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Originally posted by T2theowlie
RoM was based off a chinese game they reworked the game to make it better for western players. It will be one of best F2P MMORPG's ever. They even stated almost everything in the item mall you will be able to get in the game it will just be hard. Also they said no EXP boosters etc. How do you know theres to many problems with it are you in CB?
Good grief. The items in the item mall are not exactly what is in game. There is a premium to item malls, things in them are better than what can be gotten in game. It is why there is an item mall. Things may be named the same but they are not exactly the same.
BTW an item mall gives a company the excuse to add anything that will bring in more money. If enough of the people buying up things in the mall want something and there is an indication it would do well do not be surprised to see something that boosts experience.
"Darkfall, bah. Someone else said it for me. Dark and Light all over again. Sorry after the French on their little island took people for a ride I do not see the folks in Greece doing it any better." Since when is France an island?
As for vote, Darkfall all the way.
France is not an island but Reunion Island where Dark and Light was made is a French territory and is an island.
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Too bad Global Agenda isn't up there :( That game looks SICK! |
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can't vote seeing as the only mmo i want to play is mortal online. |
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Shocked to see Guild Wars 2 not on the list but I guess they did not get a tenative release date. Oh well the list looks pretty weak. I don't know, maybe Aion or Stargate Worlds might be interesting ? |
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Darkfall. It's been in development since I was in elementary school - since it's been that long, it's only fair to see how it will end up. Currently playing: EverQuest II
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LordAdder
Novice Member
Joined: 11/06/08
"You shall know the truth, and the truth will set you free." |
Out of that list, I had to vote for Earthrise simply because it is a change from the fantasy games I've been playing and the independent criminal looks intriguing The rest of the list just doesn't rock my boat. Not on the list that I'm looking forward to (not in any particular order)...
~ Adder ~ |
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this is going to be one crap year....oh well...at least i will have the sims 3 and Empires Total war.
i guess i would vote for Darkfall if anything... Originally posted by Cyborg99 |
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I am afraid it's gonna be another year with lots of MMO's, but a louzy year for MMORPG's. Nothing really intresting, but keeping my eye on a few, but can not comment on any of them as of yet because there is to little info out at the moment.
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I am usually not into Superhero games (hated CoH tbh), but what I have seen from CO so far looks pretty good. Couldn't vote for Darkfall since they simply have released to little substantial information, except their project goals. Remains to be seen what actually made it into the game and how well it works. Aion looks OK, but reports from the Korean release sound a lot like been-there-done-that to me. Runes of Magic is free, granted, but just doesn't cut it both gameplay-wise and graphically for me. Same for Spellborn - just not my cup of tea (from what is known so far anyway). Haven't looked too much into Earthrise, so no real opinion on that. |
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i voted chronicles of spellborne just to annoy you and tell you once again it is released in europe alreaddy and people actually play it (at least here in germany) my 2nd vote would go to aion but something in the back of my head tells me not to get my expectation to high. it probably will b a good game but nc soft proved to me in the past that they werent able to solve any botting or balancing issues fast enough for my liking. both darkfall and earthrise are on my list to hopefully be pleasently suprised when they go life. if your bored, visit my blog at: |
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Where is Star Wars : The Old Republic on that list? It could launch in Q4 2009.
