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50 posts found
tfox2k1

Novice Member

Joined: 5/10/08
Posts: 216

 
11/24/08 12:03:33 PM#1

Notice all the trolls coming into the LOTRO forums to scare people away.    Seems AOC/WAR/VANGUARD and all the other scrub MMOs are dying.    So the few fanboys left have to come to LOTRO and WOW forums and try to get some players back.

 

Don't listen to them.   Come to LOTRO, give it three months.   Then experience what you have been missing while wasting time in those other promise everything, deliver little MMOs.

Keep up the great work Turbine, its appreciated in this desert of MMO wastelands.

 

 

 

User Deleted
11/24/08 2:06:34 PM#2

So, with your anti-troll post, you've managed to troll four other games along the way.

You're doing the same thing you're complaining about, only instead of posting it on the other game forums, you're doing it here.

popinjay

Advanced Member

Joined: 9/07/07
Posts: 4421

11/24/08 4:57:43 PM#3

I can't comment on the whole Mines expansion yet, as I have not touched my 50 LRM and 50 MIN since I resubbed. (been too busy with the new classes). But I have heard good things ingame from people who have been doing the new content. I'm still on old content, new character lol. (the new classes are really fun)

There are a lot of people coming back to try it out as you say though, I know Turbine has to be encouraged by all the returnees. I am not a lore fan personally of LOTRO but the game is fun to play and there's lots to do compared to most games.

I am not sure how endgame will be for me or if I'll flip when the new year rolls in and new MMOs are released. Looking forward to Fallen Earth for sure, possibly Aion. (wayyyyy down the line SWTOR)

But overall, not bad Turbine. The new classes are worth the resub, at least til 60 for me.

"You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program.


peacecorps.gov

blindside044

Novice Member

Joined: 9/20/08
Posts: 248

Lord of the Rings Online: The Balrog WILL kill you.

11/24/08 5:03:56 PM#4

Though I would agree with the part telling people its a fun game and they should try it out.. the original post seems pretty childish and unecessary  :/

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 8:45:07 AM#5

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

kaa4ever

Novice Member

Joined: 6/20/08
Posts: 10

11/25/08 8:51:01 AM#6

Well no matter what people write in forums, its obivious that subscriper numbers are going up. Just look at all the recent post about lotro on this site and half the screenshots on the main page is from lotro. If thats not proof enough, look ingame. I had to wait around to get to kill a certain mob yesterday. Cant remember thé last time i did that :)

Just hope it last :)

popinjay

Advanced Member

Joined: 9/07/07
Posts: 4421

11/25/08 9:22:40 AM#7


I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

I had noticed this too. I know for sure I didn't remember half this many buggy mobs at release which was strange.

I chalked this all up to before I had a rig running with WinXP and ran on lower/medium specs and now I'm running a beast machine with Vista and 8 MB of Ram. I am not very technical but I heard a lot of problems with Vista may pop up in MMOs.

I am also running everything pretty much on HIGH and Dx10, where before I wasn't using that. I also figure a new expac that hasn't worked all the nonsense out as well, as in most MMOs. I remember just about after every update FFXI would do, almost ALWAYS shut down the next day to fix this bug or that bug.

Even with the increased buggy mobs, it doesnt take away from the fun. Still plenty to do and lots of places to go. Those mobs usually reset right on the spot after I leave, not stay in place running in a circle which makes me wonder if thats some kind of aniti-exploit thing as opposed to a bug.

"You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program.


peacecorps.gov

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 10:14:58 AM#8
Originally posted by popinjay

 


I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

 

I had noticed this too. I know for sure I didn't remember half this many buggy mobs at release which was strange.

I chalked this all up to before I had a rig running with WinXP and ran on lower/medium specs and now I'm running a beast machine with Vista and 8 MB of Ram. I am not very technical but I heard a lot of problems with Vista may pop up in MMOs.

I am also running everything pretty much on HIGH and Dx10, where before I wasn't using that. I also figure a new expac that hasn't worked all the nonsense out as well, as in most MMOs. I remember just about after every update FFXI would do, almost ALWAYS shut down the next day to fix this bug or that bug.

