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Originally posted by Aethios
Looks to me like this thread is about the game's dying throes, and SOE's attempted manipulation of the TCG to leech as much money out of it as possible. Predictions of the game's future while discussing these things seems perfectly normal to me.
No its not, its about the TCG. If you'd like to make predictions about SWG's demise, there are have been threads pertaining to that in the Veteran's refuge since 2005. Some people dont realise that there are games with lower populations that are still around. There is no reason to believe that SWG wont be around for a least another 3 or 4 years. Some people think SW:TOR will kill SWG, I dont believe that either. It will certainly entice a good part of the SWG player base to try it but since they are so different in terms of type of game, I really dont see it "killing" SWG. The NGE didnt kill SWG outright (although it was a damn good try), so I dont think anything else will. S |
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Its a trading card game. Trading card. You may be paying a monthly service to SWG...but you opt to play the TCG. And just like regular trading cards..people dump shitloads of money into many packs or boxes of packs...in hopes to get that one rookie card or hologram that they want. Its not gambling...other wise the various lottery commissions would be all over Fleer or Topps or whoever makes TCs these days. Cause we all know what price some of those rare card-types can fetch. Not to mention the same for other TCG like Magic the gathering.
Its also funny how a "dead" game has so much life on the forums. hic!...CAW! |
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ArcAngel3
Elite Member
Joined: 9/25/06
What makes a good MMO? Good quality, good customer service, good business model, good fun. |
Originally posted by BarCrow
Comparing the loot card lottery to other trading card game misses some important differences. The most obvious is that the loot cards aren't actually part of the trading card game. They are dangled perks for the MMO. SOE dangles them, and people who play the MMO are enticed to gamble for them. There's nothing like this in the trading card games you mention. Also, people are already paying a subscription fee for the MMO, but now they need to gamble for loot cards to get the fastest vehicle, or to obtain additional buffs to combat statistics. So, even though they're paying a subscription fee, they become less competitive and cannot obtain collectibles without playing the lottery. Also, these are virtual, not actual, cards. So you pay money to gamble for them, and even if you win, you actually own--nothing. Furthermore the rarity of desirable "cards" can be manipulated by SOE at any time, at their sole discretion. These issues don't apply to the actual trading card games on the market today. SOE is charting new territory here in a number of ways. Re. life on the forums, SOE seems to have a way of managing this game that goes from one controversy to the next. From a broken and dissappointing release, to a number of unwanted revamps, to allegations of bait and switch and massive refunds, to a loot card lottery system, SOE has taken an internationally known IP and dragged it through the mud for years. This seems to hold people's attention. Also, many former players have had the progress and game they enjoyed removed or altered beyond recognition. All that remains is to discuss the latest scandal and ponder what might have been. |
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Inat_mivea
Star Wars Galaxies Correspondent
Joined: 9/10/07
it ain''t braggin'' if you can do it. . . |
Originally posted by ArcAngel3
Comparing the loot card lottery to other trading card game misses some important differences. The most obvious is that the loot cards aren't actually part of the trading card game. They are dangled perks for the MMO. SOE dangles them, and people who play the MMO are enticed to gamble for them. There's nothing like this in the trading card games you mention. Also, people are already paying a subscription fee for the MMO, but now they need to gamble for loot cards to get the fastest vehicle, or to obtain additional buffs to combat statistics. So, even though they're paying a subscription fee, they become less competitive and cannot obtain collectibles without playing the lottery. Also, these are virtual, not actual, cards. So you pay money to gamble for them, and even if you win, you actually own--nothing. Furthermore the rarity of desirable "cards" can be manipulated by SOE at any time, at their sole discretion. These issues don't apply to the actual trading card games on the market today. SOE is charting new territory here in a number of ways. Re. life on the forums, SOE seems to have a way of managing this game that goes from one controversy to the next. From a broken and dissappointing release, to a number of unwanted revamps, to allegations of bait and switch and massive refunds, to a loot card lottery system, SOE has taken an internationally known IP and dragged it through the mud for years. This seems to hold people's attention. Also, many former players have had the progress and game they enjoyed removed or altered beyond recognition. All that remains is to discuss the latest scandal and ponder what might have been.
