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JonnyBigBoss 9/20/08 12:40:42 PM
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Novice Member
Joined: 6/13/07 |
Originally posted by bodypass
Wow, more stupid complaints. We have some delusional people on these boards. The tiers make the game feel more like an MMORPG to me rather than running around a gigantic world unable to find meeting spots to PvP in. |
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Bladin 9/20/08 12:40:49 PM
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Hard Core Member
Joined: 9/01/03 |
Originally posted by WiccanCircle
It is a shame the Mod edited my reply because it would have stopped some of your attacks on everyone else too. Your gaming experience is minimal, period. If you don't understand more complex games it is because you have simply not been playing games, any of them, for very long. Sandboxes, as you rant on and on against, were never something that you played because you were a little boy at the time they came out. And little boys tend not to go backward to play games that were already released. People that have played more complex games want MORE in todays games as well. Children that never saw those games and grew up with their gaming umbilical cord strung across the floor to a TV are terrified of any deep water in gaming. I would LOVE to see a combination of the two (yes yes Darkfall blah blah blah... I still am on record saying that Darkfall is the Piltdown Man of games. Somewhere there are a bunch of pranksters laughing that they have conned a decade of people in to believing in this mythical creature called 'Darkfall' ... beta or not, I still believe it is a Hoax.) "Fast" team oriented game play - ala City of Heroes... Plus PvP and RvR worlds - taken from perhaps War would be a start, But with the depth and complexity of an Asheron's Call spell system and skill systems would create a Great game. But the nintendo whiners soak their carpets every time anyone calls for more depth in a game than Diablo. It doesn't have to be one or the other. Tap-tap-tap gaming industry people, Are you listening? Again another butthurt response. Listen. I never said anything negative about sandbox games. It's the players that annoy me. In fact my "ideal" mmorpg IS a sandbox. Like ZOMG. just to go back into a earlier post of mine "Your guild raids another town, your guild and it's members are pillagers and your reputation will remain so forever. You can't go grind some mobs to undo it. You can't change guilds and escape your reputation. Have situations where if you kill someone in sight of a guard, you become wanted and hated in the city forever. If someone escapes your ganking attempt and reports you to a guard, the same situation occurs, heck perhaps even if your seen by ANY other players they can report you as well(perhaps you get a list and icons appear over witness' heads,) If you can't clean up the situation then your going Have options to sneak into towns, and avoid guards. Prisons. War between countries where perhaps a country could be perminantly destroyed off the server. Guilds building up a city that grows in size and members, and reputation and eventually becomes a force to reckon with for the other real nations, forming alliances that all share a part in the town. Heck even becoming the capital city in perhaps a entire country. Not just "XXXXXXXX's guild city.
This is the pvp i want. I don't want random ganking while someones mining just because you get your kicks from it. Killing him for his resources, and then having to kill witness'. Miner's for example find a cave(perhaps they spawn randomly under the ground when excavagating. then a guild sends in a team to mine it quickly, while guards are posted in the cave and around the cave." I'm all up for sandbox's as long as they are truely involved and deep systems to encourage meaningful pvp, discouraging random ganking, and bring in guild vs guild conflicts, and major systems in the game that basically allow the playerbase to affect a server enough that each server of the game vary drastically with how they are after a couple years. But the thing is, I don't get butthurt over it. I don't troll every game coming out for not being what I really want. You see, beyond just this, I actually like having fun in games. And I'll play a game that's fun. I won't ask a game to be something it's not, and i won't bash it for being something its not.