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Can you restart the poll and put the option of none of them? |
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you have one or even two good games there, stop complaining. |
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Rhoklaw
Hard Core Member
Joined: 1/12/04
"Gilly? Did you just shoot me in the foot?"... "mmm...Ssawwy" |
Originally posted by micona
Actually, Earthrise is as close to a land version of Eve Online as you can get. It basically combines Anarchy Online and Planetside into one game, with team owned bunkers, offline "daytime" job that earns you cash and twitched based combat like Planetside. It also allows for some 3 way faction action kinda like Anarchy Online has. Darkfall would be my 2nd choice, but unfortunately I can't invest my time in another fantasy MMO. EQ2, WAR, LOTRO and WoW all stole enough of my time. I'm going to be playing Eve and Earthrise come 2009 and I'm pretty sure I'll finally be happy... I hope. |
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No Guildwars 2 in the vote? I know that some people are sceptical that it will release 2009 since the beta havn't started yet but they still have a year fot that. The first GW is still the second MMO on X-fire so the sequel should at least be in the vote. |
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I voted SGW.. But then again, most of those games are in my signature already :p Fallen Earth / Lords of War |
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Darkfall, easy. |
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Originally posted by Loke666 GW is not an MMO. |
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darkfall or i move to console gaming - those are the two options for me in 2009. Theres only so many years of crap I can take and i'm suprised I lasted this long looking back. |
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I don't think there are any MMO players not wondering if Darkfall will rise and fall or not. So, maybe not the most awaited game but certainly the most anticipated one. |
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WSIMike
Elite Member
Joined: 3/09/04
Playing: Lineage 2, Dissidia FF |
Originally posted by CastorHoS Runes of Magic will not be the WoW clone they are hoping for. Too many problems with it and any game from Asia that screams "FREE TO PLAY, FREE TO DOWNLOAD" is bound to be another item mall scenario where it does not matter what you do in the game but only what you buy from the website to play. Have to agree here. Item Shop games may be "all that and a bag of chips" in the land of their birth (so to speak), but the concept doesn't seem to have caught on here. I'm inclined to think Western players, for a good part, prefer a flat monthly sub that covers everything they want to do in game (botting and gold buying/selling notwithstanding, of course). I think that many see it for what it is and aren't suckered by the "free to play" gimmick. Sure.. you can *play* for free... But to be at your best, you're gonna have to shell out the cash, and very likely more than a monthly sub would cost. There's not a single one I've checked out that allows you to really play the game to its fullest without having to pull out the credit card. Even Perfect World which is a surprisingly polished game and not so "in your face" with the item shop, has its "gotchas"; just a matter of identifying them. This is why I'm glad Aion (my personal pick for this poll, incidentally) is going with the monthly sub approach. Aion may end up being NCSoft's shining moment. Then again everyone thought Tabula Rasa would be their big thing and it flopped badly. Will see this game take off with a sustained playerbase when it happens. I think the difference here is that Tabula Rasa was, as I understand it, NC's attempt to "break into the Western market" by creating a MMO that, on paper anyway, had everything us "Western Players" seem to want - more real-time combat, not designed around Asian-Grind type gameplay, etc. It just didn't deliver on it well enough, it seems. I also think it was over-hyped... something many games are falling victim to. Too damn much hype that sets expectations far too high to ever be met for many people. I wish companies would learn to just make the best game they can, tell us what they're trying to achieve, and stop telling us how revolutionary and amazing we're going to think it is. Let us, the players, decide for ourselves... We're going to anyway. Aion, on the other hand, from what I've seen, is more true to the classic Asian style of gameplay, but with some Western elements mixed in. It seems to me to be taking the PvP content of Lineage 2 and blending in more PvE content, a la WoW... It's somewhere in-between the two. In essence, instead of going "all or nothing" on either style, they seem to be building the foundation of the game on what they know (Asian-style), and tempering it with some Western type elements to help lower that bar of entry. Lineage 2 had been a pretty successful game here in the West for a time and is still very popular overseas (I believe at one point it had over 14 million subs worldwide). Unfortunately, they didn't take the West's hate of botting/RMT/cheating seriously enough, until it was too late. They let it run rampant for too long, and now it's costing them in the form of declining subs. Part of the reason for that, too, is the way they implemented some aspects of the game, such as gathering materials for crafting. No sane human wants to spend their time gathering the hundreds, or thousands in some case, of materials required for a single craft that could end up failing. Thus, very few people will even bother to try farming their own mats and that gave the RMT companies a perfect niche to fill... and fill it they did. They seem to be taking it a *little* more seriously now... but it's too little too late for many who were already one foot out the door. Let's hope they don't make the same mistakes with Aion. Chronicles