nah, there is lots of discussion on the forums outside of the usual SOE bashing. No, its not cool to like SWG and people pretend to not like it while playing every day. Its funny, tbh :) [
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I am, and was talking about the financial reasoning behind the TCG, which is completely on topic. XD |
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Beatnik59
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
I'm not going to debate the merits or detrimental quality of this loot system via card game. People have already debated that enough. Nor am I going to debate whether it is legal gambling, illegal gambling, or not gambling. I think we all know what it is. What I am going to talk about is how clear it all seems now: why crafting had to die, why decay had to die, why loot and non-trade had to be mandated. It isn't the reasons wew were given by Rubenfield, Smed, and Torres. It was because you can't do the sort of crazy promotional stunts SOE did with the old Pre-CU game. But answer me this, fanbois. How do vet rewards add to the game? How do pre-order items and free items in expansions add to the game? How do these loot cards add to the game? They don't add anything to the game, but not because they aren't good items that are desirable. They don't add anything to the game because you don't even have to play to get them, you only have to pay. Now of course, that's the intent. They offer these neat things like the AT walker and the holograms to get people to buy the products and services they want the players to buy. It works. Nobody is denying that, but how much better would the game be if these items were crafted or quested for, rather than simply given for a pricetag? In short, these items are expensive, but the very expense of these things belies a "cheap" game: one that has to rely on promotional gimmicks to survive rather than a good experience. Now I know full well that SOE is a business and making money is important. But nobody ever became important in business without having a vision about something more than money. What does SOE want MMOs to look like in the next ten years? Is it someplace you'd want to be with rich gameplay, immersiveness, and depth? Or is it going to be an endless array of promotional stunts and gimmicks to get more money out of you, like the casinos do, but without all the cheap drinks, girlys, and ambiance of a real casino? __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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Agricola1
Elite Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
From what I've read in this thread it seems obvious to me that SWG is now an open alpha test for the Agency ...... and you're paying a subscription for it too! The people left playing SWG have taken so much BS in the past, like a wife that's been abused over several years by a violent husband, what difference does another beating make? There are so few left playing SWG that Smedley is just using it as a testing ground for future "enterprises" now. He's crazy about micro transactions but realizes that western audiences dislike this method of payment as it is so easily abused by both unscrupolous players and companies alike. So perhaps this is his method of weening the western playerbase onto the micro transaction system he's been trying so hard to sell us for years? Obraik you defend your beligerent partner eloquently however, you're paying money not for an item, but for the hope of getting an item. The more times you purchase that hope, the higher your chances increase in getting it. You don't have to pay, you can get these packs for free ingame, but isn't that just a method of getting your hopes up so that Smedley can draw you into his scam? I understand some refuse to buy these packs, but isn't it unfair to put this in a game with children, and disguise it as a fun side game to play for free inorder to lure them to the cash shop? Also let's be honest even SOE believes the mental age of the NGE target audience to be lower than your average MMO gamer "there was too much reading", "They want more kill/loot/repeat". Also all the time you're paying SOE to run a tiny Dev team of amatuers to patch in old content as new and they have the front to ask you to pay more money in the hope of getting it! SWG is a dying animal and Smed is now testing it in his lab of evil fleecing scams in preperation for the Agency. Any crazy idea that normally would get an executive or lead developer fired for suggesting is now tested out on the remenants of SWG. There is one question I'd like to ask Obraik and those that defend this method of trying to squeeze blood from a stone, is this TGC "Starwarsy"? I mean let's be serious, Chewbacca wastes a stormtrooper and Han shouts "Chewie check to see if he has any playing cards in his belt!". Then back on the Falcon they can't jump to Hyperspace and Liea shouts "Han give me the pack of cards!", opens them up and Han screams "Yeeee hhhhaaaa we just got a new hyperdrive, this could really save our necks!". Or how about when they were checking out Anekin "What are you doing?", "I'm checking your blood for Micro transactions", "Micro transactions? What are they?", "They are what give Jedi the power of the force, buffs and sexy pod racers!". The previous statment is only my own opinion and is in now way to be taken as fact, Agricola. |
