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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Save Dakrfall from Player looting!

11 Pages « 1 2 3 4 5 6 7 » Last Search
211 posts found
  VigarLunaris

Novice Member

Joined: 2/26/08
Posts: 13

Everyone is a moon, and has a dark side which he only sometimes shows to someone.

9/17/08 3:02:40 PM#41
Originally posted by Tyres100
Originally posted by tazarconan
Originally posted by spyhunter107

Why are the developers of Aventurine making Darkfall a player looting game?

Darkfall ceo is a retard! Who wants to lose his hard earn equipment? No one does! 


 

Hard earned equipment meaning does not exist in DF . Have u even tried to read the DF features???

IT IS A SKILLED PROGRESSION CHARACTER GAME AND NOT MUCH GEAR PROGRESSION GAME!!!

Your curent lvl does NOT depend on the lvl of your items like it happens in wow for example.

How strong is your character = 80% how smart is your skill/talent build + how skilled you are in manual combat and only 20% how good is your gear...

Just exactly as it should be. Skill vs gear and quality vs quantity ^^

 

This is correct and people who do not see this will know what it means to be a Darkfall player soon enough. The game is not revolving around gear to make you better. If a naked player wielding a 2hander can kill a fully equiped played using skills alone that should tell you something. If you lost all your gear while out adventuring then don't bring it or stay with a group for protection. The idea of not having player looting is not what the vision of Darkfall was meant to be. Taking this feature away entirely would ruin the game.

You can make it so your opponent can only select 4 items or something, that would be fine but taking this feature completely out is stupid. I like it simply because gear in this game is not something that will be a big deal.


 

Let the people whine before they knew what they are talking about hmm? As i sad -- it is good theat the developers do not spent time to discuss such a petition at all.

They knew it is the right way  and so everyone of us, i think most of the guys here want to play DF, will have a chance to see how good system is working or not. I hate it if they start to write about a topic, that they haven't seen or used already.

The Looting of 4 items for e. x. wouldn't be a problem. As far i knew you will also have a timed loot. Means you loot, and the gear will be you'rs and save for a period of time BEFORE the oponent get the access but at all - gear isn't really the benefti. Skills are - and skills you couldn't loot :)


