Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,005
Members:1,144,987  Online:0
Guests:0  Posts:3,120,113
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  »  So many games are about combat

2 Pages 1 2 » Search
35 posts found
dayedreamer

Apprentice Member

Joined: 12/01/08
Posts: 11

 
12/03/08 8:14:26 AM#1

Isn't anyone else bothered by so many games have a theme that to succeed you have to kill things?

I enjoy a good slaughterfest like Quake or Mortal Kombat but I always believe that games should be more varied.

That is why I admire games that try to put you in more relaxed gaming environment where people can be social with each other instead of being distracted by gameplay like Animal Crossing or Dreamscape.

Animal Crossing is a essentially a farming game and I find that type of gameplay relaxing since you have to wait for crops to grow and the only stressful thing in the game is Nanook.

Dreamscape is an old mmo but still is a lot of fun. It doesn't funnel you into raiding scenarios or tries to mix in pvp and just pissing you off because it is done poorly. Instead it relies on allowing players to create their own online events and they can be hit or miss but a good social experience overall.

How come we don't see good games that don't focus on combat?

Zayne3145

Novice Member

Joined: 6/28/07
Posts: 1446

May contain nuts.

12/03/08 8:18:48 AM#2

I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again.

I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat.

I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay.

ethanlalla

Apprentice Member

Joined: 12/16/07
Posts: 8

12/03/08 8:41:01 AM#3
Originally posted by Zayne3145

I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again.

I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat.

I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay.

 

I am happy to be the one to say this. star wars galaxies :]

Venger

Advanced Member

Joined: 8/03/04
Posts: 762

Help Fight Global Warming
Shut Your Mouth :D

12/03/08 9:13:09 AM#4

That is why UO is still in my books one of the best games ever released.  There were other options besides kill, kill, kill or atleast more indirect combat like UO fishing.  It still had it's combat portion if you fished up a serpent but it was different, not go here kill this.

Zayne3145

Novice Member

Joined: 6/28/07
Posts: 1446

May contain nuts.

12/03/08 9:57:08 AM#5
Originally posted by ethanlalla
Originally posted by Zayne3145

I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again.

I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat.

I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay.

 

I am happy to be the one to say this. star wars galaxies :]

 

I would love to have been part of this in its heyday. From what I read about it, it seemed like my perfect game. It's just a shame it got completely shafted.

I really don't understand why they don't roll back to the old game, give it a graphics upgrade, and watch the vets come flocking back. It seems to me like they have nothing to lose. Hell I'd play it in a heartbeat if they did this.

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 4051

12/03/08 1:40:41 PM#6

Pie Man teh MMO, where you bake pies, and eat pies, and have pie baking contests, and exchange recipees, for pies!

And sometimes you can have naughty pie fights! but it's all good clean fun.

Tecknic

Apprentice Member

Joined: 6/27/07
Posts: 447

12/03/08 5:30:07 PM#7

Hmm... well I don't think it's been made into an MMORPG just yet, but Harvest Moon might be worth looking into for a non-combat game.

- - - - - - - - - - - - - - - - - - - -
Playing: Champions Online
Played: CoX, WoW, lots of free-to-play crap
Looking Forward To: DC Universe Online, Blade and Soul, Star Trek Online

Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1631

12/03/08 6:23:15 PM#8

 It has to do with the breakdown of players in terms of who likes to do what.  The % of players who really want a lot of non-combat play is dwarfed by the number of players who want mostly combat play.  A good number like to have some kind of non-combat play strictly for variety's sake or filler here and there, but the moment you make that kind of play rewarding, the complaints start about "crafted items being too uber" and so forth.  The reality is that the largest segment of the playerbase by far prefers combat to any other kind of gameplay.  That's why a game like WAR can get away with having a ridiculous crafting system -- most of the people who play the game couldn't care less.

