| 163 posts found | |
|---|---|
|
11/04/08 5:48:48 PM#141
Do you know why Tabula Rasa was presented as MMOFPS all the time? Because the original combat system was aiming. It still had thousands of quests, customization, itemization etc. But the combat made it MMOFPS. They later changed the combat into auto-aim and started to call it a mix of mmofps and mmorpg. |
|
|
11/04/08 5:58:56 PM#142
Originally posted by Steelrose
You are trying to give me a lecture of what is RPG and you don't know Wizardry series? Spellcasting turned? What are you talking about. I knew this would confuse you, and I suppose it was a bit of a stretch but this is the example. If you are in the process of fighting and you want to bring up a particular spell that is not immediately available on your hot bar you can bring up the menu and select one from a list. This stops the action completely and allows you to plan depending upon your particular situation. It is not a turn "per se" but it does allow for planning and changing tactics. Something you had complained about as you are inferring that one can't think during fighting. Truth be told, on my way home and before I voted *plug... plug...*) I thougth about how wrong you are. In an fps, you do think. It does require physical reflex, true, but it is not easy and does require quick thinking. But in no way does that affect whether or not you play a role in oblivion. It's like a regular FPS where both shooters have a gun with just one bullet and have to reload after every shot. You still need to aim with your cursor if you cast a spell just like you do when you shoot in first person shooters. You can't play any way you want in Oblivion! You can't avoid the FPS combat whether it is ranged shooting, melee fighting or spellcasting. You can avoid roleplaying aspects (customization is minimal and basically automated, dialogues can be clicked over ...). Therefore the main feature of the game is FPS-que combat which is unavoidable and that makes the gameplay most of the time. But the thing is you can avoid the combat. You can run, you can sneak, you can use invisability, etc. Now, there might be quests where you have to kill someone so I suppose there would be some combat there. I am currently playing through the game again and I am aware that there are killing quests. But that does not determine whether or not it's a rpg. An rpg allows you to fill a role and then you determine your reaction to encounters based on that role. You can do this in Oblviion. However, there are times when you will have to kill. So are you saying that in a rpg there is never any killing of any sort? Because quite frankly I don't know of To the poster above me: I don't mind fightning the herd that was fooled by reviewers.
No I don't know the Wizardry series but if you are trying to define a genre based upon a series where the last game was made 7 or so years ago then you clearly don't accpet the fact that things evolve. I can't say if the wizardry series is a great rpg or not. I can only go on what i have experience from games that are considered rpg's. however, due to limitations, video games can't adopt as free of a story as, say, a D&D rpg. so is Baldur's Gate not a role play game? I seem to recall that you can't avoid killing there. Same with Neverwinter Nights. And now that I've done some research apparently there is killing in Wizardry 8 and according to one site, there is a quest where you can't get into the rest of a house without killing someone. So it seems that it's not completely free of killing. Here is the wikipedia definition: http://en.wikipedia.org/wiki/Role-playing_game I think it's apt. You assume a role. It does say that video games have co-opted the rpg moniker and if one were to argue over the freedome of tabletop or video game then of course one would have to say tabletop has more freedom. but it still doesn't preclude you from playing a role. So if I wanted to I could get through a good part of oblvion without killing as long as I used such things as invisibility, stealthy, running away of course. Now i don't believe you can change the outcome of the story but that is a flaw in the game design in my opinion. All I know is that I have played evil sorcerors and good paladins in oblvion. I have obliterated cities and saved guards. This is dependant on the role I play in the world. There are parts of oblvion which I have never experienced because of the choices I've made. In the main quest I have chosen to save the son of a count and chosen to let him die. Not huge consequences either way but I had the choice. I have the choice to join the dark brotherhood or not. I have the choice to repent my sins from being a murderer or not. The largest flaw in oblivioin is that you can't join the evil side or that there aren't consequencees for one quest line where you are asked to kill a variety of people but choose not to. so yes, granted, these are flaws and in some ways large flaws. but it still doesn't discount my ability to play a role in the game.
|
|
|
11/04/08 6:01:39 PM#143
Originally posted by hater88
what others have said. Fallout 3 or Mass Effect if you haven't played that yet. And if you like shooters with rpg elements i.e. upgrading weapons, health, etc. I would say Dead Space is amazing too. --------------------------------------------- |
|
|
cukimunga
Advanced Member
Joined: 4/03/05
Ah I'm drunk and I'm in the street like a vagabond. |
11/04/08 6:46:05 PM#144
Originally posted by Steelrose
So what I read from that RPG = being in dialog?