German MMO-Guild / Bewahrer der Welten / http://darkfall.bewahrer-der-welten.de/

  Mazer14

Novice Member

Joined: 9/12/08
Posts: 137

9/17/08 3:23:21 PM#42

I think anyone who posted more than a sentence in response has been successfully trolled.

~~~~~~~~~~~~~~~~~~~~~~~~
Self-confessed DF fanboy. Finally a real ****ing MMO.

  User Deleted
9/17/08 5:02:14 PM#43
Originally posted by spyhunter107

Why are the developers of Aventurine making Darkfall a player looting game?

Darkfall ceo is a retard! Who wants to lose his hard earn equipment? No one does! This is why I'm making this petition to save Darkfall from a miserably failure because No ONE PLAYS a player looting game nowadays. The player-looting era ended with Runescape that game is horrible due the fact its pvp was player looting type. I play mmorpg for progression and my progression means alot to me and many other people aswell, neither they or I want to lose my equipment to some asshole!

I want Darkfall to be a successful mmorpg, but the approach Aventurine is taking will only lead Darkfall to its failure!

 

Sign my petition @ http://www.petitionspot.com/petitions/SaveDarkfall TY!


 

Your petition will fail offcorse!

My advice go play kitty online darkfall is just not for you its to hardcore.

Concentrade on themepark mmo's thats your cup of tea:)

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

9/17/08 5:16:55 PM#44
Originally posted by spyhunter107

Why are the developers of Aventurine making Darkfall a player looting game?

Darkfall ceo is a retard! Who wants to lose his hard earn equipment? No one does! This is why I'm making this petition to save Darkfall from a miserably failure because No ONE PLAYS a player looting game nowadays. The player-looting era ended with Runescape that game is horrible due the fact its pvp was player looting type. I play mmorpg for progression and my progression means alot to me and many other people aswell, neither they or I want to lose my equipment to some asshole!

I want Darkfall to be a successful mmorpg, but the approach Aventurine is taking will only lead Darkfall to its failure!

 

Sign my petition @ http://www.petitionspot.com/petitions/SaveDarkfall TY!


 

Because it kill everything that is bad about current games and puts the onice back on the charachter development and removes the total dependency on items , same reason there is decay and the same reason they want to screw over the gold farmers.

The game is FFA PvP and full looting but with the size of the world and no way to know if you are better than someone else until you fight them it will not be as common as people think unless you are aking for it and uselessly cannot play the game.

________________________________________________________
SWTOR and COS games that could deliver !!

  Krogan

Novice Member

Joined: 3/29/03
Posts: 302

9/17/08 11:47:37 PM#45

By god he has 3 supporters for his petition, I really think Aventurine should take this seriously!

I also agree that you only have to look at how the worlds second most popular mmo (EvE) is such a failure!

  Drasken

Novice Member

Joined: 6/28/06
Posts: 52

9/17/08 11:53:24 PM#46

if this ever gose throgh and Dark fall dose do away with player looting  i personly will never even try the game   becuse it would have just gone back to kitty cry me a river game style for ppl who cant stand pvp    i say leave the game has hardcore as posiable the mmorpg world will love you for it and the wow style kiddy crybaby game players will not mess up the community of the game or at lest that is my hope

  rounner

Apprentice Member

Joined: 9/07/06
Posts: 322

Once a man, twice a child

9/18/08 3:28:21 AM#47

If gear is so insignificant, then why will removing player looting ruin the game?

If players do not value their gear then why will they fear dying?

If a naked player can beat a fully armoured player why will players bother spending money or time to earn gear at all?

  Psiho246

Novice Member

Joined: 1/13/08
Posts: 497

~Somewhere in time~

9/18/08 3:32:24 AM#48
Originally posted by spyhunter107

Why are the developers of Aventurine making Darkfall a player looting game?

Darkfall ceo is a retard! Who wants to lose his hard earn equipment? No one does! This is why I'm making this petition to save Darkfall from a miserably failure because No ONE PLAYS a player looting game nowadays. The player-looting era ended with Runescape that game is horrible due the fact its pvp was player looting type. I play mmorpg for progression and my progression means alot to me and many other people aswell, neither they or I want to lose my equipment to some asshole!

I want Darkfall to be a successful mmorpg, but the approach Aventurine is taking will only lead Darkfall to its failure!

 

Sign my petition @ http://www.petitionspot.com/petitions/SaveDarkfall TY!

 

Tard...

Its not hard to earn equipment. You just kill someone else and get theirs. Then someone else kills you and gets yours and so on and so on.

Its a cool concept. What you are doing is trying to turn DF into a WoW clone. Don't we have enough WoW clones out there already?

  stinker99

Novice Member

Joined: 9/03/08
Posts: 11

