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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Empire needs a tank

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34 posts found
Kubush

Novice Member

Joined: 12/31/07
Posts: 60

 
9/12/08 5:26:42 AM#1

Any chance they will release the Empire tank class that was cut a few months ago?

Shard101

Novice Member

Joined: 2/13/06
Posts: 490

9/12/08 5:30:23 AM#2
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?


 I thought the War Priest was a tank.

skeaser

Hard Core Member

Joined: 6/13/07
Posts: 1309

Don't die mad, just die.

9/12/08 5:30:31 AM#3
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?

 

From what I understand Mark Jacobs was saying, the answer is no, they couldn't get the cut classes balances with their intended mechanics.

I agree, however, it would be nice at lower levels to have the full spectrum of archtypes.


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

Noggin

Novice Member

Joined: 8/21/08
Posts: 822

9/12/08 5:33:48 AM#4
Originally posted by Shard101
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?


 I thought the War Priest was a tank.

 

Medium Armor melee / healer hybrid. Tanks generally have heavy armor, a WP really can't take that many hits.

Kexin

Novice Member

Joined: 7/30/08
Posts: 51

9/12/08 5:51:38 AM#5

Heavy reliance on dorfs for two of the most central archtype is killing The Order in this game. Don't get me wrong Ironbreakers are great tanks, and Runepriests are great healers. But unfortunately there are quite a few people do not like being shoe horned into playing a short race. Chaos doesn't have this problem, and this among others, is why the Order will be destroyed across all servers upon release.

Its like Hybernia all over again. One would think that after all those years of DAoC Mythic would learn to balance their content by now.

Xennith

Advanced Member

Joined: 11/19/06
Posts: 1221

9/12/08 5:54:21 AM#6
Originally posted by Shard101
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?


 I thought the War Priest was a tank.

the warrior priest is a melee healer, while they are quite survivable, they dont have the skills to taunt enemy players onto them, or cut damage taken by guarded allies. so no, they arent really.

Xennith

Advanced Member

Joined: 11/19/06
Posts: 1221

9/12/08 5:56:25 AM#7
Originally posted by Kexin

Heavy reliance on dorfs for two of the most central archtype is killing The Order in this game. Don't get me wrong Ironbreakers are great tanks, and Runepriests are great healers. But unfortunately there are quite a few people do not like being shoe horned into playing a short race. Chaos doesn't have this problem, and this among others, is why the Order will be destroyed across all servers upon release.

Its like Hybernia all over again. One would think that after all those years of DAoC Mythic would learn to balance their content by now.

 

the fact that as the game gets closer to release the two sides balance out more and more, and that every single mmo ever has done this whole "horde are overpopulated" thing should hopefully mean that you are wrong.

Skragg

Apprentice Member

Joined: 4/14/06
Posts: 6

9/12/08 6:03:27 AM#8
Originally posted by Kexin

Heavy reliance on dorfs for two of the most central archtype is killing The Order in this game. Don't get me wrong Ironbreakers are great tanks, and Runepriests are great healers. But unfortunately there are quite a few people do not like being shoe horned into playing a short race. Chaos doesn't have this problem, and this among others, is why the Order will be destroyed across all servers upon release.

Its like Hybernia all over again. One would think that after all those years of DAoC Mythic would learn to balance their content by now.


 

Dark Elves are in the same boat as The Empire, no tank and a melee/healer hybrid so it somewhat balances out across Order/Destruction realms. 

I still don't really understand the reasoning for pulling Knight of the Burning Sun and Blackguard because their combat mechanics already exist for Chosen and Ironbreakers so surely it can't have been that difficult to balance them.

Xennith

Advanced Member

Joined: 11/19/06
Posts: 1221

9/12/08 6:09:32 AM#9
Originally posted by Skragg
Originally posted by Kexin

Heavy reliance on dorfs for two of the most central archtype is killing The Order in this game. Don't get me wrong Ironbreakers are great tanks, and Runepriests are great healers. But unfortunately there are quite a few people do not like being shoe horned into playing a short race. Chaos doesn't have this problem, and this among others, is why the Order will be destroyed across all servers upon release.

Its like Hybernia all over again. One would think that after all those years of DAoC Mythic would learn to balance their content by now.


 

Dark Elves are in the same boat as The Empire, no tank and a melee/healer hybrid so it somewhat balances out across Order/Destruction realms. 

I still don't really understand the reasoning for pulling Knight of the Burning Sun and Blackguard because their combat mechanics already exist for Chosen and Ironbreakers so surely it can't have been that difficult to balance them.

well, they said that they couldnt make the mechanics fun. which to me is utter BS because they left the mirrrors in. if they pulled the kotbs and the chosen, then yes, fair enough. *shrug* i hope we see the blackguard return, but the kotbs... not really that cool if you ask me, perhaps a little on the flamboyant side.

