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117 posts found
Force_Fire

Novice Member

Joined: 5/18/08
Posts: 118

 
10/17/08 8:10:24 PM#101
Originally posted by BaldyMike
Originally posted by BCEagle21
Originally posted by Force_Fire

 

*The Largest game ever built and released in the History of MMORPGs.

*A seemless, instance free Universe where Exploration is the name of the game.

*Almost every Planet ever mentioned in the Movies, Books, and Games. Each fully Explorable with hundreds of PVE / PVP battlegrounds to take advantage of.

*Players  Live on the Planet(s) of their choice and develop rich and bustling Cities and Towns. Trade and Commerce will be the center of these vast Social Hubs.

*Guild owned Starships fight for control of the Galactic Trade Routes. Those who rule these lawless depths will have access to unlimited power and influence.

*Players can become what ever they want. No Levels to hold you back or place you into certain Class. You choose from hundreds of skills to train...there are no limits!

*A complete Player Run Economy where Players Craft every item in the game.

 


 

Isn't that what they told us about SWG? And SWG largely delivered that until SOE got seduced by WOW profits and decided to ruin the game with the NGE.

As an ex-SWGer, I have yet to find an MMO I can call home. They are all WOW clones now.

That said, if what you said is true, I am looking forward to it.

 

Aye...It will take a LOT for me to trust ANYTHING SOE has it's hands on.

 


 

SOE has no part in this.

RANGER_BATT

Novice Member

Joined: 7/21/08
Posts: 19

10/17/08 9:14:26 PM#102
Originally posted by Force_Fire
Originally posted by BaldyMike
Originally posted by BCEagle21
Originally posted by Force_Fire

 

*The Largest game ever built and released in the History of MMORPGs.

*A seemless, instance free Universe where Exploration is the name of the game.

*Almost every Planet ever mentioned in the Movies, Books, and Games. Each fully Explorable with hundreds of PVE / PVP battlegrounds to take advantage of.

*Players  Live on the Planet(s) of their choice and develop rich and bustling Cities and Towns. Trade and Commerce will be the center of these vast Social Hubs.

*Guild owned Starships fight for control of the Galactic Trade Routes. Those who rule these lawless depths will have access to unlimited power and influence.

*Players can become what ever they want. No Levels to hold you back or place you into certain Class. You choose from hundreds of skills to train...there are no limits!

*A complete Player Run Economy where Players Craft every item in the game.

 


 

Isn't that what they told us about SWG? And SWG largely delivered that until SOE got seduced by WOW profits and decided to ruin the game with the NGE.

As an ex-SWGer, I have yet to find an MMO I can call home. They are all WOW clones now.

That said, if what you said is true, I am looking forward to it.

 

Aye...It will take a LOT for me to trust ANYTHING SOE has it's hands on.

 


 

SOE has no part in this.


 

In that case it's already a winner in my mind! Anyone smart enough not to get mixed up with that bunch has a good head.

Lucas_Sux

Novice Member

Joined: 10/18/08
Posts: 4

You will believe

10/18/08 2:19:48 PM#103

News will come sooner than you think.

StaceyLords

Novice Member

Joined: 9/30/08
Posts: 2

10/18/08 4:14:31 PM#104
Originally posted by Realm-Reaper
Originally posted by Alboin

So you trying to say they gonna repeat every feature in which SWG financially failed? LOL

No, my friend, sad but true, they will produce everything OPPOSITE to old swg, because in the eyes of the LEC that version of the game failed (in terms of money). They will make a game with features that attract main MMORPG crowd: strict classes, instances,  non-crafted armor sets etc.

Face it, we (pre-cu SWG fans) are very very marginal part of MMO crowd.


 

Honestly,

What game besides WOW has made that kind of Jack? In fact nothing has done as well as WOW in terms of SUBs and $$$. I mean what game on the Market today can call themselves a success when  judged by the WOW model?

my stance is that WOW numbers are impossible to get...so why even try? Even if you make a WOW clone, why are people going to leave WOW for another WOW? Why are they going to start from the bottom of the same game they already play?

I think you have to come up with a concept that is new and fresh. Maybe a Hybrid of sorts. You know the very best of many current games under one roof. Do that and you have a chance. Otherwise you are just recycling Blizzards current game.

INOVATION PEOPLE...is it really so hard?

Well to be honest SWG was a great success during its peak.  Had over 2 million people.  It was doing fine and growing till they messed it up with the jedi and recombat vamp.  People left the game not because they got bored, but because of how they messed it up.
 

In fact most people i know went to wow only because of that. And even after playing wow they went back and tried swg after they suposedly fixed everything just to find out it was actually worse then before.

SWG set a new standard of gaming that has been thrown to the weighside.

