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10/16/08 1:44:13 PM#21
If there really was an expansion it wouid go like how the NGE went down promises of new fixes and new content, then instead of changing the game this time around again for the 4th time, they just shut down the game forever . http://www.speedtest.net/result/1775656162.png |
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10/16/08 1:57:34 PM#22
Fake I guess xD
www.massively.com/2008/10/16/rumors-of-new-star-wars-galaxies-expansion-most-likely-false/
I was really hoping SOE was that desperate. |
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10/16/08 2:33:01 PM#23
Posted on page 7 of that thread said it's not produced by LA or SOE, no plans for the xpansion so it should be fake. SWTOR: sub ended, no thanks to Georg Zoeller! |
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10/16/08 2:44:56 PM#24
SWG has the most interesting Fans and Enemies this Industry has ever seen. In no other MMORPG do you see this insane behavior. No where do you see this level of dedication. Nothing surprises me anymore with this game...NOTHING! SWG is really an a cool social experiment gone wrong. |
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10/16/08 3:16:00 PM#25
Considering they can't even add Hoth as an actual planet like the players requested I seriously doubt there is any work being done on an expansion. Successful games get expansions. |
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10/16/08 4:19:19 PM#26
IMO... Of course it's a fake. The idea behind it is they are creating an expansion, but they fired/laid off devs. They have been dangling the Hoth carrot for a long time. The have been dangling the DC carrot for almost a year with nothing to show for it. Out of the blue they are supposed to have a fully renered cinimantic showing all the function of this expansion. Every video they release for promo is in HD letter box format. This one is in 4:3 ratio. Everything they show has been modled elsewhere. I have seen those ships modeled on quack forums as still photos. The SWG is quacking in open source development. All the tools to make this good looking video are available. They are giving away a free play time in desparation. A new competing SW MMO is coming. The last box pack failed to sale. The previous expansion was a huge mistake in the way it is released. It takes money they know they will not get back from mistrust of customers to make an expansion. To complete this they need devs. But SOE decides to fire more. How are they going to get this ready if they keep firing devs, send them to other projects etc... They can't because it doesn't exist. Just my opinion. 3 of the 4 ships are POB based. There have been problems with the UI controls in the video that people have pointed out as reasons it is fake on the Oforums. I could be wrong. But it just looks like some smart ass fan/vet trying to stir things up. "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic |
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10/16/08 4:27:15 PM#27
This whole thing reminds me of when these showed up on Youtube
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10/16/08 4:41:30 PM#28
actually looks like something they worked on before the nge because there is no way the morons working on the game could pull this off. |
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10/16/08 4:45:16 PM#29
Originally posted by tillamook
strange that massive is sony owned yet they couldn't get a firm "no" from within their own company. soe hoping to stir some interest with this i see... |
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10/16/08 5:24:29 PM#30
Originally posted by fordzilla
strange that massive is sony owned yet they couldn't get a firm "no" from within their own company. soe hoping to stir some interest with this i see...
Listen to the Voice Over...that sounds like my 13 year old nephew. ROFL! |
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10/16/08 5:33:43 PM#31
Originally posted by Wharmaster
LOL!!! Yeah, right....like I'd believe anything an SOE puppet said. Remember Mustafar? They sold us that crap RIGHT before the NGE. Sounds JUST like an SOE move, therefore, to sell it's few remaining players an expansion right before the game takes it's last shit. The only thing that I would believe is if SOE said that the servers will be permanently shutting down in 15 mins. |
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10/16/08 7:08:37 PM#32
Originally posted by Lateris
Yes, I guess Hoth, the latest Halloween event and all the previous instances just magically drew themselves... |
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10/16/08 8:24:55 PM#33
Originally posted by Obraik
Yes, I guess Hoth, the latest Halloween event and all the previous instances just magically drew themselves... What does that have to do with what Lateris wrote? |
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10/16/08 9:28:18 PM#34
Originally posted by pdxgeek What does that have to do with what Lateris wrote? Well it means that Lateris says that the SWG art dept does not do anything anymore and has not produced anything of note since the Musty expansion. Obraik's reply was to point out just some of the great work that dept has contributed. Was that really hard to understand that? |
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10/16/08 10:47:31 PM#35
Originally posted by Gutboy
I think it's a fair bet SOE are using a generic art department for all games, it'd certainly explain how EQ style loot has cropped up in SWG. Padded Jacket of the Bantha... and so, completely irrelevent in the Star Wars universe, completely generic in mmo's though. I mean holy shit just look at that dumb back pack they added, that thing could have been lifted straight out of EQ. *If* they still have a dedicated art department working on SWG, they sure as shit don't give a flying fuck about the Star Wars franchise. ...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought. |
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Originally posted by Obraik
Yes, I guess Hoth, the latest Halloween event and all the previous instances just magically drew themselves... Ok Matt lets engage this discussion as two players of SWG since closed beta on my end. I play on star sider and have made my peace with the NGE. I am sorry but the SWG art staff was cut down due to budget cuts over the last 5 years. Those that are left are just not as good as per say the artist who worked on Boba Fetts armor, Jump to light speed, and the beautiful planets such as Endor. I am merely saying that the quality that used to be applied to detail and artistic integrity that honored the legacy of Star Wars has been slacked off the machine. As a professional I don't care for the direction of the art and agree with many of Bad Mister frosty's reports concerning the art. The UI bar and the chat bar look terrible and do not flow with the rest of the game. with the artwork. However I think that Hoth looks like a rushed job when it comes to the textures. To be fair we have only seen the alpha phase of this instance. Besides I can always add my own texture mods which in fact have been applied to Tatooine, Lok, and Dantooine. In fact there is an amazing texture update that will revamp space coming from the Mod community that is alive and well. I am stating that SOE has dropped the ball on the quality of the artwork for SWG cutting corners for development time and expenses since the NGE. Where as indie developers have released texture updates per mods that cause less lag for the local client and has more detail then the current textures for Empire Divided.