----------------------------------------
Playing - WoW
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

ghoul31

Advanced Member

Joined: 4/21/04
Posts: 1907

12/03/08 6:23:30 PM#9

You can stand around and watch corn grow in real life. But you can't  kill dragons or or people in real life.

 

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 4051

12/03/08 6:26:18 PM#10
Originally posted by ghoul31

You can stand around and watch corn grow in real life. But you can't  kill dragons or or people in real life.

 

 

Well, you can't kill Dragons...

imbant

Novice Member

Joined: 8/03/08
Posts: 1354

Words

12/03/08 6:36:51 PM#11
Originally posted by Zayne3145
Originally posted by ethanlalla
Originally posted by Zayne3145

I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again.

I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat.

I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay.

 

I am happy to be the one to say this. star wars galaxies :]

 

I would love to have been part of this in its heyday. From what I read about it, it seemed like my perfect game. It's just a shame it got completely shafted.

I really don't understand why they don't roll back to the old game, give it a graphics upgrade, and watch the vets come flocking back. It seems to me like they have nothing to lose. Hell I'd play it in a heartbeat if they did this.


 

You missed out on one hell of an experience for sure.  The sandbox nature of that game was amazing and the satisfaction you got from rolling a non combat career was above and beyond what any mmo since has attempted to accomplish.

I would play an old server SWG in a heartbeat.  It would be a better game hands down than the crap that is on the market right now. 

~~
Darkfall Releases on: February 25th, 2009

Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

redcap036

Novice Member

Joined: 8/19/07
Posts: 929

I'm not a troll, I'm an Ogre!

Ogres like trolls, Me thinks dey taste great BBQ'ed!

12/03/08 6:38:50 PM#12

Non violent mmorpg's?

You guys are nut's, violence in game never hurt anyone, so cut the crap or I'll come over there and kill 10 of you and skin you for supplies, then make a nice fine shirt out of you, then sell you for 4 cp to a vendor.
 

O--------------------------------------------------------------------------O

Old mmorpg's don't die, they just respawn somewhere else!

Video games aren't the only thing changing, you are too!

Diversity is what we need, not cloned Conformity!

Here hold my monkey!

O--------------------------------------------------------------------------O
I'm playing; TCoS(pc), Wing's of War: WW1 & WW2(tt) & Fallout3

BE TROLL AWARE! - http://www.urban75.com/Mag/troll.html

Blodpls

Novice Member

Joined: 7/29/08
Posts: 1466

12/03/08 7:18:13 PM#13
Originally posted by Ihmotepp

Pie Man teh MMO, where you bake pies, and eat pies, and have pie baking contests, and exchange recipees, for pies!

And sometimes you can have naughty pie fights! but it's all good clean fun.

 

That is not a pie.  It is a lemon cheesecake I believe.

Is Funcom involved in this Pie Man mmo?

Tatum

Advanced Member

Joined: 7/27/07
Posts: 982

12/03/08 8:36:32 PM#14

First of all, I want some cheese cake now...

Second, I agree with the OP.  Combat is WAY over done in MMOs.  Thats all you ever do, easy, consequence free combat.  It really does lose the edge and excitment.  Personally, I'd like to see an MMO where combat is more rare and more dangerous.

Xgeneration

Apprentice Member

Joined: 12/03/08
Posts: 89

12/03/08 8:46:41 PM#15

ummmmmmmmmmmmmmmm.......................

 

 

 

 

 

 

 

 

second life is your dream game

 

 

 

 

 

 

 

even though it sucks

Gabby-air

Elite Member

Joined: 7/20/08
Posts: 1163

12/03/08 8:58:39 PM#16

Need for speed Undercover MMO anyone?

701kill

Novice Member

Joined: 11/11/08
Posts: 102

12/03/08 9:38:16 PM#17

Combat never gets old for me in most games.  Of course, MMOs must have other things, but combat is generally well accepted by everyone and the company makes money because of this.

