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147 posts found
Lieven

Novice Member

Joined: 8/17/08
Posts: 50

12/17/08 4:39:48 AM#76
Originally posted by ZeGerman1942

As for Funcom firing people, i only know of 3 people who were fired - 2 during development, and 1 (Gaute) after launch. Everyone else left on their own accord. And there were some very very talented people on board and if you read the manual/credits of a few up coming games next year and compare it to the Age of Conan credits you will see that.

He, I guess nobody knows the exact number, but I think the famous 3 months pay for resign deal has been made far more often than you think.

Thing is that in my meeting, they actually tried to bring up "we need to think of a good way to tell the rest of the team". My immediate reaction was just "ow, they can just know the truth", so I guess they didn't bother to try to convince me further, but for most people I know that got "fired", they actually put up this whole show that it was so great working together, but that the employee decided to move on.

Yucko55

Apprentice Member

Joined: 12/29/06
Posts: 25

12/17/08 5:35:36 AM#77

One of my friends in Funcom told me about the methods they use to "fire" people:

It is very hard to fire people in Norway, or.. maybe not hard, but you need a proper reason. And since the bad management people in Funcom seldomly have proper reasons they harrass or spread lies about the ones they don't like until they leave. Or if they look upon them as a threat (like: they have many friends in the company, a good reputation or know stuff that can cause trouble for Funcom or they simply have opinions that dont fit that well with the management.) then they give them a nice package. It is hard to say no to such a package, because you understand when you get it that they don't want you there and you get an "easy" way out. Who wants to be somewhere where you are not wanted anyways? 

 

BTW: CobraSolidus: You talk about people being disgrunteled, but I've never seen such a disgrunteled guy as you before. Congrats. You're obviously a big crap talker so I won't even bother replying to you.

Yucko55

Apprentice Member

Joined: 12/29/06
Posts: 25

12/17/08 5:45:34 AM#78

Lieven: Where can I read the full story when it is done? Maybe you could make a blog somewhere? ;) I'm sorry to hear what you've been through though, must have been pretty tough... You got in trouble with the very same Technical Director that interviewed me, and my first impression of him was'nt exactly OK. They should fire people like him, that cause trouble for the honest people in Funcom.

Krogan

Apprentice Member

Joined: 3/29/03
Posts: 284

12/17/08 5:54:07 AM#79

Not like it could get any worse, the game is closing down within the year anyway.

User Deleted
12/17/08 6:09:54 AM#80
Originally posted by Krogan

Not like it could get any worse, the game is closing down within the year anyway.

 

Want to bet? :)

Yucko55

Apprentice Member

Joined: 12/29/06
Posts: 25

12/17/08 6:11:29 AM#81
Originally posted by Krogan

Not like it could get any worse, the game is closing down within the year anyway.


 

Nah, I don't think so. I hope that the people responsible for the things that have been unveiled to the public lately will be replaced, (looks like that process is atleast started, with Gaute fresh in mind.) because I know there are a lot of talented and great people in Funcom, and they do deserve better.

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 7:26:53 AM#82


Originally posted by Crashloop

Originally posted by Krogan

Not like it could get any worse, the game is closing down within the year anyway.



 
Want to bet? :)

I will bet yah $20 AoC is shut down by this time next year or the defunct Funcom sold it to another company.

How is a company with 300 employees (so they say) supposed to stay in business with a game that has at the most 40k subs (889 xfire users yesterday hahahaha!) with more leaving every week, in debt up to their ass, poor management, disgruntled employees. a game that is piss poor designed, etc etc. Hell......they cant even figure out how to transfer characters in a decent amount of time.

Everything about Funcom bleeds failure. Anyone who doesnt see the writing on the wall is blind.

ZeGerman1942

Advanced Member

Joined: 9/18/06
Posts: 200

12/17/08 8:07:54 AM#83
Originally posted by Hamrtime2

 

 

I will bet yah $20 AoC is shut down by this time next year or the defunct Funcom sold it to another company.

How is a company with 300 employees (so they say) supposed to stay in business with a game that has at the most 40k subs (889 xfire users yesterday hahahaha!) with more leaving every week, in debt up to their ass, poor management, disgruntled employees. a game that is piss poor designed, etc etc. Hell......they cant even figure out how to transfer characters in a decent amount of time.

Everything about Funcom bleeds failure. Anyone who doesnt see the writing on the wall is blind.
 