I give up on debating what an RPG is, you just stick to what your idea of what one is and I'll stick to mine.
It is the gamestyle. Indeed, Oblivion would be a tremendous RPG with turn-based combat and without level scaling and with an actual character customization. But the way it is now, it's a bit more complex FPS. There is no exact definition for RPG but there is exact definition for FPS. Any game with first person perspective and with live-action aiming with your cursor is FPS. Oblivion is FPS. Most of its content IS FPS therefore it is FPS. What's so hard to understand? I repeat my example of a regular 30 minute gameplay in Oblivion: 5 minutes running around in town getting rumours and quests. 10 minute running towards a site (using a compass) and fightning monsters on the road. And then 15 minutes fightning quest mobs on site (usually multilayered dungeon) There is constant on-going action in Oblivion from first person perspective that requires you to aim with your cursor -> THEREFORE ITS FPS. First person shooter involves shooting or otherwise killing enemies in first person perspective. What information in this definition is hard to understand? Ok I lied im not done. "There is no exact definition for RPG but there is exact definition for FPS. Any game with first person perspective and with live-action aiming with your cursor is FPS. Oblivion is FPS. Most of its content IS FPS therefore it is FPS. What's so hard to understand?" Well since there is no exact definition for RPG, then I say Oblivion is a RPG with FPS combat. I think you just can't except these games as RPG because you don't like real time combat. Things change, look how Rock music has evolved over the years it has different influences and has sub genre's but its still rock at its core. RPG's are the same I don't see how you can call Oblivion just a FPS it has so much more depth than a shooter.
"First person shooter involves shooting or otherwise killing enemies in first person perspective. What information in this definition is hard to understand?" Well what you said right there would make Wizardry a FPS since you are killing people in first person view. Same with Kings Field or any other RPG that is in first person view, even if it is turned base.
Ok now im done ive had enough debates today with this stupid crap and other politcal crap.
Im off to play FFXI
Have a nice day, or whatever time it is where your at. |
|
11/04/08 8:56:00 PM#145
Disciples III
Disciples is a famous RPG/Strategy serie, the upcoming Disciples III looks very promising. www.disciples3.ru/main_eng.htm
|
|
|
11/04/08 9:09:10 PM#146
Originally posted by Umbral
wow.. that' looks good. thanks. |
|
|
11/04/08 9:35:29 PM#147
Indeed, the game looks very impressive.
|
|
|
11/04/08 9:38:46 PM#148
oblivion or fallout 3
|
|
|
AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
11/04/08 9:39:59 PM#149
Originally posted by Umbral
looks real similar to Kings Bounty : the legend, except with better graphics - also made in Russia. Looks good :)
|
|
11/04/08 9:48:37 PM#150
Yes Avery, the Disciples serie is very similar to King´s Bounty: The Legend, but a bit more darker. ... |
|
|
11/05/08 2:19:29 AM#151
Originally posted by cukimunga Ok I lied im not done. "There is no exact definition for RPG but there is exact definition for FPS. Any game with first person perspective and with live-action aiming with your cursor is FPS. Oblivion is FPS. Most of its content IS FPS therefore it is FPS. What's so hard to understand?" Well since there is no exact definition for RPG, then I say Oblivion is a RPG with FPS combat. I think you just can't except these games as RPG because you don't like real time combat. Things change, look how Rock music has evolved over the years it has different influences and has sub genre's but its still rock at its core. RPG's are the same I don't see how you can call Oblivion just a FPS it has so much more depth than a shooter.
"First person shooter involves shooting or otherwise killing enemies in first person perspective. What information in this definition is hard to understand?" Well what you said right there would make Wizardry a FPS since you are killing people in first person view. Same with Kings Field or any other RPG that is in first person view, even if it is turned base.