I have the same issue with open sandbox fans, eve fans, and darkfall fans. They all hold the holier than thou, my game choices are better, and I'm a more mature player for liking these types of games. I generally don't go into discussions anymore, since even if I did write out a essay about the topic, you wouldn't even read it. You wouldn't take it to heart. You would either just skip over it, or pretend you didn't read it, and continue on with your posts. |
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ganbee 9/20/08 12:45:00 PM
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Advanced Member
Joined: 8/18/08
Four score and seven years ago I used to be good at video games! |
What is ZOMG, looked on the games list could not find it? |
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Borkotron 9/20/08 12:49:36 PM
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Novice Member
Joined: 7/02/08 |
Originally posted by Bladin Again another butthurt response. Listen. I never said anything negative about sandbox games. It's the players that annoy me. In fact my "ideal" mmorpg IS a sandbox. Like ZOMG. just to go back into a earlier post of mine "Your guild raids another town, your guild and it's members are pillagers and your reputation will remain so forever. You can't go grind some mobs to undo it. You can't change guilds and escape your reputation. Have situations where if you kill someone in sight of a guard, you become wanted and hated in the city forever. If someone escapes your ganking attempt and reports you to a guard, the same situation occurs, heck perhaps even if your seen by ANY other players they can report you as well(perhaps you get a list and icons appear over witness' heads,) If you can't clean up the situation then your going Have options to sneak into towns, and avoid guards. Prisons. War between countries where perhaps a country could be perminantly destroyed off the server. Guilds building up a city that grows in size and members, and reputation and eventually becomes a force to reckon with for the other real nations, forming alliances that all share a part in the town. Heck even becoming the capital city in perhaps a entire country. Not just "XXXXXXXX's guild city.
This is the pvp i want. I don't want random ganking while someones mining just because you get your kicks from it. Killing him for his resources, and then having to kill witness'. Miner's for example find a cave(perhaps they spawn randomly under the ground when excavagating. then a guild sends in a team to mine it quickly, while guards are posted in the cave and around the cave." I'm all up for sandbox's as long as they are truely involved and deep systems to encourage meaningful pvp, discouraging random ganking, and bring in guild vs guild conflicts, and major systems in the game that basically allow the playerbase to affect a server enough that each server of the game vary drastically with how they are after a couple years. But the thing is, I don't get butthurt over it. I don't troll every game coming out for not being what I really want. You see, beyond just this, I actually like having fun in games. And I'll play a game that's fun. I won't ask a game to be something it's not, and i won't bash it for being something its not.
I have the same issue with open sandbox fans, eve fans, and darkfall fans. They all hold the holier than thou, my game choices are better, and I'm a more mature player for liking these types of games. I generally don't go into discussions anymore, since even if I did write out a essay about the topic, you wouldn't even read it. You wouldn't take it to heart. You would either just skip over it, or pretend you didn't read it, and continue on with your posts.
Dude, you rock. Seriously. Open mindedness, ftw! I am the same way. Sure, I have a particular image in my mind of what the perfect MMO or computer game should be. But, just because some developer couldn't read my mind, doesn't mean I'm going to hate on every new game that comes out. If the game can stand on it's own for what it is...and is fun, I'll play it. Nuff said. |
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bodypass 9/20/08 12:52:40 PM
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Apprentice Member
Joined: 9/16/08 |
Originally posted by JonnyBigBoss
Wow, more stupid complaints. We have some delusional people on these boards. The tiers make the game feel more like an MMORPG to me rather than running around a gigantic world unable to find meeting spots to PvP in. Since JonnyBigBoss can't read more than one sentence at a time ... i'll repeat my last sentence: Hey Mythic !!! People actually want to be IN a world they adventure (and live) in, they already have ENOUGH on line combat games (with FAR more better graphics btw) and these are FREE !
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WiccanCircle 9/20/08 12:55:34 PM
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Novice Member
Joined: 6/04/04 |
Nope Blad, I am a voracious reader. I read them all But as much as it pains me to admit to you, I agree with your idea of a game above... to a point. But we conflict over how that game will ever come about. Gobbling up the gaming gruel that is served to us - cold, flavorless swill - and kissing the feet of the devs that served it to us isn't going to get us anything better. Warbummer is 'fun'.. I guess, for what it is - Diablo 3.1, but it isn't a great game and it should be an embarrasment to the devs that sold us this low level game at the end of 2008. Aside from trying to create stability for larger scale RvR (whcih actually has yet to be seen even in this game) there isn't anything new here. Lower the graphics slightly and this level of gameplay could have been accomplished by upper end computers on cable modems nearly ten years ago. Yawn. I guess I will Waaagh, a little more before my month expires. |
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| "The reality of the poor in America isn't the difference between The Haves and The Have Nots, it is the difference between The Haves and The Have Lots." |
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WRyan 9/20/08 1:04:42 PM
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Elite Member
Joined: 9/28/05 |
Originally posted by ManJunk
I hate to break it to you pal.... but he's kind of entitled to his opinion whether he was in Beta or not. |
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Bladin 9/20/08 1:07:57 PM
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