9/18/08 3:33:20 AM#49

 

 

Originally posted by spyhunter107

Why are the developers of Aventurine making Darkfall a player looting game?

Darkfall ceo is a retard! Who wants to lose his hard earn equipment? No one does! This is why I'm making this petition to save Darkfall from a miserably failure because No ONE PLAYS a player looting game nowadays. The player-looting era ended with Runescape that game is horrible due the fact its pvp was player looting type. I play mmorpg for progression and my progression means alot to me and many other people aswell, neither they or I want to lose my equipment to some asshole!

I want Darkfall to be a successful mmorpg, but the approach Aventurine is taking will only lead Darkfall to its failure!

 

Sign my petition @ http://www.petitionspot.com/petitions/SaveDarkfall TY!

 

go and play barbie online or whatever.
 

  shukes33

Novice Member

Joined: 6/27/07
Posts: 1058

9/18/08 3:34:48 AM#50

what a great point! a flip side, this thread almost feels like a discussion now. I agree with you, why is it such a bad thing? my ideal would be a full pvp game with a good mix of item and skill. and a random drop loot system.

  Ravanos

Apprentice Member

Joined: 3/10/07
Posts: 912

9/18/08 3:36:44 AM#51

I still say that by the time Darkfall goes live you will either have

1) servers with no equipment loss
2) a system where you can "bind" a certain amount of items
3) an insurance system where if you pay for your insurance you respawn with the same items you lost.

lets be real no one wants to run to the armory after they die in a city siege to get a new set of armor. I think the Insurance system will be the most likely.

  MuggyD

Novice Member

Joined: 9/04/08
Posts: 8

9/18/08 4:45:02 AM#52
Originally posted by Ravanos

lets be real no one wants to run to the armory after they die in a city siege to get a new set of armor. I think the Insurance system will be the most likely.

I will not run to the armory i will run up to the nearest guy i see picking flowers and kill him for his gear beofre running back to my corpse to find my attacker.

If no one is around I will head to the nearest humaniod NPC camp that uses armour+ weapons and kill them for their gear (NPCS drop what they are using in DF).

If neither option is available I will ask my clan for help in catching my killer and getting my stuff back.

I havent started to consider making my own new gear, buying gear in town, getting spares from the bank etc.

Although pre launch the expectation in the minds of many is that DF will be a violent non stop PvP game, the truth is likley very different and a much more cooperative world will eventually be formed due to the dependance of players on each other to succeed.

 

  KhaelSan

Novice Member

Joined: 1/15/06
Posts: 393

9/18/08 5:51:59 AM#53


Originally posted by Ravanos
I still say that by the time Darkfall goes live you will either have
1) servers with no equipment loss
2) a system where you can "bind" a certain amount of items
3) an insurance system where if you pay for your insurance you respawn with the same items you lost.
lets be real no one wants to run to the armory after they die in a city siege to get a new set of armor. I think the Insurance system will be the most likely.

the game is going live in 3 months and it will be full loot - its not even being considered otherwise. Full loot is a core feature that was discussed and decided upon in 2003 or thereabouts. so I dont know wtf you are babbling about.

Khael[SUN]
SUN - peekayin since pong
Webdeveloper on:
http://www.guildofsun.com
http://www.bloodmonarchy.com

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4044

9/18/08 6:02:29 AM#54
Originally posted by rounner

If gear is so insignificant, then why will removing player looting ruin the game?

If players do not value their gear then why will they fear dying?

If a naked player can beat a fully armoured player why will players bother spending money or time to earn gear at all?


 

Because no matter how any times people keep repeating it none of those things are completely true.  However the developers intend to strike a balance where those things will be more nearly true than in the vast majority of current MMOs. How well they do remains to be seen.

 

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Bakoryo

Advanced Member

Joined: 7/14/02
Posts: 430

9/18/08 6:06:56 AM#55
Originally posted by Ravanos

I still say that by the time Darkfall goes live you will either have

1) servers with no equipment loss
2) a system where you can "bind" a certain amount of items
3) an insurance system where if you pay for your insurance you respawn with the same items you lost.

lets be real no one wants to run to the armory after they die in a city siege to get a new set of armor. I think the Insurance system will be the most likely.

 

Then don't play the game if you have such an issue with penalty for dying.

 

Freaking carebear <<

 

I love it that they have a risk, compared to other games. I mean seriously, ooh i died and got a battle penalty which i can take away by paying a small fee. Or a small exp loss. That's so lame and there's no Risk Vs Reward.

 