EduardoASG

Novice Member

Joined: 10/09/04
Posts: 524

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9/12/08 6:11:00 AM#10

/signed

 

Wish there was an Empire Tank with fullplate etc etc :) like the npc we jealousy see walking around hehe

Aion, AoC, AC, AO, DAoC, DDO, Entropy, Eve, Eq2, GW, MW3, L1, L2, RF, SWG, TR, UO, WOW, WAR

Philss

Novice Member

Joined: 7/14/07
Posts: 381

9/12/08 6:12:25 AM#11

Its only a tier 1 problem because in t4 it will be order vs destruction and thing will even out .

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Noggin

Novice Member

Joined: 8/21/08
Posts: 822

9/12/08 6:16:37 AM#12
Originally posted by Xennith

they dont have the skills to taunt enemy players onto them

 

Taunt doesn't work this way.

 

It only interupts spells and while the debuff is active that player will take more damage from the tank that cast it.

Xennith

Advanced Member

Joined: 11/19/06
Posts: 1221

9/12/08 6:17:58 AM#13
Originally posted by Noggin
Originally posted by Xennith

they dont have the skills to taunt enemy players onto them

 

Taunt doesn't work this way.

 

It only interupts spells and while the debuff is active that player will take more damage from the tank that cast it.

until they hit them three times. yes, i know. the word "automatically" does not appear in my post.

abyss610

Elite Member

Joined: 4/29/06
Posts: 637

9/12/08 6:20:19 AM#14

my understanding was the classes and cities will be patched in later, when? no idea, but they just wasn't going to be ready for launch so pulled them for now. kinda like how paladins wasn't ready for wow at launch either

Noggin

Novice Member

Joined: 8/21/08
Posts: 822

9/12/08 6:21:31 AM#15
Originally posted by Xennith
Originally posted by Noggin
Originally posted by Xennith

they dont have the skills to taunt enemy players onto them

 

Taunt doesn't work this way.

 

It only interupts spells and while the debuff is active that player will take more damage from the tank that cast it.

until they hit them three times. yes, i know. the word "automatically" does not appear in my post.

 

I don't see how it makes a difference, a player cannot taunt enemy players onto them regardless of it being automatic or manual...

Endlos

Novice Member

Joined: 7/12/08
Posts: 127

9/12/08 3:41:29 PM#16
Originally posted by skeaser
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?

 

From what I understand Mark Jacobs was saying, the answer is no, they couldn't get the cut classes balances with their intended mechanics.

I agree, however, it would be nice at lower levels to have the full spectrum of archtypes.


 

This doesn't make sense to me, though, at least for the tanks.

Hammerer/Choppa, sure, they were mirrors of each other and, presumably, used the same mechanic that no other class shares.

However, the Black Guard was going to use the Ironbreaker's mechanic, and the KotBS was going to use the Chosen mechanic.  Since the mirrors are already in the game I don't see how they couldn't make them work.

EDIT so no one thinks I'm an order sympathizer: KotBS can go eat one for all I care.  I want to play a Black Guard.

onlinenow225

Novice Member

Joined: 3/25/08
Posts: 392

9/12/08 3:47:52 PM#17
Originally posted by Endlos
Originally posted by skeaser
Originally posted by Kubush

Any chance they will release the Empire tank class that was cut a few months ago?

 

From what I understand Mark Jacobs was saying, the answer is no, they couldn't get the cut classes balances with their intended mechanics.

I agree, however, it would be nice at lower levels to have the full spectrum of archtypes.


 

This doesn't make sense to me, though, at least for the tanks.

Hammerer/Choppa, sure, they were mirrors of each other and, presumably, used the same mechanic that no other class shares.

However, the Black Guard was going to use the Ironbreaker's mechanic, and the KotBS was going to use the Chosen mechanic.  Since the mirrors are already in the game I don't see how they couldn't make them work.

EDIT so no one thinks I'm an order sympathizer: KotBS can go eat one for all I care.  I want to play a Black Guard.

From what i was told from an Elder player in game, KotBS were IMBA along with Black Guard (only Mythic played BG)

Choppa and Hammerer i have no clue what was wrong with them.  Prolly IMBA again.

verenov

Novice Member

Joined: 7/26/08
Posts: 22

10/09/08 10:52:49 PM#18

Some good posts thus far.  However, I think that most people are missing the point that a tank is a *must* with any grouping at all.   Most people have made some valid points regarding the lack of tank(s) from a PVP point of view (or, RvR if ya will).  However, I was really disappointed to see that not every race had a tanking class.  This doesn't make *any* sense whatsoever.  I played Empire and let me just say that doing the PQ with just Empire sucks.  I played a Bright Wizard and got smacked down because I was out-dpsing the witch hunters.  I then played a Warrior Priest...and got beat down because my heals couldn't keep the dps-tank healed due to his lack of hps/armor.  I couldn't believe that Mythic would do this.  In my opinion they have *no* excuse for this clear imbalance.   I'm speaking for both Order and Destruction.  Dark Elves are in the same boat, which also stinks.  PQ's are some of the most ingenious additions in an MMO that I've ever seen.  So, it makes no sense to create a race that has limited/gimped ability to complete them.  By the way, what happens when this game reaches max population and the starting area population dwindles to near-zero?  How will those PQ's be completed then?  This raises some important questions that I think need to be answered, and that right soon.  :P

 

Peace.

