<
>
 Thread (11 posts)
sayuri2006  9/17/08 9:55:07 PM

Rank: 35/100 Rank: 35/100 Rank: 35/100 Rank: 35/100 Rank: 35/100

Apprentice Member

Joined: 2/26/06
Posts: 46

"Do NOT believe something said to be true until there is enough evidence to only YOUR satisfaction."

There has been one post already about this but I thought I would start another one because I never expected this from Blizzard and it SHOULD not be allowed.

Basically Blizzard is allowing PVE players to transer onto PVP servers, as long at they meet some conditions such as not transferring to a PVP realm that already has a high population, their last transfer of that character, how much gold is able to be transferred and so forth. But beyond that, they have the freedom to transfer their carebear character onto the PVP realms.

It just seems funny that Blizzard since the game came out explicitly explained why they were against this and have the right now to say the game has matured and as a result means transfers from PVE to PVP is deemed perfectly fine now. My biggest problem with this is the fact that PVP servers do take longer to level, there is more competition to do certain world quests, dailies, farming and so forth, gear is easier to get on PVE servers. PVP realm players have to sacrifice this, they are happy to because they know the limitations and sacrifices made rolling on a PVP server. What is not right is having it thrown back in their faces by a new imbred population of X PVErs....that haven't had to go through the "tough" times of PVP realm leveling.

It saddens me that Blizzard can just turn their policies around, if it wasn't much of a big deal, why was the non transfer of PVE to PVP put in place? I would like to think to protect player's experiences and player's choices. What about all the players that rolled on a PVP server, knowing they had to abandon ther old character from a PVE server? I have friends that made a warrior on a PVE server then had to make a new warrior just to play on a PVP server. They would have transferred if the option WAS available, it was their choice to level a new warrior but now it is all in vain, where is their time lost?

Blizzard, please do not cave into player's whining and the depth of your money pockets. Trust player's choices and set some things in stone, without one day crumbling them down to sand.

The ONLY thing saving ALOT of players the aggro by this disgraceful game design choice by Blizzard is the fact that WOTLK is just around the corner. GG Blizzard!   

 

Games played: Everquest2/Perfect World/Flyff/DAOC/SOTNW/Mabinogi/Silkroad Online/Dark&Light/Guild Wars/WoW.
Games Anticipating: Aion.

ghogiel  9/17/08 10:40:08 PM

Rank: 41/100 Rank: 41/100 Rank: 41/100 Rank: 41/100 Rank: 41/100

Advanced Member

Joined: 1/31/08
Posts: 134

I do not think it has something to do w/ people whining - let alone Blizzard listening to them.

With Warhammer is coming in probably less than 24 hours at the time of this posting, I believe allowing pve to pvp transfer is a strategic move by Blizzard to offset the number of people leaving for WAR.

Coming from someone who's going to play wotlk anyway - I genuinely believe Warhammer's presence and its influence to WoW is a -good- thing. I hope for its success so that Blizzard could improve themselves - particularly by arranging an Australian-hosted server for example.

edit: typo

 
jason_webb  9/18/08 9:07:39 AM

Rank: 79/100 Rank: 79/100 Rank: 79/100 Rank: 79/100 Rank: 79/100

Hard Core Member

Joined: 10/03/03
Posts: 758

AGAIN!!! FFS, we have been through this whole argument a few days ago!

1: It is up to Blizzard what they do with the game and it seems to have held them in good stead so far.

2: Why has everyone that wants to transfer across to a PvP server got to be an "Imbred x PvE'er", why can't they just be people that have found they like PvP servers but want to move over the character that they have already done all the work on, on a PvE server?

3: Aquiring the top gear is no different for PvE or PvP, they all do the same dungeons/raids/BG's/Arena's and if anything the PvP'ers should have an advantage with all of their PvP experience, shouldn't they?

4: Why moan about the 'hardship' you have had to go through to level your characters when you knew what type of server you were going to in the first place?

5: The PvP servers are far more mature than when the game first started and that is why i feel Blizzard now feels it is safe to open these transfers without upsetting any so called balance.

