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i was on karak eight peak, still the most populated server on EU 600+ in the queue and T2-3 rvr going on everywhere today at primetime it deserted, nobody at the PQ's and everyone is just grinding scenario's rvr isnt exsisting at all atm.
/cancel Current: WAR, LotrO, EVE |
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Everyone else went to T4. The more time that passes the fewer people will be in the lower tiers until most players are rank 40 and start rolling alts. I play on Ulthuan and T4 is busy all day. Our T4 zones are busy with sieges all hours of the day. |
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I might have got caught out on this as well.. I let my sub run out because I couldnt find anyone and the gameplay was average for me. Just got frustrated running around looking for someone to join up with. So ended up doing Scenarios like the next idiot |
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Remove scenarios, problem solved Since we know that won't happen, I have no idea. We all saw how Battlegrounds and Arena killed WoW world pvp, disappointed WAR is on the same path. |
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Originally posted by Wolfenpride
Yeah, it was such a shame that battlegrounds and arenas (although world pvp was gone far before arenas) killed wow's spectacular world pvp consisting of southshore lagfest and city boss raids which next to no one did because there was no incentive to do so. World pvp sounds great until you realize that world pvp is rarely if ever close to an even battle. Call me a carebear if you want, but 10 vs 40 is never fun, for either side, and more often then not you end up with a similiar mismatch. I'm not completely defending scenarios, as I feel they're a grind and I'd find 40v40 scenarios a lot more fun. But I find everyone's appeal with the whole world pvp to be nothing more then a pipe dream. I have yet to play a game where world pvp was actually fun. |
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yeah the server I play on is a bit of a ghost town now too, I guess when they get some free server transfers happening people might flock to 2-3 main servers and we will start to see more pq being done etc scenarios still are flying at t2 which as others have said is prob a major factor in the empty world syndrome, althought its only a tiny bit of money when you die in open rvr you get a debuff for 10min each death that costs a silver to remove, and you respawn back in a town - in scenaros you get no penalty at all for deaths so it seems to be a lot easier to do
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Originally posted by zaxxon23
Yeah, it was such a shame that battlegrounds and arenas (although world pvp was gone far before arenas) killed wow's spectacular world pvp consisting of southshore lagfest and city boss raids which next to no one did because there was no incentive to do so. World pvp sounds great until you realize that world pvp is rarely if ever close to an even battle. Call me a carebear if you want, but 10 vs 40 is never fun, for either side, and more often then not you end up with a similiar mismatch. I'm not completely defending scenarios, as I feel they're a grind and I'd find 40v40 scenarios a lot more fun. But I find everyone's appeal with the whole world pvp to be nothing more then a pipe dream. I have yet to play a game where world pvp was actually fun.
Speak for yourself. Invading cities in WoW was pretty cool. Now, if only we could have taken them over that would have been sweet
In MMO world we are never even anyway. If you want true fair pvp go play FPS. In MMOs, people vary in levels of skill, gear, internet connection (overseas, etc), Levels, CLASSES, etc. Especially in WAR where it is Chaos vs Order Classes |
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Originally posted by zaxxon23
Yeah, it was such a shame that battlegrounds and arenas (although world pvp was gone far before arenas) killed wow's spectacular world pvp consisting of southshore lagfest and city boss raids which next to no one did because there was no incentive to do so. World pvp sounds great until you realize that world pvp is rarely if ever close to an even battle. Call me a carebear if you want, but 10 vs 40 is never fun, for either side, and more often then not you end up with a similiar mismatch. I'm not completely defending scenarios, as I feel they're a grind and I'd find 40v40 scenarios a lot more fun. But I find everyone's appeal with the whole world pvp to be nothing more then a pipe dream. I have yet to play a game where world pvp was actually fun.
Carebear is such a negative term.. :P Unbalance is never fun for some people I agree, thats just how world pvp works sometimes though, and their are times during those 10 vs 40 battles, in which the 10 actually come out on top. I can see why a person would like the balance of having equal numbers in a scenario, but at the same time I don't like the fact its taking alot of players away from open rvr, in which large numbers of players are required to really enjoy at its fullest. Dark age of Camelot did world pvp/rvr perfectly, no idea if you had the chance to play it before it died but most who did agree it was amazing. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Wolfenpride
I agree, DAOC was the best RVR out there, but calling perfect is looking through rose colored glasses. It had balance issues, I recall many a night running out in 2 or 3 eight man groups of Albs only to run into a 6 or 7 group zerg and getting slaughteed, and many players quitting in frustration. Truthfully, I found far more fun on the FFA PVP servers, but I was one of the few in this regard.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
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When the scenarios got boring, I decided to quit, simple as that |
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I haven't seen any decline in population, I am aware that mythic raised player cap on the servers thats why its saying my server is medium. I'm still queing up for scenarios with my guild and raiding keeps and running dungeons and doing PQs. I just don't see the population loss, I'm not calling you guys liars I just havent seen what you guys are claiming and I have two Destro and two Order on three different servers and I havent seen any of this. Maybe the people on your server rerolled a High pop? I did notice a crap ton of rerolls on my servers once the next billing cycle kicked in maybe thats it?
