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The Pub at MMORPG.COM  » Good bye MMOs

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66 posts found
  Ghost12

Novice Member

Joined: 1/25/07
Posts: 567

Achiever 66.67%, Explorer 26.67%, Killer 100.00%, Socializer 40.00%

9/22/08 4:53:18 PM#61
Originally posted by Slythe
Originally posted by altairzq

My time for the QQ whine troll whatever you want to call it. My last hope was WAR, it's clear that this game is devoid of any social interaction.

MMO genre is dead.

Hello to the masses of players that don't want anything else than a single player game with guys playing around.

I will just step aside while keeping an eye for some unexpected new game, but no hope anymore.

Congratulations developers, it wasn't easy to bring a whole genre to its knees, but you have managed to. Not a small feat.

Agree 100%, the genre just sucks now. These games used to be fun when we actually had to use our brain to do things, had open worlds with no instances or zones and actually needed to group with people to accomplish anything.

RIP MMORPG's.

 

Sad but true.

WAR is mildly fun and entertaining but it is in no way like the classic epic MMO's of the past. MMO's of the past seem to be long dead, our only hope of any real MMO's are Darkfall, Fallen Earth and Earthrise.

For the last 3 or 4 years we have seen nothing but a watered down genre, sapped of its great open sandbox world into a mundane linear grindfest.

They even managed to make PvP stale. Quite a feat indeed.

  miichael

Novice Member

Joined: 7/16/06
Posts: 174

9/22/08 4:58:05 PM#62

War caused me to sidestep MMO's for awhile. I am actually taking up the actuall warhammer stratagy game, going to start painting models soon..

hope star trek online pans out okay or stargate worlds

 

 

between WoW:WotLK beta and WAR... I just get bored to easily with mmo's now..

 

hell as we speak I am installing KotOR 1 and 2

  draygen

Apprentice Member

Joined: 4/08/04
Posts: 1

9/22/08 6:14:39 PM#63

here I am .. an old-school MUD-er (Oh how I miss Sojourn!) then moved on to Meridian 59 , then EQ , EQ2, WoW, Vanguard, etc etc.... I've finally found my favorite *new* MMO, and its WAR .. What an excellent game.. The one thing that annoyed me about all past MMO's that I've played is how much everything felt like a chore even after a short amount of time, in WAR - I'm not even paying attention to my level, and i'm just having fun being immersed into the world (By far, WAR hands down, has the the best atmospheric sound effects I've ever experienced in an MMO). This game ROCKS... go buy it .. The genre is not DEAD, Warhammer just breathed quite a bit of life back into it!

  Leerix

Novice Member

Joined: 11/01/05
Posts: 43

9/23/08 9:02:56 AM#64

The social networking stuff for the kids is all well and good, but plenty of 20-40 year olds are playing these new games and not talking in game either.  I believe the main reason that has been completely overlooked is games are no longer like the old days.  Your not buying it by yourself then joining a community of everyone in the exact same boat as you anymore.

Think what college dorm rooms were like, never an easier time in life to make new friends as being 1 of 500 people in a new situation with no friends close by.

Now days, people migrate from game to game with their set guilds, RL friends, and hell, whole families.  Talk in chat is reserved for those seeking attention and or asking questions (usually end up being flamed by those seeking attention) and therefore your average players avoid it totally while talking on VENTRILLO to their guild, RL friends, family, friends of friends, and everyone else.

Yes, i think ventrillo and other speak like functions have lowered the community as a whole, but at the same time, who didnt wish they could have it for PvP back in UO when were all using AiM or whatever it was called cant even remember anymore (icq?)

This isn't going to change, and yes, you like me will eventually have to get over the fact that hearing that 12 yo's cracking voice playing that tough barbarian warrior is completely immersion breaking or leave MMO's forever, just dont expect the communities of 10 years ago, now if you want to find the social interaction you have to LOOK and TRY for it, just like moving to a new city being single, with no friends or family rooted there. 

No more college dorms for mmo community sadly enough.

Hell today you have ppl puting together guilds years in advance....... and though i've never had success joining one that panned out to be what it was during the hype faze of developement, obviously many have or they wouldn't keep popping up for every major game in developement!

  airhead

Novice Member

Joined: 4/21/06
Posts: 721

Logic will get you from A to B. Imagination will take you everywhere.

9/23/08 10:37:29 AM#65

A very good point Leerix about Vent and TS pulling the chat out of the game.

MMOs NEED in game voip. They could show some action or indicator by the avatar that is speaking, which an external voip program could not do. Was it DDO or LOTRO that had in game chat? I played DDO trial, but played LOTRO to max. Even though it had in-game chat, our guild still chose to use vent, because the in-game chat didn't perform as well. ugh.

SO in-game voip, avatar indicators, and performance that is BETTER than an external program, (using different servers perhaps, but voice actions hit player server to echo out the i-am-talking indicator). or something like that. IF an MMO did that, it might seriously increase the socialization in MMOs that people here in this thread are looking for.

  User Deleted
9/23/08 10:50:37 AM#66
Originally posted by mlmw

Don't give up yet... give people a couple of days to get used to the game. I think the interaction will start to pick up once people realise that it's better if you play as a team.

 

Right.  10 million people play WOW that's been out for 4 years...and they haven't figured out how to play as a team.  FPSers have been out forever and people on open servers haven't learned how to play as teams.

What makes you think WAR will be different?  It won't.

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