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i think it is WOW's fault to make everyone so picky. Nowsday everyone trying to play a game that either similar to WOW or something totally different from WOW. So they going for AOC, but aoc can't offer the gameplay that was good as WOW. Now ppl betting on WAR. It might be turn out be same as AOC. Wasn't WOW was 2x time buggy when it was first released? |
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Originally posted by Aznmask
Does it matter? As long as it's fun to play, the bugs don't matter much. The reason that AoC isn't doing as great as funcom hoped it would do, is not because of bugs. Bugs or missing features, none of those are reasons why I stopped playing. |
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Originally posted by TalRasha
Does it matter? As long as it's fun to play, the bugs don't matter much. The reason that AoC isn't doing as great as funcom hoped it would do, is not because of bugs. Bugs or missing features, none of those are reasons why I stopped playing.
I disagree here. I think at least 300000 of those 400000 that left the game over the first 3 months did so due to performance issues and errors. Most people were affected and me myself I also quit playing for that reason. Now I am however back and have no issues at all. |
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Originally posted by Syno23
Out of over a million boxes, there are under 200k people left. They haven't even made a profit yet.
Its not bugs that killed this game. The game killed the game. With well over half the promised features not included, or even on the path to being included, didn't even launch with sieges, and when they finally got in there they were done so poorly no one could run them, and it was a joke due to the limited number of people. Combat is a joke, gone from 8 directions to a baby number of directions of 3. And there is absolutely no freedom, go down a linear path, locked out of previous areas due to level, and everything is instanced. This is hardly even an MMO |
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Wow, didn't know I'd get attacked for posting my opinion. Well, I still have AoC on my computer (just for review sakes) and I log on from time to time to see what changes have been made. So far, I'm not impressed at all. For the time being, I'll be staying with WAR...well, for the foreseeable future.
Let the flames begin! *ducks for cover* --------------------------------------------- Callist0 |
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That quote is a great add for WAR - the person you quoted doesnt like WARbecause his character isnt totally overpowered in PvE and unbalanced in PvP.
There a great advertisment for AOC & WAR - He wants to play AOC because PvP is unbalanced, and doesnt like WAR because its balanced and doesnt give him a god complex in PvE.
He's correct - WAR is a game for group play. Its balanced for groups in PvP not 1v1, and plays a lot better as a group in PvE. ie you cant solo a public quest. That said I can solo (so far) in WAR I just have to be aware there are some things I cant do solo. Khaine's embrace is my least favourite of the Tier 1 scenarios in WAR. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
Only a fool hates that which he knows nothing about |
Originally posted by _Shadowmage
Actually he believes Bear Shammy is overpowered, its not. It's a versatile class with lots of diff abilities, a proper hybrid. Thats why its perceived as being better. Apart from that I sourced the thread because I thought it gave a more balanced view than I could give with my whole experience with warhammer. There is no "Win" group in AoC or side, however, in WAR it looks like Destruction > Order all over the place. There are lots of balance issues with war atm I read on the forums here and at tentonhammer, just like the was with AoC at launch. AoC has 4 months worth of fixes and the general consensus is that the majority of classes is pretty much there in balance. What made it unbalanced is certain gems, which got fixed, however, there are still pulsing gems which can be stacked in a way can heal a lot. Needless to say the classes are not mere mirrors of each other in AoC. New Tarantia Commons DX10 - DX 10 Goodness - |
Originally posted by CobraSolidus
I disagree here. I think at least 300000 of those 400000 that left the game over the first 3 months did so due to performance issues and errors. Most people were affected and me myself I also quit playing for that reason. Now I am however back and have no issues at all.
