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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Cannons and swords?

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27 posts found
  bnwoodman

Novice Member

Joined: 12/14/07
Posts: 27

 
9/28/08 5:16:24 PM#1

I love the game footage so far. But why the mix of cannons and wizards? They could have just as easily used catapults on the land based siege equipment and balista for the ships... I guess it’s my preference to keep the games with guns outa my games with swords..

Everquest 1, Star wars galaxies, City of heroes/villains, Eve, Lord of the rings, Age of Conan

  Notleh

Novice Member

Joined: 9/27/04
Posts: 3

9/28/08 5:20:20 PM#2

It's a pretty common theme with War 40k and Warcraft.

  Wearacup

Novice Member

Joined: 6/17/08
Posts: 181

UO made people nervous, now it just makes them dress funny.

9/28/08 5:23:56 PM#3
Originally posted by Notleh

It's a pretty common theme with War 40k and Warcraft.


 

Which is the exact reason most Darkfall fans who already don't like the idea will be even more suspicious of it.

Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.

  User Deleted
9/28/08 5:28:44 PM#4
Originally posted by Wearacup
Originally posted by Notleh

It's a pretty common theme with War 40k and Warcraft.


 

Which is the exact reason most Darkfall fans who already don't like the idea will be even more suspicious of it.

 

I highly doubt that any world that could develope anything similar to magic would ever find a use for canons or similar.   It just seems kinda silly.

  deathwishx13

Novice Member

Joined: 6/20/08
Posts: 42

Don''t hate the player, Hate the game.

9/28/08 5:53:01 PM#5

I agree entirely, I dislike the fact that there are magical based cannons. The idea just to me for some reason. I think the game would flow together much better with land based cannons over the magical based. Just IMO.

traaron Xfire Miniprofile
  RedMonster

Novice Member

Joined: 9/21/08
Posts: 5

9/28/08 6:06:42 PM#6

Cannons were created hundreds of years before guns ever came out.

 

 

  KhaelSan

Novice Member

Joined: 1/15/06
Posts: 393

9/28/08 6:24:33 PM#7

there is warhulks too :D its awesome...

Khael[SUN]
SUN - peekayin since pong
Webdeveloper on:
http://www.guildofsun.com
http://www.bloodmonarchy.com

  ghoul31

Novice Member

Joined: 4/21/04
Posts: 1944

9/28/08 6:28:25 PM#8

the flying attack platforms don't fit it either. But they are cool.

 

 

  SignusM

Apprentice Member

Joined: 5/07/06
Posts: 2279

9/28/08 7:48:26 PM#9
Originally posted by bnwoodman

I love the game footage so far. But why the mix of cannons and wizards? They could have just as easily used catapults on the land based siege equipment and balista for the ships... I guess it’s my preference to keep the games with guns outa my games with swords..

 

I feel your pain. I was under the impression catapults would be used. Only thing cannons should have been used for was ships.

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

9/28/08 10:54:11 PM#10
Originally posted by SignusM
Originally posted by bnwoodman

I love the game footage so far. But why the mix of cannons and wizards? They could have just as easily used catapults on the land based siege equipment and balista for the ships... I guess it’s my preference to keep the games with guns outa my games with swords..

 

I feel your pain. I was under the impression catapults would be used. Only thing cannons should have been used for was ships.


 

i new warhulks where going ot be used just didnt know they hovered LOL

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

9/29/08 5:50:59 AM#11

Its not historical MMO.

Guess Cannons are in for practical reasons and IMO best Naval warfare in real history  was  the time  ships used sails and had cannons. Scullers and ballisters may be more  true to the  "timeline" but  would make things  more complicated  and maybe more unenjoyable to handle.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  RDBeast

Apprentice Member

Joined: 11/26/04
Posts: 346

9/29/08 10:31:09 AM#12

DarthRaiden Post +1, Win.

  Polarization

Apprentice Member

Joined: 1/06/05
Posts: 1430

ubi dubium ibi libertas

9/29/08 12:15:38 PM#13

Don’t forget the hover tanks with flame throwers and lasers or the 19th century ships of the line with their one size fits all machine gun cannons either.

All looks like quite good fun but for how long I don’t know.

Disappointing when I was expecting authentic siege weapons and ships, or at lease some sort of coherent design principle.

Just looks like a mess to me, Judging by the video I doubt we will be seeing many if any realistic sieges or naval battles along with their associated real world tactics.

  WolfClaws

Advanced Member

Joined: 12/21/05
Posts: 308

9/29/08 12:19:05 PM#14

Somehow I don't see Darkfall being a historical representation of our progress.

 

So why are we comparing it?

 

And Warhammer 40k is the future stuff, like space age future stuff.  Warhammer is the .. well WAR.

  feyrband

Novice Member

Joined: 9/08/08
Posts: 25

9/29/08 2:32:33 PM#15
Originally posted by bnwoodman

I love the game footage so far. But why the mix of cannons and wizards? They could have just as easily used catapults on the land based siege equipment and balista for the ships... I guess it’s my preference to keep the games with guns outa my games with swords..


