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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Blizzard copying WAR?

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67 posts found
  laresloci

Novice Member

Joined: 4/24/08
Posts: 372

10/03/08 10:31:57 AM#26
Originally posted by Theocritus
Originally posted by redcap036

What!?!.. WoW copying from other games, Shirley you jest?!
 


 

         Its funny while many of us know these guys are the kings of copy, there are still many people that know of no other game and think every game copies off of WoW.......

 

So is Microsoft...and look how well they did....but you know it's like who makes the better  and cheeper ball point pen in the end.

Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines

  eric_w66

Hard Core Member

Joined: 1/12/06
Posts: 835

10/03/08 10:33:30 AM#27

And GW copied from Chainmail to make Warhammer...

And Chainmail was based on existing table-top gaming rules, some from Avalon Hill...

"There's nothing new under the sun."

And faction based gameplay? That's been around forever. Unreal, Tribes, Planetside (Before DAOC had working RvR), any number of RTS's...

 

  Ranek

Novice Member

Joined: 9/16/08
Posts: 19

Trollbane

10/03/08 11:24:40 AM#28
Originally posted by Balthaazar1

 Blizzard copying Warhammer? Wouldn't be the first time.. 

 

 Fanboy going into nerdrage? wouldn't be the first time

  Tawn47

Advanced Member

Joined: 7/27/07
Posts: 335

10/03/08 11:33:51 AM#29
Originally posted by Warguru

With a recent announcement from blizzard saying how they are turning their PvP into more of a faction thing, and taking it away from competitive e-sports thing makes me think of WAR.. on top of that they are adding the possibility of queing from anywhere in the world..

Their new tome system, err i mean Achievement system.. phasing outposts (living cities).

Tell me, do I need a tinfoil hat or do you also think they are actually copying stuff directly from WAR?

Link to the source where blizzard made the announcement is in my signature below.


 

Of course they are..  and I don't blame them.

What I do blame them for is being so damn late about it.  I would still be playing WoW if they'd had any care for the PvP community..  but they stuck their hypothetical fingers up at us then and never bothered to realise the factional conflict properly..  every expansion was focused on raiding.

Now they realise that the PvPers are moving..  theyre crawling back to us and offering us what we want.  Too late I say.  I will not be going back.

  Black_Elvis

Apprentice Member

Joined: 11/11/07
Posts: 202

To be frank they are just hotdogs, their girls are relish, and they need to ketchup on their pimpin.

10/03/08 12:10:13 PM#30

Blizzard can incorporate free massages with happy endings into their games for all I care.  At this point I'm so tired of WoW nothing is gonna bring me back.

Does that mean I'll stay in WAR?  Certainly not if they dont improve performace issues, bugs, etc. (Although I think Mythic is working hard on these problems).  But, at the very least, I'm not going back to WoW...

I shudder to think of giving another penny to that company.

  Sweeet

Novice Member

Joined: 8/25/07
Posts: 135

10/03/08 12:17:34 PM#31

I can guarantee you that right now Blizzard has a team of people playing WAR and reporting back with detailed analyses on what's good and what's not.

The big wigs will then use this data to try and make WoW better in these areas. Whether they pull it off or not is the key.

A bit of healthy competition never harmed anyone and it's this competition that has made the MMORPG industry what it is today. There's no way WAR would be what it is if it hadn't been influenced by WoW in some way.

Blizzard trying to implement these great game mechanics into their game will only strive WAR to become bigger and better than it already is. But then of course this works both ways, it's the perfect synergy.

To wank, or not to wank. The ultimate MMO sacrifice.

  Azrile

Apprentice Member

Joined: 7/29/08
Posts: 2246

Any new or returning player to WOW, send me a PM for some help getting started.

10/03/08 12:35:17 PM#32
Originally posted by Sweeet

I can guarantee you that right now Blizzard has a team of people playing WAR and reporting back with detailed analyses on what's good and what's not.

The big wigs will then use this data to try and make WoW better in these areas. Whether they pull it off or not is the key.

A bit of healthy competition never harmed anyone and it's this competition that has made the MMORPG industry what it is today. There's no way WAR would be what it is if it hadn't been influenced by WoW in some way.

Blizzard trying to implement these great game mechanics into their game will only strive WAR to become bigger and better than it already is. But then of course this works both ways, it's the perfect synergy.


