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Vrami
Novice Member
Joined: 8/07/04
1,000,000 HK''s in WoW and nothing to show for it... but a big BAN. |
http://www.mmogchart.com/Chart1.html
I would make a WoW clone too if I was trying to bring in bank <a href="http://s16.photobucket.com/albums/b37/ZirC1899/?action=view¤t=vrami1.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b37/ZirC1899/vrami1.jpg" border="0" alt="Photobucket"></a> |
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10/28/08 2:12:13 PM#2
Oh really? Gosh, I didn't know that. |
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10/28/08 2:19:40 PM#3
Originally posted by Vrami
I wouldn't, and your chart proves why you shouldn't. Tell me, how many of the WoW clones have achieved even a tiny fraction of what they are after by cloning WoW? Exactly. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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10/28/08 2:25:02 PM#4
Congratz you won the prize for most obvious thing to say................ |
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10/28/08 2:27:39 PM#5
Originally posted by Vrami
Only WoW will be a succesful WoW clone. |
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10/28/08 2:29:20 PM#6
Originally posted by Vrami
So your saying that devs make games like WoW because its really successful? .....and you have a graph to prove it too! Oh my god! Thats incredible! Do you have any more amazing insights to share with us? |
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talismen351
Apprentice Member
Joined: 11/01/07
"Easy" only equals "better" for crack addicts and MMORPG developers. |
10/28/08 2:31:32 PM#7
My question is why are you using a chart that lists a majority of games that have been out since before WoW. By your standards games that are out before WoW count as WoW clones too? Most of the games listed in the chart are games that were older when WoW came out and dropping off in subs before release of WoW. I do agree with previous poster that stated copying WoW is a bad idea. No games that have copied WoW have come close to hurting WoW or even close to it's subs. Most IMO have done miserably. If I enjoyed WoW, I would continue to play it rather than play a clone. Why bother starting a clone game when WoW is done n pretty much polished. Personally I look forward to the game that breaks the WoW clone mode. |
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10/28/08 2:35:38 PM#8
Originally posted by Vrami
Thank you captain obvious. This is why Blizzard created a Everquest clone, to make money |
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10/28/08 3:05:01 PM#9
Good Find and in reality to EA that's all they really see green, and they will use WAR to maximize profits till they have to close down the game, why do you think the game was released early? You think Mythic wanted to release an unfinished game? hell no, but they had no choice, EA calls the shots. Releasing War right before WOW's exp made perfect sense, maximize your profits for 3 months before WOTLK comes out so atleast you can cut your losses later if the game doesn't work out, which right now It isn't looking too good. Those numbers must look really appealing to EA and its shareholders, it's no wonder WAR looks like a 100% wow clone too bad it will never have it's numbers. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
10/28/08 3:08:47 PM#10
These "clone" threads are getting old....ssshh. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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Vrami
Novice Member
Joined: 8/07/04
1,000,000 HK''s in WoW and nothing to show for it... but a big BAN. |
I love how seriously you all took my post. Just goes to show the hostility in the MMO market these days lol <a href="http://s16.photobucket.com/albums/b37/ZirC1899/?action=view¤t=vrami1.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b37/ZirC1899/vrami1.jpg" border="0" alt="Photobucket"></a> |
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10/28/08 8:00:56 PM#12
Because you're person number 123004395 to use the term WoW Clone in a manner that might suggest you have some kind of hidden insight on the way the world turns, and I think everyone on these forums are waiting around for something original.. which probably will never happen. They get angry when it doesn't :p |
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10/28/08 8:04:16 PM#13
You should be using your 1337 market analysis skills where you're getting paid. Opening posts need more content... |
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10/29/08 3:33:42 AM#14
I think devs do it because they like wasting $50 million. |
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10/29/08 5:09:49 AM#15
All the developers seem to have come down with a severe case of munchkinism. |
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10/29/08 5:30:05 AM#16
Ty Talisman351 for a very good point, regardless of the OPs reply about how everyone took this all serious like......at least show a graph comparing WoW with actual "WoW clones" lmao, this graph just shows that Blizzard has one hell of a buisness model.
It is gonna be hard to beat A,B,C - 1,2,3....Timmy's mom can go to WalMart and buy WoW, bring it home to Timmy, and in the install and patch time, Timmy is MMOing it along side all teh other kiddies with no hang ups.......it is a tight arse outta teh box MMO, get it and go......on almost any system with at the least a 32 meg grafix card and half a gig of system memory.......
BUT, also look at what it is responsible for too, a large part of this angst and hate in teh MMO community at large atm I tell you is because of WoW, heh.....we can get into detail if you wish.....but look inside you will agree, nod nod......and tell me, how many oof that large sub # you have there, are friggin Gold spammers?! I bet you anything the number for this is larger then most suspect......what is one of teh most hacked on things about WoW, teh inmature community, oh there is so much more, but alas......real games be calling me to login.....ciao for now |
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10/29/08 9:12:13 AM#17
WoW cost 40-50 million dollars to make. Making a woW clone isn't a smart move. Why would anyone play your wow clone when they can play WoW with all of it's new expansions? |
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Vrami
Novice Member
Joined: 8/07/04
1,000,000 HK''s in WoW and nothing to show for it... but a big BAN. |
I guess people just assume a "wow clone" is the exact same game as WoW. When people throw around the term WoW clone it typically is for these reasons: 1. Cartoonish graphics 2. UI look 3. leveling based system (1-70 ect) 4. a "battleground" or "scenario" pvp system 5. Not being a sandbox
Obviously WoW was NOT the first to do this stuff BUT the reason it gets called a WoW clone is obvious because of the graph that you saw in this thread. So many people play WoW and that is all they have to compare to MMO's. The only MMO's that I have played that were VERY different was SWG pre CU and City of Heroes. It may not be right to call things WoW clones but in the end WoW clone is a term for a linear simplistic MMO that many people can easily play. Obviously Devs are not trying to make WoW in its exact state now because we all know that people will not be willing to just pack up and leave WoW for WoW. That is why Devs are trying to make WoW and then some. WAR is the perfect example. Easy to run on computers, very linear system, UI similar to WoW, not sandbox like AT ALL, ect, ect.... Then they added the whole RvR aspect and thought they could steal people from WoW. Is it really fair to call it a WoW clone? Of course not because WoW just did the same thing as MMO's today are doing. But at the time WoW took a lot of what was best in everquest and turning it in to WoW. All games are copies of each other with typically a few new ideas. <a href="http://s16.photobucket.com/albums/b37/ZirC1899/?action=view¤t=vrami1.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b37/ZirC1899/vrami1.jpg" border="0" alt="Photobucket"></a> |
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ronan32
Novice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
10/29/08 10:39:30 AM#19
Originally posted by Vrami
well you wouldnt make much money, the next big mmo will break the mould not re-cast in the same one. you're not very business savy. |
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10/29/08 10:48:25 AM#20
Originally posted by susanto1228
And this will happen to swtor also:P Bioware is puppet of ea they already gonne make a wow2 game so failor imment and ea pulling the plug:P Bioware back to square one and doing what they do best make single/multiplayer games:) |
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