Even with the increased buggy mobs, it doesnt take away from the fun. Still plenty to do and lots of places to go. Those mobs usually reset right on the spot after I leave, not stay in place running in a circle which makes me wonder if thats some kind of aniti-exploit thing as opposed to a bug.

 

  I think they redid the AI system. Yesterday in Anumias I had some mobs which are auto agro run up to me and swing at me repeatedly but did no damage to me at all until I instigated the fight. I let one swing for a good 30 seconds and not connect once. These are even con lvl 50 normals by the way. Once I hit him the first time everthing returned to normal but if I had wanted to exploit I could have just ran by him.

Like I keep saying still the best PvE fantasy MMO on themarket but Turbine's QA is not what it was at games release. maybe they just tried  to do too much at once. I am a huge fan of the game but can still acknowledge it has some issues to iron out. Saying everything is just rosy is sticking ones head in the sand ( or in a certain part of ones anatomy  that would make a contotionist grimace ) in my opinion.

clamdip

Novice Member

Joined: 2/05/04
Posts: 59

11/25/08 10:18:53 AM#9
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Bahahahaahahhahaha  and I thought I killed all the trolls for my deeds. :D

You're FOS, Moria has been exceptionaly stable, because they do updates, fixes and such you think they needed to keep it in Beta longer? Bhahahahaahahhahah trolls.

There a minor bugs, only one quest so far I have found is bugged, chests are bugged but big deal, they'll fix that soon enough. Overall this expansion is the best I have ever seen an MMO push live, from beta to 2 years of EQ2, beta to 1.5 years of SWG, 3 years of EQ and the worst of the worst, 2 months of AoC I can attest Turbine gets the award for BEST dev team on the planet. Moria is awesom and the only people complaining are whiners like yourself.

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 11:19:30 AM#10
Originally posted by clamdip
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Bahahahaahahhahaha  and I thought I killed all the trolls for my deeds. :D

You're FOS, Moria has been exceptionaly stable, because they do updates, fixes and such you think they needed to keep it in Beta longer? Bhahahahaahahhahah trolls.

There a minor bugs, only one quest so far I have found is bugged, chests are bugged but big deal, they'll fix that soon enough. Overall this expansion is the best I have ever seen an MMO push live, from beta to 2 years of EQ2, beta to 1.5 years of SWG, 3 years of EQ and the worst of the worst, 2 months of AoC I can attest Turbine gets the award for BEST dev team on the planet. Moria is awesom and the only people complaining are whiners like yourself.

try removing the rose colored glasses. they do not announce daily server resets because the servers are stable LOL

I find this so amusing, last week I was called a Turbine fanboy and this week because I do not give the expansion a straight 100% I am a troll LOL. Can we say exteme ? Sorry blind fanboys but the expansion is very good in some aspects but is far from perfect.

 

Mrbloodworth

Hard Core Member

Joined: 3/20/05
Posts: 4908

"pleasantly paralyzed"

11/25/08 1:14:39 PM#11
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Cookie cutter trait trees? First off, what trees? OH you must mean the sets, that are nothing like Trees, and are COMPLEATLY OPTIONAL.

----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

"No, your wrong.." - Random user #123

"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

How are you?" -Me

Sovrath

Elite Member

Joined: 1/06/05
Posts: 4929

11/25/08 1:17:27 PM#12
Originally posted by Mrbloodworth
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Cookie cutter trait trees? First off, what trees? OH you must mean the sets, that are nothing like Trees, and are COMPLEATLY OPTIONAL.


 

Exactly they are optional. I looked to see if I could change my traits to fit a bit more easily into a specific role and opted to just leave them as is.

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 1:36:49 PM#13

traits are optional LOL, what game are you guys playing because it sure as hell ain't LoTRO

I think you are confusing deeds with traits

here try reading this, ok he calls them trait sets not trees, if you want to argue sematics gfo for it but it is the same thing.

As far as the virtue deeds go they may be optional , but unless you plan on being a third rate character better get ready to grind em. Hell  for that matter just to get a class trait for one line now I have to spam a skill 400 times that is on a ten minute cooldown timer. For the math challenged that is hitting the skill every ten minutes for over 60 hours of ingame time.  That is if I want to pursue that line which I do not because two out of three of the minstrel trait lines are pretty much worthless unless you just want to run end game raids.

