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 Thread (7 posts)
Wain  9/11/08 12:22:10 PM

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Novice Member

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Now I'll be playing Darkfall regardless, I'm dying to see if they can come up with a game even close to their proposed subject...if they can it will without a doubt be worth it.  But after seeing the trailer I have three things that stick out to me.  Yes, 2 of them are graphic issues. 

I think bitching about graphics is generally a waste of time, and also not particularly important unless they severely take me out of immersion.  2 of these items do that for me.  For the rest of you, they may be completely unimportant garbage points, but if people are going to complain they should a least take the time to point out exactly what's bothering them.

Explosions/fire/magic collisions - they look like they were made with the oval drawing tool in MS Paint.  I don't need motion captured/video-recorded fire masked into the game in terms of quality, but something that looks like it should have the word POW in the middle of it like an old batman rerun isn't very exciting.  Particularly if this is something I'm going to see a lot...it's distracting and doesn't make me panic, it makes me giggle and think the game and players don't take themselves seriously...Which makes me think the characters should be looking more cartoony.

Knock/blowback - The characters fly away in beautiful arcs at breakneck speed, with no variation on any of it, either the arc, or the speed throughout.  It makes them look weightless, and instead of making them look like they're falling, the instead look like they're landing.  As if a guide-wire connected to the heavens suddenly lifted them up and placed them somewhere else.  This sort of thing will screw with my anticipation of my own landing, or others in gameplay.

Avatar faces - When ever you see a character cheer or emote in some way that makes the mouth move, they look like an overstuffed kids toy.  When the big orc creature is cheering or threatening it shouldn't be "cute."

 

These are not make or break issues by any means, but they do add to the immersion of the game heavily, and solutions to things like this aren't going to create massive strain on a system.  Really the problem isn't that things as they are currently are bad, they just look out of place with the feel and look of the rest of the game, I couldn't give 2 craps and a free toaster about particles, specular lighting, or massive numbers of polygons, I just want the look of the game to not teeter between two distinct styles...particularly when one of those styles looks relatively amateur.

 
arctarus  9/11/08 12:38:26 PM

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Hard Core Member

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I totally agree with you, but other people is gona flame us that gameplay is more important than graphic. Given the numbers of mmo that we have played, we as humans will continue to expect more from the next  gen of mmo, this is just human.

 

I did say that in my previous post that i would switch to DF in a heartbeat IF most of what they promise is release, but i also ask that they delay this game just to touch up on their animations and implore all those players that if they are in beta pls bring up the animations issue to the dev...

Do not let what happen to VG  happen to this great game with great vision that most of us are looking forward to it...Part of the reason that  VG  die because of the great fanbois that protect it no matter what is the state of the game...

But if you really hope success for the game than this game must be good all round, and yes even graphic.

You may argue that that they have release a medium or low resolution in their video, but note this, we are talking about animations...

 

But dear OP, i believe we are fighting a loose war....

 

 

 

 

 

 

 

 

 

RIP, Orc Choppa

Xris375  9/11/08 12:42:10 PM

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Posts: 950

Originally posted by Wain

Now I'll be playing Darkfall regardless, I

 

Now, if you think gameplay > graphics, why is your 99,5% about graphics ?

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

FSE-Camel  9/11/08 1:06:07 PM

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Given the game has been designed from the beginning to support massive siege battles, it will never have graphics like AoC for example. It's just technologically not feasible yet. I would like to see some of the animations improved if possible, but ultimately, if it looks prettier but runs like crap for it, I'll take the gameplay first.

 
arctarus  9/11/08 1:12:02 PM

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Originally posted by FSE-Camel

Given the game has been designed from the beginning to support massive siege battles, it will never have graphics like AoC for example. It's just technologically not feasible yet. I would like to see some of the animations improved if possible, but ultimately, if it looks prettier but runs like crap for it, I'll take the gameplay first.

 

Personally i dont expect another AoC type graphic, This game have been in development for the past 6-7years so i dont expect top notch graphic. But the flame, fire, casting spells, animations, explosions, got to improve in this current time of mmo ...

 

 

RIP, Orc Choppa

downtoearth  9/11/08 1:16:15 PM

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Originally posted by arctarus
Originally posted by FSE-Camel

Given the game has been designed from the beginning to support massive siege battles, it will never have graphics like AoC for example. It's just technologically not feasible yet. I would like to see some of the animations improved if possible, but ultimately, if it looks prettier but runs like crap for it, I'll take the gameplay first.

 

Personally i dont expect another AoC type graphic, This game have been in development for the past 6-7years so i dont expect top notch graphic. But the flame, fire, casting spells, animations, explosions, got to improve in this current time of mmo ...

 

 


 

they will spelle ffects are probly effected by settings tho the building and ship animations mite have to wait until after release as long as the feature works its not a big deal

 
FSE-Camel  9/11/08 1:54:37 PM

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Originally posted by arctarus

Personally i dont expect another AoC type graphic, This game have been in development for the past 6-7years so i dont expect top notch graphic. But the flame, fire, casting spells, animations, explosions, got to improve in this current time of mmo ...

 

Well, you mean in this current time of MMO where almost all of them suck and don't work properly?

I don't disagree with you, but what you are talking about is largely related to particle effects and basically, more "work" on the client side machine in terms of video performance. If they up these effects TOO much, the game will be laggy in a massive battle, and then of course the same people complaining about them in the first place will complain about the lag too. I'm hoping to see some refinement in general of the things you talked about, but once again if it makes the game choppy and generally laggy, I can deal with them as-is.