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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » As I expected. WAR is boring.

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159 posts found
  User Deleted
9/22/08 11:01:08 PM#141
Originally posted by Goldknyght
Originally posted by shrekn

 omg, shut up and go play WOW if you like. You got shit taste, i like WAR. wow is for kids, and it's lifespan is reaching it's end.


 

Why is this everyones response? go play wow its for kids. what makes War not for kids aswell? its lifespan hasnt ended. And no i will not go play WoW its garbage it was when it launched and it still is today.


 

No this is not everyone's response.  Shrekn is more a troll than a mature person.  Many players play both WAR and WoW, and some like me enjoys both.  I do not see why one game must exclude the other.  Do I need to say goodbye to Chinese food forever once I paid my first visit to the new French restaurant.

I guess I have enough spare money to sub to 2 games.  I have the option to choose which icon to click when I feel itchy about going online for gaming.  I am glady WAR comes along giving me one more game to play, alongside WoW, and CoX which I still sub once in a while when I want to fly around and superjump.

Options my friend not exclusions.  Look at it this way, and the more games in the market the better.  Even for games I do not like, I welcome their existence, as they can channel away other players who like that type of games.

  User Deleted
9/22/08 11:04:21 PM#142
Originally posted by AstralGeth
Originally posted by Orthedos
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

Frankly I do not see the merits of your system.  If you want to stay out after dying once, do not resurrect or log out after dying the first time.  You got the same effects.  For those who want to try again after dying, and hope that by trying enough times they learn the way of surviving, let them retry.  Why not?
 

If you really want to be realistic enough delete your character after you die and restart.  That is real enough, or delete your account and buy a new one.  Come to think of it, why do you want such realism in a game?

That is a silly and simplified arguement.

And no, logging out/not rezzing is not the same effect if everyone else just continues on.

I kill 3 people, die. We are all out of the battle, I affected the match.

vs

I kill 3 people, die, they come back and keep zerging, I log out. I had no real effect on the match

Some people find that winning battles that are planned, lead, and executed better than the opposition are more rewarding.

This is exactly the point I wonder.  If you want to have no resurrection for yourself, fine.  Why do you care if others get their resurrections?  They paid for their game and they likes resurrections.  Why do you want to rule their preferences?
 

"... everyone else just continues" you said, and so well said.  Its everyone else, and none of your business.

  User Deleted
9/22/08 11:07:51 PM#143
Originally posted by Kaenash

I picture the OP barging into the finest steak restaurant:

 

 "You call this slop innovative? What, any one can cook a steak? this color? I've seen it before! How dare you put candles on the tables, thats all been done before, pish-tosh!" as he runs screaming out of the restraunt in search of a dining experience that has never occured on the planet before.

 

Warhammer is a WELL DONE GAME WITH LOTS OF POTENTIAL.

It doesn't have to be totally different than anything you've ever played before. Some times familliar is not bad. When I get in a car, I don't want to use a mouse to drive. The steering wheel will do just fine. So the fact the game has WASD keys, or mouse look, or battlegrounds, or player versus player, etc that suits me just fine.

 

OP, don't play this game. You go looking for Zeepblork zoopblok with a side of Purple Ancho-trek at your next restaurant and the rest of us will be blasting and slashing.

 

Seeya.

Agree, I do not seek revolution for the sake of revolution.  Most of the brand new revolutions fails at first attempt.  Successful implementation and incorporation of new ideas are not always the first try.
 

All I want is a product I like, a game I feel comfortable in, a food I feel tasteful, a shirt I feel comfy.  Why do I care if it ranks hi or low on the scale of innovation.  After all, knowledge is a process of continual evolution, not groundbreaking revolution, most of the time.

  Saggra

Apprentice Member

Joined: 1/04/08
Posts: 104

9/22/08 11:33:50 PM#144
Originally posted by ProfRed
Originally posted by crunchyblack

"If people really want to say that having tab targeting and hotbars makes any game's combat the same as WoW. Then cars and motorcylces are the same thing since they both have internal combustion engines."

well lets not forget that wow copied everquests model 100%.

Why do people give wow credit for ideas that everquest, DAoC, and ultima online did way before them?

 

Because 90% of these trolls came into the genre with WoW.  All they know is WoW. 