Like I said I love these forums. Agree with the devs 75% of the time and you are obviously just a  fanboy or a paid shill. Disagree 10% of the time and you are called a troll. You guys crack me up.

The frigging expansion was not and is not perfect, get over it. It has issues and while I like most of what I see , it still needs work.

 

 

GaryM

Hard Core Member

Joined: 9/26/08
Posts: 202

11/25/08 1:40:20 PM#14
Originally posted by Jackdog
Originally posted by clamdip
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Bahahahaahahhahaha  and I thought I killed all the trolls for my deeds. :D

You're FOS, Moria has been exceptionaly stable, because they do updates, fixes and such you think they needed to keep it in Beta longer? Bhahahahaahahhahah trolls.

There a minor bugs, only one quest so far I have found is bugged, chests are bugged but big deal, they'll fix that soon enough. Overall this expansion is the best I have ever seen an MMO push live, from beta to 2 years of EQ2, beta to 1.5 years of SWG, 3 years of EQ and the worst of the worst, 2 months of AoC I can attest Turbine gets the award for BEST dev team on the planet. Moria is awesom and the only people complaining are whiners like yourself.

try removing the rose colored glasses. they do not announce daily server resets because the servers are stable LOL

I find this so amusing, last week I was called a Turbine fanboy and this week because I do not give the expansion a straight 100% I am a troll LOL. Can we say exteme ? Sorry blind fanboys but the expansion is very good in some aspects but is far from perfect.

 

I guess you didn't suffer the horrible rubber-banding back when Book 14 went live. It took them at least a week to make that go away. This is nothing new, and WoW had *tons* of bugs when both patch 3.0 and Wrath went live. And Blizzard is not lacking for manpower or resources. MMOs are highly complicated beasts, so if you want a bug-free playing environment you had better stay away for several weeks *at least* whenever a big content patch or expansion goes live.

Playing: Lotro
Hiatus: WAR
Retired: WoW

Cabe2323

Novice Member

Joined: 8/03/06
Posts: 2953

The nine most terrifying words are: I''m from the government and I''m here to help. -Reagan

11/25/08 2:02:49 PM#15
Originally posted by Jackdog

traits are optional LOL, what game are you guys playing because it sure as hell ain't LoTRO

I think you are confusing deeds with traits

here try reading this, ok he calls them trait sets not trees, if you want to argue sematics gfo for it but it is the same thing.

As far as the virtue deeds go they may be optional , but unless you plan on being a third rate character better get ready to grind em. Hell  for that matter just to get a class trait for one line now I have to spam a skill 400 times that is on a ten minute cooldown timer. For the math challenged that is hitting the skill every ten minutes for over 60 hours of ingame time.  That is if I want to pursue that line which I do not because two out of three of the minstrel trait lines are pretty much worthless unless you just want to run end game raids.

Like I said I love these forums. Agree with the devs 75% of the time and you are obviously just a  fanboy or a paid shill. Disagree 10% of the time and you are called a troll. You guys crack me up.

The frigging expansion was not and is not perfect, get over it. It has issues and while I like most of what I see , it still needs work.

 

 

Virtue Deeds are fairly optional.  You will complete quite a few of them just in the context of regular questing and playing.  I haven't grinded anything and I am a perfectly viable character (lvl 53 Captain) with all of my virtues being rank 3-5. 
 

This isn't World of Warcraft where you have to have a cookie cutter build in order to be "allowed" the "priviledge" of joining raid guilds. (Priviledge is laughable because WoW's endgame is so pitifully repetitive it has become extremely boring). 

 

Luckily LOTRO is a game that you can enjoy and fully appreciate without any worries about having to spec a certain way or having certain skills. 

 

Overall the Expansion is definitely one of the BEST mmo expansions ever.  I would place it in the top 3 for sure and maybe even the best expansion.  (Personally it would probably be a toss up between this and Shrouded Isles for DAoC imho). 

Of course Jackdog will probably say I have rose colored glasses or am a "Fanboy" (I can't stand the idiotic spelling with an "i" at the end)  but actually I cancelled my account well before Evendim came out because at the time I found the game lacking in content for my level range.  I didn't come back until about 3 weeks ago or so. 

Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 2:09:45 PM#16
Originally posted by GaryM
Originally posted by Jackdog
Originally posted by clamdip
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Bahahahaahahhahaha  and I thought I killed all the trolls for my deeds. :D

You're FOS, Moria has been exceptionaly stable, because they do updates, fixes and such you think they needed to keep it in Beta longer? Bhahahahaahahhahah trolls.

There a minor bugs, only one quest so far I have found is bugged, chests are bugged but big deal, they'll fix that soon enough. Overall this expansion is the best I have ever seen an MMO push live, from beta to 2 years of EQ2, beta to 1.5 years of SWG, 3 years of EQ and the worst of the worst, 2 months of AoC I can attest Turbine gets the award for BEST dev team on the planet. Moria is awesom and the only people complaining are whiners like yourself.

try removing the rose colored glasses. they do not announce daily server resets because the servers are stable LOL

I find this so amusing, last week I was called a Turbine fanboy and this week because I do not give the expansion a straight 100% I am a troll LOL. Can we say exteme ? Sorry blind fanboys but the expansion is very good in some aspects but is far from perfect.

 

I guess you didn't suffer the horrible rubber-banding back when Book 14 went live. It took them at least a week to make that go away. This is nothing new, and WoW had *tons* of bugs when both patch 3.0 and Wrath went live. And Blizzard is not lacking for manpower or resources. MMOs are highly complicated beasts, so if you want a bug-free playing environment you had better stay away for several weeks *at least* whenever a big content patch or expansion goes live.

here is how I see it I have been playing the game since beta 2, have a lifetime account, pre-ordered the digital download blah blah blah yada yada yada. I like the game, I think Turbine is probably the best developer out there but I call it like I see it and the expansion should have stayed in the oven a while longer. LoTRO's release was the smoothest least buggy release I have ever experienced with the possible exception of CoH. However as you yourself point out their QA is slipping.

I am so sorry that people cannot see games in shades of grey and everything is either perfect or it sucks. However as you gain some age and maturity you will realize that things are not always pure black or snowy white.

GaryM

Hard Core Member

Joined: 9/26/08
Posts: 202

11/25/08 2:58:45 PM#17
Originally posted by Jackdog
Originally posted by GaryM
Originally posted by Jackdog
Originally posted by clamdip
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Bahahahaahahhahaha  and I thought I killed all the trolls for my deeds. :D

You're FOS, Moria has been exceptionaly stable, because they do updates, fixes and such you think they needed to keep it in Beta longer? Bhahahahaahahhahah trolls.

There a minor bugs, only one quest so far I have found is bugged, chests are bugged but big deal, they'll fix that soon enough. Overall this expansion is the best I have ever seen an MMO push live, from beta to 2 years of EQ2, beta to 1.5 years of SWG, 3 years of EQ and the worst of the worst, 2 months of AoC I can attest Turbine gets the award for BEST dev team on the planet. Moria is awesom and the only people complaining are whiners like yourself.

try removing the rose colored glasses. they do not announce daily server resets because the servers are stable LOL

I find this so amusing, last week I was called a Turbine fanboy and this week because I do not give the expansion a straight 100% I am a troll LOL. Can we say exteme ? Sorry blind fanboys but the expansion is very good in some aspects but is far from perfect.

 

I guess you didn't suffer the horrible rubber-banding back when Book 14 went live. It took them at least a week to make that go away. This is nothing new, and WoW had *tons* of bugs when both patch 3.0 and Wrath went live. And Blizzard is not lacking for manpower or resources. MMOs are highly complicated beasts, so if you want a bug-free playing environment you had better stay away for several weeks *at least* whenever a big content patch or expansion goes live.

here is how I see it I have been playing the game since beta 2, have a lifetime account, pre-ordered the digital download blah blah blah yada yada yada. I like the game, I think Turbine is probably the best developer out there but I call it like I see it and the expansion should have stayed in the oven a while longer. LoTRO's release was the smoothest least buggy release I have ever experienced with the possible exception of CoH. However as you yourself point out their QA is slipping.