Originally posted by Agricola1
TCG's are very commonplace and have been for years, christ I remember football TCG's from 30 years ago and i know there were predecessors of this around in the 1950's. It's nothing new, companies have been doing it for decades in one form or another. Sure they are aimed at kids, they have always been aimed at kids, but so are gobstoppers and ice-cream, whats the problem? Get off your high-horse and open your eyes to the world around you, it's been that way for years and it will always be that way, QQing at SoE for doing what others already do is ludicrous. There is obviously a market for it, if there wasn't then no-one would pay. Basic supply and demand economics for gods sake. You don't like it or disagree with the ethics, then protest by not buying into it. Thats all you can do. |
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Originally posted by Zinzan
TCG's are very commonplace and have been for years, christ I remember football TCG's from 30 years ago and i know there were predecessors of this around in the 1950's. It's nothing new, companies have been doing it for decades in one form or another. Sure they are aimed at kids, they have always been aimed at kids, but so are gobstoppers and ice-cream, whats the problem? Get off your high-horse and open your eyes to the world around you, it's been that way for years and it will always be that way, QQing at SoE for doing what others already do is ludicrous. There is obviously a market for it, if there wasn't then no-one would pay. Basic supply and demand economics for gods sake. You don't like it or disagree with the ethics, then protest by not buying into it. Thats all you can do.
Well, that's fine and all, and I am not disagreeing. But so far, the state lottery commisions of 7 US states have disageed. That is why TCG card tournament entrants are not allow from various US states with more on the way. Why? Because you pay an entry fee, and "play" for prizes. Were this Texas Holdem, no one would argue it is gambling. The game is different, in this case, but not the mechanics, behind hiding behind the figleaf of a TCG and virtual property. Also why non-US residents can not participate. SOE's lawyers told them not to allow it.
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Originally posted by kobie173
Ah, you are using the term "required," which is wrong. You get 5 free packs of cards each month. You are paying extra for more packs, i.e. more chances at the prize. But you are certainly not "required" to do so to play SWG, or to have at least some chance at the prize. We were talking about the "no purchase necessary laws", but I see you missed the point of the discussion as usual. |
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Beatnik59
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
The five "free" card packs aren't free, since you need to buy a subscription. Not only that, but you can't compare these "cards" to Magic: The Gathering cards, because they aren't really "cards" at all. Collectors cards are owned, placed in a shoebox, and have a resale value long after they are printed. These virtual cards have none of those properties. They are virtual items that can be taken away, modified, or deleted at the will of the provider. The owner doesn't own them in any true sense. Once the game goes belly up, the ruse is over. __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
Originally posted by Beatnik59
Actually, you can compare the two. |
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Beatnik59
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
Originally posted by Thekandy
Actually, you can compare the two.
Still can't compare the two, because Star Wars Galaxies TCG doesn't have a physical counterpart. Not that the physical counterpart would sell, because I suspect that SOE knows that the only reason people are bothering with the TDC is for the loot cards. __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
Originally posted by Burntvet Ummm I'd say it didn't take a Vet to know this. All your good ol boy backslapping is just making you look silly. If you want to prove that SWG Vets are somehow better then everyone else do something worthwhile like cure cancer or something already instead of parading around like some kinda self important asshat.
