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37 posts found
Mannish

Hard Core Member

Joined: 9/03/08
Posts: 894

Everything is not for everybody.

11/22/08 8:12:51 PM#26

I love Turbine and Lord Of The Rings. Every time I watch a movie where the developers are talking I get the feeling that these guys are really trying to make Lord Of The Rings the best that it can be. Jefferey Steefel is a gaming god!

Tatum

Advanced Member

Joined: 7/27/07
Posts: 985

11/22/08 8:12:56 PM#27

Most people are just dissapointed with the direction that Turbine went with LOTRO.  Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark.  You either like that idea or you don't.  Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty.  However, I can only stay interested in that type of game for a couple months, just too linear and casual for me.

Sheista

Hard Core Member

Joined: 9/30/05
Posts: 779

11/23/08 2:13:47 AM#28
Originally posted by jblah
Originally posted by Sheista
Originally posted by Lydon
Originally posted by Sheista
Instead of staying the course, -they- sold out to 'big names' that people could recognize.  DDO and LotRO.

I'd rather a company who knows what they're doing do it right than a company who doesn't and ruins said IP's chances of a successful and fun MMO.

 

That's the problem though.  -I- don't trust them with those IPs.  LotR had potential to be an amazing game, and maybe it is to some.  But to me it's just another linear, strictly PvE game with nothing more.  That IP had potential to be an amazing hybrid of sorts, mixing sandbox features with traditional class-based systems and the like.  That's what Turbine got started with, was innovative features that just plain worked.  To me, the LotR IP was set up to be a sandbox.  Some games are meant to be linear, but this game in particular just screamed sandbox to me.

The Turbine you know, isn't the Turbine I knew from the start.  They don't have any of the same people behind the games anymore, and they've abandoned the sort of thing that originally made them a good company.  So to you, this game is great.  To me, it is a polished version of 'the same'.

 

Quit making general statements. What game were you playing again oh thats right nothing.

 

What makes you think that just because you want Lotro to be a sandbox game that everyone else does? Some people like storys that the reason why people that sell books make more than people who sell blank paper.

The Darkfall forums are not here so please find them and tell yourself it will eventually come out. It will make you a better person drink the dam cool-aid and wait for Darkfall. Stop posting your sandbox wet dream everywhere it will not happen just wait for the dissapointment of darkfall.

Oh and do you have a link saying that Turbine has changed developers?

{ Mod Edit }

 

 

Hostile much?  Just because I attacked your game doesn't give you any reason to start making assumptions about me.

First, I am not a Darkfall fan.  Not all sandbox fans are treating that game like the second coming of Christ.  Second, I haven't made anything up.  I'm not trying to be 'elitist' or anything, but I have watched the company change over the years and they just plain don't have the original team working for them anymore.  I watched the team gradually change in AC1, and then even after I stopped playing that I still kept up on what was going on in it.  Contrary to belief, Ken Karl was not the worst thing about the company.  People thought that once he was gone, things would be soooo much better.  That's when I started to notice things getting worse.  The team working on LotRO is -not- the team that started this company.  And why would it make you so foaming at the mouth angry that I said that, of all things?

Take a chill pill man. 

 

Originally posted by Tatum

Most people are just dissapointed with the direction that Turbine went with LOTRO. Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark. You either like that idea or you don't. Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty. However, I can only stay interested in that type of game for a couple months, just too linear and casual for me.

 

Pretty much this right here.  The movies made this series mainstream.  Turbine had the chance to take this IP and turn it into something as big as WoW, but in a different way.  When it was first announced, I actually had some hopes for it.  I thought of Turbine as the company I started MMOs with.  I figured maybe they still had their original vision backing them, and that the game would be their legacy.  Turns out, I was wrong.  The game didn't need to be streamlined for mainstream.  The IP already -was- mainstream.  All they did was turn it into another linear themepark that failed to break the mold.

And also, why do people think Turbine is somehow an 'indie' developer or small budget?  They had one of the original Big 3 MMOs.  They've been around.  Microsoft backed them for years and gave them the experience they needed.  Second, they have two of the biggest fantasy IPs out there, hands down.  D&D and LotR are -huge- IPs.  You think they got their hands on either of those with a small budget?  In terms of subscribers, LotR was a success.  Since when does a company need millions of subscribers to be big budget?  A few hundred thousand subscribers provides a pretty big budget.