I am so sorry that people cannot see games in shades of grey and everything is either perfect or it sucks. However as you gain some age and maturity you will realize that things are not always pure black or snowy white.

I agree completely. However, your expectations were unrealistic, and you were destined to be disappointed. I don't think it's so much that their QA is slipping, it's just that their product is getting more complex, and (like all developers) they are under pressure from their publishers to meet deadlines that their grand visions have difficulty meeting. I'm also playing WAR, another game that was pushed out before the developers were really ready (and which I am nevertheless enjoying), and Moria is having a *much* easier time, trust me. And if you think I'm easy to please, I just cancelled my WoW account after having purchased and tried out their expansion, so I do have some standards ;)


Playing: Lotro
Hiatus: WAR
Retired: WoW

Mrbloodworth

Hard Core Member

Joined: 3/20/05
Posts: 4908

"pleasantly paralyzed"

11/25/08 3:16:19 PM#18
Originally posted by Jackdog

traits are optional LOL, what game are you guys playing because it sure as hell ain't LoTRO

I think you are confusing deeds with traits

here try reading this, ok he calls them trait sets not trees, if you want to argue sematics gfo for it but it is the same thing.

As far as the virtue deeds go they may be optional , but unless you plan on being a third rate character better get ready to grind em. Hell  for that matter just to get a class trait for one line now I have to spam a skill 400 times that is on a ten minute cooldown timer. For the math challenged that is hitting the skill every ten minutes for over 60 hours of ingame time.  That is if I want to pursue that line which I do not because two out of three of the minstrel trait lines are pretty much worthless unless you just want to run end game raids.

Like I said I love these forums. Agree with the devs 75% of the time and you are obviously just a  fanboy or a paid shill. Disagree 10% of the time and you are called a troll. You guys crack me up.

The frigging expansion was not and is not perfect, get over it. It has issues and while I like most of what I see , it still needs work.

 

 

I didn’t say traits are optional; I said trait sets are optional. Its not the same thing as trees, not by a long shot.

Keeping up with the joneses is also optional in this game. Also, i don’t see anyone saying its perfect, what i do see, its people telling you your wrong on a number of things.

 

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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

"No, your wrong.." - Random user #123

"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

How are you?" -Me

gestalt11

Apprentice Member

Joined: 5/17/06
Posts: 3885

11/25/08 3:53:15 PM#19
Originally posted by Mrbloodworth
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Cookie cutter trait trees? First off, what trees? OH you must mean the sets, that are nothing like Trees, and are COMPLEATLY OPTIONAL.

 

You keep using those words.  I do not think they mean what you think they mean.

 

They are not completely optional.  Some trait sets cause SIGNIFICANT penalties.  If you were perviously using four traits that fell into Mater of  Nature's fury you will have a virtually useless Blinding Flash.

 

Having one of your key CC abilities neutered is not completely optional.  There is not way you can twist the definition of the terms or the arragnemtn of certain sets to make them fit that definition.

 

In short you are wrong.  And obviously wrong at that.

gestalt11

Apprentice Member

Joined: 5/17/06
Posts: 3885

11/25/08 3:57:35 PM#20
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

I agree with this except to note that I am not convinced extra Beta testing of any amount would be sufficient to help with the restarts.

 

Beta Tests are not cure all for every problem.  For the most part Lnadroval has performed to an acceptable degree.  The restarts are annoying.  But server stability is acceptable.  And most likely it would take them  quite some time of live performance to really nail down the problem. 

 

I do not agree with people who are always making excuses for release MMO always being buggy etc.  However it is simply a fact that in todays software environment certain problems will never be fully exposed by beta or stress testing unless you just get plain lucky.

Mrbloodworth

Hard Core Member

Joined: 3/20/05
Posts: 4908

"pleasantly paralyzed"

11/25/08 3:59:44 PM#21
Originally posted by gestalt11
Originally posted by Mrbloodworth
Originally posted by Jackdog

MoM needed to stay in beta a while longer.

For one thing server stability has deteriorated. Notice that servers will be restarted on a regular basis now to prevent issues .

