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News Discussion  » Darkfall: New Darkfall Trailer

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169 posts found
Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 2790

9/12/08 7:41:31 AM#151

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

RedwoodSap

Novice Member

Joined: 3/09/07
Posts: 1249

Not a retired MMORPG.com mod

9/12/08 9:26:16 AM#152

Actually you do take faction hits with NPC groups for killing players, so if you start killing your own race and ally races, you won't find anyone greeting you in those towns.

Kinikka

Novice Member

Joined: 3/22/04
Posts: 25

9/12/08 12:23:02 PM#153
Originally posted by Ozmodan

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

 

This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

 

With that said, everything in the above quote is wrong. All those things are/will be in the game.

-Kin

Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 2790

9/12/08 8:15:26 PM#154

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.

Thanosxp

Advanced Member

Joined: 3/02/05
Posts: 24

9/12/08 8:23:42 PM#155
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

  Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

  Holy..

Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 2790

9/13/08 7:19:36 AM#156
Originally posted by Thanosxp
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

  Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

  Holy..

Ah, let me explain a common fact of this industry.  Most MMO's tend to lie a lot on their websites about the game.  Promised features that never seem to make it into the game.  Adventurine is probably less reliable than others since we are now on the third beta announcement.  Hence you will only know what features will be in the game when it is released.  Hopefully the faction system will be fully in place, but there is a really good chance that it and other features will be implemented or only partially implemented.   All you have to do is look at AoC and the missing pieces of pvp to understand my concern.
 

But then again, who knows if this game will ever make it to release.  I bet the odds are pretty high it won't.

LrgShadow

Advanced Member

Joined: 6/24/04
Posts: 44

9/13/08 8:19:41 AM#157
Originally posted by Kinikka
Originally posted by Ozmodan

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

 

This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

 

With that said, everything in the above quote is wrong. All those things are/will be in the game.

 

 

You didn't exactly add anything.  What was so wrong about that guy's post?

Nithoniniel

Novice Member

Joined: 9/12/08
Posts: 18

9/13/08 8:29:50 AM#158

There are consequences. If you kill someone you will have a red flag. You will get negative alignment which makes you a standing, free target for everyone around you.

 

Simply put, if you go around and kill off newbies a certain amount of times ( we don't know the details about this) then you will get negative alignment and will be a free kill for everybody who wants. Simply, those that do such things will find themselves to be prey, be hunted down.

 

So Ozmodan doesn't have to worry about there being no consequences.

LrgShadow

Advanced Member

Joined: 6/24/04
Posts: 44

9/13/08 9:07:19 AM#159

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.

Aragon100

Novice Member

Joined: 2/06/08
Posts: 1676

9/14/08 5:19:57 AM#160
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

It's a BIG difference between posting 100% misleading information like you did and other's explaining the best they can about the game mechanics we know of today.

Try to read up on Darkfall before you make your next post.

 

Aragon - Member of B@D guild

Aragon100

Novice Member

Joined: 2/06/08
Posts: 1676

9/14/08 5:30:09 AM#161
Originally posted by LrgShadow

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.


 

It will be much like old UO.

You can kill everyone you want to but you have to face the consequences of your actions.

You will be flagged as a criminal.

Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

He will not be able to use the bank system intown. Nor buy from NPC vendors.

Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

 

Aragon - Member of B@D guild

Ciredric

Novice Member

Joined: 9/28/06
Posts: 724

9/14/08 10:23:51 AM#162

Wow, it is so funny reading all these experts on a game that is not out yet.  I kind of feel sorry for them because they are going to be very disappointed when and if it does come out.  These indy games never have a working feature set as listed on the website.

Perhaps it would be more astute if you just said you hoped these features were in game and working at release.

So best to take a wait and see attitude on this game until we can actually look and see what they bring to the genre.  We can all hope they astound us all and put out a working feature rich game. 

Curious, is there an actual beta date for this game?  Seems to me that beta had better start soon or they won't make a 2008 date.

KinePs3

Novice Member

Joined: 5/20/08
Posts: 20

9/17/08 11:49:00 AM#163
Originally posted by PapaLazarou

Please remove this the game is horrible.

 

Its your opinion, Ill play it for sure

Clan La Rosa Escarlata para DarkFall Online
Looking forward to:
Darkfall Online

gotha

Hard Core Member

Joined: 10/13/05
Posts: 244

9/17/08 2:59:49 PM#164

Here just to clear up confusion here is the basics of the alignment system we know.

First there are race alliances

elves Humans and dwaves

Orks and Mahirims

then alfar alone.

These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.

 

Alignment hit hurts you with the following.

Fewer spawn points

No access to towns

turn red to players.

 

These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.

 

Zalasta

Novice Member

Joined: 9/17/08
Posts: 2

9/17/08 6:04:36 PM#165

As far as I know they don't got an official beta date, I'm not that worried tough I'm rather convinced the beta will start in ~ a month or so.

I'm not that sure that the game itself will be able to launch before the first months of 09, but regarding that I go with the wait and see approach.

KalTheo

Novice Member

Joined: 10/26/06
Posts: 36

9/18/08 3:16:11 PM#166

 There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.

Here's to hoping they manage to break the EQ / WoW / War mold.

Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 2790

9/18/08 3:40:31 PM#167
Originally posted by KalTheo

 There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.

Here's to hoping they manage to break the EQ / WoW / War mold.


 

You might as well promise that everyone is going to hit the lottery.  Can't be more absurd than what you said above.  Best you pin your hopes on 2009, it might just be out by then.

As for a features list, not one of the big MMO's with 100's on the payroll has met their feature list and you expect a small indy developer with around 25 on the staff to meet a very ambitious feature list?  I have nothing against positive thinking, but there such a thing as taking it too far.

KinePs3

Novice Member

Joined: 5/20/08
Posts: 20

9/19/08 4:09:47 AM#168
Originally posted by gotha

Here just to clear up confusion here is the basics of the alignment system we know.

First there are race alliances

elves Humans and dwaves

Orks and Mahirims

then alfar alone.

These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.

 

Alignment hit hurts you with the following.

Fewer spawn points

No access to towns

turn red to players.

 

These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.

 


 

Thats true! Its a fantastic game view, and way to play a mmorpg. Im hoping this game, I think its our future

 

2 races vs 2 races and the other one... hehe

Clan La Rosa Escarlata para DarkFall Online
Looking forward to:
Darkfall Online

singsofdeath

Novice Member

Joined: 1/28/06
Posts: 1827

"You should never underestimate the predictability of stupidity."
- Bullet Tooth Tony

9/19/08 4:13:05 AM#169
Originally posted by Aragon100
Originally posted by LrgShadow

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.


 

It will be much like old UO.

You can kill everyone you want to but you have to face the consequences of your actions.

You will be flagged as a criminal.

Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

He will not be able to use the bank system intown. Nor buy from NPC vendors.

Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

 

It won't work. People will simply have two accounts and a good toon on another. We've talked about this before. I still haven't seen you describe to me this apparently "foolproof" system that Aventurine wants to put in place to prevent people from using multiple accounts and as such, multiple characters. 

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