 

Lastly, I in no way think LotRO is a piece of trash.  The technology Turbine creates is nothing short of spectacular.  Their game engine is nice, and they are capable of providing visually appealing games.  I only have a problem with their creative vision.

Mitara

Apprentice Member

Joined: 3/22/07
Posts: 296

11/23/08 2:45:01 AM#29

OMG, im sorry I have to say this but... I havent seen anything great from Turbine at all. I think the game that I played beyond 1 week from them was AC2 and it wasnt that great, and it got cancelled because of it. Turbine, so far, sucks!

What is so great about Mines of Moria, when I looked at the videos, they were crap, nothing new, nothing exciting, no new features, no new ideas, totaly impassable layout and the list goes on. Nothing great about it.

Larry2298

Novice Member

Joined: 1/27/05
Posts: 645

11/23/08 3:58:51 AM#30

Turbine is a trust worthy company at least to me, otherwise, there are not many companies on the market with good credit. Have played every game released by Turbine.

LOTRO is a good game just not enough contents to play with so I supposed the new expansion still lack of contents to play with. To casual player spent 3-5 hours everyday maybe the game has longer lifetime but longer than that then you will ended up with most of contents faster and not just one character, least 2 to 5, and all with best armor sets. 

Quit LOTRO more than one year ago with 3 lv5, all with their armor set. Tank is really fun to play in a group, healer is competely boring and no challenge. Champion's AOE is cool and much fun to play than hunter, but I think the server may already delete my characters, so I am not supposed to buy new expansion to start all over again.

 

SignusM

Hard Core Member

Joined: 5/07/06
Posts: 1921

11/23/08 4:07:47 AM#31
Originally posted by Larry2298

Turbine is a trust worthy company at least to me, otherwise, there are not many companies on the market with good credit. Have played every game released by Turbine.


 

I trusted Turbine for a while too. Until they took the game I had waited for for 4 years, and got a chance to play in the Alpha of it... Middle Earth Online, and totally revamped it to be LotRO, a WoW clone, 6 months away from release. What a backstab to the people who had followed the game for ages. 

Khalathwyr

Elite Member

Joined: 6/02/04
Posts: 1762

Google is your friend.

11/23/08 4:22:02 AM#32
Originally posted by Sheista
Originally posted by jblah
Originally posted by Sheista
Originally posted by Lydon
Originally posted by Sheista
Instead of staying the course, -they- sold out to 'big names' that people could recognize.  DDO and LotRO.

I'd rather a company who knows what they're doing do it right than a company who doesn't and ruins said IP's chances of a successful and fun MMO.

 

That's the problem though.  -I- don't trust them with those IPs.  LotR had potential to be an amazing game, and maybe it is to some.  But to me it's just another linear, strictly PvE game with nothing more.  That IP had potential to be an amazing hybrid of sorts, mixing sandbox features with traditional class-based systems and the like.  That's what Turbine got started with, was innovative features that just plain worked.  To me, the LotR IP was set up to be a sandbox.  Some games are meant to be linear, but this game in particular just screamed sandbox to me.

The Turbine you know, isn't the Turbine I knew from the start.  They don't have any of the same people behind the games anymore, and they've abandoned the sort of thing that originally made them a good company.  So to you, this game is great.  To me, it is a polished version of 'the same'.

 

Quit making general statements. What game were you playing again oh thats right nothing.

 

What makes you think that just because you want Lotro to be a sandbox game that everyone else does? Some people like storys that the reason why people that sell books make more than people who sell blank paper.

The Darkfall forums are not here so please find them and tell yourself it will eventually come out. It will make you a better person drink the dam cool-aid and wait for Darkfall. Stop posting your sandbox wet dream everywhere it will not happen just wait for the dissapointment of darkfall.

Oh and do you have a link saying that Turbine has changed developers?

{ Mod Edit }

 

 

Hostile much?  Just because I attacked your game doesn't give you any reason to start making assumptions about me.

First, I am not a Darkfall fan.  Not all sandbox fans are treating that game like the second coming of Christ.  Second, I haven't made anything up.  I'm not trying to be 'elitist' or anything, but I have watched the company change over the years and they just plain don't have the original team working for them anymore.  I watched the team gradually change in AC1, and then even after I stopped playing that I still kept up on what was going on in it.  Contrary to belief, Ken Karl was not the worst thing about the company.  People thought that once he was gone, things would be soooo much better.  That's when I started to notice things getting worse.  The team working on LotRO is -not- the team that started this company.  And why would it make you so foaming at the mouth angry that I said that, of all things?

