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I am just thinking aloud and what not so please don't take anything I say seriously. To me it feels like NCsoft is giving us the shaft a bit. Now I know we are all excited over Aion and thats great but I just keep getting the feeling the devs really don't give a crap about us. Now I know some of you are going to say "Well they said they are going for a world wide audience" but remember people can say one thing and do another. Now with Korea's open beta up in full flame, you hear all this great stuff about the game. You hear how its breaking records, and how much the fans love it. Hearing all these things is great, except for the fact that 90% of them are coming from fan translations. I can buy the idea that they don't want us to see the game without all the polish on it. Heck none of us wants Aion to read like a Nigerian spam email, but the fact that 'the west' has no contact with the developers and the only times we are addressed by them is in off statements troubles me. Now if this was a company like Blizzard I wouldn't be so worried. Blizzard love them or hate them has a great track records with their games with the fun factor and support. But as we all know this is NCsoft, we are reaching out on a limb and throwing a tad of trust at them. Anyone who knows mmorpg history knows how bad they shafted the west with the lineage series. I don't know, well I am going to head to bed now, its a little after midnight and I have to work tomorrow. Best of luck everyone
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If it was NCAustin then ya I would say they are ignoring us..but NCWest is newly formed and I think they need to settle in a little more. here's some news that gives me a little hope. "The response we're seeing in Korea isincredibly exciting," said David Reid, president of publishing for NCsoft West in Seattle. "Our Aion community in North America and Europe is also rapidly growing. We've got aggressive plans for the western launch in 2009".
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Originally posted by Fihtheninja I suggest taking a peak and some of the live streams, so far i must say, the game looks incredibly polished. To use a mediphore, the devs only need to dust off and do a little bit more buffing to shine it up a tad, And walla. As far as whether the NCsoft as a corporation really gives a rats ass about the players.. Well you bet they do, After all, we feed them money so they can make a living + feed us a ltitle bit of content in return to make sure we dont run and stop feeding them. The playersbase is almost like a pet cat really, You feed a pet so you can give it love and so it doesnt run away, but in doing so, you are also fufilling your own agenda by giving yourself company. The real people you should love though are the men & women in the art team, they are living out their life's passion being able to create and implement art direction and beauty to the games enviroment. From a technical standpoint, i think mainstream game developers are a cut between greedy corporation, and also a caring corporation, If it wherent for people who loved games, the industry wouldnt have gone anywhere, usually people working for the gaming industry do it because they like games, you know the saying if you love what you do you never really work a day in your life. They like games and in return deliver games. Even now as these corporations grow into giants, i beleive they always retain a certain ammount of that aspect, and thats to make a good game. And if the game turns out shit, its sad because either they where pressured to keep with dates, or just lacked talent to bring something amazing to the table. Some people only talk sh!t online. I'll talk sh!t online and i'll say it to your face. |
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NC has been slowly pulling out of the western market over the last 2 years. They got burned far to many times and negected their real money making markets, Asia. The Lineage franchise has aged and lost a lot of ground in Korea while they dumped millions and millions of dollars in failures like AA and TR here in the west. TR alone cost NC something like 74 million dollars. After all that money the US only makes up 12% of their total revenues and their real money makers have aged and lost their competitive edge. NCSoft quarterly operating report ncsoft.net/global/ir/quarterly.aspx GW2 will probably be NC's last western produced product. After that, IMHO all NC West is going to be is a server localization point for the games they make for Korea. (Aion, Blade and Soul, L3 and the other projects they are working on) IMHO, NC has hit gold with Aion in Korea and they really are not all that concerned with what the west thinks about it. They will throw us our localized version like they did with L2 when they are ready. IMHO, their dreams of a creating a successful US/EU market seperate from their own are gone. (source article stating the cost of Tabula Rasa www.koreatimes.co.kr/www/news/nation/2008/11/133_34283.html ) Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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im actually happy if nc would go that way i absolutely love the distinc looks and feel of lineage2 and i never understood why instead of concentrating their full force on 1 game to lets say compete with wow, spread their resource so thin supporting all these other games. even now on the asian market with aion on the horizont they have to support lineage1, lineage 2 and have blade&soul and l3 on the horizont while blizzard basicly just has to fokus on wow. and i dont think asian game equals failure in the western market. just look at the market share mangas and anime has in the area of comics and tv. i believe that there is a market here for asian games as long as long as they are high quality. also quality is universal and the gamers may not be so different as devs think or they wouldnt have such problems with wow taking their share of asian gamers. if your bored, visit my blog at: |
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Originally posted by denshing I suggest taking a peak and some of the live streams, so far i must say, the game looks incredibly polished. To use a mediphore, the devs only need to dust off and do a little bit more buffing to shine it up a tad, And walla.