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Originally posted by winter
Well I don't think anyone could be much more upset about what happened to SWG than *I* am... But imho you pretty much hit the target dead on. I mean just the way its presented... SWG Vets aka people who had their game ruined.. but also as if its unique to SWG or that SOE randomly decided to come into the remains of SWG for a money grab. Forget the fact that the TCG was implemented in EQ1 and EQ2 before it was added to SWG. Forget the fact it was implemented in the exact same manner.. with the exact same issues. It obviously would take a SWG "vet" to have the future seeing powers to know this was coming or what would happen. Because no one that plays EQ1 and/or EQ2 would already know. Right down to the claims about moving resources from SWG to create this.. I mean that Denver studio that was set up a couple years ago to do TCG's exclusively... was just a myth. I honestly don't think I can even relate to people who call themselves "swg vets" anymore.. or at least many of them.. even tho I played the game and miss it a lot.. because now it seems to enter a realm that requires medication to leave.. Being able to choose the skills you want to use, offers much less variety than pre-made class based systems. -Future Game Developer |
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Deivos
Apprentice Member
Joined: 10/14/04
I would ask you to think, but I'm afraid you would hurt something. |
Originally posted by Burntvet
A big difference here, is that this is official sanctioned by SOE. Both the selling of card packs for cash, going to SOE, and people who buy and then resell for credits, again, sanctioned by SOE. What game that is not a F2P does this? So you have credit selling by a company and a RMT lottery in one. Both negatively affect game play, and both sanctioned here by SOE.
I would also like to say that I'm not actually wrong in the case of SWG as I wasn'tsaying that you could outright buy an item for the game...through legal means.
The point I was making is that people are buying items in the game for real money on E-bay and other sites all the time in games that it is technically illegal to do so in. That's why 'farmers' and bots are such a rampant problemin pretty much every major mmo out there.
True, you have to do quests, collections, etc in order to get certain items. This doesn't stop the player in any way from paying other people to more or less do it for them still.
The point I was making is that SOE making these cards changes absolutely nothing about the situation in that regard save for it makes the situation the game is all ready in come to light in a legal sense. Eh...it works... MMOs I remember: AC, AA, DAoC, EQ, EQ2, L, L2, PS, LOtrO, DDO, Planetside, BE WW2, WoW, Ryzom, SWG, TR, CoX, HL, DR, PT, Exteel, Guild Wars, AO, Archlord, Dreamlords, Atlantica, Entropia, EVE, FF XI, Maple Story, Ogre Island, Planeshift, Rappelz, RFO, Runescape, MXO, SotNW, SL, Vanguard, UO, WAR, PotBS. Mmos I subscribe to: Real Life 2.5, now with full alcohol/inebriation simulation! I need a better game... |
Originally posted by Antarious
Well I don't think anyone could be much more upset about what happened to SWG than *I* am... But imho you pretty much hit the target dead on. I mean just the way its presented... SWG Vets aka people who had their game ruined.. but also as if its unique to SWG or that SOE randomly decided to come into the remains of SWG for a money grab. Forget the fact that the TCG was implemented in EQ1 and EQ2 before it was added to SWG. Forget the fact it was implemented in the exact same manner.. with the exact same issues. It obviously would take a SWG "vet" to have the future seeing powers to know this was coming or what would happen. Because no one that plays EQ1 and/or EQ2 would already know. Right down to the claims about moving resources from SWG to create this.. I mean that Denver studio that was set up a couple years ago to do TCG's exclusively... was just a myth. I honestly don't think I can even relate to people who call themselves "swg vets" anymore.. or at least many of them.. even tho I played the game and miss it a lot.. because now it seems to enter a realm that requires medication to leave..