 

Settle down Paul, the 50 posts a topic you make defending War are starting to take there troll on you

  AstralGeth

Novice Member

Joined: 9/24/04
Posts: 204

9/23/08 12:20:11 AM#145
Originally posted by Orthedos
Originally posted by AstralGeth
Originally posted by Orthedos
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

Frankly I do not see the merits of your system.  If you want to stay out after dying once, do not resurrect or log out after dying the first time.  You got the same effects.  For those who want to try again after dying, and hope that by trying enough times they learn the way of surviving, let them retry.  Why not?
 

If you really want to be realistic enough delete your character after you die and restart.  That is real enough, or delete your account and buy a new one.  Come to think of it, why do you want such realism in a game?

That is a silly and simplified arguement.

And no, logging out/not rezzing is not the same effect if everyone else just continues on.

I kill 3 people, die. We are all out of the battle, I affected the match.

vs

I kill 3 people, die, they come back and keep zerging, I log out. I had no real effect on the match

Some people find that winning battles that are planned, lead, and executed better than the opposition are more rewarding.

This is exactly the point I wonder.  If you want to have no resurrection for yourself, fine.  Why do you care if others get their resurrections?  They paid for their game and they likes resurrections.  Why do you want to rule their preferences?
 

"... everyone else just continues" you said, and so well said.  Its everyone else, and none of your business.

 I already explained why I care in that post.

I'm not trying to "rule their preferences." They are logging into the same game I am with the same rules. And it is my business because I'm paying for my entertainment just as you are paying for a game that suits your preferences.

  User Deleted
9/23/08 1:04:07 AM#146
Originally posted by AstralGeth
Originally posted by Orthedos
Originally posted by AstralGeth
Originally posted by Orthedos
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

Frankly I do not see the merits of your system.  If you want to stay out after dying once, do not resurrect or log out after dying the first time.  You got the same effects.  For those who want to try again after dying, and hope that by trying enough times they learn the way of surviving, let them retry.  Why not?
 

If you really want to be realistic enough delete your character after you die and restart.  That is real enough, or delete your account and buy a new one.  Come to think of it, why do you want such realism in a game?

That is a silly and simplified arguement.

And no, logging out/not rezzing is not the same effect if everyone else just continues on.

I kill 3 people, die. We are all out of the battle, I affected the match.

vs

I kill 3 people, die, they come back and keep zerging, I log out. I had no real effect on the match

Some people find that winning battles that are planned, lead, and executed better than the opposition are more rewarding.

This is exactly the point I wonder.  If you want to have no resurrection for yourself, fine.  Why do you care if others get their resurrections?  They paid for their game and they likes resurrections.  Why do you want to rule their preferences?
 

"... everyone else just continues" you said, and so well said.  Its everyone else, and none of your business.

 I already explained why I care in that post.

I'm not trying to "rule their preferences." They are logging into the same game I am with the same rules. And it is my business because I'm paying for my entertainment just as you are paying for a game that suits your preferences.

Exactly and that is where our views differs.  I know I have to tolerate.
 

I hate smokers, smoking kills all my seniors and my father is next.  So?  Do I go around bashing smokers when I see them rubbing shoulders with me on the streets?  No.  I have to respect their rights to their way of life.

I have to respect whatever people want to do in their own gaming hours, subjected to the limits set out by the game.  Hecking is not tolerated.  Apart from that, all I can do is exercise the ignore button, or the cancel account button.  I have to realise that all I can do is maximising my own enjoyment without interfering with what others are doing.  I can quit, or play on, but pretty much nothing I can do about how the others play their games.  They are loggin into the same game you are with the same rules, in their eyes you are just another Mr nobody logging into the game.  Why should they listen to your views about perma-deaths?  If they want perma-deaths they will work out their own methods.

Let you in a little story.  During the days of WoW, we, a bunch of RL friends, tried out a contest when we reroll on a new server going to the horde side.  We have to stay in a group from level one, whenever we log on.  We all solo seeing who gets to highest level first without dying.  Once dead the contest is lost (much like perma-death), meaning you will have to stop levelling.  It was fun for a few days, but invariably people will die around level 30s.  Soon it ceased to be fun, as people do not want to give up on the attachment they built up on the alts.  Luckily, the game allows people to play on, and all but one of us keeps levelling after we give up on the stop upon death decision.  We all are 70s now and no regrets.

  Syno23

Novice Member

Joined: 8/18/08
Posts: 1371

9/23/08 1:06:00 AM#147

PvE is boring but the PvP is fun and new and AMAZING!

