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Originally posted by WSIMike Very good post. I hope you are right about the future. What if it's Darkfall? It's just too good to be true... |
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The real question isn't how many players they have a launch. Its how many they retain after the first month. |
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IKShadow
Novice Member
Joined: 11/08/05
Support Bacteria - They''re the only culture some people have. |
Originally posted by Milky
Its how many after 3 months, usually players allow devs to fix/add something but after it people start quitting. Futilez Mature gaming guild |
Originally posted by IKShadow
Its how many after 3 months, usually players allow devs to fix/add something but after it people start quitting.
Agreed on this, the first month is too soon, especially for WAR, the first trip to the city is gonna leave people excited for a while, assuming they're on the winning side at least.
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Originally posted by WSIMike
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AOC has 700k so not really seeing how 500k would be bragging rights. At that rate I am sure that AOC has well over 1-2 million by now and should see a big increase a month or so once people quit world of death knights. ( LF1M Scholo have 4 DK's) |
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Originally posted by Protus-AOC
Dude, AoC has never had 700K subscription ever. The only official subscription number is the 400K in the Q2 financial report and they still debate that whether that is Jun 30 number of August 14 number. The 700k number that AoC has is the number of box shipped. If you want to go by that number you will have to compare with the 1.5 million box ship that WAR had. |
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Well the game is pretty all sold out in my area in Sydney so it's doing well down here. Too many oceanic servers tho, everyone is clustering to the main ones and leaving the others empty. |
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Originally posted by LordDraekon
You see, it's always been a dream of mine to own a hot dog stand. Now I know I could make a lot more money if I open a McDonalds, but I want a hot dog stand. You assume that Mythic is trying to be the top dog. Maybe as far as PvPcentric MMO's go they want to be, but I never got the impression that thier aim was to beat WoW. You sound like you expect developers to design games around what you want, instead of designing the kind of games they set out to design, and that's just silly. I can see WAR exceeding a million subs. I'm not holding my breathe that they do it anytime soon, maybe after WoTLK. If WoW's xpac releases with the same been there, done that, feel that TBC had, I would expect WAR to pick up a lot of subs; especially if people enjoy the PvP zone. WotLK could actually be beneficial to WAR. A lot of people playing WoW may be hesitant because of the RvR. WotLK will introduce RvR to people like WoW introduced MMO's to people. A lot of those people that found MMO's with WoW came away with a desire for "more", and after they get a little taste of actual RvR and seiges, they may find themselves wanting "more". In my opinion WAR is going to suffer a dip when WotLK releases, followed by a slight rise about a month later, and a few months after that I think WAR will see a bit of a surge; I'm speculating of course. Anyone who thinks WAR isn't a real MMO must also believe the same about WoW. |
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Originally posted by Fariic
You see, it's always been a dream of mine to own a hot dog stand. Now I know I could make a lot more money if I open a McDonalds, but I want a hot dog stand. You assume that Mythic is trying to be the top dog. Maybe as far as PvPcentric MMO's go they want to be, but I never got the impression that thier aim was to beat WoW. You sound like you expect developers to design games around what you want, instead of designing the kind of games they set out to design, and that's just silly. I can see WAR exceeding a million subs. I'm not holding my breathe that they do it anytime soon, maybe after WoTLK. If WoW's xpac releases with the same been there, done that, feel that TBC had, I would expect WAR to pick up a lot of subs; especially if people enjoy the PvP zone. WotLK could actually be beneficial to WAR. A lot of people playing WoW may be hesitant because of the RvR. WotLK will introduce RvR to people like WoW introduced MMO's to people. A lot of those people that found MMO's with WoW came away with a desire for "more", and after they get a little taste of actual RvR and seiges, they may find themselves wanting "more". In my opinion WAR is going to suffer a dip when WotLK releases, followed by a slight rise about a month later, and a few months after that I think WAR will see a bit of a surge; I'm speculating of course. Anyone who thinks WAR isn't a real MMO must also believe the same about WoW. I think it's clear by the demographic mythic is trying to reach that they ARE trying to be the top dog. They made Wow 2.0 due to Wows subscription number, not because Wow was a good game... cuz it wasnt. War isnt a real MMO, nor is Wow. |
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Originally posted by Mcpoopypants I think it's clear by the demographic mythic is trying to reach that they ARE trying to be the top dog. They made Wow 2.0 due to Wows subscription number, not because Wow was a good game... cuz it wasnt. War isnt a real MMO, nor is Wow.
How the hell are they "Not really mmo's." Your arugment makes no sense what so ever, because by the literal definition they fit the bill pretty nicely. And WoW was a good game, it set a bar so to speak. It took what all these games had before, and rolled it up into a game that people could play on and off. Ive played many mmo's and none ever gave me quite the feeling WoW did, I always felt overwhelmed, and over burdened in other games. WoW doesnt over load you with stuff, but doesnt let you run out of things to do, and thus you dont feel a commitment to play, but you still kind of want to. Just because its graphics arent using the Unreal3 engine, or that it doesnt have player housing doesn't make it a bad game. |
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Originally posted by marinrider
Yeah I am dying to hear the explanation myself. This is by far the best MMORPG I have laid hands on yet. ___________________ http://www.penny-arcade.com/comic/2006/12/13/ |
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Originally posted by Mcpoopypants
Mothers kids ... not good at video games, easy modes. Why don't you drop all those pretty disguises and come right up. Tell us what you really want to say. Oh yeah I see, you are trying to say, "I hiding my identity under a pretentious name of Macwhatever, is proud to proclaim that I am good in video games." Oh great, congratulations. You feel better now, that I see what you are trying to hint at me. You can go now. Oh hmm Mr Mac-whatever, I do not know you, nobody does. So either print a copy of your ID card and post it along with your picture and address, or I will not be able to come pay homage to you and worship your greatness. |
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Originally posted by Milky
The real question is if you enjoy the game. If you do, nothing else matters. |
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Originally posted by Orthedos
The real question is if you enjoy the game. If you do, nothing else matters.
NOOOOOOOO! You can't enjoy the game if it's EZ-mode and doesn't have POTENTIAL! You're like those bullies that made me cry in school! They have a li-fe-fe-feeeeeeeeeeee.... |
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Originally posted by Mcpoopypants I think it's clear by the demographic mythic is trying to reach that they ARE trying to be the top dog. They made Wow 2.0 due to Wows subscription number, not because Wow was a good game... cuz it wasnt. War isnt a real MMO, nor is Wow.
Actually while people who are familiar with WOW will feel right at home with War, War and WOW are two totally Seperate Games. WOW is Exclusionary. it is all about the Raid, You have to have X+Y+Z to be able to do the run. War is about the PvP/RvR aspect and that leads to looser combinations. allowomg many other combinations.
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