Ok now im done ive had enough debates today with this stupid crap and other politcal crap.
Im off to play FFXI
Have a nice day, or whatever time it is where your at.
This is not true, Wizardry 1-8 has turn-based combat. There is no aiming with cursor which defines FPS genre. It's not a question of how much combat it has, it's a question of whether you're forced to aim with cursor in real time action and in first person perspective or not. I love RPG I play RPG for a very long time. I dislike FPS and never played FPS. I can't play new so called RPG's, because they all feel like FPS for me. The gameplay is FPS. Oblivion might be very complex for FPS, but it's main feature is still FPS. Last good real RPG I remember was Temple of Elemental Evil by Troika and Wizardry 8. |
|
|
11/05/08 9:39:37 AM#152
Originally posted by Steelrose
This is not true, Wizardry 1-8 has turn-based combat. There is no aiming with cursor which defines FPS genre. It's not a question of how much combat it has, it's a question of whether you're forced to aim with cursor in real time action and in first person perspective or not. I love RPG I play RPG for a very long time. I dislike FPS and never played FPS. I can't play new so called RPG's, because they all feel like FPS for me. The gameplay is FPS. Oblivion might be very complex for FPS, but it's main feature is still FPS. Last good real RPG I remember was Temple of Elemental Evil by Troika and Wizardry 8.
If you want turn-based combat in your RPG then buy Disciples II : Dark Prophecy, Disciples II : Rise of the Elves and Kings Bounty : The Legend. And Disciples III : Renaissance is in the pipeline.
|
|
|
cukimunga
Advanced Member
Joined: 4/03/05
Ah I'm drunk and I'm in the street like a vagabond. |
11/05/08 11:20:33 AM#153
Originally posted by Steelrose
This is not true, Wizardry 1-8 has turn-based combat. There is no aiming with cursor which defines FPS genre. It's not a question of how much combat it has, it's a question of whether you're forced to aim with cursor in real time action and in first person perspective or not. I love RPG I play RPG for a very long time. I dislike FPS and never played FPS. I can't play new so called RPG's, because they all feel like FPS for me. The gameplay is FPS. Oblivion might be very complex for FPS, but it's main feature is still FPS. Last good real RPG I remember was Temple of Elemental Evil by Troika and Wizardry 8.
Oh I thought you ment that if you kill anything in first person view its considered a FPS, and didn't involve a cursor to aim. Cuz I never really played Oblivion in the first person view, unless I shot an arrow. That's why I never considered it a FPS, just a RPG with realtime combat. But to each their own. I don't like the over the top view all the time and turn based combat all that much anymore. Since Ive played Morrowind ive been spoiled by realtime combat but I still like being able to pause and make a strategy . Im really looking foward to Dragon Age, since you can be in the action but also pause the game and tell your party members what to do. The spell combo stuff is really cool, greese and fireball combo is nice. I can't wait to mess around with that and see what combos there are. |
|
11/05/08 11:43:50 AM#154
I always thought FPS(First Person "Shooter") was for anything dealing with guns no storyline no base stats no RPG related. Steelrose seems hell bent on destroying Oblivion whats wrong with Oblivion? I for one would never consider it an "FPS". Now you could say it is a hack and slash game but an FPS lets get real here you have no idea what game genres are. Stop trying to call an RPG an FPS just because you don't consider it what it really is and thats an RPG. Call Of Duty is an FPS Metal Gear Solid Online is an FPS Soldier Front is an FPS. FPS does not stand for First Person Stabber it stands for First Person Shooter you can't shoot a sword/axe/dagger etc etc. What because it has a Bow its a FPS? You should just stop with your crap now here is the real definition of an FPS for you.
