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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
Desclaimer** this was denied by my publisher to make it so it would get published, but unfortunately they are currently looking for guides on WAR. So if you can make on, sent it in.
Disappointed with WAR:
But, on a more serious note, I am in no way biased. I hardly followed the development of WAR, I never made any “hate” posts on WAR, I am completely neutral. I’m like the guy who needs the same exact amount of peanut butter and jelly on his sandwich (yes, I’m that neutral).
RvR:
Besides that, I also saw the lack of teamwork. Especially on the order side, I saw the lack of players sticking together and discussing strategic ideas about how they would take down their opponents. This reflects about how dead the community is, since I don’t see anyone discussing plans, ideas, or recommendations about how to take down the other side.
Cheers. __________________________________________________ |
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9/17/08 5:33:11 PM#2
I mean... the game just came out dude... I'm sure there will be tons of teamwork guilds made within the first few days of release.. right now people just want to kill and grind. At level 40 there is guaranteed more teamwork then at the lower leels. Just an idea, thanks for the input though man, ery interesting |
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9/17/08 5:34:50 PM#3
WAR doesn't suit a death penalty because you die tons in RVR :\ Imagine having a harsh penalty all the time it would piss you right off. |
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9/17/08 5:38:36 PM#4
this game hasnt fully been out for over a day?? this game will improve over time, the community will be flooded with people, and hopefully they can keep improving on the other aspects of the game. { Mod Edit } AWEG RJN |
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9/17/08 5:42:28 PM#5
It may not be the game for you and that's fine. Really it is. Some of you arguements though are really a reflection of where the game is at pre-release not where it's going to be down the road. I'm in a guild that is already working on ways to approach RvR effectively and it'll be a learning curve and we're discussing it a lot. Chat has been quiet I agree but it doesn't surprise me too much. As more players learn the game they'll be more helpful and willing to give avice. As far as LFG tells? I don't see a ton of those but then again there's an icon you can click and invite yourself into a group at any time. As far as PvE? Well PvE has been boring as long as I've played MMOs. I can't argue with you there. Nothing new In WAR for PvE really (except PQs) but then again I don't play WAR to PvE. It's something I do on occasion but I'd rather play it differently. My preference. RvR, sure there's no risk to your player as far as items or assets are concerned. It can have an effect on later tiers where players may be handcuffed because the other realm controls certain areas. It's fun for me. I'm not a big PvP fan but I like RvR. I like getting together with a bunch of guys on vent and smashing some skulls. I hope you find what you are looking for elsewhere. Everyone should be able to find a game they like playing. I stopped looking for games that had absoultely everything on my check list a while ago and I've been quite happy playing games that are just fun and meet some of my criteria. |
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9/17/08 5:43:58 PM#6
Reads like some kind of religious program; When did you let Jezus in your life, Mike? Well, it was just after I ... Nah, I mean, the question made it a little too dramatic for my taste :) And I think the community and pve aspects are maybe easily tweaked; pve by making mobs more challenging and the community interaction by making access to chat channels more obvious. And like someone else said; community interaction will improve when everyone has stopped grinding and sucking up the game like lunatics. The hardcore headstart folks are doing their proffessional best at the moment and have no time for chit chat. Just wait untill casual chat trolls like myself log in, mate. ;-)
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9/17/08 5:45:21 PM#7
That's a fair review. But in some cases there are different ways of looking at the same situation: 1) Community - this almost kept me from buying the game and it may keep me from subbing for a significant length of time. Other than a guild I joined there is very little communication compared to number of players in the zone. It's depressing and is obviously a mechanic of there being 0 downtime in the game. However, the one point in the game where I've been involved in the type of communication that reminds me I'm playing a game is during RvR. Whether it's coordinating where to strike next or just mindless banter waiting for a defend timer to countdown I have had enough community that it's not bad. It's just not a plus. 2) PvE - Agreed for the most part. Combat is more interesting post level 15 just because of the skills you acquire but PvE is PvE no matter what game. PQs are mildly more entertaining the first time through but there's too many of them... 3) PvP - This game requires good teamwork. It's unfair to expect a pug to play well together. The amount of coordination required to play well is a big reason I ended up purchasing the game. Now as to risk vs. reward. There is no risk and there's a lot of reward. It encourages everyone to PvP so to that end there is a good reason for it. Warhammer does not feel like a virtual world but it is good fun and I do still enjoy the competition. |
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9/17/08 5:45:52 PM#8
Originally posted by WOTDOUPLAY
if u bothered to read everything u can see mike is complaining about the core elements of WAR which wont/cant get fixed.. its not the bugs or lack of content but the way the whole game works. atlho i havent played WAR i do check all the news and ingame vids (which are mainly RVR) and i saw no1 chatting, no strategies, just two forces zerging.. and without a death penalty its just one big wave of players rushing dieing and rushing back.. but im not gonna judge a game on that just saying this review fits the image. |
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9/17/08 5:49:15 PM#9
Many points but the one that stuck out the most and showed the OP's viewpoint: Originally posted by mike470 WAR was not trying to appeal to every kind of player. And WAR is not for you. Of course, modern MMORPGs that follow WAR will probably not be for you either. The genre has finally evolved after a decade of being a niche market that drove away most gamers because of ridiculous game mechanics like tedious, timesink death penalities. Harsh death penalities were removed from every other game genre years ago. Nowdays if a game (whether FPS,RTS or RPG) doesn't have sufficient save points or horribly punish players for failing, critics tear it apart. Yet for some reason tedious, lame game mechanics were considered acceptable in MMORPGs. No longer. The OP expected WAR to be a throwback to game mechanics that are being abandoned by MMORPGs for good reason. I am very glad to see he was disappointed. The review sounds like he wants WAR to be like the old MMORPGs he remembered. That won't happen. The genre is evolving. I think it's for the better but there will always be thse who don't want to see change.