Why else do people still carry on about it?

The quickest way to enlightenment is through the process of pain.

Stacey Lords

Realm-Reaper

Novice Member

Joined: 1/19/07
Posts: 507

Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell?

10/18/08 6:21:39 PM#105
Originally posted by StaceyLords
Originally posted by Realm-Reaper
Originally posted by Alboin

So you trying to say they gonna repeat every feature in which SWG financially failed? LOL

No, my friend, sad but true, they will produce everything OPPOSITE to old swg, because in the eyes of the LEC that version of the game failed (in terms of money). They will make a game with features that attract main MMORPG crowd: strict classes, instances,  non-crafted armor sets etc.

Face it, we (pre-cu SWG fans) are very very marginal part of MMO crowd.


 

Honestly,

What game besides WOW has made that kind of Jack? In fact nothing has done as well as WOW in terms of SUBs and $$$. I mean what game on the Market today can call themselves a success when  judged by the WOW model?

my stance is that WOW numbers are impossible to get...so why even try? Even if you make a WOW clone, why are people going to leave WOW for another WOW? Why are they going to start from the bottom of the same game they already play?

I think you have to come up with a concept that is new and fresh. Maybe a Hybrid of sorts. You know the very best of many current games under one roof. Do that and you have a chance. Otherwise you are just recycling Blizzards current game.

INOVATION PEOPLE...is it really so hard?

Well to be honest SWG was a great success during its peak.  Had over 2 million people.  It was doing fine and growing till they messed it up with the jedi and recombat vamp.  People left the game not because they got bored, but because of how they messed it up.
 

In fact most people i know went to wow only because of that. And even after playing wow they went back and tried swg after they suposedly fixed everything just to find out it was actually worse then before.

SWG set a new standard of gaming that has been thrown to the weighside.

Why else do people still carry on about it?


 

I still believe a Roll-Back by SOE to the Old PRE-CU servers, would get them those numbers back and then some. If I had 200 million I would buy the Development Rights and rebuild it without all the bugs. I would add just a few things...

1) Jedi would be almost imposible to get with a server cap of around 5% to 10% and a Random Unlock System. I would also make them much stronger than before. Jedi would also have a Perma-TEF that would make them a Target 24/7. The Life of a Jedi wouldn't be an easy one.

2) I would make Bounty Hunter an Alpha Profession as well. It to would be just as hard to get as Jedi and just a strong. Again only about 5% to 10% of the server and a Random Unlock. Life also would not be easy as a Perma-TEF would be in place as well.

3) Implement a REAL Smuggler System

4) Create a third faction....The "Black Sun" faction would be a neutral Criminal Organization.

5) Atmosphereic Flight...Launch from the Plant Surface into Space...Land on the Planet Surface from Space. Dogfights in the air, along with Close air support against Ground Targets.

6) Guild owned Ground Fortress, Space Station and Capital Ship System.

7) Add 10 more fully explorable planets in the tradition of  Tat, Lok, Dath etc,etc...NOTHING like Musty or Wookie World. All open No instancing.

8) New PVP / GCW battlegrounds that mean something.

9) 5 New Races

10) Add Casinos, Arenas, Pod-Race Tracks, and other Social Hubs that players can both build and own.

jsolo15

Novice Member

Joined: 8/24/06
Posts: 25

Do or don''t do

10/19/08 12:13:24 AM#106
Originally posted by Realm-Reaper
Originally posted by StaceyLords
Originally posted by Realm-Reaper
Originally posted by Alboin

So you trying to say they gonna repeat every feature in which SWG financially failed? LOL

No, my friend, sad but true, they will produce everything OPPOSITE to old swg, because in the eyes of the LEC that version of the game failed (in terms of money). They will make a game with features that attract main MMORPG crowd: strict classes, instances,  non-crafted armor sets etc.

Face it, we (pre-cu SWG fans) are very very marginal part of MMO crowd.


 

Honestly,

What game besides WOW has made that kind of Jack? In fact nothing has done as well as WOW in terms of SUBs and $$$. I mean what game on the Market today can call themselves a success when  judged by the WOW model?

my stance is that WOW numbers are impossible to get...so why even try? Even if you make a WOW clone, why are people going to leave WOW for another WOW? Why are they going to start from the bottom of the same game they already play?

I think you have to come up with a concept that is new and fresh. Maybe a Hybrid of sorts. You know the very best of many current games under one roof. Do that and you have a chance. Otherwise you are just recycling Blizzards current game.

INOVATION PEOPLE...is it really so hard?

Well to be honest SWG was a great success during its peak.  Had over 2 million people.  It was doing fine and growing till they messed it up with the jedi and recombat vamp.  People left the game not because they got bored, but because of how they messed it up.
 