Where are the live streams? |
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NCSoft has lost a huge chunk of their ass on us western gamers. I wouldn't blame them for focusng all their efforts on making games for Korea and other Asian markets with the Western market being an after thought. Let's face it, in the Western Market, if you're not WoW you get beaten down and thrown into oblivion by the gamers. In asia Blizzard's not such a big tough guy like they are here. What, they have 11 million subcribers compared to Ragnarok's 25 million. Haha... in some areas of the world I guess Blizzard could be viewed as a epic fail. |
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Originally posted by Torak
That's an interesting perspective and probably has truth to it. I hope on one hand that you are wrong though, but I can't deny that NC has been burned bad lately either. :( QQ (,,,)=^__^=(,,,) ![]() |
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Originally posted by TenSpotting
Where are the live streams?
www.mogulus.com search for aion. There you'll find various streams. :) |
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Originally posted by Cynthe
That's an interesting perspective and probably has truth to it. I hope on one hand that you are wrong though, but I can't deny that NC has been burned bad lately either. :( QQ 59% of their money is from Korea 13 % is from japan and 13% is from the U.S . Ok im wondering what % is from Lineage II ? I'm guessing around 10% of their sales is from L2 but I think Aion will have more players then L2 has maybe it will break records in the # of players in the amount of time. That article was written after richard Gariot left NCsoft but I thought that even with hs failure he really made it bigger for ncsoft as in people knowing about Ncsoft games. |
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Lawl... I wish we could register by IP... (,,,)=^__^=(,,,) ![]() |
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Originally posted by Fihtheninja
They don't, at least not as individuals where their game is concerned. No developer does or should. While your input may be vital from your point of view it's likely meaningless from theirs. They're making a game tailored to a specific audience and playstyle. They may try to broaden that as much as possible but it doesn't change the core concept of the game. If the core concept doesn't appeal to you you're not the audience they're looking for. It's not that they're trying to shaft you it's that they owe you no consideration. It's their responsibilty to make a successful game not yours. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Originally posted by zymurgeist
They don't, at least not as individuals where their game is concerned. No developer does or should. While your input may be vital from your point of view it's likely meaningless from theirs. They're making a game tailored to a specific audience and playstyle. They may try to broaden that as much as possible but it doesn't change the core concept of the game. If the core concept doesn't appeal to you you're not the audience they're looking for. It's not that they're trying to shaft you it's that they owe you no consideration. It's their responsibilty to make a successful game not yours.
That's it. People thinking that devs make games specificaly for them are quite naive. |
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Originally posted by tastethegold Thank you for your interest! :) Now, for the rest of you. Of course we care. We care a whole lot actually. The development team has a vision with Aion - be that to your liking or not - and that means that not everything will be changeable. It's meant to be a certain way. There is however a plethora of things that can be either changed or further developed. Even if an individual's voice easily gets lost in the crowd, we will be doing what we can to scan and relay the community frequencies for opinions and ideas. Saying that we don't care about our players is like saying that a chef doesn't care about the ones he cooks for. The Seoul office is focusing on and gathering feedback from the audience in Korea while we will be doing the same thing once we reach a comparable stage over here.
I think and hope that the very fact that I'm here right now, replying to this thread, is an indicator of what attention you can expect from us in the future. --- Follow my twitter! aion_ayase |
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Originally posted by Ayase
Nice logical reply. Personally I don't see anything wrong with NCSoft putting priority on the "Korean" market. In a financial sense I think that has been a better market for them. Altho I really do want to see this game in person rather than a video stream... I certainly understand why the market priority is the way it is atm. Being able to choose the skills you want to use, offers much less variety than pre-made class based systems. -Future Game Developer |
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Originally posted by Ayase
Honestly I hope so, will the NA and EU website now merge? Since there's no NC Austin anymore. (,,,)=^__^=(,,,) ![]() |
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Originally posted by Cynthe
Honestly I hope so, will the NA and EU website now merge? Since there's no NC Austin anymore. Afraid I don't have an answer on that right now... We're working on sorting it out. --- Follow my twitter! aion_ayase |
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Originally posted by Ayase Afraid I don't have an answer on that right now... We're working on sorting it out.
Ayese I think its awsome that that you respond to us! but to really care for us then we need to have the Korean version for the game and the NA version of the game to release at the same time or close to that it would be like a "Giant Hand Shake". |
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Originally posted by Datcyde ...we need to have the Korean version for the game and the NA version of the game to release at the same time or close to that it would be like a "Giant Hand Shake"....
Yes, what happend to simultanious release? You're going to give us a new MMO in the spring/summer? What kind of sense does that make?!?