I love good combat systems and never grow tired of just going out and killing things.  For me, combat is one of the most important things in an MMO, but of course pure grindfests can be tedious.  While it doesn't get boring to me, I do start to long for variety.

x1shotx Xfire Miniprofile
Kyleran

Elite Member

Joined: 9/13/06
Posts: 8870

"In EVE, no one gives a damn about a fair fight." - chafin

12/03/08 9:43:07 PM#18

Sadly, MMO's have been moving steadily away from the the virtual worlds of their early days and turned into being just "games', with combat really  being the only focus.

LoTRO was supposed to be Middle Earth Online, a virtual world, but look what it  ended up being... yet another WOW clone.

 

 

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

EVE Cult member since May 2007

Regarding EVE: "To be honest, I think God himself created this game." - Shek

Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros
"WoW is a game for tourists, not purists." – Ilvadyr

Beery

Novice Member

Joined: 7/05/06
Posts: 184

"Dear Buddha, please bring me a pony and a plastic rocket".

12/04/08 10:50:28 AM#19

I agree with the OP 100%.  I've given up on MMOGs altogether because all the ones worth playing are just about killing stuff ad infinitum.  I tried playing without the killing in both SWG and LOTRO, but it really just doesn't work on any but the most basic level.  I'm all for giving people who want to shoot guns what they want, but can't there be real options for those of us who want something else?  Sure, there's crafting, but it gets repetitive really fast.  What we really need are non-combat quests that provide players with an alternate path to the endgame.  Sadly though, it seems that game developers can't figure out how to do this - either that, or they've become so used to making combat quests that anything else is too difficult.

dayedreamer

Apprentice Member

Joined: 12/01/08
Posts: 11

 
12/04/08 11:49:29 AM#20
Originally posted by Xgeneration 

 

second life is your dream game

 

 

Second life is a virtual world hosting other businesses and plagued with penis bombs. Dreamscape is a much better game in comparison. A more mature community with almost no methods for abuse to occur and it actually offers things that are fun like a traditional mmo.

Flyte27

Apprentice Member

Joined: 12/13/05
Posts: 1381

12/04/08 11:56:09 AM#21

I agree with the original poster.  Games are all focused around combat right now.  There are a lot of people who enjoyed combat in the past, but are getting bored with it after doing it for such a long time.  There are only so many ways you can change combat to make it appear more interesting.  Games need to branch off and incorperate other things that a player can do into MMOs.

girlgeek

Elite Member

Joined: 8/14/07
Posts: 904

“Mickey Mouse to a three-year-old is a six-foot-tall RAT!”
~Robin Williams

12/04/08 11:59:16 AM#22
Originally posted by Xgeneration

ummmmmmmmmmmmmmmm.......................

 

 

 

 

 

 

 

 

second life is your dream game

 

 

 

 

 

 

 

even though it sucks

 

Even though I'm QUITE sure you said this to be funny....

A porn chat is NOT a game.  That is, unless you're a programmer and can make virtual "doodads" to sell to all the porn chatters.  If you consider programming a game....I guess that would make this a game for a few of the people that "play."  Although, since they make MONEY at the "game,"  I would probably have to call it a job.  Yeah...I can't really figure out ANY way to rationalize Second Life as a game.  Oh well.

/sigh

To me, it's sad that anyone ever even called this a game.  

 

 

On topic:

I agree with the OP.  I would also like to see this variety of MMO added to our MMO "food groups."

The only games I've played that you could REALLY not do much combat and RP a crafter of some sort, or something ELSE, were SWG, UO, and Vanguard. 

And the person that gave you a link for Darkfall....wtf?  Maybe it was in their sig and not part of their post, but it LOOKED like a suggestion, rather than a sig.  THAT game is about the FURTHEST from what you'd enjoy.  That is, IF it is ever released, and IF it is what it SAYS it's going to be.

