| 181 posts found | |
|---|---|
|
... but MO is definitely more vaporware right now and they will not be making their summer 09 goal.
I love that you got all this inside information... Dont go to rash conclusions will ya, just wait and see |
|
Originally posted by Mptr
Just a personal opinion. The teaser, although said was made from in-game content, seems like computer-rendered graphics to me. It could be an in-game cutscene, but definitely not normal playing graphics. As much as I hope that I'm wrong with this one as well, it just doesn't seem realistic. A game that supports so many concurrent players with little to no instancing, imagine the lag fest with those graphics! From an earlier post I made : news.mmosite.com/content/2008-10-15/20081015225506492,3.shtml First question on that page, even specifies what spec it's running on. "As a comparison, the teaser is actually running in real-time with highest settings on a DualCore 6600 with a GeForce 8800 (512 MB) and 2 GB RAM." Though that is probably on the offline version, so expect higher requirements. I'm pretty sure you can afford that, and they have reported that the netcode is very cutting edge. It's way faster then other structures, that's what the Ceo told me before. Don't know for sure if that's true or not though. Go ahead and watch that trailer again. SINGE PLAYER games haven't even reached that point yet, and we all know MMOs are a few years behind single player games. |
|
|
singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by SignusM From an earlier post I made : news.mmosite.com/content/2008-10-15/20081015225506492,3.shtml First question on that page, even specifies what spec it's running on. "As a comparison, the teaser is actually running in real-time with highest settings on a DualCore 6600 with a GeForce 8800 (512 MB) and 2 GB RAM." Though that is probably on the offline version, so expect higher requirements. I'm pretty sure you can afford that, and they have reported that the netcode is very cutting edge. It's way faster then other structures, that's what the Ceo told me before. Don't know for sure if that's true or not though. Go ahead and watch that trailer again. SINGE PLAYER games haven't even reached that point yet, and we all know MMOs are a few years behind single player games.
As opposed to your game of choice which promises a host of features never before seen in an MMO (or a signifcant upgrade to those present in other MMO's), with an Artificial Intelligence that rivals human behaviour, Server structure and graphic engine that allows for battles between hundreds and hundreds of people in FPS style combat without any server-side lag and with fluid framerates on a medium computer, a wide-open seamless world for 10k players in one big world and much much more.
But MO with advanced graphics is unrealistic?
This is amusing. |
|
Like Darkfall, but better? Well noone knows up to now, and both are in development. But both a similar, i would say both picked up and try to evolve the path UO took for MMORPGs, both have some differences, but both look promising. I will support any mmo, which goes this route, and i hope MO will succeed. The same is true for Darkfall. |
|
Originally posted by rav3n2 And yet...all they had for years was one piece of concept art and one pre rendered video, yet they were selling merchandise.
Isn't that the biggest complaint against Darkfall that "oh its a big scam, they're brainwashing me and stealing my money wah wah" and yet Darkfall never advertised itself, or asked for your money. Whereas here, Mortal Online is selling gimmick merchandise and had nothing to show for the game.
Now don't get me wrong, Mortal Online seems like a good idea, and I want anything that doesn't stink of WoW to do well, but it is by far way more unrealistic than Darkfall ever was. The evidence for Darkfall was always there, the vapor trolls just had more fun jerking eachother around and laughing than looking for it. |
|
|
Just time will tell what will be and what will happen |
|
Originally posted by SignusM And yet...all they had for years was one piece of concept art and one pre rendered video, yet they were selling merchandise.
Isn't that the biggest complaint against Darkfall that "oh its a big scam, they're brainwashing me and stealing my money wah wah" and yet Darkfall never advertised itself, or asked for your money. Whereas here, Mortal Online is selling gimmick merchandise and had nothing to show for the game.
Now don't get me wrong, Mortal Online seems like a good idea, and I want anything that doesn't stink of WoW to do well, but it is by far way more unrealistic than Darkfall ever was. The evidence for Darkfall was always there, the vapor trolls just had more fun jerking eachother around and laughing than looking for it. Your point being? Because they are selling t-shirts? No one is making you buy them, they are not saying "buy these t-shirts and you will get into beta", Swedish television interviewed them where they actually showed them developing the game, they have been in liepzig, they have released trailers, they have a confirmed buy of the unreal license, speedtree and several other game development tools that is exactly how I would expect a small game company to be behaving towards their game. Is it actually gonna make it? I dunno maybe it will maybe it wont but at this point my common sense tells me these guys at MO are more likely to be telling the truth when they release information.
|
|
Better will be this game, which survives on the mmog market and attracts the player after some time. I wish the best for DFo, cause if it won't achieve success, neither will MO or even earth rise (or fallen earth ? dunno which 1 is ffa pvp). Although MO is a niche game dedicated to ffa pvp players. Most of them enlist from pretrammel times of UO. Even devs are a big fans of UO, so they implement by the handful the best trumps this game had.
