic has said about  not making it a fun MMO as much as making into a real Star Trek experience.

That concerns me a bit. Don't get me wrong. I want it to feel like it's Star Trek. I just feel that I also want a lot of very fun game play too.

Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.

 

Bren

 

Well watching paint dry is enjoyable to some, but I think that has more to do with the fumes than anything else.

I hope you're right.  Despite the things I've read that caused me that concern, some other things they've said would indicate that they're going for more of a balance as opposed to going too far in either direction.

  Gkarn

Novice Member

Joined: 2/13/04
Posts: 410

If it was that easy, everyone would do it.

1/29/09 2:03:56 PM#71

My two credits on this is, just wait and see. I wouldn’t say that this game will blow the socks of anyone, but I hope I am wrong. But I would wait about 2 months after it is released to be 100%.

  Theocritus

Novice Member

Joined: 7/15/08
Posts: 1311

2/05/09 11:54:58 PM#72

     Its funny how we have more info on STO that isnt even in beta yet than we do on a game like Darkfall that was supposed to launch last month......At least STO has been more out in the open and their lead guy is a Trekkie himself......I dont know if they can pull off all they want to do but it sounds like they have some good ideas......The biggest obstacle they may have to overcome is that it sounds like everyone has different ideas of what they think STO should be and if the company does it differently they will take their starship and go home.

  Starbuck1771

Novice Member

Joined: 3/09/06
Posts: 183

2/06/09 4:32:12 AM#73
Originally posted by Brenelael
Originally posted by Hegron

This game will be just another starship sim ONLINE  I can see it coming a mile off... they do not have the backing to make it into what it should be.

Do you have any actual facts to back up your wild accusations or are you just talking out of your ass like we all think you are? I'd bet on the latter myself. Maybe you should actually go and read up on the game before you decide to come here and troll because it's obvious to many here including myself that you have absolutely no clue what you're talking about.

 

Bren

Well from screenshots it looks like Starfleet Command III meets World of Warcraft!
 

  ktanner3

Master

Joined: 3/19/06
Posts: 2670

2/06/09 6:51:11 AM#74
Originally posted by Theocritus

     Its funny how we have more info on STO that isnt even in beta yet than we do on a game like Darkfall that was supposed to launch last month......At least STO has been more out in the open and their lead guy is a Trekkie himself......I dont know if they can pull off all they want to do but it sounds like they have some good ideas......The biggest obstacle they may have to overcome is that it sounds like everyone has different ideas of what they think STO should be and if the company does it differently they will take their starship and go home.


 

Or you have the extreme pessimists who base their entire opinion of the game from a couple of screenshots.

 

LAst time I visited the official website, they mentioned that they will be going to beta soon. So this game will be here quicker than most people think.

  User Deleted
2/06/09 6:58:03 AM#75

How original, another "Why this game will fail thread".

 

Blah Blah Blah, thought I'd add some more dribble to an otherwise useless thread.

 

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