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Concept Artwork / Screens  » Character concept

7 posts found
etsuja

Novice Member

Joined: 4/28/06
Posts: 2

 
2/11/08 10:34:08 PM#1

Character concept for a cyberpunk semi-mmo I'm working on.

 

http://img174.imageshack.us/my.php?image=lefemhf4.jpg

CleffyII

Novice Member

Joined: 7/22/06
Posts: 3396

2/14/08 10:29:57 AM#2

The pose looks boring, and the way the feet are pointing is no good.  The right leg is a little short and the right arm is a little long.  Her hips look kinda narrow and the way her fingers on her left hand grip looks awkward.  Other then that it looks pretty good.  Nice use of rendering to define form.

etsuja

Novice Member

Joined: 4/28/06
Posts: 2

 
6/17/08 10:13:58 PM#3

You seemed to have missed the point of the posting. Concept art isn't about technical accuracy, it's about the general design/concept.

Scriar

Apprentice Member

Joined: 5/31/07
Posts: 775

8/25/08 12:09:12 PM#4

If you are not accurate then how can you effectivly communicate your design/concept?

Edit: Just to clarify incase that comes across wrong. What I mean is if you have a drawing that has large flaws in it, then the person whom you are showing the concept to will only notice the flaws and ignore the design.

Therefore it is importent to have accurate, or believable concepts, for instance with your human like character it would help to have believable anatomy becuase the viewer will automatically see that design associate it with a humanoid creature and wonder what is up with its legs for instance.

Sepulcher

Novice Member

Joined: 5/16/07
Posts: 180

Your tears sustain me.

10/27/08 7:42:36 PM#5

I think your concept is fine.  It doesn't have to be perfect for me to understand your idea.  Guess thats what actually going to an art school has done for me, I can appreciate the concept.

GTwander

Elite Member

Joined: 3/14/09
Posts: 319

3/15/09 2:40:59 AM#6

I like it.

The legs, right ankle and left arm are a little poised to draw too much attention to them though, seems kinda unnatural. As for proportions, I think it is fine, I can see you are going for a full-form kind of sexy that can be put up there with Lara Croft's cleavage and Chun Li's thighs. Good work on the face btw.

The one guy is right though. Revisions, revisions, revisions - till you got the perfect one.

Writer / Musician / Game Designer

Now Playing: WURM (may return to EVE)

Velexia

Novice Member

Joined: 3/21/08
Posts: 117

"We are eternal. All this pain is an illusion."

3/22/09 5:35:27 PM#7

As an artist and game designer myself, I can say that I would not accept that piece as a character concept.  Those that have commented on the flaws are correct.  You have a great start there, but proportions and natural pose are very important when submitting professional work.

A flaw in a character concept drawing is analogous to grammar and spelling mistakes in a design document.

H A D O K E N !