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12/07/08 6:01:34 PM#26
Originally posted by peteski123 Of course it should also be said that WAR has been out a fragment of the time Camelot has been. |
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12/07/08 6:05:32 PM#27
Originally posted by GungaDin
hmmm, well first of all I'm glad Warhammer is doing better. I actually like Warhammer so I'm glad it's healthy. Secondly, LOTRO and WoW are different games. I know people have stated that War is like WoW but it isn't. Thirdly, I think these games are too full of fickle players to be rejoicing on "the return" when something else will pull them in another direction shortly. It's the players who stuck with the game that eally matter as they are going to be the core playerbase. As long as Warhammer has a core playerbase it will do well. |
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12/07/08 6:05:40 PM#28
Originally posted by jircris
100k-300k on one server? LOL! No one but Eve is capable of that. I think you mean 1k-3k on your server, which probably is true for the major servers like Brandywine and Landroval. And LotRO never had a million subscribers at any time, past or present. It's a great PvE game, though, no doubt. |
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12/07/08 6:11:13 PM#29
Originally posted by GungaDin And in all the other MMO's , what are the starter zones like? HMMMMM? Clueless you are. Ex. all the lvl 50 players are in MORIA. You think they are gonna be running CD runs? Think before you type. The RVR can be hindered in this aspect, I agree with you. But after tier 1 ive seen no major problems. Tier 2 is good and Tier 3 has been great. Once more and more people get to the final tier (like the endgame content in WOW and LOTRO, things will be fine, just like in those games. See the one thing you forget to mention is that its so easy to level and play new classes. I have 7 different toons at various tiers. I'm sure others do too. This makes finding action pretty easy.
Dude stop throwing insults. It makes you look stupid. There are tons of peopel in the starter zone in LOTRO at the moment. They released 2 new classes. And on the populated servers there has never really been a great shortage of players of players. LOTRO is not WoW. And as far as the level just below Moria, yes people will be running CD because of the new classes and class quests. Finally LOTRO has always been kinship based game anyway and those who want a CD run will do so with their kinship just like a majority of players have always done in LOTRO.
But this is a tangent. I am not writing this to defend LOTRO. It is merely a DIKU MMO like any other. Gear and levels blah blah blah. Nothing all that special. Fun but no reason to bust a gut over.
No I am writing this to show that you don't know what you are talking about and then accuse others of having no clue.
So you may want to shore up your own ignorance before you cast stones.
The thing you do not seem to be capable of comprehending is that the main difference here is that PvP in WAR is dependent upon stuff that becomes obsolete.
I do not deny that LOTRO lower tiers become less populace. They do. As do ALL DIKU MMO lower tiers. WAR is created upon the DIKU MMO model. But in LOTRO there are typically enough people are the various levels to do stuff. There is plenty of solo stuff and you can usually find 6 to run an instance.
WAR endgame is dependent upon a significant number of people contesting T3. Not only do you need more people in T3 than LOTRO needs in a zone to run CD. Afterall you only need like 10 level 50 people be at least somewhat likely to get a CD group while needing enough people willing to RvR to take three zone and take at the very least lightly defened keeps. So probably at least one warband or maybe 2 or even 3 depending on defenders. You need probably something on the order or triple to quadruple the number of people.
Not only do you need far far more of a population in those teirs but the biggest crome is that T4 itself is dependent on that population.
Guess what smart guy who has thinks he has a clue but has none? It doesn't matter AT ALL if no one is running Carn Dum in LOTRO if everyone is in moria. But in WAR it matter a whole lot if 90% of people are running T4 RvR and a small handful get on t3 alts and ninjas the zone.
Guess what that does? It take people out of the RvR in T4 and it forces people to have single use alts.
But I guess you cannot, or more likely will not, comprehend how this is different or problematic and thus resort to the ad hominen.
