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I love Turbine and Lord Of The Rings. Every time I watch a movie where the developers are talking I get the feeling that these guys are really trying to make Lord Of The Rings the best that it can be. Jefferey Steefel is a gaming god! |
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Most people are just dissapointed with the direction that Turbine went with LOTRO. Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark. You either like that idea or you don't. Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty. However, I can only stay interested in that type of game for a couple months, just too linear and casual for me. |
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Originally posted by jblah Quit making general statements. What game were you playing again oh thats right nothing.
What makes you think that just because you want Lotro to be a sandbox game that everyone else does? Some people like storys that the reason why people that sell books make more than people who sell blank paper. The Darkfall forums are not here so please find them and tell yourself it will eventually come out. It will make you a better person drink the dam cool-aid and wait for Darkfall. Stop posting your sandbox wet dream everywhere it will not happen just wait for the dissapointment of darkfall. Oh and do you have a link saying that Turbine has changed developers? { Mod Edit }
Hostile much? Just because I attacked your game doesn't give you any reason to start making assumptions about me. First, I am not a Darkfall fan. Not all sandbox fans are treating that game like the second coming of Christ. Second, I haven't made anything up. I'm not trying to be 'elitist' or anything, but I have watched the company change over the years and they just plain don't have the original team working for them anymore. I watched the team gradually change in AC1, and then even after I stopped playing that I still kept up on what was going on in it. Contrary to belief, Ken Karl was not the worst thing about the company. People thought that once he was gone, things would be soooo much better. That's when I started to notice things getting worse. The team working on LotRO is -not- the team that started this company. And why would it make you so foaming at the mouth angry that I said that, of all things? Take a chill pill man.
Originally posted by Tatum Most people are just dissapointed with the direction that Turbine went with LOTRO. Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark. You either like that idea or you don't. Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty. However, I can only stay interested in that type of game for a couple months, just too linear and casual for me.
Pretty much this right here. The movies made this series mainstream. Turbine had the chance to take this IP and turn it into something as big as WoW, but in a different way. When it was first announced, I actually had some hopes for it. I thought of Turbine as the company I started MMOs with. I figured maybe they still had their original vision backing them, and that the game would be their legacy. Turns out, I was wrong. The game didn't need to be streamlined for mainstream. The IP already -was- mainstream. All they did was turn it into another linear themepark that failed to break the mold. And also, why do people think Turbine is somehow an 'indie' developer or small budget? They had one of the original Big 3 MMOs. They've been around. Microsoft backed them for years and gave them the experience they needed. Second, they have two of the biggest fantasy IPs out there, hands down. D&D and LotR are -huge- IPs. You think they got their hands on either of those with a small budget? In terms of subscribers, LotR was a success. Since when does a company need millions of subscribers to be big budget? A few hundred thousand subscribers provides a pretty big budget.
Lastly, I in no way think LotRO is a piece of trash. The technology Turbine creates is nothing short of spectacular. Their game engine is nice, and they are capable of providing visually appealing games. I only have a problem with their creative vision. |
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OMG, im sorry I have to say this but... I havent seen anything great from Turbine at all. I think the game that I played beyond 1 week from them was AC2 and it wasnt that great, and it got cancelled because of it. Turbine, so far, sucks! What is so great about Mines of Moria, when I looked at the videos, they were crap, nothing new, nothing exciting, no new features, no new ideas, totaly impassable layout and the list goes on. Nothing great about it. |
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Turbine is a trust worthy company at least to me, otherwise, there are not many companies on the market with good credit. Have played every game released by Turbine. LOTRO is a good game just not enough contents to play with so I supposed the new expansion still lack of contents to play with. To casual player spent 3-5 hours everyday maybe the game has longer lifetime but longer than that then you will ended up with most of contents faster and not just one character, least 2 to 5, and all with best armor sets. Quit LOTRO more than one year ago with 3 lv5, all with their armor set. Tank is really fun to play in a group, healer is competely boring and no challenge. Champion's AOE is cool and much fun to play than hunter, but I think the server may already delete my characters, so I am not supposed to buy new expansion to start all over again.
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Originally posted by Larry2298 I trusted Turbine for a while too. Until they took the game I had waited for for 4 years, and got a chance to play in the Alpha of it... Middle Earth Online, and totally revamped it to be LotRO, a WoW clone, 6 months away from release. What a backstab to the people who had followed the game for ages. |
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Originally posted by Sheista Quit making general statements. What game were you playing again oh thats right nothing.
What makes you think that just because you want Lotro to be a sandbox game that everyone else does? Some people like storys that the reason why people that sell books make more than people who sell blank paper. The Darkfall forums are not here so please find them and tell yourself it will eventually come out. It will make you a better person drink the dam cool-aid and wait for Darkfall. Stop posting your sandbox wet dream everywhere it will not happen just wait for the dissapointment of darkfall. Oh and do you have a link saying that Turbine has changed developers? { Mod Edit }
Hostile much? Just because I attacked your game doesn't give you any reason to start making assumptions about me. First, I am not a Darkfall fan. Not all sandbox fans are treating that game like the second coming of Christ. Second, I haven't made anything up. I'm not trying to be 'elitist' or anything, but I have watched the company change over the years and they just plain don't have the original team working for them anymore. I watched the team gradually change in AC1, and then even after I stopped playing that I still kept up on what was going on in it. Contrary to belief, Ken Karl was not the worst thing about the company. People thought that once he was gone, things would be soooo much better. That's when I started to notice things getting worse. The team working on LotRO is -not- the team that started this company. And why would it make you so foaming at the mouth angry that I said that, of all things? Take a chill pill man.