 

People said the same thing about Anarchy Online, a game that now is actually profitable. Sure it took years to break even and it only has a few thousand active subscribers and no massive server lists, but it IS profitable. Age of Conan is too big and too high profile to be shut down, as long as a few thousand people will want to pay and play, it will break even and return a profit at some point.

My guess, and that's a guess, is that there are around 75 to 100k subscribers left and that is PLENTY. If they can maintain that for another 6 months, then the game will have paid for itself. Is AoC the success that Funcom wanted it to be? Probably not (though i don't know for sure as none of us know the real numbers). Will the server shut down in less than 12 months - i don't think so.

Funcom has a lot of history - one part of that history is to have the most horrific launch of an MMO (Anarchy Online) and turn the game around to be profitable. And one person associated with that was Craig - who is now in charge of AoC. That could bode well and i hope it does.

CobraSolidus

Novice Member

Joined: 9/25/08
Posts: 413

12/17/08 8:08:52 AM#84
Originally posted by Lieven

And to give a short version of my story:

I guess I started as a promising employee, of which they had really high expectations. I myself was a bit over courageous as well, and I ended up with a task that was a bit too big for someone who didn't know their code yet, so I grosly underestimated the amount of time it was going to cost. After some time, they took me off the task, and my reputation got a big blow. Then for the rest of the time, the things I got to do weren't really that important, but I did them fine. The feedback I got from my direct lead was fine, but mr Pål the technical director felt like it was still needed to keep destroying my reputation even further. Of course I got worried about this, so talked with my direct lead about it, and she said that I shouldn't worry, as the rest of management know what that guy was like, and they didn't really take him serious anyway. Then there was this meeting, where I got offered 3 months of pay if I would resign. Which of couse sucked. Then I started looking for a new job, and after some interviews with a certain company, they offered me a position as lead. I didn't take it though, for obvious reasons, but I figured that it was kinda important to understand where it went wrong at funcom, as the dots didn't really seem to connect any more. So I first contacted my previous lead, and later kjetil the hr dude, but they were just acting like they were dealing with an annoying customer, which finally turned me into the disgruntled little ex employee I am now.

The long version, which I'm currently writing is much more saucy, but I probably won't post it here anyway, as it may be a bit too personal on some stuff:).


 

My god are you for real? lol. Are you posting your lifes serenade on these forums? I am very happy to see that FC take people with low coding efficiency off the project. Do you really think FC (the evil monster) would on purpose (for personal reasons) take you of the project? NO, truth is if you were an excellent programmer you would have been promoted, but you were not so you got demoted. I see nothing wrong in this. And by the way, did you know that when you give a deadline for a project that thats actually supposed to match the date when you are done? You can get fired for less dude (in any industry). lol. Reading your posts and how FC professionally moved ahead through your performance issues I am very optimistic on their behalf.

Another thing, reading all your posts you almost come accross quite trollish. It's almost like I have read your posts somewhere else... Let me think about that one..

 

CobraSolidus

Novice Member

Joined: 9/25/08
Posts: 413

12/17/08 8:15:04 AM#85
Originally posted by Lieven
Originally posted by CobraSolidus
Originally posted by Crashloop

Because just getting a new job is so easy :)

It might be very easy if you are willing to move to another country to develop games, but for those who have family that have job here and maybe kids too, just moo\ving to another country isn't something you do over night. Funcom is breaking the laws when people work overtime without getting paid, it's easy to say that is how the businiess is, but still they have to follow the laws.


 

You see what you say there is the crux of the whole situation. FC never asked anybody to go nutto and work all the time. If a worker love his work so much that he rather stay and do his work all the time, does not mean he should and even less can he expect FC to start paying overtime. Anyone noodling around in the office at evening time unless asked to are there purely on their own initiative. NO PAY !

Ow, believe me, they don't even ask you to work overtime, they politely force you to do it. And not just a bit, but a lot.


 

Do you mean as in they ask you ok mister project manager, whats the time required for project A, and then you sit down and say B after a while. However when some time passes and B start to creep up on you and you realize that you are fare behind your deadline. You damn right thats pressure, but it's the kind of pressure any project manager have to deal with. You are not supposed to be late. Did you know that? You see this whole thing about AoC patching that got delayed and delayed over the summer was not really acceptable. And I am glad FC obviously have started to do something about this. A project manager is responsible for his project!