Take a chill pill man. 

 

Originally posted by Tatum

Most people are just dissapointed with the direction that Turbine went with LOTRO. Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark. You either like that idea or you don't. Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty. However, I can only stay interested in that type of game for a couple months, just too linear and casual for me.

 

Pretty much this right here.  The movies made this series mainstream.  Turbine had the chance to take this IP and turn it into something as big as WoW, but in a different way.  When it was first announced, I actually had some hopes for it.  I thought of Turbine as the company I started MMOs with.  I figured maybe they still had their original vision backing them, and that the game would be their legacy.  Turns out, I was wrong.  The game didn't need to be streamlined for mainstream.  The IP already -was- mainstream.  All they did was turn it into another linear themepark that failed to break the mold.

And also, why do people think Turbine is somehow an 'indie' developer or small budget?  They had one of the original Big 3 MMOs.  They've been around.  Microsoft backed them for years and gave them the experience they needed.  Second, they have two of the biggest fantasy IPs out there, hands down.  D&D and LotR are -huge- IPs.  You think they got their hands on either of those with a small budget?  In terms of subscribers, LotR was a success.  Since when does a company need millions of subscribers to be big budget?  A few hundred thousand subscribers provides a pretty big budget.

 

Lastly, I in no way think LotRO is a piece of trash.  The technology Turbine creates is nothing short of spectacular.  Their game engine is nice, and they are capable of providing visually appealing games.  I only have a problem with their creative vision.


 

I hear ya man and agree totally. My wife and I both where there the last day of Beta for AC when they had that huge Monagua rampaging everywhere. I feel the same way too. LOTRO is a solid themepark game. I thought I would like it, got 2 lifetimes and low and behold I just can't do themepark design anymore. I need a game where the devs give my the panits and the brushes and let me paint a story. Sure, I don't mind it they put a dab (quests) here or there, just give me enough space to do my own thing too.

I don't think we're going to see games of that calibre again, though. All the folks capable of making them have moved up into senior leadership and are being forced to look a bottom lines ($$$$). THe majority of the folks doing the hands on design work gre up playing WoW. That's all they know, well anyway. So that's what we get.

Which makes it easy for me I guess. Don't have to worry about upgrading my computer for a long time now.

Asheron's Call. The one open world, classless progression, live team content oriented game that ALL game sites and developers show little respect for as a template to pattern future MMOs after.


"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him."

TenSpotting

Novice Member

Joined: 9/22/08
Posts: 395

11/23/08 6:43:42 AM#33
Originally posted by Lamarak

 Well Turbine in my opinion has released an expansion that clearly shows that a huge budget is not needed to put out a quality product. Mines of Moria is a great expansion.

Now this thread is not intended to try to sell people on LOTRO but to discuss that this shows that it does not have to take a budget of a small country to put out a good product in the MMO industry.

Im not here to put any company down but i believe that this does show its the dedication to the product in making a fun game first higher priority than if it will make tons of money. Not saying profit is not on the mind of these people and i know they want it to be a success by all means. But clearly shows they are asking " Is this fun?", first.

 


 

I plan on picking up that exp but wanted to wait a while to see how it was

Evasia

Advanced Member

Joined: 5/22/08
Posts: 1710

11/23/08 2:51:19 PM#34
Originally posted by Sheista

Am I the only person who thinks Turbine is a terrible company?  AC2 is not their only blunder.  While eventually it was an alright game, it was a mistake for them to make it in the first place, and they have admitted that.  They admitted competing with themselves for a player base was just bad marketing. 

Amazingly, when Turbine bought the license to AC from Microsoft and owned it 100%, that's when the original game started to go downhill.  They made a couple good decisions right off the bat, and then thinks just went to hell.  They made a series of horrible decisions which ultimately led to the life support the game is currently on.  All they care about now is big IPs, where instead they should be focused on the former creativity that they had.  DDO had potential to be much much more than it is, and IMO is just plain crap. And LotR online, while not horrible, is also not near the potential it had.

