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Not sure if anyone else is viewing the game like this, but I'm interested if Darkfall will succeed or fail because it'll be a stepping stone on the path of independent successful MMO developers. If it succeeds, it'll show the industry that you don't actually need the large corporations or companies behind your back to deliver a great product.
Your views/thoughts? |
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Kyleran
Jovian
Joined: 9/13/06
"A good game needs no defense, a bad game has no defense" FreddyNoNose |
Just one of several reasons I'm supporting DF.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It''s a shame most people here won''t have the attention span to read past the second line." - Anon EVE Online: 2009 Game of the Year Regarding EVE:"To be honest, I think God himself created this game"-Shek One of the joys of EVE is that stupid players aren''t just an irritation; they''re also a valuable resource - Malcanis. |
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safwd
Apprentice Member
Joined: 4/23/06
"Dovie`andi se tovya sagain" "I`m a farmer, a gambler and I`m here to take over your army" |
What you say is true, if it succeeds then it proves that a little Indi company can make a successful game, but if it fails it will be hard for an Indi company to get any funding again. I am really hoping Darkfall succeeds for one reason and one reason only. It isnt WoW and isnt anything like WoW. We really need something to succeed that isnt of the WoW formula, and im talking about fantasy based so Eve doesnt count. Whether i play or not i hope Darkfall does insanely well. |
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I 100% hope darkfall succeeds, for the affect it will have on the indy market and encouragement for developers to try different types of games. The mmo field is stuck in a rut and needs a big push to get it out, hears to hoping darkfall is that push. But I also want darkfall's success to come for the right reasons, and not just have that success be handed to it. If there is something inherently bad about the game and its still successful, we may find outselves in the same situation we are in now, where every other developer blindly tries to imitate it, leading to another 5-10 years of uninspiring repetition. If its an inevitability that other developers imitate successful games, I want to be sure that its a game that has qualities worth imitating. I don't want darkfall to succeed because of some cheap advertising gimmicks, or because its a flavor of the month, or because people just dont like the alternatives and they need something to fill the gap. A structure built on that kind of foundation cannot last long, and an imitation of that foundation is even worse. But I do want Darkfall to succeed if it has genuinely deep, lasting gameplay, that recaptures some of the magic of earlier mmos, or offers an experience gamers really have never experienced before. I want it to succeed on its own merits. I want it to succeed if it takes us in the direction that mmos need to go. Because if others take that same path, the genre can only get better. I am cautiously optimistic. But I am cheering for it to show the world what it can do. Waiting for: A skill-based MMO with Freedom and Consequence. |
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An Indy company already succeeded in making a MMO. It was called Dark Age of Camelot. |
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It's not fair to paint all Indy developers with the Aventurine brush. There are some capable, well-run Indy companies out there. |
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Originally posted by Rastical Wait, really? Well then, nevermind. Edit: Hammering out my stupdity. |
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Originally posted by Rastical Yup, and then they destroyed it with their own hands, before leaving the smoldering wreckage behind them to work on Warhammer with their new big money filled friends. :/
Mythic was a team of about 30 people, as is Aventurine. |
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Originally posted by Mahlo
Apparently what you say is true, it makes me happy to know that theres good independent developers, I wasn't aware there was previous success.
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