Why would I play a pathetic themepark MMO when I could enjoy a masterpiece like Mass Effect, Oblivion, Fallout 3 and Dragon Age? |
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Originally posted by metalhead980
It could be the reason Metalhead. If I stuck around I would have ditched both my characters and rerolled on a server with high pop. So I can see a lot of ghost servers with plenty of pissed of players right now but as usual there will be a few high pop servers that will run ok. Reminds me of Vanguard actually. |
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Originally posted by metalhead98
That's probably part of it.You should however count with 25% of the players have quited also, happens to most new MMOs when the free month ends. But really, they need to do something about the scenarios, buff the rewards a lot for RvR events like taking a kepp and nerf the scenario reward a bit. It is fine that you can play scenarios but losing or winning a keep should matter a lot more. I personally would like to split Destruction into Chaos and greenskins also, 3 factions are more intresting if the game really starts to focus on RvR and the lore binding the factions together are thin, they fight a lot insides. When 1 side is doing great in a 3 faction game the other 2 are trying to bring that side down with all they have, it makes balance a lot easier. Mythic already knows this from Daoc, dunno why they did the 2 sides from EQ and Wow instead. |
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Heh about half the threads say WAR has a million players and the other half say it has hardly any....... The AoC threads were the same way after its first month........ |
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Originally posted by Sepulcher
this is why warhammer desperatly needs a free trial as soon as possible . there needs to be enough people in t1 and t2 to hold thier interest in the game . |
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I don't know if this information is available anywhere or if it's forbidden to speak about, but what is the server limit? How much is low population? How much is Med and how much is high and when is a server full? I did a /who yesterday in Black fire pass and found 6 players My friend did one in Ellyrion and saw 9 players. This is terrible on a friday night, or is it not? |
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Originally posted by Saurus930
/who doesn't work on players that use /anon. Which in the case of my guild is 99% of the players , since it make it impossible for gold spammers to send you tell. ( since they can't /who you).
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Originally posted by Whiskeyjack1
/who doesn't work on players that use /anon. Which in the case of my guild is 99% of the players , since it make it impossible for gold spammers to send you tell. ( since they can't /who you).
exactly what he just said. |
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I left before the end of the first month. WAR has been a huge disapointement to me. The lack of players is what's killed it for me. I had a blast in BETA, always TONS of peoples to play with, to do PQ, scenario queue we're short. Now on launch they release way too many servers and spread the population all over. That's the major mistake they made. They should have released maybe 10 servers let them fill and when population reached maximum on all of them, open 1-2 more. |
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Originally posted by Aguitha I agree with this. They went way overboard with servers and now the players are spread way out. Actually I think 20-30 servers would have been the best number to start with and then add more IF needed. Lower pop server players will either quit or reroll -- either way the lower pop servers need to be shut down and the players allowed to move on to med servers. I really think if Mythic does not get on this it could hurt the game immensely. |
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Originally posted by Whiskeyjack1
/who doesn't work on players that use /anon. Which in the case of my guild is 99% of the players , since it make it impossible for gold spammers to send you tell. ( since they can't /who you).
Ok if you say so, although I don't think that /who gives you 1% of the population, the population really feels thin. Very thin if you compare it to the first week. I've never had a single Gold spammer call either, I'm in europe if thats makes any difference? I really like the game, but as it is now I've been doing scenarios, with and against teh same players over and over, and grinding PQ while I wait for them to pop. My free time ended a couple of hours ago and I am really unsure if I am to resub. |
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Originally posted by Aguitha This is a great point. I always wonder why they give players so many options on servers. Surely they must know at what population level the game can be played in its optimal form so doesn't it make sense to have few servers at launch and as they hit that 'optimal' level then open 2 more? At least that way Mythic knows the game is played in its true form. If the game was packed and I could participate in PQ's and RvR I may have gone another 2-3 months. Instead I dropped it at 3 weeks.
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