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Just wondered if this is possible at all?
Anyone tried it? |
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12/06/08 3:08:40 PM#2
No luck here. I haven't been able to pass the redirection at the player site. I downloaded the client but that's useless without an account. |
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12/06/08 3:43:54 PM#3
I have, it works perfectly fine for me. If you want the proxy site just pm me. |
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pm sent :) |
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12/06/08 9:17:39 PM#5
definitely proxy-able. Playing it myself atm from uk. try prox24 to register at eu forums then download the eu client (3Gb). Can't say this will work forever but works for now. |
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Ok well im register and now downloading.
Once the client is done how do you proxy it so you can actually connect to the game server? |
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12/07/08 7:08:23 AM#7
Account created, game downloading, and i guess wont be any problem to play.
Update. Playing trial right now. IPblock only active at web it seems. Game running without any proxy/tunnelling
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12/09/08 4:50:37 AM#8
i can confirm that a web based proxy outside of NA works fine to register/play. haven't tried just a regular open proxy. if you're looking for lists of these, just go to wikipedia and look up "proxy lists", i'm sure admins will delete the public links here. you don't need to do anything to the client to play, the issue is just bypassing the lock on registration at the tcos.com site. i used a new email addy though (didn't want to use one i cared about because i'm weary of sending secure data through random online proxies, lolz) in game, the servers are pretty empty tbh. skill system is a little interesting. combat isn't anything new after Conan (and is probably less detailed). surprisingly not a lot of lag in NA, i'm in NY and it seems like a pretty decent connection |
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Wizardry
Apprentice Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/09/08 9:39:47 PM#9
Originally posted by kinky10 I used a Holland proxy lol.I cannot see a USA proxy doing anything,it would be the exact same thing.I know Germans are playing so now you know Holland and Germany works. I cannot see the big deal either ,i experience NO lag at all,no issues other than a few bugs in the game,but NOTHING related to playing on euro servers. I guess they are blocking regions because the servers are being paid for by localized publishers,so they want there future customers playing not future players in general.So it really appears the separate publishers are ALL for one all for me,screw you others guys.It is like the game is 3 totally different games,none of the regions care about the other guy even though they are all flying the same banner. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/09/08 11:44:48 PM#10
It's funny I really didnt know what to expect performance wise and it has been flawless for me in CA. Another surprise was the game is really fun... wish I could keep going... |
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12/09/08 11:54:52 PM#11
Originally posted by Yanen
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12/10/08 1:04:27 AM#12
no you're right, after reading up on it i can see its a pretty new concept; i just didn't understand it in game because the interface is so completely fucknut strange, especially the skill bar (which i see now as a potentially cool mechanic, though i'm not sure of the end purposes of it). it didn't catch me the same way Conan's did though honestly, even if it isn't RNG or item based. you have to dodge, but it still feels like you're fighting dumb RPG AI and not really doing anything. it might take a while to get used to though |
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12/10/08 6:31:12 AM#13
Originally posted by Yanen
The enemy AI in Spellborn is actually the smartest I have ever seen in an MMO. After the closed beta, they dumbed down the starting are creatures a bit, because they thought the immediate difficulty would turn off new players. Wait until you're facing humanoids. They're very smart. ______________ |
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Wizardry
Apprentice Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/10/08 10:31:05 AM#14
Originally posted by Exclam
The enemy AI in Spellborn is actually the smartest I have ever seen in an MMO. After the closed beta, they dumbed down the starting are creatures a bit, because they thought the immediate difficulty would turn off new players. Wait until you're facing humanoids. They're very smart.
Yes you are probably right ,they may have dumbed down the early area.The start area is VERY dumb i could circle around mobs pretty easily.There is NO dodging,as in unreal tournament terms or realistic terms for that matter.Or is there?maybe i missed out on a dodge key tapping some where here?i think dodging is just a "TOO MISS" mechanic or you keep away from frontal contact. I have not even seen group play,you need it for a rogue to be effective if what you say about foes later on being VERY smart.My problem for rogue is that i hear ALL classes get a crit chance from behind?that should be a rogue ONLY skill. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/11/08 7:57:48 AM#15
Originally posted by Wizardry
Not that i've seen. What there is is a big number of attacks called "Heroic" that make extra dmg if you get to acomplish a condition. Backstab is not tagged as Heroic, but works same way (on positional condition) Condition is usualy (as far i saw), based on compare one of secondary stats between you and mob. If you have it higher, you acomplish. Example : XXX makes Heroic Concentration Damage. there is extra dmg If you are higher Concentration that mob. Sec Stars (Physic, Morale and Concentration) start on Zero for everyone, some skills can buff or debuff your or mob for a time. Pep Level also gives you a permanent buff on all sec stats. (permanent while you have the pep lvl) |
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12/11/08 9:46:15 AM#16
I noticed a bit of lag from Georgia (American Georgia), but not on me. My wife was always a ways behind me when travelling and never showed up in the right places. I am guessing this was the result of latency. |
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12/11/08 2:04:29 PM#17
Does anyone else get an empty server list once they log in?
I log in using my proxy-created account, successful and everything- but no server list. No servers to play on. No "universes" are they down? |
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12/11/08 2:55:06 PM#18
Originally posted by ArchAngel102
We are currently performing an emergency maintenance on all the universes (servers). They will not be accessible and not being displayed on the universes selection screen during approximately 45 minutes. The universes should be back online at approximately 21h00 (CET) We apologize for any inconvenience caused. |
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12/11/08 3:41:45 PM#19
Originally posted by Aganazer
We are currently performing an emergency maintenance on all the universes (servers). They will not be accessible and not being displayed on the universes selection screen during approximately 45 minutes. The universes should be back online at approximately 21h00 (CET) We apologize for any inconvenience caused.
Thank you so much Aganazer :) I tried to find such info, but couldnt. Thank you again. |
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12/12/08 7:52:02 PM#20
Hey, I live in the United States. Can somebody help me play this game? |
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hellspit
Novice Member
Joined: 12/26/06
Cowards die many times before their deaths. |
12/13/08 3:37:54 AM#21
Used french and belgian proxies for creating acc http://img360.imageshack.us/img360/3495/signiture5uq2.gif |
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12/13/08 3:23:39 PM#22
www.hide-surf.info works flawlessly just put the euro registration site into the bar and go. also remember to use it for the email confermation. |
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Wizardry
Apprentice Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
12/13/08 8:06:53 PM#23
Originally posted by gavek I only used a proxy to bypass there re direct ,when you click the download.After that i had no problems using my Canadian email and i am pretty sure i turned the proxy off when i played,i can't really remember. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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12/14/08 3:06:39 PM#24
I live in the UK, playing right now!
You only need it to access the website to register. No need for a proxy to play!! Playing Darkfall EU1 Server |
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12/14/08 4:53:59 PM#25
any proxyers try subscribing with ccs? |
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