AC1 will always remain my favorite MMO of all time.  I have the best memories of any game I've played, in it.  But I loathe Turbine for running it into the ground with bad decision after bad decision.  It was their baby, and it proved that they were extremely innovative and creative.  But then they ditched innovation and creativity and replaced it with big name IPs.

Again someone who dont no shit why ac2 failed.
 

It was released to early becouse microsoft there was no advertisment for it.

And ac players just thought it would be ac with improved grafhics.

Players start whining from beginning and ac2 never had the chance to show what a great game it was, and it died slowly.

Game was good specially after hero patch it became better and better but it was already tolate.

If players start whining then you can mostly forget it there a negative force then ruin many games.

Have nice day:)

Ngeldu5t

Apprentice Member

Joined: 10/14/05
Posts: 460

11/23/08 3:46:13 PM#35
Originally posted by Sheista

 

Lastly, I in no way think LotRO is a piece of trash.  The technology Turbine creates is nothing short of spectacular.  Their game engine is nice, and they are capable of providing visually appealing games.  I only have a problem with their creative vision.

QFT

Turbine is a great company but they are not that indie anymore.When Lotro (which was to be Meo) was announced lots of people from "Lotrosource and The Arda post" were waiting in anticipation but most of us were deceived by some choices Turbine made.

Turbine and CCP are the best on the market.

In the land of Predators,the lion does not fear the jackals...

AckbarNL

Novice Member

Joined: 11/20/04
Posts: 460

"its a trap!"

11/23/08 4:35:01 PM#36
Originally posted by SignusM
Originally posted by Larry2298

Turbine is a trust worthy company at least to me, otherwise, there are not many companies on the market with good credit. Have played every game released by Turbine.


 

I trusted Turbine for a while too. Until they took the game I had waited for for 4 years, and got a chance to play in the Alpha of it... Middle Earth Online, and totally revamped it to be LotRO, a WoW clone, 6 months away from release. What a backstab to the people who had followed the game for ages. 


 

thurst me i was there, lotro or meo would  have been way worse off , then what it is now.

Playing: Lord of the Rings Online.
Played: World of Warcraft, Starwars Galaxies.
Tried: Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

Sheista

Hard Core Member

Joined: 9/30/05
Posts: 779

11/24/08 2:09:17 AM#37
Originally posted by Evasia
Originally posted by Sheista

Am I the only person who thinks Turbine is a terrible company?  AC2 is not their only blunder.  While eventually it was an alright game, it was a mistake for them to make it in the first place, and they have admitted that.  They admitted competing with themselves for a player base was just bad marketing. 

Amazingly, when Turbine bought the license to AC from Microsoft and owned it 100%, that's when the original game started to go downhill.  They made a couple good decisions right off the bat, and then thinks just went to hell.  They made a series of horrible decisions which ultimately led to the life support the game is currently on.  All they care about now is big IPs, where instead they should be focused on the former creativity that they had.  DDO had potential to be much much more than it is, and IMO is just plain crap. And LotR online, while not horrible, is also not near the potential it had.

AC1 will always remain my favorite MMO of all time.  I have the best memories of any game I've played, in it.  But I loathe Turbine for running it into the ground with bad decision after bad decision.  It was their baby, and it proved that they were extremely innovative and creative.  But then they ditched innovation and creativity and replaced it with big name IPs.

Again someone who dont no shit why ac2 failed.
 

It was released to early becouse microsoft there was no advertisment for it.

And ac players just thought it would be ac with improved grafhics.

Players start whining from beginning and ac2 never had the chance to show what a great game it was, and it died slowly.

Game was good specially after hero patch it became better and better but it was already tolate.

If players start whining then you can mostly forget it there a negative force then ruin many games.

Have nice day:)

 

What makes you think I don't know why AC2 failed? AC2 failed because Microsoft forced them to push a product out before it was completed.  It didn't have anything to do with advertisement.  I played in the beta, and it was a steaming pile of crap.  In -addition-, it was competing with their own player base.  Yes, like you said, people thought it would be AC with better graphics.  The only thing similar to AC was its story.

It had everything to do with the quality of product, and -that- game didn't get better until Turbine bought the license to the IP from Microsoft.  -Then-, it became a matter of advertisement.  First things first though, the majority of players will not return to a game if they try it and find it to be complete crap.  That was the case with AC2.  They simply couldn't recover from the endless bad press about a game that wasn't done.

Regardless, marketing is still a part of the company, and having bad marketing can still make for a 'blunder'.

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