Raven2: yes, devs doesn't say a word if they aren't sure. Sometimes they just can't - it tells us that the question is being actually worked on. -- Remember, your advantage lies in your opponent's weakness (J) |
|
|
MO is definitely on the right track, but I wouldn't dare say it will be better than Darkfall; it has a fraction of the features of Darkfall (no naval warfare, no city building so far, etc), and I fear the developers are aiming more towards eye-candy and less towards playability.
I see MO as a better PvP version of Vanguard (heh, they even use the same engine just different versions) but nothing close to Darkfall. Still nice to have it out sometime (but I don't believe Summer 2009 is a viable release date). |
|
Where did you hear MO is more towards eye-candy ? I won't believe you read that on MO forums nor have read in MO newsletter. Maybe you've seen it on 1st footage ? It's too much obsolete now. As it goes about unreal engine versions, maybe it's the highest time to see what be done with UE 2.5 and what with 3.1 ? btw. MO isn't close to darkfall, but UO. Unless you are talking only about graphics. Then this game is definitely a vaporware. -- Remember, your advantage lies in your opponent's weakness (J) |
|
Originally posted by joshe
What???
So fallen earth, earth rise, mortal online etc. Games that are sandbox cannot achieve success? You know, success is for each company different. EA is sattisfied with millions while a niche company is satisfied with a few hundred thousands.
AOC , VG, WAR have no millions of subs. They are niche. Is that fail? NO! MO,FE etc. are developed with smaller budgets but if they work hard, they can create a polished fun game and get a niche for there selfs ( 200/250 k) Sorry ,but niche never meant fail or no success. Look at EVE, look at EQ, heck , look at UO and the rest. They are all niche. They are all between 100-600 k subs. Only world of warcraft, but hey , screw that , since no company will be anytime copying the success of WOW, the only one in the near future that will do that is blizzard itself! ----------------------------------------------------------- representer of euhporium, shade/amity , high member of the council.
UO,M59,EVE,L2,AC,GW,WOW,LOTRO,SWG pre cu/nge,COH/COV, VG,TR,L1, POTBS,Neocron 1 and 2, DAOC pre TOA and age of conan playing: EVE ONLINE |
|
|
Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
No one can say, because neither game is generally available for the public to play. In my eyes, they are both the same, a promise of something better, but at this point, still only a promise. If MO releases, I'll give it a try. Same for any other of the sandbox type games as I'm curious to see what I missed when I didn't play the early games like UO.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by joshe i didn't hear; I saw the video. |
|
Over half year old, obsolete teaser ? Well...it's always an argument to base on an opinion. -- Remember, your advantage lies in your opponent's weakness (J) |
|
Originally posted by joshe
{ Mod Edit } Of course he meant pre rendered. He is saying that the video was rendered beforehand with much higher graphics settings that cannot be easily done in real time which would make the video look better than what you are seeing. Pre scripting would be something like the video being written out in advance or w.e, which I am sure it was. Maybe you should read your link. |
|
|
They are using UT3 engine, it will scale to systems, so the trailer was shot in the regular game engine on a pretty nice computer, I've seen the specs posted but don't know off hand, this might not be how it looks on your computer. Unless you have a fairly new gaming setup. They have been pretty forward with all this info if you decide to go look it up. :) |
|
Originally posted by Resin213
2GHz Dual Core, 8800 Gforce, and 2GB of ram I think |
|
|
Woah!
14 drawings, a screenshot and a possibly fake short movie? There is no way this game is fake! |
|
Cause this game will stay in development forever. It means it's a vaporware, like all sandbox games. -- Remember, your advantage lies in your opponent's weakness (J) |
|
|
I think MO has better looking character models than DF. If I'm not mistaken DF will have a freestyle skill system while MO will have classes. So that's a matter of personal preference. Aside from that stuff they both seem the same. I really hope they both come out and are both good. I can't add either game to my "waiting for" list because there just isn't enough of the kind of info available I need to add them. Games I'm waiting for: |
|
|
Tell me, are you willing to see good graphics&gfx , or would u like more to have an astonishing game world and honey gameplay ? If you think the graphics are the most important, then I have nothing more to say. -- Remember, your advantage lies in your opponent's weakness (J) |
|
|
Actually I think the drawings are fake! Look at them! They were never there - at a trick of the mind!
HELL IS COMING!! AAAARGH |
|
Originally posted by joshe Good graphics isn´t everything. Just check out AoC. But bad designed and animations of mobs, chars and environment can enoy me alot. I get enoyed when not a profesional have done the job ... then it starts feel not soo fun. And the Darkfall graphics enoys me. What I have read about MO ... makes me belive this game can be the one I have waited for ... for over 6 years. |
|
Originally posted by z80paranoia
So you can choose to specialize at some point if you wish, but it's still a "freestyle skill system".
|
|
|
MO devs should seriously look into renting a lisence for StacklessIO from CCP, crazy stuff and needed for games like these...come to think of it, DFO could really benefit from it too if it is even possible to incorporate it into the game server(s) |
|