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Originally posted by Ayase Thank you for your interest! :) Now, for the rest of you. Of course we care. We care a whole lot actually. The development team has a vision with Aion - be that to your liking or not - and that means that not everything will be changeable. It's meant to be a certain way. There is however a plethora of things that can be either changed or further developed. Even if an individual's voice easily gets lost in the crowd, we will be doing what we can to scan and relay the community frequencies for opinions and ideas. Saying that we don't care about our players is like saying that a chef doesn't care about the ones he cooks for. The Seoul office is focusing on and gathering feedback from the audience in Korea while we will be doing the same thing once we reach a comparable stage over here.
I think and hope that the very fact that I'm here right now, replying to this thread, is an indicator of what attention you can expect from us in the future.
Wow I actualy got you out with my post im like 10 for 12 now on threads I have made (counting Aionsource) Ayase trust me I am looking forward to this game, and I have no problem with Aion being made for Korea first and the rest of the world second. I understand that one persons voice does not and should not make a difference in a games development. I have no doubt that Aion will be a AAA title and will make your overlords very happy. I just never believe something till I see proof of it myself hope you dont take it personally. Right now though NCsoft is on a good streak with me
NCsoft has so far proven all these points to me, and I am sure that they matter to a large amount of the players here.
The only thing I am worried about is not, if you will make a fun game, but rather will it be supported. If you could Ayase, could you help me out with a few questions real quick.
Thats all I can really think of as concerns and for an MMORPG and if thats all I can think of then you are doing an amazing job. Heck if we can just have some solid answers (Or the willingness to change to a better solution) on those questions you might end up making 30% of your income in the states rather then 13%. |
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Originally posted by Datcyde Afraid I don't have an answer on that right now... We're working on sorting it out.
Ayese I think its awsome that that you respond to us! but to really care for us then we need to have the Korean version for the game and the NA version of the game to release at the same time or close to that it would be like a "Giant Hand Shake". Trust me - If we could give it to you sooner, we would. We're not holding on to a finished copy of Aion in English/French/German for the heck of it. ;)
The simplest answer is that there's a lot of work involved in bringing this game to Europe/NA, and we're not willing to make any compromises. --- Follow my twitter! aion_ayase |
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Originally posted by Fihtheninja 1. I can of course not see into the future, so it's hard to tell what exactly it will look like, but our aim in the long run is to get it as close as possible, if not eventually at the same time. 2. See question (4) at http://www.aionsource.com/forum/61489-post35.html . I can't go into exact methods (and I hope you have understanding for that), but we will be doing everything that is within our power to make sure that people won't be bothered by such EULA-breaking things. 3. Afraid not. We'll make sure it's enough, though. 4. Yes, to the extent we can. See my answer to question 2. Gold sellers/buyers are impossible to eliminate completely, but we will put resources into making sure that we've done everything we can at the end of the day. As with number #2, I can't go into much more detail. Ultimately, we'll need to prove ourselves capable of handling this, and we will. :) --- Follow my twitter! aion_ayase |
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Originally posted by hadub1
Ok I got this one, the world wide release was put off due to Aion's development taking much longer then expected (This game has been delayed so many times but its all for the right reasons) To get everything ready in the west takes time and a ton of work. Its not just translations, it also has to deal with buying servers and getting them set up. Localizing all the content, (A quest wont feel as epic if it is aluding to a masterpiece if we dont understand what on earth its aluding to), legal troubles, junk like that. A world wide release is very hard to pull off and the fact that we will be getting it so soon after Korea's release is amazing by itself
To put this in perspective Blizzard's, The Burning Crusade, didnt release in China till september 10, 2007, even though the expansion came out on January 16, 2007 over in the states |
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Originally posted by hadub1 watch this from a brighter side..if the game will suck , atleast will have some korean feedback..altho i'm dying to play this mmo and it is kinda frustrating that we will have to w8 for another 5-6-7 months for it
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Originally posted by Ayase 1. I can of course not see into the future, so it's hard to tell what exactly it will look like, but our aim in the long run is to get it as close as possible, if not eventually at the same time. 2. See question (4) at http://www.aionsource.com/forum/61489-post35.html . I can't go into exact methods (and I hope you have understanding for that), but we will be doing everything that is within our power to make sure that people won't be bothered by such EULA-breaking things. 3. Afraid not. We'll make sure it's enough, though. 4. Yes, to the extent we can. See my answer to question 2. Gold sellers/buyers are impossible to eliminate completely, but we will put resources into making sure that we've done everything we can at the end of the day. As with number #2, I can't go into much more detail. Ultimately, we'll need to prove ourselves capable of handling this, and we will. :)
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