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 8:25:15 AM#86


Originally posted by ZeGerman1942

Originally posted by Hamrtime2

 
 
I will bet yah $20 AoC is shut down by this time next year or the defunct Funcom sold it to another company.
How is a company with 300 employees (so they say) supposed to stay in business with a game that has at the most 40k subs (889 xfire users yesterday hahahaha!) with more leaving every week, in debt up to their ass, poor management, disgruntled employees. a game that is piss poor designed, etc etc. Hell......they cant even figure out how to transfer characters in a decent amount of time.
Everything about Funcom bleeds failure. Anyone who doesnt see the writing on the wall is blind.
 


 
People said the same thing about Anarchy Online, a game that now is actually profitable. Sure it took years to break even and it only has a few thousand active subscribers and no massive server lists, but it IS profitable. Age of Conan is too big and too high profile to be shut down, as long as a few thousand people will want to pay and play, it will break even and return a profit at some point.
My guess, and that's a guess, is that there are around 75 to 100k subscribers left and that is PLENTY. If they can maintain that for another 6 months, then the game will have paid for itself. Is AoC the success that Funcom wanted it to be? Probably not (though i don't know for sure as none of us know the real numbers). Will the server shut down in less than 12 months - i don't think so.
Funcom has a lot of history - one part of that history is to have the most horrific launch of an MMO (Anarchy Online) and turn the game around to be profitable. And one person associated with that was Craig - who is now in charge of AoC. That could bode well and i hope it does.


Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.

Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?

Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.

Yucko55

Apprentice Member

Joined: 12/29/06
Posts: 25

12/17/08 8:28:49 AM#87
Originally posted by CobraSolidus


 

Do you mean as in they ask you ok mister project manager, whats the time required for project A, and then you sit down and say B after a while. However when some time passes and B start to creep up on you and you realize that you are fare behind your deadline. You damn right thats pressure, but it's the kind of pressure any project manager have to deal with. You are not supposed to be late. Did you know that? You see this whole thing about AoC patching that got delayed and delayed over the summer was not really acceptable. And I am glad FC obviously have started to do something about this. A project manager is responsible for his project!


 

Hmm, CobraSolidus = Pål?

You can stop being ignorant now and stop saying that anyone who mention anything bad about Funcom are lazy and stupid. It's not their fault it's been a long time since you got layed.

I think it's great that people who have been done wrong to like this give the ones responsible a hard time, it's not fair if they have to keep it all inside and just deal with it on their own, while the bad management people just keep on hurting more and more workers.

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 8:33:16 AM#88

[quote][i]Originally posted by CobraSolidus[/i] [quote][i]Originally posted by Lieven[/i]   My god are you for real? lol. Are you posting your lifes serenade on these forums? [color=#ff0000]I am very happy to see that FC take people with low coding efficiency off the project. Do you really think FC (the evil monster) would on purpose (for personal reasons) take you of the project? NO, truth is if you were an excellent programmer you would have been promoted, but you were not so you got demoted. I see nothing wrong in this. And by the way, did you know that when you give a deadline for a project that thats actually supposed to match the date when you are done? You can get fired for less dude (in any industry). lol. Reading your posts and how FC professionally moved ahead through your performance issues I am very optimistic on their behalf. Another thing, reading all your posts you almost come accross quite trollish. It's almost like I have read your posts somewhere else... Let me think about that one..          

 

/[quote] So Cobra is in the business of bashing disgruntled ex-funcom employees...oh the shame.  By looking at AoC is evident that they didnt.[/color]

Halandir

Hard Core Member

Joined: 8/02/08
Posts: 252

12/17/08 8:42:44 AM#89

It really is amazing to see a poster such as cobrasolidus in this thread, trying to hit an alltime low.

Cobrasolidus et al. have relentlessly  told others that their opinions around AoC was worthless unless they had played within the last month or so.

Yet these same people, who have (apparently) absolutely no knowlegde of gamedevelopment, programming, computergfx design, sw project management and the work conditions within Funcom suddenly feel they have to post their incredible (lack of) insight?

At least it seems Avery got the message instead of entering "cobrastupido-mode".

Thanks to the posters with some insight. I think a lot of us saw the blatant lack of direction in project management when the game was launched.

The EE Hex: A powerful spell that prevents the target from telling the truth, eventually turning him into a caricature.

zymurgeist

Elite Member

Joined: 12/24/04
Posts: 2072

12/17/08 8:44:04 AM#90
Originally posted by Hamrtime2

 

 

Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.

Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?

Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 

Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 8:47:02 AM#91


Originally posted by Halandir
It really is amazing to see a poster such as cobrasolidus in this thread, trying to hit an alltime low.
Cobrasolidus et al. have relentlessly  told others that their opinions around AoC was worthless unless they had played within the last month or so.
Yet these same people, who have (apparently) absolutely no knowlegde of gamedevelopment, programming, computergfx design, sw project management and the work conditions within Funcom suddenly feel they have to post their incredible (lack of) insight?
At least it seems Avery got the message instead of entering "cobrastupido-mode".
Thanks to the posters with some insight. I think a lot of us saw the blatant lack of direction in project management when the game was launched.


I should dig up the post cobra made around 5-6 weeks ago that said Funcom stock would go up because of the people returning to AoC...its gone down around 40% since then. LOL

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 8:49:40 AM#92


Originally posted by zymurgeist

Originally posted by Hamrtime2

 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.


Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.

User Deleted
12/17/08 9:01:29 AM#93
Originally posted by Hamrtime2

 


Originally posted by zymurgeist

Originally posted by Hamrtime2

 

 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 

 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.


 

Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.

 

I find it interesting to see how much you hate funcom, is there any reason?

ZeGerman1942

Advanced Member

Joined: 9/18/06
Posts: 200

12/17/08 9:07:45 AM#94
Originally posted by Hamrtime2

 

 

Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.

Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?

Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 

Well lets just agree to disagree here :)

You are basing your numbers on XFire and assumptions, and i base mine on other things and assumptions. Neither of us has the full information, so we are both guessing to some extent. But i would take your 20$ bet that AoC is still around at christmas next year :)

GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 1342

 
12/17/08 9:12:08 AM#95
Originally posted by Crashloop
Originally posted by Hamrtime2

 


Originally posted by zymurgeist

Originally posted by Hamrtime2

 

 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 

 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.


 

Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.

 

I find it interesting to see how much you hate funcom, is there any reason?

 

Better question imo would be why such animosity towards anyone that doesn't seem to agree with how FC does things?

 I will point out , the debt is there. As well, Xfire is generaly used to gauge the popularity of a game, It seems many feel this is not permitted with AoC even though it is with other games. It's basicaly a survey in how it works. Not all players use Xfire which allows it to be a sample of the community.

 

Edited to add: Don't misconstrude this as me agreeing that AoC will tank soon. I actually think it will be around for years to come. As long as a game makes there money back, most companies will keep it around until the profit stops.

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 9:12:11 AM#96


Originally posted by Crashloop

Originally posted by Hamrtime2

 



Originally posted by zymurgeist


Originally posted by Hamrtime2
 
 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.



 
 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.



 
Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.


 
I find it interesting to see how much you hate funcom, is there any reason?

I think that question can be asked to anyone who paid $50 or $100 (like me) for an incomplete game that was masked by lies and deception. There are too many reasons really but the last straw was when I got banned for 1 week from the forums for asking a question about memory leaks and other bugs (I think thats what it was). After I tried to get on the forums and found out I was banned, I canceled my subscription and deleted AoC from my computer. I vowed never to return until someone else takes over AoC.

I was even a fanboi myself before the launch of AoC. I would stick up for Amazing Avery (aka Rev Jones) when he would defend AoC to other posters who said the game wasnt ready for launch and other things about AoC.

I have never lied about anything in any post about AoC. I just tell it like it is and fanbois of Funcom cant stand it. I have even said good things about AoC. For example: Ive said that I think Tortage is the best noob area and leveling of any mmo Ive ever played. Too bad the rest of the game sucks.

User Deleted
12/17/08 9:16:18 AM#97
Originally posted by Hamrtime2

 


Originally posted by Crashloop

Originally posted by Hamrtime2

 

 



Originally posted by zymurgeist


Originally posted by Hamrtime2
 
 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.

 

 



 
 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.

 

 



 
Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.


 
I find it interesting to see how much you hate funcom, is there any reason?

 

I think that question can be asked to anyone who paid $50 or $100 (like me) for an incomplete game that was masked by lies and deception. There are too many reasons really but the last straw was when I got banned for 1 week from the forums for asking a question about memory leaks and other bugs (I think thats what it was). After I tried to get on the forums and found out I was banned, I canceled my subscription and deleted AoC from my computer. I vowed never to return until someone else takes over AoC.

I have never lied about anything in any post about AoC. I just tell it like it is and fanbois of Funcom cant stand it. I have even said good things about AoC. For example: Ive said that I think Tortage is the best noob area and leveling of any mmo Ive ever played. Too bad the rest of the game sucks.

 

Never lied eh? But how can you know that everything you have said can be backed up by facts?

you post a serious amount of crap you never will be able to back up with facts, and until you can prove it it will be a lie no natter what you claim.

