| Thread (20 posts) | ||
|---|---|---|
|
Stradden 9/19/08 12:55:39 PM
|
||
|
Managing Editor
Joined: 7/08/05 |
Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down in separate interviews with Jeff Hickman, Josh Drescher and Mark Jacobs to talk about the launch of Warhammer Online, the game that they have both been working on diligently for the last three years. In today's Part Two Josh Drescher answers the questions.
Read the interview here. |
|
| Cheers, |
||
|
Soultice 9/19/08 2:24:15 PM
|
||
|
Apprentice Member
Joined: 4/11/07 |
Having played many MMORPG's and being in many launches, Mythic delivered for me. My hat is off to them. I nerver played a mythic game and thought that Warhammer was just another WOW clone. It does have some of WOW's ideas in it. But then WOW has ideas from those MMORPG's that came before it. Warhammer stands alone on it own merits and the Dev's have been open and honest so far. Keep up the good work. I am having fun and to me that is all that matters. |
|
| |
||
|
eric_w66 9/19/08 4:26:35 PM
|
||
|
Advanced Member
Joined: 1/12/06 |
"In the end, they think that the populations are going to balance pretty well." In other words, they are on their knees praying on a really thick prayer rug every day and night that this is so.
However, reality says differently: "Thou shalt not have balance with two factions... you couldn't balance three with DAOC, how do you expect to balance two?"
|
|
| |
||
|
fatpanda 9/19/08 6:58:42 PM
|
||
|
Novice Member
Joined: 6/04/07 |
Originally posted by eric_w66 I'm going to have to guess that trying to balancing 2 factions would be waaaay easier than trying to balance 3. Also the server cap that they can raise or lower at anytime without taking the servers down probably stems from issues they encountered in DAOC. I'm also going to hazard a guess and say it's probably a lot less praying and a lot more research and learning from the past (and present) of DAOC. On a side note I wonder what game they are talking about here: "With all respect to noble competitors", he began, "it needs to be a vision that extends beyond a weird gimmick. It needs to extend beyond 'in this game you will see geysers of blood, and nipples, please give us $15 a month to play.'
|
|
| |
||
|
shadowkhat 9/19/08 8:07:21 PM
|
||
|
Novice Member
Joined: 12/18/07 |
hey EA has allready started shafting people instead of giving the preorder people the advertised time they decided to arbitrarily change it with about no notice at all other than the servers are down screw you guys go outside . i know i'll probly get flamed or banned for speaking the truth like i have been on the other forums but i'm really done kissing EA's ass if a product has EA on it i'll treat it like VD and either inject it with penecillin ( bargain bin games) or avoid it all together.
you folks enjoy being ea's fluffer i for one am done. |
|
| Eagles may soar, But Weasels don't get sucked into jet engines. |
||
|
Tweej 9/19/08 9:14:36 PM
|
||
|
Novice Member
Joined: 8/06/07 |
Originally posted by shadowkhat
Hate EA, Hate Funcom, Hate SOE, Hate GOA, Hate BLizzard, Hate eh... who are those guys who've been making Darkfall since i was a kid.. anyway... why the hate... by the game, play the game, pay or quit... stop letting a game that you dont play get your goat... Nerf warlock, Nerf shaman, Nerf Druids, Nerf Monks, Nerf Barbarians, Nerf EA... blah...
MMO's... Bitchin' for a new generation...
|
|
|
fatpanda 9/19/08 10:04:06 PM
|
||
|
Novice Member
Joined: 6/04/07 |
Originally posted by shadowkhat
you've been here for almost 2 years and your first post is this? You must really hate EA. They gave the pre-order people the advertised time and then some so I'm not sure WTF you're talking about. Preview Weekend? That wasn't advertised but given. A SECOND preview weekend? The same was not advertised as a "perk" but GIVEN to loyal pre-order people. Anyway it's not EA they just publish it. It's Mythic and they have been up front with their customers about good things, bad things etc and have owned up to any mistakes and tried to rectify them. That's saying a lot. I've never seen any other MMO developer listen to feedback (and actually DO things with that feedback), admit mistakes/f**k ups (up front about pretty much everything) and treat their customers the way they should be treated. Other businesses that deal with customers should take a look at how Mythic has handled things and take notes. On a side note WTF's up with all the double spaces in your sentences?
|
|
| |
||
|
theanimedude 9/19/08 10:28:41 PM
|
||
|
Novice Member
Joined: 6/06/04
WE LOVE YOU EN1GMA! |
He's jittery from all the drugs he had to ingest in order to be that incoherent, unfactual, and unintelligent. As you said, Mythic makes the games, EA just publishes. As well, one of the HUGE factors in Mythic's decision to sign with EA, and one reason it didn't go through once, and had to be offered a second time, is that EA is not allowed to interfere with Mythic's development past the obvious acceptance of important decisions. Frankly, Mythic did a great job, owned up to everything they did/didn't do, and I appreciate that. I'm sure we've all been screwed by MMO companies lies before, and Mythic is on it's way to greatness from what I can see. Good luck everyone, and see you online. |
|
|
|
||
|
gtwhalley 9/20/08 1:22:17 AM
|
||
|
Apprentice Member
Joined: 5/01/08 |
After playing WAR, I realize it is nothing like WoW. It is so much fun, too. |
|
| |
||
|
Rhems 9/20/08 2:57:58 AM
|
||