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Originally posted by neobamboom
Funny you dont mention that people talked about, UO, AOC, WoW, EvE, EQ. But DF is just a bunch of Ideas taken from other games as well. FPS action, DDO, Water battles. POTBS and Voyage Century, there are games that have player looting and FFA pvp. so nothing new here but no game has all of those together.
But anyays ways to be on topic. WIll this game be all that and a bag of chips. I can't really say you all will just have to find out when it comes out.
"So I slathered the bat with wesson oil and cream cheese." Johnny Tug |
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5% of wow's players alone is plenty, thanks :)
Khael[SUN] |
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Originally posted by templarga
I can see your point when it comes to regular pve loving mmorpg players. However Darkfall is very different from the standard mmorpg and I think it will attract players from the regular gaming population which is much larger than the mmorpg population. A lot of people do not like sticky target, cooldown type gameplay and will not play mmorpgs because it's too slow and bores them. Darkfall is a fps mmorpg hybrid and will probably attract people from the fps world which is much bigger than the mmorpg world. We will see when the game is launced and starts to establish itself but I would expect a much wider player base than is normal for an mmorpg. |
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My question is with no health bar or level type system(which is great), How do you know your opponent is not cheating? For instance in WOW weapons looked alike so if you wielded them you know what they can do dmg wise. A skill based system was in Neocron, Basically what you wielded is what exp you gained I.E. sword melee exp, or pistol was light weapon exp. Guess what I am saying is if you know nothing of your opponent then how do you know it was a fair fight? Always a question FPS games and todays abdunce of hackers! This probably off OP topic but fanbois flock too this thread and probably get a quick answer! |
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Originally posted by Blodpls
I can see your point when it comes to regular pve loving mmorpg players. However Darkfall is very different from the standard mmorpg and I think it will attract players from the regular gaming population which is much larger than the mmorpg population. A lot of people do not like sticky target, cooldown type gameplay and will not play mmorpgs because it's too slow and bores them. Darkfall is a fps mmorpg hybrid and will probably attract people from the fps world which is much bigger than the mmorpg world. We will see when the game is launced and starts to establish itself but I would expect a much wider player base than is normal for an mmorpg.
WRONG wrong wrong AND WRONG!! I am sorry to say this to you or burst your bubble but mmo's has a greater number of people than FPS games. Why? Because it targets a lot of different players than just those fps players. I am sorry to burst everyones bubble... But PvP is in the minority. There is more PvE players than there is PvP players. I am going to say right now. The the amount of subs for DF will be low...It will come no where close to anything that is currently out. Maybe come close to EVE maybe... Also YES there is nothing new about this game... It is basically all the good ideas of other games jammed into one game. A lot of other companies do this also. Take ideas from other games out there and use it in there game. So don't go all out and say this game is revolutinary or has some great ideas that have never been used before. Because than one you are making a fool of yourself because they have been used before. two SO WHAT! It is just ideas. The real test comes when it is out in the market and everyone can play it.
P.S. Beware of the overhype killer! It can destroy games as a whole! |
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Is it me, or does this game have many similarities to PreCu CWG? |
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Are you serious? Halo 2 on it's own has sold 14.5 million copies. GTA IV 10 million copies. COD 4 7 million copies. There's only 1 mmo that is even in the same ballpark WoW. God knows how many copies of Counter Strike have been sold but it must pwn wow by significant margin.
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Originally posted by Blodpls
okay now subtract the amount of people that play those games but also play mmo's.... yeah.. .does not work out the way you thought it did right... o.O |
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Really you know it's all speculative at this point. |
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Originally posted by Joker2240
okay now subtract the amount of people that play those games but also play mmo's.... yeah.. .does not work out the way you thought it did right... o.O
That's irrelevant really, some of them probably do play mmo's but certainly far from all. The fact is the fps market is bigger so Darkfall could potentially have a wider player base than traditional mmo's.
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Originally posted by neobamboom
No, he meant well done. |
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I really, really hope this game will acomplish everything they offer. But I just don't see it. 10k pop per server in a seamless world!! Horseback fighting, ship vs. ship battle. Fast paced fighting system, just to mention a few features. How are they going to to it? What server technology do these guys have, that the other developers (with far more founding) do not? Is the tech. out there? What will happen when hundreds of players mass up to fight eachother? Lag feast galore?? Call me a pessimist, but I fear it will be another Vanguard. If not, this will be the ultimate MMO for me, and you may gank me anywhere you like |
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There is a pretty big market for pvp games, really.
Khael[SUN] |
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