 

 

Any company with more than 4 employees probably has people playing every current game on the market.  What percentage of the devs from Warhammer do you think at one point had an active account in WOW, my guess is a large portion of them also played AOC.  It would be absolutely stupid of a gaming company NOT to pick off the best ideas from other games.  You don't think Warhammer devs aren't currently beta testing Lake WIntergrasp and taking notes?

It's widely obvious when a gaming company DOESN'T play it's competitor's game (which is the vast minority).  For instance, it was clearly obvious that nobody at Funcom had ever played UO because they created the exact same pvp system and then had to delay it months until they fixed things that UO had fixed years earlier.

Players aren't going to play a game because it invented something, they are going to play the game that made something the most fun.  And it's silly the number of people who say "  X game stole that idea from 'my' game".. and are ignorant to the fact that most features in their game were stolen from other games.

Again, how many people know that UO had PQ's for about 4 years now with nearly the exact same mechanism ( kill 100 easy mobs, 100 harder mobs take their place, kill those and get harder mobs, kill those and get a boss).

................................................
“The corollary to that is if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO,”
"Look at us six weeks out. If we’re not adding servers, we’re not doing well.” - MJ from Warhammer in July Interview

  Random_mage

Apprentice Member

Joined: 8/15/08
Posts: 1094

10/03/08 12:37:55 PM#33

.. Ha.. it's funny.. WoW bring in Faction gameplay..

Did anyone watch the WotLK video?  The one with the human and the orc fighting side by side?  giving a hardy  "Hello" upon seeing each other?  I'm surprised that the Human didn't drop his armor right there and let the Orc give it to him.. I mean.. come on.. That's not a real WAR..   That's a "Hey there big boyth, leths kill that big stinky lich king... Oh.. and look at that armor your wearing.. it'th so tacky!!  When we are done with him, leth wrestle.."

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

  Kokushibyou

Novice Member

Joined: 2/27/07
Posts: 214

Remember

10/03/08 12:47:27 PM#34
Originally posted by Azrile
Originally posted by tryklon

Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


 

The funny things is.. someone made a list of the things that Warhammer does better than WOW.

1. coloring armor ( Done in UO)
2. Public quests ( Done in UO)
3. Queueing for BGs from anywhere

So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.


I don't remember public quests in UO.

  Ranek

Novice Member

Joined: 9/16/08
Posts: 19

Trollbane

10/03/08 1:40:54 PM#35
Originally posted by Random_mage

.. Ha.. it's funny.. WoW bring in Faction gameplay..

Did anyone watch the WotLK video?  The one with the human and the orc fighting side by side?  giving a hardy  "Hello" upon seeing each other?  I'm surprised that the Human didn't drop his armor right there and let the Orc give it to him.. I mean.. come on.. That's not a real WAR..   That's a "Hey there big boyth, leths kill that big stinky lich king... Oh.. and look at that armor your wearing.. it'th so tacky!!  When we are done with him, leth wrestle.."

 

 Just because you have gay fantasies, it dosent mean everyone else does.

  Scriar

Novice Member

Joined: 5/31/07
Posts: 775

10/03/08 1:51:47 PM#36
Originally posted by Warguru

With a recent announcement from blizzard saying how they are turning their PvP into more of a faction thing, and taking it away from competitive e-sports thing makes me think of WAR.. on top of that they are adding the possibility of queing from anywhere in the world..

Their new tome system, err i mean Achievement system.. phasing outposts (living cities).

Tell me, do I need a tinfoil hat or do you also think they are actually copying stuff directly from WAR?

Link to the source where blizzard made the announcement is in my signature below.

 

WoW players have been asking for a long time for them to move away from the E-sports rubbish and focus more on the faction side of the game, and the same for the queing. It sounds to me that they are lisening to their players finally. But I think the timing of it suggest they were encouraged to finally listen because of war, in which case is that a bad thing? Blizzard are actually trying to do better now there may actually be competitors for them.

Which can only be a good thing in the long run if War and WoW start going head to head they might try and out do themselves and each other, which is good for gamers in the end, is it not?

edit: I am talking about Blizzard actually listening to their consumers, and now my post count reads 666, tis the end of the world

  lorteged

Novice Member

Joined: 5/28/05
Posts: 140

10/03/08 1:57:21 PM#37

But if a game can do better , by copying from others, DO IT.. :) I still think that warhammer is the game for me, atm.

But if another seems more interresting, i would jump for sure..