6: You ask Blizzard not to give in to peoples whining, so why should they listen to the people whining about the transfers?

Stop whinging about the transfers, get a group of guild mates or friends together and go show these ex PvE'rs what a PvP server is all about.

It must be Thursday, i never could get the hang of Thursdays.

Azrile  9/18/08 10:11:36 AM

Rank: 70/100 Rank: 70/100 Rank: 70/100 Rank: 70/100 Rank: 70/100

Hard Core Member

Joined: 7/29/08
Posts: 1365

Any new or returning player to WOW, send me a PM for some help getting started.

If you stay away from STV while leveling, you won't get ganked on a pvp server. 

It's actually faster to level on a pvp server than it is to level on a high population pve server.  The amount of times you get ganked on a low-pop pvp server is way less than the amount of times you get delayed killing a quest mob on a pve server because the mob is camped.  I can name a couple dozen quests that I had to wait around to complete on a pve server,  but on my pvp character, I don't remember ever getting ganked (i've been killed a few times, but it's usually just one death run).   PvP servers add more 'excitement' in that you always have to have your head on a swivle, and you heal yourself to full more often between fighting mobs... but to say it is harder or takes longer just isn't accurate.  If you roll on the dominate side of a server, you can get to 60 without ever seeing an enemy player.

I really don't think this has anything to do with Warhammer, I think it is just Blizzard trying to get people off of the high population pve servers and onto the low population pvp servers.   Every low population server that WOW has is pvp.. they want to balance things more before wraith launches so they don't have to launch new servers

................................................
“The corollary to that is if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO,”
"Look at us six weeks out. If we’re not adding servers, we’re not doing well.” - MJ from Warhammer in July Interview

bodypass  9/18/08 10:26:56 AM

Rank: 64/100 Rank: 64/100 Rank: 64/100 Rank: 64/100 Rank: 64/100

Hard Core Member

Joined: 9/16/08
Posts: 630

Originally posted by Azrile

If you stay away from STV while leveling, you won't get ganked on a pvp server. 

.....

I really don't think this has anything to do with Warhammer, I think it is just Blizzard trying to get people off of the high population pve servers and onto the low population pvp servers.   Every low population server that WOW has is pvp.. they want to balance things more before wraith launches so they don't have to launch new servers


 

This could be true. Indeed I checked it last night. And the first time they allowed a transfer to a PVP server (from PVE) was about 3 months ago in Australia.

There was a server back there who had 90% Hordes population. They must have learned something from the mechanics and applied it before the opening of WotLK open PvP zone.

Grtz. Good post.

 
Glamis  9/18/08 11:02:52 PM

Rank: 24/100 Rank: 24/100 Rank: 24/100 Rank: 24/100 Rank: 24/100

Apprentice Member

Joined: 10/12/05
Posts: 56

Originally posted by sayuri2006

It saddens me that Blizzard can just turn their policies around, if it wasn't much of a big deal, why was the non transfer of PVE to PVP put in place?


Why? To keep misanthropic ganktards happy and compliant. It was never an actual big deal. The actual challenge involved in leveling up in WoW is nothing. You don't lose XP. You don't lose gear. You lose a tiny bit of time. Boo Hoo.

 

Now that growth is tapering off they are doing things to try and maintain usage. They fear ANY decline in usage because that will create a snowball effect. Once WoW is no longer "The Thing", usage will decline rapidly.

But all in all it is a good thing because it will make PvP more interesting, and may even result in wider user of SIEGE VEHICLES! WOO HOO! :)

 

sayuri2006  9/19/08 7:04:10 AM

Rank: 35/100 Rank: 35/100 Rank: 35/100 Rank: 35/100 Rank: 35/100

Apprentice Member

Joined: 2/26/06
Posts: 46

"Do NOT believe something said to be true until there is enough evidence to only YOUR satisfaction."

Originally posted by jason_webb

AGAIN!!! FFS, we have been through this whole argument a few days ago!

1: It is up to Blizzard what they do with the game and it seems to have held them in good stead so far.