A first-person shooter (FPS) is a video game that renders the game world from the visual perspective of the player character and tests the player's skill in aiming guns or other projectile weapons. In the modern era of video games, key technologies such as 3D graphics, online play, and modding were first showcased by FPS. Enhanced realism combined with graphic violence has also made FPS a common topic in ongoing controversies over video games Here is the website i got it on http://encyclopedia.thefreedictionary.com/First+Person+Shooter Now please stop calling an RPG and FPS and stfu just because you don't like the game Steelrose. |
|
|
11/05/08 7:21:59 PM#155
Originally posted by Lexin
That's my thought as well. Quake is an fps, Doom, painkiller. oblivion might incorporate more fps style fighting in ranged attacks but it has story, dialogue, etc, etc.
|
|
|
11/06/08 2:07:20 AM#156
Originally posted by Lexin Hah you failed miserably. Even with your definition. Tell me... what are you doing as a spellcaster or archer. You aim and throw a projectile at target (whether it is an arrow or a fireball). And you have to aim just like in any other FPS. In Oblivion, there's definetly enhanced realism (physics) and a lot of graphic violance. Warcraft 3 is not RPG either, and you have items, levels, char customization, quests, story. Warcraft 3 is RTS because the whole gameplay is mainly consisted of managing an army. Oblivion is not RPG eventho you have items, quests, levels because most of the gameplay is consisted of running around shooting things either aiming with your projectile or sneaking like in (Thief game which is FPS as well) in first person perspective. There is almost no character customization in Oblivion if you hadn't notice. Everything levels up automatically. And there is level scaling in Oblivion. That ensures every monster out there, levels up together with you, so you constantly run into the same difficult mobs. There is no emphasis on customization. There is STRONG emphasis on running around, shooting things or otherwise killing in FP perspective => Therefore FPS. And you are wrong again with your last sentence. I like Oblivion, not as much as Morrowind which I considered one of the greatest games, but still Oblivion is solid. It could be much better yes, but I have no hard feelings against it. I like Wizardry series more, because that's what I consider a true RPG. Managing 6 chars, turn-based combat, tons of different items, tons of different skills, tons of classes. |
|
|
11/06/08 6:36:13 AM#157
I like Fallout 3 but I woulden't say it's a true RPG, it's Oblivion upgraded and Oblivion is most definately not a RPG. I would recommend anything from Bioware as a good place to start if you want awesome single player RPGs, Bethesda games are RPG Lite, a load of killing with a few lines of dialogue thrown in, with the exception of Morrowind. So Bioware for quality RPG's. Fallout 1 & 2, baldur's Gate 1 & 2, Planesacpe Torment and the more recent titles are Knights of the Old Republic, Jade Empire, The Witcher ( not BW ) and Mass Effect ( ME not a true RPG, but ok )with Dragon Age due to release soon, thats what I would recommend. You could also give the Gothic series a try or 2 Worlds. |
|
|
11/06/08 7:25:30 AM#158
This is comedy; all these people hell bent on saying only turn based is the way to go. Sorry, not everyone wants to stare at their character missing over and over due to dice rolls. The masses have spoken; Mass Effect, Fable, Elder Scrolls, etc all are extremely popular. Was hoping Bioware was going to fade out the dice rolls but looks like their new Dragon Edge RPG will hail back to the dice roll style stuff.
|
|
|
11/06/08 7:51:12 AM#159
Originally posted by PatchDay
I don't believe turn base makes an RPG, it's the emphasis and quality of the story that makes an RPG. For games like Oblivion, quality story is a cheap second to the combat, it literally is just an action based game with a few lines of dialogue to give some excuse to the mindless killing, no real character story was explored, you don't know why you woke up in a prision, are you innocent? guilty? any chance in Oblivion to explore your chracters backstory? to find out who you are? No? Any characters that pop up from your past anything that ties you to the world that your asked to explore and save? Where do you come from? on and on we go, Oblivion had none of this. Oblivion is not an RPG, it's an action based game with some story elements, it's not driven by the story it's driven by combat, with some text and voiceovers thrown in as afterthoughts. I enjoyed Oblivion for what it is, but it's not an RPG. Fallout 3 is closer to being classed as RPG, but again the story was not really explored in any real depth, you found out all this stuff in FO3, but it has no impact on the game, you can't use that infomation to effect the world or change the way the game plays out, it's just there doing nothing. Still good games, just not what I would call RPGs |
|
|
11/06/08 8:03:47 AM#160
Originally posted by Umbral
Whoa, now that looks good will have to look this one up |
|