In fact most people i know went to wow only because of that. And even after playing wow they went back and tried swg after they suposedly fixed everything just to find out it was actually worse then before.

SWG set a new standard of gaming that has been thrown to the weighside.

Why else do people still carry on about it?


 

I still believe a Roll-Back by SOE to the Old PRE-CU servers, would get them those numbers back and then some. If I had 200 million I would buy the Development Rights and rebuild it without all the bugs. I would add just a few things...

1) Jedi would be almost imposible to get with a server cap of around 5% to 10% and a Random Unlock System. I would also make them much stronger than before. Jedi would also have a Perma-TEF that would make them a Target 24/7. The Life of a Jedi wouldn't be an easy one.

2) I would make Bounty Hunter an Alpha Profession as well. It to would be just as hard to get as Jedi and just a strong. Again only about 5% to 10% of the server and a Random Unlock. Life also would not be easy as a Perma-TEF would be in place as well.

3) Implement a REAL Smuggler System

4) Create a third faction....The "Black Sun" faction would be a neutral Criminal Organization.

5) Atmosphereic Flight...Launch from the Plant Surface into Space...Land on the Planet Surface from Space. Dogfights in the air, along with Close air support against Ground Targets.

6) Guild owned Ground Fortress, Space Station and Capital Ship System.

7) Add 10 more fully explorable planets in the tradition of  Tat, Lok, Dath etc,etc...NOTHING like Musty or Wookie World. All open No instancing.

8) New PVP / GCW battlegrounds that mean something.

9) 5 New Races

10) Add Casinos, Arenas, Pod-Race Tracks, and other Social Hubs that players can both build and own.

No, SOE has no creditability with the 90% of the old SWG/MMO community that was there from the begin.

They lie to us to many time. Remember the promise of a new Force rank system and Captial Ships for PA?

Must MMo player who are not EQ/SOE Fanboi will never ever play a SOE MMO again.

khartman2005

Hard Core Member

Joined: 5/13/06
Posts: 478

CU/NGE
The day 200,000 Accounts suddenly cried out in horror and were suddenly canceled.

10/19/08 12:21:35 AM#107
Originally posted by firefly2003

ITS NOT CALLED KOTOR ITS NAMED THE OLD REPUBLIC NOT KOTOR!!!!!!

 

Where are you all getting your information at? I have been to Biowares site and searched Bioware/The Old Republic and there is nothing to say that the game Bioware is developing is a Star Wars game.

jsolo15

Novice Member

Joined: 8/24/06
Posts: 25

Do or don''t do

10/19/08 12:29:20 AM#108
Originally posted by khartman2005
Originally posted by firefly2003

ITS NOT CALLED KOTOR ITS NAMED THE OLD REPUBLIC NOT KOTOR!!!!!!

 

Where are you all getting your information at? I have been to Biowares site and searched Bioware/The Old Republic and there is nothing to say that the game Bioware is developing is a Star Wars game.


 

From people doing alittle research and finding the game title being register by LucasArt

tarr.uspto.gov/servlet/tarr

Here is the bioware page. Make sure to go back after the 21th

swtor.bioware.com/

It blank now but it won't be very soon.

Tokken

Apprentice Member

Joined: 3/06/04
Posts: 57

10/19/08 12:34:17 AM#109

should be really good. I can't wait for KOTOR online.

 

Anything is better than SWG

jsolo15

Novice Member

Joined: 8/24/06
Posts: 25

Do or don''t do

10/19/08 1:36:38 AM#110
Originally posted by Tokken

should be really good. I can't wait for KOTOR online.

 

Anything is better than SWG


 

I think we should stop calling it KoTOR online and call it The Old Republic online

 

Bioware is known for great game Baldur Gate, KoTOR, NWN, Jade Empire and Mass Effect. If you haven't played it you should go out and get it. I expect to see its combat system in play with TOR!

jmd10222

Novice Member

Joined: 2/08/04
Posts: 418

10/19/08 11:16:05 PM#111

1 more day until reveal. Anyone else besides me this excited .XD

Exar_Kun

Novice Member

Joined: 10/28/07
Posts: 246

10/20/08 8:09:35 PM#112
Originally posted by jmd10222

1 more day until reveal. Anyone else besides me this excited .XD


 

I am beside myself....

Tordak

Novice Member

Joined: 2/11/08
Posts: 285

Never hold discussions with the monkey when the organ grinder is in the room. -Winston Churchill

10/20/08 8:44:17 PM#113

My interest is peaked and my hopes are high but my expectations remain undefined. 

I'll sleep the sleep of the dead, eventually.  But, I'm pleased that many of you are a millisecond from bursting wide open and most likely, by this time tomorrow, I'll feel exactly the same.  Until the anticipated info. is given out to the public, it's still pre-cu prime time.