  User Deleted
9/23/08 1:13:24 AM#148
Originally posted by azuredin

I don't know whether to go pick up my CE for this game or not.....I beta tested, and was in the head start program, but I just can't get into it. When I played DAoC, I couldn't wait to get into the game and I'm not getting that excitement for this game, even though I've been waiting for it a long time.

 I really can't put my finger on WHY I'm not enjoying myself, but I don't think that I am. Yet, I don't think it's a bad game, maybe I'm just spoiled....I've played most of the mmo's available at one time or another and usually I can make up my mind very quickly if I like something or not. This is the first time i've ever been this uninspired to play a game in a long time.

Oh well, maybe I'm bored....or maybe I'm just ambivalent to it.


 

I know the feelings.  Back then 2002 I think, DAoC is at its hey days and there is no other game out there that comes close.  Right now, we have seen many great games.  We have seen great smooth launches (LOTRo for one).  There is hardly anything that can really excite us.

Imagine WAR launching in 2001, it will rock the world.  Alas, its now 2008, and I am 7 years older.  Maybe after the DAoC thrill, I will never be able to reach that state of excitement ever again.

  LuckyR

Novice Member

Joined: 8/09/03
Posts: 265

I game because I WANT to
I work because I HAVE to

9/23/08 1:17:13 AM#149

So where can I go to actually get a REAL opinion on this game? If it isn't Trolls, it's Fanbois.

Can anyone that PLAYED/PLAYS the game give a real account of it?

 

TIA

  AstralGeth

Novice Member

Joined: 9/24/04
Posts: 204

9/23/08 1:23:27 AM#150
Originally posted by Orthedos
Originally posted by AstralGeth
Originally posted by Orthedos

This is exactly the point I wonder.  If you want to have no resurrection for yourself, fine.  Why do you care if others get their resurrections?  They paid for their game and they likes resurrections.  Why do you want to rule their preferences?
 

"... everyone else just continues" you said, and so well said.  Its everyone else, and none of your business.

 I already explained why I care in that post.

I'm not trying to "rule their preferences." They are logging into the same game I am with the same rules. And it is my business because I'm paying for my entertainment just as you are paying for a game that suits your preferences.

They are loggin into the same game you are with the same rules, in their eyes you are just another Mr nobody logging into the game.  Why should they listen to your views about perma-deaths?  If they want perma-deaths they will work out their own methods.

I'm already playing an MMO that has a game-wide rule set I enjoy, my main point it that the ruleset I enjoy does work for many people (yes, a more niche/non-mainstream audience) and PvP-centric games don't have to have the rush > kill > die > respawn > repeat to be extremely fun and rewarding for a lot of people. I'm not pro-permadeath, but I would like to see more of a variety of games (new or old) adopt a more strick rule set in PvP regarding persistent world objectives and "death" (again, not perma-death). I don't care if it's game-wide rules or restricted to a few servers.

  severius

Elite Member

Joined: 8/10/04
Posts: 1527

9/23/08 1:29:44 AM#151
Originally posted by LuckyR

So where can I go to actually get a REAL opinion on this game? If it isn't Trolls, it's Fanbois.

Can anyone that PLAYED/PLAYS the game give a real account of it?

 

TIA


 

Definitely not a troll, and would not call myself a fanboi.  If mythic screws the pooch on this one I will call it as I see it.

Here is my situation:  Been playing these things since NWN on the AOL network.  Was a beta tester for Meridian 59, Sierra's the Realm, UO, EQ, DAOC, AO...... and tested Warhammer Online.  This is the first game that I have pre-ordered since UO.

I have played them all, most for short periods of time, others for far longer.  Was a Volunteer Counselor in UO and played that game for well over a year.  Got into SWG played that for a solid chunk of time until the holodebacle, went back before the CU played and had fun even through the CU but left with the NGE though I tried it again a few months later but couldnt stand it.  Played WOW for a total of 6 months, 3 lvl 60's before bc (1 hunter on pvp realm, NE Hunter on pve and a Tauren shammie to kill off guildies that irked me lol).  Played LoTRO for about 3 or 4 months, EQ2 for about 3 months Vanguard for a couple weeks and AoC for a couple weeks. 