Think you maybe miss informed on this one. A majority of experienced mmo players know there will be bugs and balance issues etc at the start of an MMO. The reason why most people quit (including all 88 members of my guild) was becuase the *CORE* aspect of the game wasnt there. It does what a lot of different games out there do....but not as well. Reason why a majority of people quit and are still quitting is because the game was/is boring. Too much was put into making AOC look good than actually implementing fun gameplay. AoC will end up like AO / Vanguard / swg. Empty or merged servers with a small niche player base, probably not producing enough revenue to allow for the super fixes / expansions the current player base crave. Im happy that there are still players enjoying the game and I hope Funcom turn things around for you guys. IMO that will not happen.... you can not fix the CORE of a game to sustain the small player base you have left. |
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Age of Conan is by far the worste mmo I've ever bought. Ive played many many mmo's since the early days of EQ and its a total fail of epic proportions. The only mmo that had a worse release was Dark and Light (now shut down) and it cost less than half of what AoC cost to make. How a company can spend $50,000,000 on a piece of garbage like AoC is beyond me. What did they think people would do after they hit 80? Gather resources for a city that doesnt do anything? There is so many things wrong with this cow dung they call an mmo, I havent the desire nor the time to list them all. Now if you wanna play a mmo that is fun, adictive, DONE, few bugs, good pvp, good crafting, low lag, decent graphics, awsome pvp system, etc etc then go play Warhammer. I havent had this much fun in a mmo since the launch of SWG back in 2003. Dont take my word for it. Look at the population after 2 weeks compared to AoC after 2 weeks. Its not even close which game is better. AoC was screwed from the start. Unbalanced classes that Funcom nerfed and kept nerfing and are still nerfing with every patch. Look at the big picture and you will see that AoC shouldnt even be in the same sentence with Warhammer. You wanna call me a Warhammer fanboy? Go ahead, but I was also a fan of AoC before and right at release so I just call em like I see em. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Hamrtime2 Just one question, what are you going to do once you hit 40, retake cities/keeps over and over that basically don't do anything? I dunno, seems the end game for both is pretty similar, though the journey there is considerably different.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by Kyleran Just one question, what are you going to do once you hit 40, retake cities/keeps over and over that basically don't do anything? I dunno, seems the end game for both is pretty similar, though the journey there is considerably different.
WAR will hit a brick wall 200 mph... Mark my words. Their forum look so bad that I think it even match AoC in the dark ages. Only difference is that people kept saying AoC had a great potential due to it's graphics, animations and gaming engine. I do not really know whats great about WAR beside that RvR where nobody want to be Order.. |
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Originally posted by Kyleran
There are 40 normal lvls in war and 80 pvp levels, so once you hit level 40 there is still months of play in your character continue to level your pvp level through scenarios, open RvR, keeps attacks and city attacks. Leveling your pvp level has many benefits, you get points to spend each level on stat bonus's or extra tactics, you get more mastery points to spend in your mastery tree (like feats in AoC), you get better gear, title unlocks, more action points (kinda like mana) and more stat bonus's. It will also continue to level up your guild and you can end up with flags and statues in the city if your guild does well enough. Loads of reasons to continue playing your character once you hit the max pve level completely contrary to AoC. |
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Originally posted by Syno23
Becuase it was the worst excuse for a MMO game to ever be released. |
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Originally posted by WargPest
WAR will hit a brick wall 200 mph... Mark my words. Their forum look so bad that I think it even match AoC in the dark ages. Only difference is that people kept saying AoC had a great potential due to it's graphics, animations and gaming engine. I do not really know whats great about WAR beside that RvR where nobody want to be Order..
You know, not everyone joins the outnumbering side like you :). Oh, and WAR doesnt have a forum. ![]() |
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Bunglermoose
Novice Member
Joined: 7/29/03
Procrastinators of the World Unite... you know, not right now... whenever you get around to it. |
Originally posted by gamer2108
I disagree. I played Horizons. Briefly. Steaming pile of mongoose turds, that one. |
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I'm not a fan of this genre, but from friends and people that I know that has played AoC and WAR (as well as Vanguard, LOTRO, WoW, etc.), hasn't really said that many things good about either AoC and WAR compared to WoW. It's like a track meet race, WoW is in 1st place by a mile but AoC & WAR are fighting for 2nd place, nobody's going to reach WoW for a lonnnnnnng time. From my view, just about every game in this genre looks the same with the UI and gameplay like the cast bar and toolbar cooldown animations. List of SOE lies |
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Originally posted by noggy1980
There are 40 normal lvls in war and 80 pvp levels, so once you hit level 40 there is still months of play in your character continue to level your pvp level through scenarios, open RvR, keeps attacks and city attacks. Leveling your pvp level has many benefits, you get points to spend each level on stat bonus's or extra tactics, you get more mastery points to spend in your mastery tree (like feats in AoC), you get better gear, title unlocks, more action points (kinda like mana) and more stat bonus's. It will also continue to level up your guild and you can end up with flags and statues in the city if your guild does well enough. Loads of reasons to continue playing your character once you hit the max pve level completely contrary to AoC.