  HiGHPLAiNS

Novice Member

Joined: 9/27/04
Posts: 2163

10/03/08 2:09:12 PM#38

To implement WoW into a style like WAR could be a disaster. Unless done right.

Look whats happened when SWG try to mimic WoW, we got the NGE garbage.

WoW is pretty much structured to be a Scripted Raid Game for 20+ players.

You got the BG's in WoW that killed the PvP in this game years ago and WoW did try to bring back Open World PvP a couple years back, but didnt really take off, cause there is no reason to PvP in open world anymore.

WoW is a simple game and people love it. You main goal. Get to Level 70 now and do scripted instances.

On another note..

Horde and Alliance have the same classes, just a different dress, this is what makes WAR more unique. Even though some classes (Order n Destruction) may mirror one another, but its not the same as what we got in WoW.

I see the new BG with siege Wapons in WoW and it looks pretty fun, however it still isnt like what WAR has in there game. I not really into loading into a BG to do sieges

I rather be doing sieges in open world.

(Now this is just coming from my personal view and what I look for in a game).

  Stellus

Novice Member

Joined: 8/09/04
Posts: 179

10/03/08 2:14:53 PM#39

Why would this surprise anyone seeing as how they copied everything from every other MMO in existence.

  Keeper2000

Novice Member

Joined: 9/11/06
Posts: 647

10/03/08 2:19:02 PM#40
Originally posted by Kokushibyou
Originally posted by Azrile
Originally posted by tryklon

Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


 

The funny things is.. someone made a list of the things that Warhammer does better than WOW.

1. coloring armor ( Done in UO)
2. Public quests ( Done in UO)
3. Queueing for BGs from anywhere

So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.


I don't remember public quests in UO.

Because UO didnt have PQ.  No idea what this person means.

It seems this person didnt play WAR or maybe didnt play UO... maybe didnt play any of both.

 

  skeaser

Novice Member

Joined: 6/13/07
Posts: 3307

Don't die mad, just die.

10/03/08 2:23:19 PM#41

Who cares who copies who or who came up with what first.

Here's the big issue: What do you have more fun playing?

Pick the game that YOU  like most and play to your hearts content.

If you feel something is lacking in a game and decide to post here, post it just like that, that YOU don't like it.

You not liking something does not make something bad.


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

  Azrile

Apprentice Member

Joined: 7/29/08
Posts: 2246

Any new or returning player to WOW, send me a PM for some help getting started.

10/03/08 2:49:10 PM#42
Originally posted by Keeper2000
Originally posted by Kokushibyou
Originally posted by Azrile
Originally posted by tryklon

Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


 

The funny things is.. someone made a list of the things that Warhammer does better than WOW.

1. coloring armor ( Done in UO)
2. Public quests ( Done in UO)
3. Queueing for BGs from anywhere

So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.


I don't remember public quests in UO.

Because UO didnt have PQ.  No idea what this person means.

It seems this person didnt play WAR or maybe didnt play UO... maybe didnt play any of both.

 


 

Sorry, you had to go to Felucca and do them.. they are called Hero spawns in UO.    In a given area, a bunch of low level mobs spawn.  When you kill enough of them, they change to a harder mob... when you kill enough of them, they turn to a harder mob.. finally after kill enough of that final group, a boss spawns and you kill it for loot.  Sound familar?

................................................
“The corollary to that is if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO,”
"Look at us six weeks out. If we’re not adding servers, we’re not doing well.” - MJ from Warhammer in July Interview

  banthis

Apprentice Member

Joined: 3/19/07
Posts: 1914

10/03/08 3:01:25 PM#43
Originally posted by Azrile
Originally posted by tryklon

Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


 

The funny things is.. someone made a list of the things that Warhammer does better than WOW.

1. coloring armor ( Done in UO)
2. Public quests ( Done in UO)
3. Queueing for BGs from anywhere

So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.


 

Unless theres' been some magical change in UO...UO doesn't have "Quests" and it certaintly doesn't promote publically working together either.   And last time I looked UO didn't have you try to burn down a village while high level mobs were putting out the fire and trying to kill you.   NOT all of WAR's PQ's are straight up kill pattern.  But then one would have to leave the kiddy path to find the harder ones.

Unless UO suddenly went fully 3D and allowed you to dye armor 2 tone colors and gave the armor all sorts of different looks its Dye system can't compare to WAR's infact one can't even say that WAR took it from UO since its completely ancient and medicre at best by today's standards.