And if the fella is trying to attack you, just make sure you've trained your sprint/run ability. Who can catch someone that runs 1/3 faster than him? :D

The speed of the mole and the power of steel is my weapon

  IIRL

Novice Member

Joined: 10/11/04
Posts: 888

9/18/08 6:35:42 AM#56

There should be an option to flag yourself non-killable by other players. Since farming is in the game I would not like to be killed while taken care of my crops.

I CREATED MYSELF!
<3 "<Claus|Dev> i r pk"

SW:TOR|War40K:DMO|GW2

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

9/18/08 6:47:33 AM#57
Originally posted by IIRL

There should be an option to flag yourself non-killable by other players. Since farming is in the game I would not like to be killed while taken care of my crops.

 

Can you think a bit further then for yourself ? What would happen if this get implemented and all use this "feature" in every  situation ?

-----MY-TERMS-OF-USE--------------------------------------------------
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-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

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  shukes33

Novice Member

Joined: 6/27/07
Posts: 1058

9/18/08 6:49:25 AM#58

I hope this game doesnt turn out to be lots of naked chars running round trying to equip themselevs for the next fight! i like to spend most my time fighting not equipping :( then again it could just be the so called self confessed hardcore players on this site are ruining the rep of DF. I have to admit i used to argue that i'm not carebear but recently it seems its more respectable to be carebear than hardcore. you can tell real hardcore players...they are not on forums claiming to be hardcore!

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

9/18/08 6:55:47 AM#59
Originally posted by zymurgeist
Originally posted by rounner

If gear is so insignificant, then why will removing player looting ruin the game?

If players do not value their gear then why will they fear dying?

If a naked player can beat a fully armoured player why will players bother spending money or time to earn gear at all?


 

Because no matter how any times people keep repeating it none of those things are completely true.  However the developers intend to strike a balance where those things will be more nearly true than in the vast majority of current MMOs. How well they do remains to be seen.

 

Since we've seen little of DF its hard to answer questions like this.  Closest parallel I can make is with EVE.

In EVE we follow a rule, never fly what you can't afford to lose.  So, if I'm about to go out into a fight where I'm certain ship loss is imminent I grab something cheap, easily insured and that I don't care much about losing. (like an 8M ISK cruiser)  If I'm heading out in a huge fleet where I'm pretty sure we're going to destroy our opponents (or I'll have a good  chance to run) I'l break out the 250M ISK Battleship.

So I rather expect in DF the same will be true.  If' I am leaving town and am pretty sure I'm about to hit a gank squad solo, I'll grab a sword and go out naked (or wear some cheap, easily replaced gear.) However if my guild is getting a 40 man together, expect me to put on the good stuff, but even then, I figure I'll be able to replace it even if its lost in battle. (just like the 250M ISK BS I mentioned above)

And don't get me wrong, I'm a cheap SOB and hate losing. So just because I'm flying an 8M ISK cruiser doesn't mean I don't fear dying (hate seeing my name on the wrong side of the killboard) so I play just as hard no matter what ship I'm flying. (OK, except for T1 Frigates, don't really care what happens to me then, but thats sort of like fighting naked)

To the last point.  While it might be true a highly skilled, but naked player could beat a geared character, that's not the way to bet unless the skill differences are extraordinary.  And truthfully, if a player knows he's that good, he'll have no fear of putting on his best gear, because he knows he isn't going to lose, and the gear only serves to make it that much more so.

Look, I'm a carebear by nature, and I don't like dying or losing my gear.  But just like my fear of needles when I was a child, I've learned to overcome my fear of PVP and now days play on nothing but games which have strong PVP with reward/penalty games. (and I'm still a carebear, but I do love a good fight now and then, and thrill to escaping the gankers)

So give DF a chance.  A lot will depend on how the Dev's implement this system, but hey, they've had 7 years to mull this over, maybe they'll get it right. 

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  ParkCarsHere

Novice Member

Joined: 9/25/05
Posts: 671

"Pretend inferiority and encourage his arrogance." -Sun Tzu

9/18/08 7:04:36 AM#60

While having player looting will severely limit their player base, I think a lot of gamers are happy to see this in an MMO being released in the near future. One thing that disappoints me about WAR is the fact that there is no penalty for death, except for about 20 seconds waiting to be ressurected.

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