 

---------------------
After having played most major MMOs on the market, I am presently waiting to see what game developers will do with the genre. In the meantime, I have returned to EQ2 and single player RPGs. I support games of all genres. Every gamer should have a game they truly enjoy.

aeroplane22

Advanced Member

Joined: 5/31/08
Posts: 658

12/04/08 12:01:19 PM#23
Originally posted by Beery

I agree with the OP 100%.  I've given up on MMOGs altogether because all the ones worth playing are just about killing stuff ad infinitum.  I tried playing without the killing in both SWG and LOTRO, but it really just doesn't work on any but the most basic level.  I'm all for giving people who want to shoot guns what they want, but can't there be real options for those of us who want something else?  Sure, there's crafting, but it gets repetitive really fast.  What we really need are non-combat quests that provide players with an alternate path to the endgame.  Sadly though, it seems that game developers can't figure out how to do this - either that, or they've become so used to making combat quests that anything else is too difficult.

 

Or how about being a career entrepreneur in a massive world. Finding a remote area to construct an inn where you sell rooms for weary adventurers to regain their stamina. A group of friends taking a rest from grinding mobs, choosing to sit in your place where you provide food, drink and entertainment in front of a roaring fire place. All this happening while you're taking a caravan of your crops that took a few days to grow, accompanied by your friendly bodyguards en route to the bustling city where you can sell your goods on the open-market for profit. The bodyguards you hired because there has been a pesky thief/assassin skulking around your place at night while you were away... can't be too safe.

Cut to the scene of you riding your horse drawn cart through the gate into the city, where you see a massive fireworks display and a crowd of celebrating guild members who have just successfully bested a very difficult dungeon raid....

Things like this would change a great game into a great place to be.

 


"As I know more of mankind I expect less of them, and am ready now to call
a man a good man upon easier terms than I was formerly."
-Samuel Johnson (1709 - 1784)

User Deleted
12/04/08 12:26:40 PM#24
Originally posted by Zayne3145
Originally posted by ethanlalla
Originally posted by Zayne3145

I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again.

I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat.

I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay.

 

I am happy to be the one to say this. star wars galaxies :]

 

I would love to have been part of this in its heyday. From what I read about it, it seemed like my perfect game. It's just a shame it got completely shafted.

I really don't understand why they don't roll back to the old game, give it a graphics upgrade, and watch the vets come flocking back. It seems to me like they have nothing to lose. Hell I'd play it in a heartbeat if they did this.

 

SWG is one of my favorite games of all time.  It's just a shame that SOE will never do this... 

Reklaw

Elite Member

Joined: 1/07/06
Posts: 3311

Freedom is the will to be responsible to ourselves.

12/04/08 12:42:23 PM#25
Originally posted by Novaseeker

 It has to do with the breakdown of players in terms of who likes to do what.  The % of players who really want a lot of non-combat play is dwarfed by the number of players who want mostly combat play.  A good number like to have some kind of non-combat play strictly for variety's sake or filler here and there, but the moment you make that kind of play rewarding, the complaints start about "crafted items being too uber" and so forth.  The reality is that the largest segment of the playerbase by far prefers combat to any other kind of gameplay.  That's why a game like WAR can get away with having a ridiculous crafting system -- most of the people who play the game couldn't care less.


 

I am so with OP I wold like to see this genre EVOLVE instead of DEvolve, as OP state's why all this combat ONLY in our MMORPG's, numerous of games in dfifferent genres then MMORPG do combat so much better where a MMORPG use to be a mix of all sorts of players, those who enjoy combat and those who don't like combat, or don't prefure 100% combat but a mix of things to do in such a virtual world..

You (novaseeker) just made me sad by telling the TRUTH  as yeah! also are right, the numbers will bring in the cash. And we who prefure more from a MMORPG seem to be in the minority, else I am sure this genre would be different then it is today.

And yeah I still remember lots of ignorance going on in games/forums about people who said "go play The Sims" or Secondlife" as those type of people who say things like that just do not understand a thing about what a MMORPG "can" be, else they would never even consider saying something like that to MMORPG players.

 

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

2 Pages 1 2 » Search