This is pretty obvious....yea they can do whatever they like. But to me, this is exactly what is turning ppl away from this game; they are making this game abit too EZ mode, abit too much toned down, with aspects like the lvling, mounts, gear, policies. This game is turning into a "every casual can do well" game....lol this game is honestly turning into game with no soul, nothing to really jump up and say "I deserved that".

2: Why has everyone that wants to transfer across to a PvP server got to be an "Imbred x PvE'er", why can't they just be people that have found they like PvP servers but want to move over the character that they have already done all the work on, on a PvE server?

Imbread means exactly that....from a pve server. The motivation of players I'm not discussing about, it's the change of BEING able to transer in the first place.

3: Aquiring the top gear is no different for PvE or PvP, they all do the same dungeons/raids/BG's/Arena's and if anything the PvP'ers should have an advantage with all of their PvP experience, shouldn't they?

4: Why moan about the 'hardship' you have had to go through to level your characters when you knew what type of server you were going to in the first place?

Idiot, that is exactly my point. Do you not understand? The hardship was decided and chosen by players as an offset to be able to level on a PVP server, PVP server players know this sacrifice and they accept it.....what they don't accept is having servers exist that don't have this problem suddenly being able to join it without any hassles, any restrictions at max level.

5: The PvP servers are far more mature than when the game first started and that is why i feel Blizzard now feels it is safe to open these transfers without upsetting any so called balance.

I find it strange then that they lacked the foresight to realise they placed this policy of non transfer of PVE to PVP servers. They set the rules, the community understood the reasoning because they could see THE difference, now many are QQing not because of balance but once again because of policy. To me, this suggests Blizzard not listening and respecting PVP server player's, well at least the ones that genuinely were for the non transfer  from PVE to PVP servers.

6: You ask Blizzard not to give in to peoples whining, so why should they listen to the people whining about the transfers?

Because it only takes one person to leave the game, to bring other players as well, then a ripple affect evolves.....if Blizzard continue to water down the game mechanics....ppl DO leave, and being "King of the Castle" doesn't mean it can't be broken down. I think Blizzard has alot of confidence in their sub numbers with WoW, they can do as they please, they can choose to delete the Shaman class if they so choose to........but subs are subs and one day the perch will get toppled down.

Stop whinging about the transfers, get a group of guild mates or friends together and go show these ex PvE'rs what a PvP server is all about.
 

lol, care to join forces?


 

Games played: Everquest2/Perfect World/Flyff/DAOC/SOTNW/Mabinogi/Silkroad Online/Dark&Light/Guild Wars/WoW.
Games Anticipating: Aion.

jason_webb  9/19/08 7:43:50 AM

Rank: 79/100 Rank: 79/100 Rank: 79/100 Rank: 79/100 Rank: 79/100

Hard Core Member

Joined: 10/03/03
Posts: 758

Here we go again;

1: When you talk about "people" turning away from the game you are generalising when what you actually mean is you, personally. The game has grown in subs year on year and although you have to accept that some of that is new growth over old players leaving it still blows the theory that Blizzard making drastic changes to the game is driving people away.

2: I think that you cannot discount peoples motivation for moving across to PvP servers as most of the argument against these transfers is based on the assumption that people are only moving across because they are all top geared and looking to be top dogs on the PvP servers. I will admit that there is always likely to be that sort of player moving over, but for the most part people are coming over for the challenge because they are not getting what they want from the PvE servers any more and surely this has to be a good thing for the existing PvP players as it offers them fresh blood to take on themselves.

3: You never answered this one and it was probably the most important as getting the gear was a big part of the argument against?

4: The whole "hardship" thing is just a PvP elitist argument and really has no bearing on whether the transfers are valid or not does it. If you were so inclined, you could just as easily move to a PvE server, level and then move back if you believe it is so much easier couldn't you?

5: Things change, that is the nature of MMO's in general, i mean when the game was released there was no real PvP on PvE servers either but with the introduction and expansion of BG's and Arenas i think people have got more of a taste for it which is probably another factor in this decision.

6: Again, it is just as true the other way around and it is more likely that a person will bring more peole into the game by telling them positive things than people leaving a game they are established in because one of their mates got pissed at something.