You know Mythic could fix this easily by simply getting rid of T3 contribution to T4 zone control. But they won't because they think they have a good reason. They want everyone involved in their campaign. But that is also the tip off as to why they are in fact incompetent and will not be making this game anything more than a brawl anytime soon. They let contradictory theme make their design crap because they want something. Its pie in the sky bullshit. Eveyone with half a brain knows that lower tiers will get progressively more empty until they reach some plateau. Yet everything in WAR's design completely ignores because of pie in the sky bullshit and it is something they utterly refuse to change.
Planned obsolences combined with a design to make thing not become obsolete is pure stupidity. And that is exactly what WAR has. You already know it to. You just don't want to admit how stupid the design really is. You want good PvP that is fine. WAR has some fun PvP. But you are not doing anything but fooling yourself.
Once again Ad Hominen becomes that last resort of the intellectually bankrupt. |
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Originally posted by Lydon Nice color , woooooo !! I already stated this game won't be causing those games to be cancelled lol. Its just those people that werent already playing LOTRO and WOW full time might not be sticking around long. Facts and figures? Who the F am I Spock? I'm just telling it from word of mouth and type :). I used the end of LOTRO and WOW title to get people to read the post. So people interested in playing WAR would get some more input. If you can't realize this, then ......
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Originally posted by gestalt11 Honestly, I couldnt read your last post. Too long and bored me after Hello |
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12/07/08 6:18:07 PM#32
i wouldint play this game even if they maded it f2p it was one of the most boring mmorpgs ive played not to mention the terrible artwork and graphics of the game |
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Originally posted by raizzeen
The artwork and graphics are fine. I prefer the environment of this game over LOTRO. Graphics are all opinion anyway. I'd play Ultima Online if they released a classic server. Thx for a meaningless post. |
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12/07/08 6:24:27 PM#34
Funny. I just cancelled my subscription to WAR and resubscribed/bought the lotro expansion. I don't think I have played a P2P MMO that is as poorly thought out as Warhammer Online, and I have played a lot of them. But hey, that's just my opinion. If you're enjoying WAR, more power to you. I hope Mythic can implement some cool new features/fixes. |
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12/07/08 6:28:36 PM#35
Originally posted by Alioth
I feel the same way. Im actually thinking about going back to AoC to check out what they've done. Those little mammoth ads kind of make me feel sad for leaving, almost like pity; but it looks like they're working hard. So many systems just didn't work; they lacked the foresight necessary to have any business even trying to make the game. I thought Blizzard's team lacked foresight for releasing easily exploited latters and Queue systems but... Geez, mythic puts blizzard to shame in that regard. |
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12/08/08 12:15:29 AM#36
Originally posted by GungaDin Nice color , woooooo !! I already stated this game won't be causing those games to be cancelled lol. Its just those people that werent already playing LOTRO and WOW full time might not be sticking around long. I think you need a new definition for the word "exodus" then |
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12/08/08 10:41:40 AM#37
Originally posted by Zorndorf
I agree, War even got lambasted on its supposedly strongest point. The siege mechanics in war include looking at a siege pad, and building some borderline useless weapon (aside from oil!)
All keeps are the same and have a terrible and boring design... Instead, they say "LAWL LOOK REWARDS HERE".
Not to say that WoW is in much better shape, the control of wintergrasp just ping pongs back and fourth, people (pvpers) largely whine about "WE ODNT WANT RAIDING TO GET PVP GEERS" and the rest of the game remains largely unchanged.
You raid for raid gear, you arena for pvp gear; but arena is unbearable and full of exploits so have fun guyz! |
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12/08/08 4:05:53 PM#38
What a pathetic thread, by a blatant fanboi.....War merged servers quietly they just shifted people around, thats all, yah they didn't "officially merge" they did it ninja style, this games going nowhere and LOST massive SUBS in the month....most of us don't like paying to still BETA test a game, games still unfinished and BROKEN, too late Mythic...fanbois please come up with better stuff this is getting rediculous. |
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LiquidWolf
Novice Member
Joined: 4/18/07
Currently Playing: |
12/08/08 4:07:40 PM#39
Some of the best Open RvR and Scenario battles have begun happening recently. I've really had a good time watching this game grow each week.