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9/17/08 5:49:34 PM#10
You guys are saying you want a death penalty? What kind of penalty are you wanting to see? To me, not being able to stay in battle and continue to slay some Order scum is a good enough penalty to me.
Looking for something new. |
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madstoog
Novice Member
Joined: 8/31/08
There are no stupid questions, just stupid people. |
9/17/08 5:50:37 PM#11
Originally posted by mike470
From reading what you said i would guess you are a hardcore game player who always wants more out of game no matter what it is like :/.
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9/17/08 5:54:41 PM#12
When I read some of these reviews it's like I played an entirely different game. I had no problems receiving help from other players. Was always invited to a group when entered a PQ area. No need to spam "lfg" in general chat because they have a great lfg system. No need to spend hours trying to find people for group quests. Simply walk into a PQ area and groups are already waiting for you. I really liked the community I encountered. Seemed much more mature than other MMOs. No world chat nonsense and having to see people talk about stupid crap(e.g.-chuck norris) all day long. I think the combat is very fast paced. AP regenerates rather quickly for more specials. Yes, auto-attack is very slow but when using specials it's very fast. Practically no down time in between battles. |
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madstoog
Novice Member
Joined: 8/31/08
There are no stupid questions, just stupid people. |
9/17/08 6:02:13 PM#13
Why would anyone want to auto attackanyway.. ? it is by far the most boring aspect of fighting. Im constantly doing something and using my moves (witch hunter) keeps me entertained really :) think its a great fighting system compared to the mana shite etc. |
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9/17/08 6:03:49 PM#14
The man is so prejudiced against WAR that it doesn't warrant any reply. And the constant comparisons to WoW are most revealing. No wonder publisher refused to do anything with this crap "review". I know it's a matter of taste but badmouthing a game that there is no social play and "discussing strategies" days before the actual release is just plain ludicrous. That was just one example of the stream of nonsense I've read in OP. Just let this POS thread sink to the bottom where it belongs. |
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9/17/08 6:20:49 PM#15
Death Penatly hmm well I play RF Online, probably a bit to much but hey, I love RvR combat so was thinking about this game a lot, in RF the only real death penatly is loss of CP which you gain by killing ppl and doing quests, you lose CP and you basically lose your rank overall, just a rank throughout your race, don't effect you in any way, doesn't hinder you, but is a pain in the friggin ass if you want to be the best. So does War have anything like that, not like losing items or something like that, cause to be honest I hate those type of penatlies mainly because if I have worked my ass of for hours gaining 1 item i don't want to lose it to some kid in 2 mins that won't even need it or want it. Always look out for your posts Mike but it would be a shame not to see ya in game if I do get the game tommorrow. |
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9/17/08 6:28:57 PM#16
Ppl havent got time to settle things down, every one trying to figure stuff out, community is always dead at first. dont understand why OP even bring that up. The game is amazing so far, very fun to play tbh, full action, zero killing rats in 2 month just to gain a reward etc, the game suits me perfect for my playstyle.
Death penalty, omg, if you whant hardcore pve game, well you can play VG, EQ++,UO etc, there is alot of games for you guys. If they put in death penaltys in war, well thats a very fast way of killing the game =D, since you die all the time =D, gogo boy kill some rats .... |
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DuraheLL
Novice Member
Joined: 12/14/05
** Ooh theeres aaa monkey in my pocket and hes stealing all my change ** |
9/17/08 6:45:14 PM#17
OP: There is lots of community. It's the game where you group with almost anyone you see. Not ever happens in any other game. In WAR you are part of a group without even noticing it many times. When doing a PQ or joining in on a RvR combat, getting heals from the healers who are in a group. Anywhere you are you are apprechated. Not like "GAME X" where people tell you to bugg off because you "steal their loot" or their mobs. Nope, in WAR it's more like one big family against another big family (order vs destruction). You've gotta be insane to whine about death penalties. Come on, THINK! It should be like it is. It's bloody perfect. A death is always to avoid and it really hurts when you die especially in scenarios since the respawn time is quite long and you feel you need to contribute to your team to be able to win. This was a very weak post indeed IMO. I just shake my head
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9/17/08 6:52:52 PM#18
This game is centered around RVR/PVP. Giving a harsh death penalty in that would be silly, considering most of what you do is RVR/PVP in the game. The slight penalty you get now is good enough. I don't see why people bitch about that.
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Groovy. |
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9/17/08 7:03:39 PM#19
TLDR. I am enjoying this game more than any MMO I have ever played on release. It's a shame that you don't like it but that doesn't affect me. WAR is amazing. - - - |
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9/17/08 7:08:55 PM#20
I do feel sorry for the OP as that type of game died when the loyal followers of Vanguard abandon it at release. Sure it was buggy, but by ditching it they left the last game cantering to that group. By the way Vanguard is now a pretty nice PvE game for the wide open crowd but no longer hard core only! |
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