Now, that that is out of the way and gives you a picture of my gaming here is why I enjoy Warhammer:

  1. What other games have for endgame Mythic gave us from level 1.
  2. Balance, while still a little rough, is not totally out of whack.
  3. RVR
  4. Storyline is great, I always liked warhammer but I do like 40k better
  5. PVE is run of the mill with some nice twists
  6. Public Quests are awesome
  7. open group mechanic
  8. open field rvr is fun and keep seiges are great
  9. scenario rvr is a good deal of fun
  10. game is generally very stable and most importantly
  11. What Mythic promised would and wouldn't be there was represented honestly and clearly

Whether its for you or not, thats your own decision.  I beta tested this game for over a year before release and am having more fun now than I did back then even with the imbalances and small bug issues.


  Syno23

Novice Member

Joined: 8/18/08
Posts: 1371

9/23/08 1:36:37 AM#152

just RvR, end game RvR, come on...that's al lthis game is good for, but that's BIG!!! WAAAAAAAAAGH!!!

  miagisan

Novice Member

Joined: 7/28/06
Posts: 5298

9/23/08 1:39:51 AM#153
Originally posted by severius
Originally posted by LuckyR

So where can I go to actually get a REAL opinion on this game? If it isn't Trolls, it's Fanbois.

Can anyone that PLAYED/PLAYS the game give a real account of it?

 

TIA


 

Definitely not a troll, and would not call myself a fanboi.  If mythic screws the pooch on this one I will call it as I see it.

Here is my situation:  Been playing these things since NWN on the AOL network.  Was a beta tester for Meridian 59, Sierra's the Realm, UO, EQ, DAOC, AO...... and tested Warhammer Online.  This is the first game that I have pre-ordered since UO.

I have played them all, most for short periods of time, others for far longer.  Was a Volunteer Counselor in UO and played that game for well over a year.  Got into SWG played that for a solid chunk of time until the holodebacle, went back before the CU played and had fun even through the CU but left with the NGE though I tried it again a few months later but couldnt stand it.  Played WOW for a total of 6 months, 3 lvl 60's before bc (1 hunter on pvp realm, NE Hunter on pve and a Tauren shammie to kill off guildies that irked me lol).  Played LoTRO for about 3 or 4 months, EQ2 for about 3 months Vanguard for a couple weeks and AoC for a couple weeks. 

Now, that that is out of the way and gives you a picture of my gaming here is why I enjoy Warhammer:

  1. What other games have for endgame Mythic gave us from level 1.
  2. Balance, while still a little rough, is not totally out of whack.
  3. RVR
  4. Storyline is great, I always liked warhammer but I do like 40k better
  5. PVE is run of the mill with some nice twists
  6. Public Quests are awesome
  7. open group mechanic
  8. open field rvr is fun and keep seiges are great
  9. scenario rvr is a good deal of fun
  10. game is generally very stable and most importantly
  11. What Mythic promised would and wouldn't be there was represented honestly and clearly

Whether its for you or not, thats your own decision.  I beta tested this game for over a year before release and am having more fun now than I did back then even with the imbalances and small bug issues.

 

i knew i saw tog on volkmar :)

used to kick your butts on valcyn in swg as well :P

  User Deleted
9/23/08 1:48:29 AM#154
Originally posted by AstralGeth
Originally posted by Orthedos
Originally posted by AstralGeth
Originally posted by Orthedos

This is exactly the point I wonder.  If you want to have no resurrection for yourself, fine.  Why do you care if others get their resurrections?  They paid for their game and they likes resurrections.  Why do you want to rule their preferences?
 

"... everyone else just continues" you said, and so well said.  Its everyone else, and none of your business.

 I already explained why I care in that post.

I'm not trying to "rule their preferences." They are logging into the same game I am with the same rules. And it is my business because I'm paying for my entertainment just as you are paying for a game that suits your preferences.

They are loggin into the same game you are with the same rules, in their eyes you are just another Mr nobody logging into the game.  Why should they listen to your views about perma-deaths?  If they want perma-deaths they will work out their own methods.

I'm already playing an MMO that has a game-wide rule set I enjoy, my main point it that the ruleset I enjoy does work for many people (yes, a more niche/non-mainstream audience) and PvP-centric games don't have to have the rush > kill > die > respawn > repeat to be extremely fun and rewarding for a lot of people. I'm not pro-permadeath, but I would like to see more of a variety of games (new or old) adopt a more strick rule set in PvP regarding persistent world objectives and "death" (again, not perma-death). I don't care if it's game-wide rules or restricted to a few servers.