They are doing a really good job. |
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12/08/08 4:35:09 PM#40
You know this game has really big potential. If all player played very aggressive Just a week ago I had more fun on WAR then iv ever had on any mmo. (Both sides had arround same # of players in a T2 lake. destruction took a keep and tryed to take the next.Thats when I decided to jump out the back door from the keep and start assaulting them from outside. I invited otheres to follow, and all of a sudden the fight was outside the Keep and it was... Dat BOOM!!!!! WHY sit incide like a little chicken till they run up the ramp. Thats boring for us and them. For houres we RvRed outside the keep and everyone agreed it was the most fun They had ever had on any mmo.)
And then I log in the next day and its the most boring mmo iv ever played.
(We were a group of arround 7 knocking on the keep door, and we dont even have what we need to even take the Keep lord. Well the 8 or 9 destruction players never came out. They stayed in there like total chickens waiting for us to charge up wich we never did. And when a few came down they ran back up as soon as any danger happend.)
Untill a majority Of WAR players actually grow Bhaalz This game is doomed to fail. I Woulnt count on that ever happening.
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12/08/08 7:20:51 PM#41
Originally posted by GungaDin ok, on which Planet and Galaxy are you playing ?
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12/08/08 7:59:41 PM#42
Ah, the potential card. Not to attack you, but seriously; what potential is there here? What gives you hope for the future of the game?
AoC had an awful launch. They did some really stupid and awful things. But it had some things to fall back on. FFA PVP meant that there were no unevitable faction imbalances, the game encouraged GvG warfare instead. The combat engine had a good idea, but was riddled with bugs and imbalanced. While instanced, the world still gave off a better feel than this game's caged sterile atmostphere.
What is it about this game that has potential? It has a few novel ideas; like tactics and... tactics. But come now, what's there to cling to here? |
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Jtrav1987
Novice Member
Joined: 8/20/07
A heart of darkness and a soul of the light can never truly coexist. |
12/09/08 12:58:18 AM#43
Originally posted by gestalt11 Please all knowing one, tell them how to fix it. Quit coming on boards and trolling about games you don't like without providing any fact or at least support on your OPINIONS. Saying OMG this game is horrible, broken, Mythic doesn't know what they are doing is rubbish. Go cry somewhere else. Your tears aren't needed. |
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Jtrav1987
Novice Member
Joined: 8/20/07
A heart of darkness and a soul of the light can never truly coexist. |
12/09/08 1:00:25 AM#44
Originally posted by NightbladeX1
Nightblade. That's hardcore. So no tiers eh? So you would like the 40's running around the starter areas destroying everything they see? Of course you would. You're Nightblade.
Lol stfu and gtfo. |
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Ghist
Novice Member
Joined: 10/21/06
Paid MMORPG subscriptions are the ONLY valid rating meters because people have to pay to vote." |
12/09/08 7:35:42 AM#45
For me the exact opposite reaction is happening. I have seen at least 1/2 of the Hardcore Raiders coming back to WoW.