Box Sales for WAR are not plummetting last time I checked gamestop its still one of the top sellers.  Honestly get over your hate and move along.

  Keeper2000

Novice Member

Joined: 9/11/06
Posts: 647

10/03/08 3:13:38 PM#44
Originally posted by Azrile

 

Sorry, you had to go to Felucca and do them.. they are called Hero spawns in UO.    In a given area, a bunch of low level mobs spawn.  When you kill enough of them, they change to a harder mob... when you kill enough of them, they turn to a harder mob.. finally after kill enough of that final group, a boss spawns and you kill it for loot.  Sound familar?

Thats not the same as Public Quest in WAR. Not even the same mechanisms.

 

  Zoulz

Novice Member

Joined: 2/05/07
Posts: 477

10/03/08 3:15:25 PM#45

I really hope Blizzard copies the good stuff from WAR and makes it really good.

  Keeper2000

Novice Member

Joined: 9/11/06
Posts: 647

10/03/08 3:16:05 PM#46
Originally posted by banthis

Unless theres' been some magical change in UO...UO doesn't have "Quests" and it certaintly doesn't promote publically working together either.   And last time I looked UO didn't have you try to burn down a village while high level mobs were putting out the fire and trying to kill you.   NOT all of WAR's PQ's are straight up kill pattern.  But then one would have to leave the kiddy path to find the harder ones.

Correct, imho.

UO is a sandbox and WAR is a linear MMO.  Neither is better.  They just different.

UO didnt have quests... you had to make the quests yourself, in the sense that was a sandbox.

 

  Xzen

Apprentice Member

Joined: 5/01/06
Posts: 1528

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

10/03/08 3:18:49 PM#47

I think your right. But I also think Blizzard is going to do it better.

  User Deleted
10/03/08 3:26:52 PM#48
Originally posted by Azrile
Originally posted by tryklon

Let me see, enter bgs from anywhere, give back the importance and feeling of horde vs alliance, or realm versus realm, introduce more types of bgs... Blizzard is officially showing concern with WAR, hehe, who would have guessed


 

The funny things is.. someone made a list of the things that Warhammer does better than WOW.

1. coloring armor ( Done in UO)  False!  In UO you could only color clothing, not the armor itself with dyes (you could get colored armor though).  DAoC brought fully colored armor through dyes.
2. Public quests ( Done in UO)  Somewhat true... but only when the devs still cared about the players to actually implement the special monthly critter hordes.  Still, there were no true thing to accomplish, thus they couldn't be considered quests.
3. Queueing for BGs from anywhere

So really, 2 of the 3 things that are better in War than WOW are things Ultima Online has already been doing.

Now let me ask you this?   If a game did something better than Warhammer, would you tell the devs of warhammer not to add it because "oh well, they did it first, I quess we don't get it".

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.  You have no proof of any of this.  A lot of servers are high/full for one or both sides during prime time.  Show us proof that "box sales are plummeting"... oh wait, I'm betting that you have none.  Therefore, till you put up actual *proof* to support your anti-WAR rants, please GTFO of this forum.

 

 

  Kokushibyou

Novice Member

Joined: 2/27/07
Posts: 214

Remember

10/03/08 4:00:54 PM#49
Originally posted by Azrile

There is a reason Warhammer servers are med/low and why box sales are plummeting.  It brings nothing worthwhile except for a dumbed-down siege system from its other game,  I mean how can you have controllable seige weapons in a 6 year old game and not include them in your new game.  boring.


 

Um, have you played WAR?  It has controllable siege weapons.  I was just in Pheonix Throne SC using one to rain bolts down on some Dest players...very fun.

  red_cruiser

Hard Core Member

Joined: 9/12/07
Posts: 227

10/03/08 4:16:37 PM#50

Siege Weapons in WAR would have been better left out as it is.  Siege weapons are not anti-personal units.  The accuracy with which ballistae can target a single unit is beyond absurd.  Age of Conan and Shadowbane's use of Siege Weapons is the better implementation of siege weaons.

Second of all, all WoW needs to do to beat WAR is to copy it.  It's inherently the superior product. The only driving force behind WAR is the concept, which the execution is lagging far behind.  Outside of the PvP, everything else about WAR is a weak version of WoW.

In the end, neither of the two games are worth getting all that worked up over.

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