Gee, hateful much? If people that played EQ/EQ2 had all this stuff happen to them, why didn't they say anything? Why didn't they call SOE on it? Why didn't they start such a ruckus about this issue, that it caused public scrutiny to be put on SOE and its business practices? Why did it fall on us "vets" to call SOE on it and start writing State lottery commisions and consumer affairs agencies over this (sent 4 myself, and got 3 answers so far)? If EQ/EQ2 players did, would SOE have even bothered doing it to SWG? Who is an SWG "Vet"? One, primarily at this point, who used to play SWG and got the business end of SOE's shady business practices. We also aren't going to be quiet about our experiences. By speaking out, if we cause other game companies to not act as SOE has, then that is better for everyone. Did anyone ever say we were better than anyone or thought we were better than anyone? Nope. But we aren't believing a word SOE says or that they do anything for any reason other than money. Not to put out a better product, not to offer something good to a customer. More money for the next quarter is all SOE cares about, and NO ONE should ever forget that. I can't think of any other company to pull even 1/10th the shady things SOE has, and if by us calling them on it, some other company will put out a better product or see what happens to a company that takes it customers for granted, then that's fine. The TCG is just the latest in a long line of SOE scams that were intended to benefit SOE and not the customer. If EQ/EQ2 players got this same deal, shame on them for not speaking up. |
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Originally posted by Burntvet
That should be written in stone and put up in SOE's office :) When has SOE ever lied? hahaha!Sry that really made me laugh so hard haha :) It's one big money machine, if they can't get it the normal way they will sqeeze it out of you. Heck if you missed a monthly payment they will lock/ban your account until you pay a year's of subscription and that's only for unban/unlocking it again without playtime. I can understand they want 1 or 2 months extra out of you, but 1 year that's just insane. |
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A few more bits from threads on the offical boards, continuing to show things ain't all rosy in SWG over this TCG scam:
Amellie:
This is about the end SWG gameplay effects so please don't lock as the two things are irrepairably linked Crafters are upset due to V wing. The non TCG playing 3/4 of the playerbase are upset due to exclusive buffs rewards. When will SOE move away from the loot culture and return to honor the crafting community? I know you enjoy the 1.99 each time a sap tries for these loot cards but we are sick of being milked Our subscription should be enough. Stop the TCG loot scam. Don't make gamblers out of teenagers.
pqm2b2: :Well said. The TCG is nothing better than a pure money scam, no better than the Credit farmers we have been plagued with ingame. I have a combat toon and a Crafter ShipWright and I am personally disgusted that this V-wing is a TCG item. I have a mind to cancel my 2 accounts as I am not putting up with this kind of nonsense. Yeh and thats right a paying customer since Oct 2003.......!
Vincerkaden: SOE is testing its players and may be discovering that "we" are willing to pay for content beyond what our subscription fee gets us. SOE has us well-conditioned and right where they want us. Here's what's happening. 1. Players purchase TCG cards to acquire the desired content. And that's when things go from bad to worse. SOE has proven they have no real grasp of "cause and effect" (like the forthcoming server merges that we're not supposed to be able to guess about). The day we can only get new content by paying extra for it is the day I cancel. I don't think I'll be the only one.
Landlord40:
They keep bringing down the magical creation path, and that is exactly the reason we dont play the other games.
Plenty more pop up, but the Mods delete these threads very quickly over there....
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ArcAngel3
Elite Member
Joined: 9/25/06
What makes a good MMO? Good quality, good customer service, good business model, good fun. |
Originally posted by Burntvet
These complaints are no surprise to me whatsoever. I mean ask any player of SWG this question: "Would you rather have new vehicles added to the game as part of your subscription fee, or would you like to gamble for them with real cash, and most likely not get what you're after?" What do you think most people are going to say? Well you've just copied and pasted the expected responses of course. Paying a subscription fee for months hoping that a new vehicle will drop randomly for you is also much less appealing I'm sure than being able to craft or purchase one with ingame (i.e. fake, not real) cash. Remember when MMO's would introduce new rewards along with new quests in content updates? Remember when new schematics would be added as part of subscription fees, and people could actually craft, buy and sell goods with ingame currency? I remember. Good times all around. |
Originally posted by JacenYoung
That should be written in stone and put up in SOE's office :) When has SOE ever lied? hahaha!Sry that really made me laugh so hard haha :) It's one big money machine, if they can't get it the normal way they will sqeeze it out of you. Heck if you missed a monthly payment they will lock/ban your account until you pay a year's of subscription and that's only for unban/unlocking it again without playtime. I can understand they want 1 or 2 months extra out of you, but 1 year that's just insane.