* Life is not black or white, it's shades of grey. But, at it's best/worst, it hints at 32bit color. -Me (a.k.a. RuthlessTimes)

* I do not need to know how to make a better game than you. I just need to know how to cancel my subscription. -Antarious(a slight misquote but the sentiment remains)

kobie173

Advanced Member

Joined: 8/05/06
Posts: 1495

10/20/08 10:54:46 PM#114
Originally posted by Tordak

My interest is peaked and my hopes are high but my expectations remain undefined. 

I'll sleep the sleep of the dead, eventually.  But, I'm pleased that many of you are a millisecond from bursting wide open and most likely, by this time tomorrow, I'll feel exactly the same.  Until the anticipated info. is given out to the public, it's still pre-cu prime time.


 

Piqued. Not peaked.

Facts have a liberal bias.

EbenEmael

Novice Member

Joined: 2/15/07
Posts: 343

10/20/08 10:57:50 PM#115
Originally posted by kobie173
Originally posted by Tordak

My interest is peaked and my hopes are high but my expectations remain undefined. 

I'll sleep the sleep of the dead, eventually.  But, I'm pleased that many of you are a millisecond from bursting wide open and most likely, by this time tomorrow, I'll feel exactly the same.  Until the anticipated info. is given out to the public, it's still pre-cu prime time.


 

Piqued. Not peaked.

Either could work.

ArcAngel3

Elite Member

Joined: 9/25/06
Posts: 2653

What makes a good MMO? Good quality, good customer service, good business model, good fun.

10/20/08 11:02:19 PM#116
Originally posted by RANGER_BATT
Originally posted by Force_Fire
Originally posted by BaldyMike
Originally posted by BCEagle21
Originally posted by Force_Fire

 

*The Largest game ever built and released in the History of MMORPGs.

*A seemless, instance free Universe where Exploration is the name of the game.

*Almost every Planet ever mentioned in the Movies, Books, and Games. Each fully Explorable with hundreds of PVE / PVP battlegrounds to take advantage of.

*Players  Live on the Planet(s) of their choice and develop rich and bustling Cities and Towns. Trade and Commerce will be the center of these vast Social Hubs.

*Guild owned Starships fight for control of the Galactic Trade Routes. Those who rule these lawless depths will have access to unlimited power and influence.

*Players can become what ever they want. No Levels to hold you back or place you into certain Class. You choose from hundreds of skills to train...there are no limits!

*A complete Player Run Economy where Players Craft every item in the game.

 


 

Isn't that what they told us about SWG? And SWG largely delivered that until SOE got seduced by WOW profits and decided to ruin the game with the NGE.

As an ex-SWGer, I have yet to find an MMO I can call home. They are all WOW clones now.

That said, if what you said is true, I am looking forward to it.

 

Aye...It will take a LOT for me to trust ANYTHING SOE has it's hands on.

 


 

SOE has no part in this.


 

In that case it's already a winner in my mind! Anyone smart enough not to get mixed up with that bunch has a good head.

SOE has been ushered out of the picture, and the Leadership at Lucasarts was also changed.  Two excellent moves in my mind.  Add Bioware to that equation and it looks like a good foundation.
 

Tordak

Novice Member

Joined: 2/11/08
Posts: 285

Never hold discussions with the monkey when the organ grinder is in the room. -Winston Churchill

10/21/08 11:30:08 AM#117
Originally posted by EbenEmael
Originally posted by kobie173
Originally posted by Tordak

My interest is peaked and my hopes are high but my expectations remain undefined. 

I'll sleep the sleep of the dead, eventually.  But, I'm pleased that many of you are a millisecond from bursting wide open and most likely, by this time tomorrow, I'll feel exactly the same.  Until the anticipated info. is given out to the public, it's still pre-cu prime time.


 

Piqued. Not peaked.

Either could work.

(on a forum where things like 'rofl Iz roxxors' can be viewed.  .../rolleyes)

  Although, either word could work, it depends entirely on the intent in it's use.

 I had chosen 'peaked' in the post as a precise reference to an interest that's at it's absolute zenith.  Where the word 'piqued' infers only a state of arousal and, when it's used on it's own, is a bit vague.  

 If, I'd chosen to say something like 'overwhelmingly piqued', then that phrase and the word 'peaked' would be equally interchangeable, in that sentence.  

EDIT-- But, enough of this back to the important info. of the day.   ...THE REVEAL!

* Life is not black or white, it's shades of grey. But, at it's best/worst, it hints at 32bit color. -Me (a.k.a. RuthlessTimes)

* I do not need to know how to make a better game than you. I just need to know how to cancel my subscription. -Antarious(a slight misquote but the sentiment remains)

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