 

there arent guns far as i've seen/heard.

fuckxfire Xfire Miniprofile
  Davod

Novice Member

Joined: 10/26/07
Posts: 36

9/29/08 7:23:40 PM#16

Only thing disturbing me is those hovercrafts, I say wtf? Where in hell did they get that idèa? I love what Darkfall could become, but seeing those in the video made me a bit dissapointed. What ever happend to the old ballista, catapult, trebushe, ram and canon sieges? Why in gods name to they have to have hovercrafts in the middle of everything?

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

9/30/08 4:10:31 AM#17
Originally posted by Polarization

Don’t forget the hover tanks with flame throwers and lasers or the 19th century ships of the line with their one size fits all machine gun cannons either.

All looks like quite good fun but for how long I don’t know.

Disappointing when I was expecting authentic siege weapons and ships, or at lease some sort of coherent design principle.

Just looks like a mess to me, Judging by the video I doubt we will be seeing many if any realistic sieges or naval battles along with their associated real world tactics.

 

"Greek Fire" or "liquid fire" was already used in 7th Century, first in the Battle of Constantinople 674 and was invented 670.  The equipment for to use this reminds of flamethrower and also later  being used in form of hand grenades made of earthenware vessels.

But like i said this isn't an historical MMO.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Polarization

Apprentice Member

Joined: 1/06/05
Posts: 1430

ubi dubium ibi libertas

9/30/08 7:29:40 AM#18

DarthRaiden theres a big difference between Greek fire which I’m very familiar with and flame throwers.

Check the video for yourself again , flame thrower as in modern flamethrowers say from tanks from the 2nd world war commonly used in the pacific are a much more accurate description of the weaponry on the hover tanks.

Greek Fire had a much more limited range and was primarily used on ships for naval battles not mounted on floating tanks to attack city’s.

I appreciate you are trying to support these design decisions but most people who see the hover tanks in the video will think flamethrowers and lasers, not Greek fire.

Most people who see the 19th century SOL’s in the video will think battle of Trafalgar not some kind of medieval type fantasy sea battles.

Most people who see the hand grenades are not going to think “earthenware vessels containing greek fire” they are just going to think hand grenades from war movies.

And then they are going to ask if we have cannons, and flamethrowers and grenades why don’t we have any forms of firearm?

And if we have tanks and 19th century ships and grenades and cannons why are we still running around in medieval armor and using swords?

And if we have floating vehicles why don’t we have any form of flying vehicles?, and why are we still bothering with mounts and cavalry when we could have hovering vehicles for transport?

As I said this looks fun, and its not really that important if the game is actually good but it is disappointing, especially for the people like myself who have been following the game for years and got the impression this would be a fantasy / medieval based world even from the official FAQ, and then the developers reveal things like hover tanks and 19th century ships of the line this close to release.

This is in coherent and inconsistent and its not a believable world to me personally.

Its more like at some time during the development the developers asked what can we add that’s “cool”, and someone said “I know lets do hover tanks and ships from the pirates of the Caribbean!”, and someone else said “yeah and lets have flamethrowers and grenades and cannons to!”

  Wildbeard

Apprentice Member

Joined: 9/21/08
Posts: 133

9/30/08 12:38:33 PM#19
Originally posted by ghoul31

the flying attack platforms don't fit it either. But they are cool.

 

 

 

how can anything 'not fit' in a fantasy setting?

 

Magic can make anyhting be explained logically

  bnwoodman

Novice Member

Joined: 12/14/07
Posts: 27

 
9/30/08 2:38:45 PM#20
Originally posted by Polarization

DarthRaiden theres a big difference between Greek fire which I’m very familiar with and flame throwers.

Check the video for yourself again , flame thrower as in modern flamethrowers say from tanks from the 2nd world war commonly used in the pacific are a much more accurate description of the weaponry on the hover tanks.

Greek Fire had a much more limited range and was primarily used on ships for naval battles not mounted on floating tanks to attack city’s.

I appreciate you are trying to support these design decisions but most people who see the hover tanks in the video will think flamethrowers and lasers, not Greek fire.

Most people who see the 19th century SOL’s in the video will think battle of Trafalgar not some kind of medieval type fantasy sea battles.

Most people who see the hand grenades are not going to think “earthenware vessels containing greek fire” they are just going to think hand grenades from war movies.

And then they are going to ask if we have cannons, and flamethrowers and grenades why don’t we have any forms of firearm?

And if we have tanks and 19th century ships and grenades and cannons why are we still running around in medieval armor and using swords?

And if we have floating vehicles why don’t we have any form of flying vehicles?, and why are we still bothering with mounts and cavalry when we could have hovering vehicles for transport?

As I said this looks fun, and its not really that important if the game is actually good but it is disappointing, especially for the people like myself who have been following the game for years and got the impression this would be a fantasy / medieval based world even from the official FAQ, and then the developers reveal things like hover tanks and 19th century ships of the line this close to release.

This is in coherent and inconsistent and its not a believable world to me personally.

Its more like at some time during the development the developers asked what can we add that’s “cool”, and someone said “I know lets do hover tanks and ships from the pirates of the Caribbean!”, and someone else said “yeah and lets have flamethrowers and grenades and cannons to!”

Great points. That’s what I would have written if I were more eloquent. Lol. And another point! Why would I “fly” my hover siege weapon into arrow range when I could just put a cannon on it and stay safe? It takes away from the immersion factor in the game and to me that is the most important thing…

Everquest 1, Star wars galaxies, City of heroes/villains, Eve, Lord of the rings, Age of Conan

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