 

OK point taken and fully understood.

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

9/23/08 2:08:47 AM#155
Originally posted by AstralGeth
Originally posted by Vato26
Originally posted by gestalt11
Originally posted by TheSheikh
Originally posted by Itirel
Originally posted by huxflux2004
Originally posted by TheSheikh

Thank you Huxflux..... for your intelligent and well written out response.....

I believe I am going to go delete all of my characters and unsubscribe now, due to this realisation.

 

Happy to hear that. Now you might stop burning your brain cells and try out a more intelligent game, like EVE-Online.

 

I think TheSheikh was being sarcastic... I hope.


 

I guess the .....'s didn't work!

Next time I'll use the /sarcasm indicator.

 

Why play Eve when I can play an even more intelligenter game like scrabble, which has more action in it anyway.

True... or just mess around MS Excel.  At least Excel is free, while EvE costs you monthly sub... and they're essentially the same thing.

Weird, two common complaints against EVE are "it's a spreadsheet / no action" and "you just get ganked randomly at gates by old players."

Makes me realize most people don't "get" EVE. Your experience is up to what YOU make of it.


 

 

no getting involved... they just never played it.

games that don't hold your hands frighten the children.

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  sydric

Novice Member

Joined: 1/12/06
Posts: 45

9/23/08 2:11:18 AM#156
Originally posted by huxflux2004

Although one could tell by reading the info that Mythic was giving out during these last 2 years, this is now a fact for everyone. WAR is boring. No innovation at all. A game that plays exactly the same way as WoW or LotRO. All that PQ and ToK crap is nothing else than the usual MMO elements in a different wrapping (the wrapping being not very different itself). I need some answers from the fans. Why were you so excited with the ToK? How different is it from LotROs book thingy, and how can it change the way you are experiencing the game? What about PQs? What is so exciting about those? And the combat. Oh my. ABSOLUTELY no new ideas. Slow, repetitive, easy. As uninteresting as it can get.

 

The only thing I kind of like is GUI. Although it has bugs all over the place.


 

OPEN mouth INSERT foot.

http://img218.imageshack.us/my.php?image=sydricm054gf6.jpg

  Saggra

Apprentice Member

Joined: 1/04/08
Posts: 104

9/23/08 12:47:04 PM#157
Originally posted by sydric
Originally posted by huxflux2004

Although one could tell by reading the info that Mythic was giving out during these last 2 years, this is now a fact for everyone. WAR is boring. No innovation at all. A game that plays exactly the same way as WoW or LotRO. All that PQ and ToK crap is nothing else than the usual MMO elements in a different wrapping (the wrapping being not very different itself). I need some answers from the fans. Why were you so excited with the ToK? How different is it from LotROs book thingy, and how can it change the way you are experiencing the game? What about PQs? What is so exciting about those? And the combat. Oh my. ABSOLUTELY no new ideas. Slow, repetitive, easy. As uninteresting as it can get.

 

The only thing I kind of like is GUI. Although it has bugs all over the place.


 

OPEN mouth INSERT foot.

http://img218.imageshack.us/my.php?image=sydricm054gf6.jpg


 

You must be playing on the lowest settings, thats the worst screen ive seen in years, ugly as sin . you sure that isnt from a game made 10 years ago

  Adnox

Warhammer Online Correspondent

Joined: 2/18/07
Posts: 3

Don't worry they will stop attacking when you die.

9/26/08 4:54:24 AM#158

Are you even playing or is that someone elses SS? This game is very different than the others. RvR is by far the coolest thing ever. Maybe you should go back to another game.

  kruzzkid

Novice Member

Joined: 10/04/08
Posts: 5

10/04/08 11:40:00 AM#159

War is boring? YES, the PQ's are too easy and sometimes its empty at all, even boss in karazhan have more solid teamwork for it, KEEP siege with guild? happen with us in ironclaw all night but now is more like point leech other than keep siege ,ppl just doesnt care with winning in tier, just want point after got some KEEP and BO's and they just abandon it, not even defend the castle, my conclusion is WAR=WOW but WOW > WAR ,wow have more content and all RVR just same with BG's in WOW, but with long downtime queque, wow much more better with 30 sec queque for BGs in med pop realm. and  WAR seems better for players who never play end game content in WOW

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