Originally posted by Tatum Most people are just dissapointed with the direction that Turbine went with LOTRO. Mostly, because they had the king of all fantasy IPs and they turned it into a linear/themepark. You either like that idea or you don't. Personally, I thought it was a solid game, very polished at launch, and the dev team was great with the comminuty. However, I can only stay interested in that type of game for a couple months, just too linear and casual for me.
Pretty much this right here. The movies made this series mainstream. Turbine had the chance to take this IP and turn it into something as big as WoW, but in a different way. When it was first announced, I actually had some hopes for it. I thought of Turbine as the company I started MMOs with. I figured maybe they still had their original vision backing them, and that the game would be their legacy. Turns out, I was wrong. The game didn't need to be streamlined for mainstream. The IP already -was- mainstream. All they did was turn it into another linear themepark that failed to break the mold. And also, why do people think Turbine is somehow an 'indie' developer or small budget? They had one of the original Big 3 MMOs. They've been around. Microsoft backed them for years and gave them the experience they needed. Second, they have two of the biggest fantasy IPs out there, hands down. D&D and LotR are -huge- IPs. You think they got their hands on either of those with a small budget? In terms of subscribers, LotR was a success. Since when does a company need millions of subscribers to be big budget? A few hundred thousand subscribers provides a pretty big budget.
Lastly, I in no way think LotRO is a piece of trash. The technology Turbine creates is nothing short of spectacular. Their game engine is nice, and they are capable of providing visually appealing games. I only have a problem with their creative vision.
I hear ya man and agree totally. My wife and I both where there the last day of Beta for AC when they had that huge Monagua rampaging everywhere. I feel the same way too. LOTRO is a solid themepark game. I thought I would like it, got 2 lifetimes and low and behold I just can't do themepark design anymore. I need a game where the devs give my the panits and the brushes and let me paint a story. Sure, I don't mind it they put a dab (quests) here or there, just give me enough space to do my own thing too. I don't think we're going to see games of that calibre again, though. All the folks capable of making them have moved up into senior leadership and are being forced to look a bottom lines ($$$$). THe majority of the folks doing the hands on design work gre up playing WoW. That's all they know, well anyway. So that's what we get. Which makes it easy for me I guess. Don't have to worry about upgrading my computer for a long time now. Asheron's Call. The one open world, classless progression, live team content oriented game that ALL game sites and developers show little respect for as a template to pattern future MMOs after.
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Originally posted by Lamarak
I plan on picking up that exp but wanted to wait a while to see how it was |
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Originally posted by Sheista Again someone who dont no shit why ac2 failed. It was released to early becouse microsoft there was no advertisment for it. And ac players just thought it would be ac with improved grafhics. Players start whining from beginning and ac2 never had the chance to show what a great game it was, and it died slowly. Game was good specially after hero patch it became better and better but it was already tolate. If players start whining then you can mostly forget it there a negative force then ruin many games. Have nice day:) |
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Originally posted by Sheista QFT Turbine is a great company but they are not that indie anymore.When Lotro (which was to be Meo) was announced lots of people from "Lotrosource and The Arda post" were waiting in anticipation but most of us were deceived by some choices Turbine made. Turbine and CCP are the best on the market. In the land of Predators,the lion does not fear the jackals... |
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Originally posted by SignusM I trusted Turbine for a while too. Until they took the game I had waited for for 4 years, and got a chance to play in the Alpha of it... Middle Earth Online, and totally revamped it to be LotRO, a WoW clone, 6 months away from release. What a backstab to the people who had followed the game for ages.
thurst me i was there, lotro or meo would have been way worse off , then what it is now. Playing: Lord of the Rings Online. |
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Originally posted by Evasia Again someone who dont no shit why ac2 failed. It was released to early becouse microsoft there was no advertisment for it. And ac players just thought it would be ac with improved grafhics. Players start whining from beginning and ac2 never had the chance to show what a great game it was, and it died slowly. Game was good specially after hero patch it became better and better but it was already tolate. If players start whining then you can mostly forget it there a negative force then ruin many games. Have nice day:)
What makes you think I don't know why AC2 failed? AC2 failed because Microsoft forced them to push a product out before it was completed. It didn't have anything to do with advertisement. I played in the beta, and it was a steaming pile of crap. In -addition-, it was competing with their own player base. Yes, like you said, people thought it would be AC with better graphics. The only thing similar to AC was its story. It had everything to do with the quality of product, and -that- game didn't get better until Turbine bought the license to the IP from Microsoft. -Then-, it became a matter of advertisement. First things first though, the majority of players will not return to a game if they try it and find it to be complete crap. That was the case with AC2. They simply couldn't recover from the endless bad press about a game that wasn't done. Regardless, marketing is still a part of the company, and having bad marketing can still make for a 'blunder'. |
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