Most see potential, but it isn't there yet. Waiting for the next thing |
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12/10/08 11:29:58 AM#46
My 5c: The whole "If you like PvP you'll like WAR" thing is just pure crap, because the PvP in WAR is just dismally bad. It's too easy, it's bland, it's choppy, it's unresponsive, it's poorly populated and it isn't fun. It's like saying "If you like to eat, you'll love picking people's leftover Taco Bell remains out of the dumpster". Yes, it may be food, but it's disgusting and you'd have to be way beyond desperate to eat it. I think WAR caters to people who are just painfully desperate for a decent PvP based MMO and who are willing to delude themselves that the game is something it's not (ie - good). |
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12/10/08 12:29:10 PM#47
Warhammer's PVP gameplay is as responsive as WoW's since last patch's animations fixes, and the way large fights happen requires tactics and skill to pull off - it's PVP like WoW can't even imagine, since all wow has is CC and counter-CC, there's no tanking or front lines / flanking, it's all just rush the enemy and spam abilities in Warhammer, tanks use hold the line and shield walls to protect entire front lines of melee and warrior priests as they advance and crash into both the other line of melee and the ranged dps fire from behind it - and then the knockbacks CC etc go off as the two front lines shatter, and the fighting breaks over into both the ranged dps and healer back lines THAT is awesome PVP, Warhammer has it in spades, and it plays beautifully - but it takes skill and tactical thinking which the housewives and noobie kids playing WoW don't really have |
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12/10/08 1:59:09 PM#48
Originally posted by Greyhooff
Im going to have to call bs or maybe just day dreaming. Hold the line is kinda worthless. Sure itll help u zerg the back line as a tank but it doesnt give that much of a bonus to other players and the AOE isnt that big. Plus melee will just zerg ur group and u just wasted AP to stop a few dots. Going with a 2h always worked out better. Atleast with a 2h u have a chance of killing someone instead of them just slowly killing you
WAR's combat is as easy as the rest. Its all about zerging with the right combination of classes. Why do you think destruction wins so much? In other games its how you build ur character. In WAR its about having the right classes in ur group. And dont bring up position or placement of your character as strategy. Melee in the front, range in the back its not rocket science. Its just focus firing on the right class at the right time. Which means WE/WH(not so much WH thres a reason why they cant kill as fast and its not just the stat spliting). Then healers. Then zerg. rinse repeat |
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12/10/08 2:42:58 PM#49
Originally posted by NightbladeX1
AoC was not a good game, period. There is/was no benefit AT ALL to pvp besides a few deathblow animations. The rest was a ridiculous hodgepodge of bad ideas that were poorly implemented. Locking zones/instances based on keep sieges? Disfunctional siege equipment? Gem stacking? Mass teleporting, and uneven sieges that almost always favored the protectors (their own version of punkbuster)? Explioting mounted combat? AoC is/was a terrible sham, sold based on lies and a little r-rated content. Grind and camp. Set times for keep battles, i could go on and on about how souless the game is, but this is a WAR forum. You don't have to cling to WAR. It is not a game that requires a lot of time to get into or out of. You log in and can find a good fight and when you log off you don't have to worry about being behind the curve. Some of the people on these forums simply have too much time to do nothing but play video games. Thats fine I guess, but having to cling to a game is subject to individual interpretation. WAR is a spare time game, not a time consuming monster. |
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12/11/08 6:40:39 AM#50
Originally posted by Raiz1
AoC was not a good game, period. There is/was no benefit AT ALL to pvp besides a few deathblow animations. The rest was a ridiculous hodgepodge of bad ideas that were poorly implemented. Locking zones/instances based on keep sieges? Disfunctional siege equipment? Gem stacking? Mass teleporting, and uneven sieges that almost always favored the protectors (their own version of punkbuster)? Explioting mounted combat? AoC is/was a terrible sham, sold based on lies and a little r-rated content. Grind and camp. Set times for keep battles, i could go on and on about how souless the game is, but this is a WAR forum. You don't have to cling to WAR. It is not a game that requires a lot of time to get into or out of. You log in and can find a good fight and when you log off you don't have to worry about being behind the curve. Some of the people on these forums simply have too much time to do nothing but play video games. Thats fine I guess, but having to cling to a game is subject to individual interpretation. WAR is a spare time game, not a time consuming monster.
You should be careful, AOC has a little group of errr shall we say "followers" who tend to run around various forums I think someone managed to prove that one of them was Erling Ellingson at one point, he posts here :D |
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