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10/16/08 11:47:27 PM#37
Here's a screenshot of a chamber of the Exar Kun instance:
This is all new art, made just for this Heroic. I always thought it looked pretty good, but what do I know... The impression most have gotten is that the art deparment for SWG, or at least the willingness to create new art objects, has increased over the last couple of years. We've gone from having alot of the new items being re-skinned objects to most new items having completely new art objects. |
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10/17/08 12:01:37 AM#38
Originally posted by Gutboy What does that have to do with what Lateris wrote? Well it means that Lateris says that the SWG art dept does not do anything anymore and has not produced anything of note since the Musty expansion. Obraik's reply was to point out just some of the great work that dept has contributed. Was that really hard to understand that?
Great artwork from the SWG devs? Not since Rage of the Wookies, especially in regards to equipment artwork quality, attention to detail, and weathering. Armor is a glaring example, since armor included since Rage of the Wookies is inferior in art quality to the original ones. Not one later implemented armor set has transparent visors on any helmet / hat / etc like Chitin Armor's helmet, nor open faced armor like Padded. Even JTL's Rebel Pilot Helmet was a laughable semblance to the movie versions. The visors were not transparent and it had a full face mask on. An obvious copout to make it easier to work on and not having to bother with allowing a Rebel Pilot's face to show. Then take a look at the best examples of original SWG art quality from faction armor: Stormtrooper & Scout Trooper Armors. Again, great attention to detail, subtle damage marks, weathering, yet still retaining a bit of "polish," especially Stormtrooper Armor. Scout Trooper Armor was much later implemented as equippable armor, but the artwork for it was there in the beginning of the game (dug around for it in the .tre files back in the day). Then there's the look and sheen of Mandalorian Armor. The unique look and detailing of RIS Armor... all original armors. Later armors put in SWG just pale in comparison. Nowhere near the same quality and varied characteristics (i.e. transparent visors, open faced helmets, etc). Special effects... SWG's Pre-NGE effects were pretty minimal and to the point... just like the movies. GASP!?! The movies had minimal effects? WTF?!? Why, yes, yes they did. NONE of the Prequel and Original Trilogy movies were littered with glitter and sparkles trailing across the screen every second, from every movement or action. Animations... I have never, EVER, once in my gaming experience in consoles and on the PC, have EVER come across a game where the developers PURPOSELY nerfed the living bejeezus out of what was once a **great** set of character animations. From wonderful, fluid animations to NGE-stick-figure-benny-hill-chase movements. The devs of SOE aimed for and "achieved" this dubious aim. Game worlds... I'll be blunt here. All the subsequent game worlds implemented outside of the original SWG game worlds SUCK. You take a look at the artwork quality in the terrain features (vegation, for example) and lack of weather. They just pale in comparison to the hills and plains of Corellia and Naboo. The sandstorms and dunes of Tatooine and Lok. The lush, dark, dangerous lands of Dathomir. Also, the non-original game worlds also have this nasty thing called "invisible walls." The first taste of this was in Kashyyyk from the Rage of the Wookies expansion pack. Mustafar has them, but not in the horrendous degree as Kashyyyk. But none of the original SWG worlds had this lame characteristic to funnel player movements. I guess the devs forgot about this thing called "Terrain Negotiation," especially since it no longer plays a role in the NGE. The only concession I'll give the art team after the original release are some of the later implemented weapons. The E11 Mk.II Carbine looks perfect, and screams "Empire." Really, other than a few examples from 1 category of the game, the art team of SWG has regressed in the quality of it's work compared to the original releases. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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10/17/08 1:41:09 AM#39
Originally posted by Gutboy What does that have to do with what Lateris wrote? Well it means that Lateris says that the SWG art dept does not do anything anymore and has not produced anything of note since the Musty expansion. Obraik's reply was to point out just some of the great work that dept has contributed. Was that really hard to understand that? Only if you accept that the cookie-cutter instances and the halloween event constitute "great work". From what I've seen it doesn't. Also...particle effects...'nuff said. |
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admriker4
Apprentice Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
10/17/08 3:08:36 AM#40
It wont suprise me if true. Here's what I predict will happen.... Oct 21st - SOE announces expansion for SWG (to counter KOTOR announcement). December 24th - expansion goes live for SWG December 25th - SOE announces SWG will close early 2009 (merry xmas suckers) December 25+ forums are flooded everywhere with complaints. Threats of lawsuits appear. Players are actually surprised SOE would mislead them. The chief complaint is that players wouldnt have bought the expansion had they known the game was due to be cancelled soon. Pre-Cu vets like me will rejoice and sip the nectar of sweet revenge from the tears of foolish NGE players. We will remind them that SOE did the very same thing with the last expansion. January 2009 - the devs and Smedley will go into PR hyperdrive. They will express dismay at the fans because they thought giving the fans one final gift would be appreciated. The NGE players will thank SOE for "gift" and promise to enjoy it until the last day the game lives.
Im quite sure this isnt beyond Smedley. And its definitely possible to make an expansion for very little money. And dont forget SOE doesnt use subscription fees like theyre supposed to (adding content and fixing bugs). It would be no suprise to learn they used that money to develop an expansion and then later get people to re-buy it come launch day. Nobody can accuse the NGE players of being very smart. Make no mistake, this game is done. Unfortunately an expansion will send the opposite message to the NGE faithful. They'll think nobody would sell us an expansion and then close the game soon after ! Despite it having been done before by other developers |