So your argument is you get to level some more? You do realize at some point that will come to an end, then what? Nothing but raiding and static objective taking, by the zergs. Both end games are very similar, you have an option of raiding or pvping, and not much else. That's the case with just about any MMO on the market that's set up as a theme park ride. The only games I can think of that actually had interesting "endgame" choices were UO, SWG and EVE. Edit- if you can call late game in those endgame, which is a term that started with WOW if I'm not mistaken. Never heard people in EQ, DAOC, SWG or UO using that word. For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
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Originally posted by Malickie
So your argument is you get to level some more? You do realize at some point that will come to an end, then what? Nothing but raiding and static objective taking, by the zergs. Both end games are very similar, you have an option of raiding or pvping, and not much else. That's the case with just about any MMO on the market that's set up as a theme park ride. The only games I can think of that actually had interesting "endgame" choices were UO, SWG and EVE. Edit- if you can call late game in those endgame, which is a term that started with WOW if I'm not mistaken. Never heard people in EQ, DAOC, SWG or UO using that word. All games end, the usual EQ cookie cutter ones always end up with you hitting a brickwall, while the older sandboxes the end was always boredom like playing UO for years and doing everything. Some MMO's bring you there quicker either through content, mechanics and plain appeal. AoC's content brings you there very quickly, WAR has much more to to, but there will be that brickwall eventually it is a good game but I can't see me playing it longterm. |
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Originally posted by Bladeinhand All games end, the usual EQ cookie cutter ones always end up with you hitting a brickwall, while the older sandboxes the end was always boredom like playing UO for years and doing everything. Some MMO's bring you there quicker either through content, mechanics and plain appeal. AoC's content brings you there very quickly, WAR has much more to to, but there will be that brickwall eventually it is a good game but I can't see me playing it longterm.
The thing that makes sandboxes last a bit longer is the social aspects in play. Take SWG for example reaching a full template was really just the beginning there. From there you had numerous things to do, from starting up a competitive crafting business to a lucrative career as a bounty hunter. Much the same in EVE as well. The limit is your own playstyle in those games, not a brickwall as you pointed out in other game types. For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
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rofl , no every1 :o) i ll stay till end of servers lifes :o) you r childish spore. Lineage 2 , AoC , WoW - and other simillar crap is good for you? rofl.... UO, DAoC and now WAR. you have to improvise all the time becouse enemies arent ussualy PC scripts. this game is not for WoW lovers - like learn few principes , repeat them and rule game. (WoW, AoC -the worst PvP EVER!, planty of others...) i love WAR becouse its brain challange. in small group on ts or ventrilo you can beat outnubers without serious hurt . (i like it becouse you have to think about how you can help grp members and about how you can smash ASAP current enemy, dont mention about fast selecting targets like: Healers ASAP - focus , dmg dealers/supports , tanks" yeahhhh i said GROUP becouse... its .... GROUP PVP MMORPG!!!!!! this game is not for solo playing. join groups, meet frinds, rise your guilds rank, pick up standards , take siege weapons, enjoy like iam enjoying . take theris keeps and cities. almost all enemies ll be real humans. thats challange.
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Originally posted by 69Cuda
*Sigh*, want to compare cut out content? Booth the games shipped 6 months to early and cutted out a lot of content. AoC did at least have all it's promised citys in it. And we could look on bugg lists too with known buggs, both games have to many. And we have very hard to see which of these games that will be the big one in 6 months, While WAR have a bit less whiners than AoC at the time there is still may people quiting it already because just like AoC it ain't wow. I don't really beleive that there is much quality difference between the games eve though WAR had a little better launch (no not that much better because all the trouble with GOA was really a mess and while US had a good launch EU had a mess). My guess for the best game released 2008? Spellborn. I am playing AoC BTW because Im more into PvE than PvP, PvP is amusing but not something I want to do all the time. And I like to chat with my fellow players, many don't and thats fine but I do so AoC works better for me. I am not saying WAR sucks but I am saying that it released to early and can anyone honestly say that they don't want those extra citys, more classes and other neat features we read about? |
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First off..I hope english isnt your first language. If it is then everything you say pretty much has no credibility due to your lack of education. Now with that out of the way lets look at a few examples you brought up. Now lets take a look AoC. I could go on and on but I really think everyone who has played both games have pretty much decided which game is better. |
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Deathstrike2
Novice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
IMO, both games are bad, but for very different reasons. |
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WAR had a good launch ??? What are you people smoking? There are so many complaints on this game that I can't hardly find usefull information about it anymore (yepp wanted to see if it was any good). WAR players suffer from a serious case of denial... While in fact AoC is doing absolutely great after patch 2.0, WAR is sinking in it's own performance issues as well as this Zerg concept RvR which does not work. Swing by AoC if you want to know what game stability, nonzerg PvP, graphics, atmorphere, PvE, RP, Siege and more is... Finally WARbois are you aware of that you post in the AoC forums?? WAR forums ======>that direction |
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