"Heck if you missed a monthly payment they will lock/ban your account until you pay a year's of subscription and that's only for unban/unlocking it again without playtime." Huh? So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist. |
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Scalebane
Elite Member
Joined: 10/28/06
Yours is not the path of force, though force is often needed to clear the path. |
Amazing to read people freaking out over this, not sure if they did it first but blizzard came out witha TCG for WoW, its been doing really good and it has the loot card stuff, some people have gotten upset because they want the items and don't want to buy the cards but people buy them like crazy, i've even bought some, not just for the loot cards but to actually play it on the side. (used to play MTG alot hehe) I don't see the big deal, even the WoW loot cards are just cosmetic or fun stuff, they do give mounts through them but nothing that would alter the game in any way...guess just becuase its SOE people will turn it into more than what it is. Blizzard is also thinking of putting in paid changes like going beyond the barbershop thing they added, guess once blizzard does this you will see more and more people paying for things. I won't, i don't see the point but their are tons of people willing to pay for stuff so why wouldn't a company go with it, their goal is to make as much money as possible. i see a lot of old school gamers freaking out over this stuff more then the new gamers hell i've been playing games for ages lol...anyways i used to get mad about all this stuff but now i realise there's no point in it, i'm either gonna have to adapt if i wanna keep enjoying games or stop playing them...it is sad this is the future of gaming but i enjoy gaming too much to give it up =) We are all ignorant until truth is revealed to us.. However.. How do we know the truth is not in fact a lie.. "When a man has lost everything, he may despair and die. He might give his soul to the fate's... or, he can resolve to take action." "The great thing about human language is that it prevents us from sticking to the matter at hand." |
Originally posted by Scalebane
The big problem they are and are going to run into is that it is both gambling or gambling like activity AND targeted at those under the age of 18. In the US at least, no one under 18 can legally gamble, buy a lottery ticket or lay a wager in a casino. Regardless of whether it is legal or not for adults to do so. That fact that it is targeting the under 18 crowd is the thing that is going to get SOE over this. I personally informed the state lottery commissions and/or consumer protection bureaus for the 4 states surrounding the one I live in about what the SOE TCG is doing, how it is being run and marketed, and multiple websites selling the loot cards for hundreds of dollars, in some cases. I have so far received 3 responses. One was a form letter type "thank you for bringing this to our attention" kind of mail, and I don't expect anything to come from that one. From the other two, however, I have received more than one follow up email asking me questions for clarification and have even received secondary emails from an investigator from one of these organizations. So, authorities ARE starting to look at this. Their initial feeling is that it probably constitutes a lottery or contest (especially the tournaments), and that they may be violating state gaming laws by doing so. Not my opinion, theirs.
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Originally posted by Scalebane Terrible comparison Scalebane. Blizzards card game actually gives your a phsyical card. It cannot be played inside the MMO and the cards cannot be sold for gold, traded as in game currency that can be purchased with real life currency. I think Blizzard is walking a slippery slope by introducing in game items through their card game, but the are all 100% cosmetic and do not take away from any players chosen ingame profession. Furthermore you can see clearly what SOEs motives are and that is to turn their subscription based customers into additional revenue sources with real money transactions. You can see it in EQ and EQ2 as they are starting to add xp potions, real tangible game effecting items and so forth. They are taking baby steps to see just how far they can push things as a trial run.
I hope all the data they are gathering is wrong, because they have perhaps the largest base of players who will accept whatever mistreatment a company can dish out and this blows up in their face when they launch the agency, free realms and dco.
However this is a very bad and dangerous precident being set. Lets not try to belittle it by saying how ineffective these items are and how harmless this practice is. We all know what this is building up to. People who are trying to downplay this are just not being honest about the potential effects this will have on the future of gaming. |
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Originally posted by Daffid011
I have to agree with this. I believe they're easing people into it. By making these items only mildly effective now opens the door for people to become increasingly comfortable with paying for items - and therefore encouraging people to become more accepeting of items with greater effectiveness in the future. I believe this because if it were me (and I had no scrupples) this is exactly how I would do it. |
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