"I am handicapped...I'm psychotic."

vernd

Novice Member

Joined: 6/09/08
Posts: 606

10/10/08 12:08:57 AM#19
Originally posted by verenov 

  By the way, what happens when this game reaches max population and the starting area population dwindles to near-zero?  How will those PQ's be completed then?  This raises some important questions that I think need to be answered, and that right soon.  :P

 

Peace.

This has already been answered on low population servers. The answer is this: PQs are mostly abandoned, and people will solo grind the first and possibly the second stage of each PQ in order to obtain influence rewards. As far as completing them, it's very rare unless you're in a guild that regularly runs a PQ group. Right now this is a phenomenon that is mostly occurring on low population realms, but it will spread to even the highest pop servers as the average character level rises and Tier 4 fills up. Majority of the action will be in the level 40 zones, and the lower areas will be largely abandoned, populated in off hours mostly by alts of high levels.

verenov

Novice Member

Joined: 7/26/08
Posts: 22

10/10/08 12:34:54 PM#20

Ah...I see.  Thanks.

"I am handicapped...I'm psychotic."

Majinash

Novice Member

Joined: 4/11/08
Posts: 907

10/10/08 12:40:51 PM#21
Originally posted by vernd
Originally posted by verenov 

  By the way, what happens when this game reaches max population and the starting area population dwindles to near-zero?  How will those PQ's be completed then?  This raises some important questions that I think need to be answered, and that right soon.  :P

 

Peace.

This has already been answered on low population servers. The answer is this: PQs are mostly abandoned, and people will solo grind the first and possibly the second stage of each PQ in order to obtain influence rewards. As far as completing them, it's very rare unless you're in a guild that regularly runs a PQ group. Right now this is a phenomenon that is mostly occurring on low population realms, but it will spread to even the highest pop servers as the average character level rises and Tier 4 fills up. Majority of the action will be in the level 40 zones, and the lower areas will be largely abandoned, populated in off hours mostly by alts of high levels.

 

I don't think this will be as big a problem as you say.  the early PQs can almost be soloed.  I know i've soloed up to chapter... 3 or 4 stages 1 and 2 to PQs.  sure, stage 3 I'll need a tank to help me, but thats 2 people doing a PQ.

 

even in tier 2 you can do a full PQ with 2-4 players, so when people are mostly in tier 4 you'll still be able to find that many people to do it.  yes most of the action will be in tier 3/4, but there will still be alts aplenty and with only small groups required, it won't be impossible to find a group, just not as easy as it was the first weekend.

Urrelles

Apprentice Member

Joined: 1/10/08
Posts: 575

10/10/08 3:36:49 PM#22

From what I have gathered, both Hammerer and Choppas were really boring to play.  They were the types of classes the used a lot of reaction abilities, like combos after parry and dodge.  they grew in power the longer they fought.  they didn't have a bunch of debuffs and positional attacks or special utility like the White Lion and Marauder.  They were just boring.

As for the kotbs, I have no clue why its not present.

Random_mage

Novice Member

Joined: 8/15/08
Posts: 1091

10/10/08 4:12:28 PM#23

A lot of the PQ's up to chapter 6 are empty.  I know that I grind the first 1-2 levels of the PQ then go do another quest and come back to the PQ when it was reset.  It's not really very much fun.  I don't think this would change if there was a tank.  ..

Also, the empire doesn't really need a tank for the first few PQ's. there are enough DPS classes so that a healing warrior priest can usually do the tanking.. while the DPS classes burn the monster down (Empire is amost an exact reflection dark elves.. One melee DPS class, one ranged paper class, and one hybrid melee healer).. However on the first PQ for elves.. you CANNOT use this strategy because the hero at the end of that one.. hits for 150+ and with 600HP (even 1k hp) you cannot get them done.

If anything, the ELVES need a tank as does empire.. but to a lesser extend.. from a PQ perspective

Oh, and I am more likely to play empire if they had a tank.  I like the BW, and the WP for most of order (I also like the engineer, but he's a non factor now)..

 

ORDER NEEDS A TANK!!!

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HiGHPLAiNS

Elite Member

Joined: 9/27/04
Posts: 1925

The Secret World

10/10/08 4:18:18 PM#24

I agree!

Order does need more people to play TANKS..

I can understand why some people cant stand playing a Dwarf and a Elf as a tank.

Come on MYTHIC, throw us ORDER peeps here a bone and bring back the Empire Tank!

Pretty Please =)

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starman999

Apprentice Member

Joined: 8/02/03
Posts: 1224

Verd ori''shya beskar''gam

10/10/08 5:35:22 PM#25

I second that emotion.

 

The empire seriously needs its own tank. IMHO there are no appealing tanks on the order side.

 

 

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