From the main site:

The LOTRO game servers will be brought down for rolling server restarts November 25 - November 30 based on the following schedules:

10:00 AM - 11:00 AM Eastern (-5 GMT) Daily
Arkenstone, Brandywine, Firefoot, Gladden, Nimrodel, Silverlode

11:00 AM - 12:00 PM Eastern (-5 GMT) Daily
Elendilmir, Landroval, Meneldor, Vilya, Windfola

Thanks for your patience!

I have also noticed a much higher percentage of bugged quests and they allowed a couple of major exploits crafting wise to sneak past QA.

Locking players into cookie cutter builds with the trait trees wasn't the best idea they ever had either.

Other wise I love the new classes and Moria and the new area are gorgeous and the weapons system rocks.

All in all it was good but not up to Turbines normal standard of excellence.

 

Cookie cutter trait trees? First off, what trees? OH you must mean the sets, that are nothing like Trees, and are COMPLEATLY OPTIONAL.

 

You keep using those words.  I do not think they mean what you think they mean.

 

They are not completely optional.  Some trait sets cause SIGNIFICANT penalties.  If you were perviously using four traits that fell into Mater of  Nature's fury you will have a virtually useless Blinding Flash.

 

Having one of your key CC abilities neutered is not completely optional.  There is not way you can twist the definition of the terms or the arragnemtn of certain sets to make them fit that definition.

 

In short you are wrong.  And obviously wrong at that.

So, someone forced you to use that trait set. Instead of just using non set traits, or a diffrent set all together?  Ok!

 

 

op⋅tion⋅al [op-shuh-nl]
–adjective
1. left to one's choice; not required or mandatory: Formal dress is optional.
2. leaving something to choice.

 

----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

"No, your wrong.." - Random user #123

"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

How are you?" -Me

solareus

Hard Core Member

Joined: 9/20/06
Posts: 3151

LotRO Lifer

11/25/08 4:24:42 PM#22

Think the Op 's heart was in the rightplace, but the message was not well prepared. Does Turbine really need WoW like numbers to be successful, no. They have created 3 games that have gone on for a long time now, and AC 2 WAS a microsoft production so I don't count that cause MS has 0 creditibilty when it comes to mmo's and it took Turbine to show the rest of the industry that.

"Freedom is just another name for nothing left to lose" - Janis Joplin

Jackdog

Advanced Member

Joined: 3/19/04
Posts: 5060

11/25/08 4:30:51 PM#23

deleted  bah not worth repeating. People here can only think in terms of absolute good or absolute bad.

But yes the trait sets do force people into cookie cutter molds. It was a good idea on paper but in practice the old ways was better. Right now some of the classes have one effective way to go and two really bad paths and mixing and matching traits will gimp your toon to where it is unplayable. Give me three effective trait lines and I would be happy, and/ or let me mix and match from all 3 and still be a effective player.

 

WeaponX

Advanced Member

Joined: 10/14/03
Posts: 174

Live to Beta Test.

11/25/08 4:34:43 PM#24
Originally posted by tfox2k1

Notice all the trolls coming into the LOTRO forums to scare people away.    Seems AOC/WAR/VANGUARD and all the other scrub MMOs are dying.    So the few fanboys left have to come to LOTRO and WOW forums and try to get some players back.

 

Don't listen to them.   Come to LOTRO, give it three months.   Then experience what you have been missing while wasting time in those other promise everything, deliver little MMOs.

Keep up the great work Turbine, its appreciated in this desert of MMO wastelands.

 

 

 


 

Yea come play a game with NO replay once you thru everything with one char you have to run thru the same stuff all over again with no way about it. NO Thanks I haveing alt chars to do stuff that my other's have not done.

Assassin's like to do it in the dark and from behind.

Mrbloodworth

Hard Core Member

Joined: 3/20/05
Posts: 4908

"pleasantly paralyzed"

11/25/08 4:35:15 PM#25
Originally posted by Jackdog

deleted  bah not worth repeating. People here can only think in terms of absolute good or absolute bad

 

Again, all choices, for you it seems you have to keep up with the joneses. And once again, no one is talking about the game in black and white; no one said it was perfect. But you keep saying we are, so it must be true.

Trait sets are still NOT trees.

 

----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

"No, your wrong.." - Random user #123

"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

How are you?" -Me

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