User Deleted
12/17/08 9:23:57 AM#98
Originally posted by GrayGhost79
Originally posted by Crashloop
Originally posted by Hamrtime2

 


Originally posted by zymurgeist

Originally posted by Hamrtime2

 

 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.


 

 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.


 

Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.

 

I find it interesting to see how much you hate funcom, is there any reason?

 

Better question imo would be why such animosity towards anyone that doesn't seem to agree with how FC does things?

 I will point out , the debt is there. As well, Xfire is generaly used to gauge the popularity of a game, It seems many feel this is not permitted with AoC even though it is with other games. It's basicaly a survey in how it works. Not all players use Xfire which allows it to be a sample of the community.

 

Edited to add: Don't misconstrude this as me agreeing that AoC will tank soon. I actually think it will be around for years to come. As long as a game makes there money back, most companies will keep it around until the profit stops.

 

Reason I ask him is simple, look at his post history you will see an quite large bunch of posts that are solely negative towards AoC or Funcom. He does seem to be a true hater towards the game and Funcom, and I am amazed how people can put that much time into hating a game and posting crap about it on the forums.

Xfire is as I have alweays said at best a way to measure the popularity of a game. Xfire will never give the true number of subscriber, any estimate by using xfire will be based around guessing at best. Xfire however does show the popularity of the game. a lot of the people seem to use Xfire as a "solid" proof of subscriber numbers it never will be, there is simply too many factors that you have to assume on.

I too think the game will last for many years, even with only 30k subscribers it is more worth for funcom to keep the game alive on few servers to generate money then destroy it. Sure it takes longer, but ti will cover the loss they would have had to take if they stopped the game.

Yucko55

Apprentice Member

Joined: 12/29/06
Posts: 25

12/17/08 9:24:06 AM#99

Crashloop: If proof is what you want then just read the text on your Age of Conan case about DX10, massive siege battles, etc. It does not say it is PLANNED to be in there, it says it IS in the game. Or view some of the interviews with Erling Ellingsen.. The list goes on. How many times must people be shown proof to actually see it? Some people treat Funcom as if it they are the creators of their own delusional religion.

Hamrtime2

Apprentice Member

Joined: 2/11/06
Posts: 396

12/17/08 9:30:02 AM#100


Originally posted by Crashloop

Originally posted by Hamrtime2

 



Originally posted by Crashloop


Originally posted by Hamrtime2
 
 


Originally posted by zymurgeist


Originally posted by Hamrtime2
 
 
 
Funcom didnt have the debt they have now when they made AO. AO didnt cost 50 million to make either. AO is pretty much a f2p mmo so it doesnt make any money.
Im not sure where youre comin up with 75-100k subs but if you go by the xfire average, AoC has less than 40k subs with less every month. How do you think AoC will have paid for itself in 6 months? Even with 40k subs there is NO WAY Funcom can pay off its debt, pay payroll, and keep running the servers. There is simply no way. Why do you think their stock has lost 92% of its value?
Like Ive said before. When the hammer falls, Im gonna be the one here on mmorpg.com with the first "I told you so" thread.
 
 



 
 
Another junior economist. AoC is not Funcom's only revenue stream.  Xfire does not measure number of subscriptions paid. AoC was largely paid for by previous profits and the sale of stock.
 
 



 
Once agian another xfire hater when it doesnt suit them. I guess AoC is the exception to the norm when it comes to xfire numbers.....nice try.
Thats why they are in debt over 16m right? Nice try again though.



 
I find it interesting to see how much you hate funcom, is there any reason?


 
I think that question can be asked to anyone who paid $50 or $100 (like me) for an incomplete game that was masked by lies and deception. There are too many reasons really but the last straw was when I got banned for 1 week from the forums for asking a question about memory leaks and other bugs (I think thats what it was). After I tried to get on the forums and found out I was banned, I canceled my subscription and deleted AoC from my computer. I vowed never to return until someone else takes over AoC.
I have never lied about anything in any post about AoC. I just tell it like it is and fanbois of Funcom cant stand it. I have even said good things about AoC. For example: Ive said that I think Tortage is the best noob area and leveling of any mmo Ive ever played. Too bad the rest of the game sucks.


 
Never lied eh? But how can you know that everything you have said can be backed up by facts?
you post a serious amount of crap you never will be able to back up with facts, and until you can prove it it will be a lie no natter what you claim.

No...I have NEVER lied about facts. Most of my posts are true to what is fact or of my own opinion. Look through my post history and show me 1 post where I have lied about Funcom like some other fanboi posters here have done. You wont be able to do it.

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