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 Thread (77 posts)
Nans1  9/17/08 8:31:17 PM

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Originally posted by Wizardry

The fact players can just get bigger /stronger by literally dying over and over,really makes the game quite lame and anyone who enjoys no risk at all,is being a very superficial gamer.That basically means you are in the game for no reason at all.A lot of people say they play games just for fun,well to most i would think some sort of a challenge is what brings out the most fun.Besides that no one can tell me dying and respawning is fun,so there you have no challenges with decent rewards for failure..hmmm yep sounds like a very weak game,especially when the PVP part is there bread and butter,it would have to be superbly done,since there is no other reason to play WAR.

 

I feel excatly like this. I found during the OB i could get exp, gold, and reputation just by running arround in BGs. I could even get to 40 without doing anything. and this is gonna be the next type of mmos big companies make. NO RISK good reward.

In WAR u could lvl to 40 AFK by joining BGS and they call this pvp, not only lvl up u also get gold and rep no matter how bad u are.

There is a quest that gives u exp everytime u play a scenario. Same exp wether u win or loose and they call this pvp. Its like saying no matter what u do, just go there and u ll get rewrads.

And the bind on pick up/equip are also great to create an economy in a mmo. Another great thing all new games seem to have.

Sad this games for kids are what most people like.

 
mackdawg19  9/17/08 8:32:12 PM

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Originally posted by Wizardry

Hmm i chose not to play WAR for pretty much the exact reasons the OP stated.I am glad i was right on my assumptions,i usually am.

You notice the next few responses were all the same.....the game is in early stages give it time[first impressions are HUGE].I said from the beginning that nobody has put in the effort for PVP and i doubted these guys would do it either.The other thing is that a game based solely on RVR pvp,will fail .It does not appease enough people to want to play.

The fact players can just get bigger /stronger by literally dying over and over,really makes the game quite lame and anyone who enjoys no risk at all,is being a very superficial gamer.That basically means you are in the game for no reason at all.A lot of people say they play games just for fun,well to most i would think some sort of a challenge is what brings out the most fun.Besides that no one can tell me dying and respawning is fun,so there you have no challenges with decent rewards for failure..hmmm yep sounds like a very weak game,especially when the PVP part is there bread and butter,it would have to be superbly done,since there is no other reason to play WAR.

There is basically no content and even if there was ,having a RVR PVP game would mean players are too busy to enjoy any other content outside of constant killing/dying/respawning.Even the goals of killing are quite weak and wouldn't have myself or any i would think interested in the goal,who really cares if they control a city?You think everyday when players log on,there like oh WOW i gotta logon we control the highest tier city..lol,nope there just logging on to repeat the same old killing/dying/respawning.

 

How is it people who don't enjoy gaming are superficial? Im kinda lost as why you would say that, and quite frankly think you don't know how to pick the right words. This game was desgined for RvR. This game has always been represented as just that. If your playing this game because you enjoy PvE or like sandbix type games with huge death penalties, then this game will not be for you. And as to your content question, are you serious? Theres more content in this game then any other game I have ever played. Sure there isn't housing or a super robust crafting. But this game was never about that. It's about WAR, and killing people.

And before you reply, a death penalty is just that, a death penalty. You still die/respawn/ and comback. No mmo would create such a huge timesink for dying. The retention rate of subscribers would fail. This is why you don't see sandbox games at the top. This is why they conform to the majority. Im not sure what you really want an MMO to do in this area, but if its death and no respawn, then it won't be in an MMO. You only have to look forward to games like Diablo. Those games can sustian that penalty because of the game design. And claiming the tier city isn't fun? Yes it's repetitive to some point, but everything in an MMO is repetitive. To have a dynamic world were everytime you logged in it looked different cannot happen. Atleast not anytime soon. Systems are not up to that level, and not everyone is going to jump to a game thats so hardware intensive.

People like you need to step outside the box, and just enjoy gaming. Sure, you can hate somethings and love the rest. But gaming is meant to be enjoyment, not a chore. If its turning into a chore for you, then I suggest not gaming.

 
bodypass  9/17/08 8:44:08 PM

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Well I never thought this would happen THIS quick, but

I think I found the reason of all the posters above:

"Combat stress

Combat stress reaction, in the past commonly known as shell shock or battle fatigue, is a military term used to categorize a range of behaviours resulting from the stress of battle which decrease the combatant's fighting efficiency. The most common symptoms are fatigue, slower reaction times, indecision, disconnection ..."

....The ratio of stress casualties to battle casualties varies with the intensity of the fighting, but with intense fighting it can be as high as 1:1."

Burn-out.

I think the game needs anti stress points. Or it could be a very quickly burn-out affair.

 
cukimunga  9/17/08 8:54:15 PM

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Joined: 4/03/05
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If you''re going to be crazy, you have to get paid for it or else you''re going to be locked up.

Originally posted by mike470

  “I didn't think it was a "breath of fresh air", but a "breath of the same air I've been breathing for 3 years". I found it to be the same boring format with a few sprinkles of new ideas.

I love this game its like taking all the good parts of my favorite MMO's and putting  them together and adding some new stuff.   By doing that this  all that air I was breathing has been recycled and fresh.

Not everyone will like this game and thats fine with me I don't want this game to be a WoW killer and have10 million subscriptions.  I just want it to be a game that I will enjoy for a long time and it looks like its going to be.

Playing FFXI. Waiting for Fallen Earth and SE new MMO.

pdxgeek  9/17/08 8:54:57 PM

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You guys need to cut the op some slack. He didn't make a post just bashing the game...he stated he was disappointed and then explained why in detail. All you fanbois are just going to have to accept that the game doesn't appeal to everybody.

 
miagisan  9/17/08 9:05:37 PM

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Originally posted by pdxgeek

You guys need to cut the op some slack. He didn't make a post just bashing the game...he stated he was disappointed and then explained why in detail. All you fanbois are just going to have to accept that the game doesn't appeal to everybody.

 

he posted his opinion to get the opinions of others..otherwise one wouldnt post if you didnt want to see feedback on it.

Douhk  9/17/08 9:20:06 PM

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Joined: 8/19/07
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SCIENCE PROVES CAPS LOCK CAN CURE CANCER.

Originally posted by mike470

WAR is an okay game, and seems like it will be polished for release, but it is nothing special.
 

 Cheers.


 

This is how I have felt about this game for a while now. But, if anything, I'm having fun so that's all that really matters. Something important that I've learned is that a game doesn't have to be a big innovation to be good, which was something that I used to tell myself. Of course, a game should bring much more innovation than this game did, but it isn't a necessity for it to be a success or just plain fun. I think it did a good job of improving upon aspects of other MMOs and combining them into one game.

Of course, though, the thing about innovation and playing it safe is that it is a gamble. Going the safe route has proven successful for WAR; it's fun. But how much more successful would it have been if they tried something new? Would it make the game flop or that much more enjoyable? That's the question. I'm gonna have fun with this game for a while, at least I hope. But it's not going to be able to hold my attention if any new innovative games actually find something that works. I think for alot of us this is a good definition of a "filler" game... just a game to hold ourselves until the fantasy of an actually innovative game comes along and becomes reality.

 
nightwing70  9/17/08 9:34:33 PM

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Im the next BIG thing!

I agree with everything Mike said!

 

Wait for citadel of sorcery/renesaince and darkfall

miss runescape but it's over

 
nemo38  9/17/08 10:31:09 PM

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I think the OP just convinced me to buy it.