of Spellborn................................................................I was one of the first members of the community there and still peek in when I get time. This game is headed for failure for one very simple reason, the engine it was built on. Can anyone else think back to a highly anticipated game built with Unreal that was an MMO and not a FPS? I can,Vanguard, and the engine did half the work of killing the game off before it ever left beta. The Unreal Engine can not support thousands or even hundreds of players and everything that comes with them and the game itself and remain stable. It just was not built for it. I don't really agree here. It comes down to the people using the tech, not the tech itself. Lineage 2 uses the Unreal 2 engine and does a wonderful job with it. Despite the fact that the tech was designed for isolated, finite maps and not seamless open worlds, they've managed to take the tech and make it work... and well. Vanguard was a mess because of the way the development was handled; not the tech they were using. I think it boils down to the ability of the developers using the tech; not necessarily the tech itself. Darkfall, bah. Someone else said it for me. Dark and Light all over again. Sorry after the French on their little island took people for a ride I do not see the folks in Greece doing it any better. I think DF is offering up a *lot* of interesting concepts. How well they work in execution is another thing altogether. I'll reserve judgement about that for after it's released. According to one fo their folks, the game is and has been ready for release and is in better shape than other MMOs at this stage. Those are some pretty big words... will probably hurt if they have to eat them. The thing that's keeping me at arm's distance from DF more than anything is its community - or at least a significant portion of it. There's a significantly sized... or at least quite loud... portion of that game's following that reminds me too much of the worst element from Shadowbane. I've got a personal prediction that if those types are allowed to run as rampant in DF as they are in SB or were for a time in Lineage 2, before long DF will be another MMO with a small but fiercely loyal following; maybe enough for a couple servers. Just enough to keep the game afloat. I say this with *some* confidence because I've seen it happen too many times in several games to discount it. For example... Even L2's karma system didn't slow them down. They took pride in being "perma-red" and racking up as many PK's as they could. They had no worries of dropping gear from dying because, well.. what level 2 player is going to drop a level 30+? After a while, in L2, even the long-time players who enjoyed and avidly defended NC's "hands-off" approach acknowledged that the griefers were chasing away too many new players, causing the game to become top heavy. They asked the griefers to knock it off.. give new players a chance to get their footing; the game needed more new blood. The griefers ignored them and kept at it. So the high level players took matters into their own hands and went "red hunting", or griefer hunting basically. Quite predictably, the griefers - who will rarely ever enter anything resembling a fair fight - would either run away squealing, or log out at the sight of anyone who might actually be a challenge. Then they'd log in and continue on when the coast was clear. Sometimes, at the height of irony, they'd smack talk about "needing a higher level character to beat them" as they ran away. NC eventually realized the problem with such an open system as well, and made changes. It's noble to adhere to a true "wide-open PvP system". But nothing speaks louder than decreasing subs and a shrinking bottom line. I'm waiting for the day that true PvP'ers (ie. those looking for the rush of an actual challenge.. not the mindless ease of shooting fish in a barrel) will start to distinguish between a "lowbie ganker" and a "PvP'er" and stop defending them both as the same thing. They aren't. Point is... if DF delivers on the open PvP it promises - even with whatever penalties they have in place for griefing or ganking - those same idiots whose only goal is to ruin others' experience will be at it.. doing their best to drive as many from the game as they can; gloating over each one like a badge of bravery. Overall, out of that list, the one I'm most looking forward to is Aion.
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Originally posted by openedge1 No sheep votes please....LOTRO is never "anticipated". But, I agree with the first poster...nothing here "shines" Aion has some big buck production quality, Darkfall though has the "ooo, is it gonna be awesome or a big fail"...Darkfall I think is my pick due to the train wreck that I believe will happen on release...(I smell Dark and Light here)
nope i can garrentee yout hat granted it may not be perfect who knows yet |
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where is Guild Wars 2?????????????????? |
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Originally posted by bangla Somewhere in 2010. You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up. |
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I voted for Champions Online. I"m also interested in Aion as it looks very interesting, but it lost out for two reasons. 1) Korean MMO tend to be more about grind. Those kind of games only work if you devote your life to them. 2) I've played GW, WoW, and LoTRO I'm ready for a new genre.
That being said there ae two other titles I'm really looking forward too. The Agency is first. SOE track record is kind of weak but I'm hoping they can pull off all the bells and whistles the devs hae promised. I'm a little concerned that it's being made for console though. That could mean dumbed down The game that will assuredly get my attention when released though is Guildwars 2. Take your time Arena Net and get this one right!
Cheers |
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