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Age of Conan: Unchained

Age of Conan 

General Discussion  » A new all time low is near.

3 Pages « 1 2 3 » Search
53 posts found
  Wycliffe

Novice Member

Joined: 8/24/08
Posts: 341

I am Death, the destroyer of worlds

9/09/08 4:25:42 PM#21
Originally posted by openedge1
Originally posted by Rebn77
Originally posted by Schwoops
Originally posted by hobo9766

At 10:56AM : 11.30 Down 0.60 (5.04%)

 

 

Oh man... If only you and everyone else in this post actually knew... Oh well you will figure out soon enough.

I don't want to spoil it sorry.

 

A cryptic post written to make us all feel like Schwoops actually has some type of insight or intelligence.

Schwoop, go play your P.O.S. and leave us to our discussion.

 

*Edit*

Supbro, doesn't it get tiring swinging off Ellingsens "coin purse"?

 

I disagree. No need to hang on a coin purse when discussing WAR.

WAR is old school. When I play games, I want to see some advancement in the industry. WAR has already been done.

I was adamantly outspoken against Funcom, but there is no doubt that the overall gamplay and mechanics for AoC is 100 times better than WAR.

I just wish Funcom could realize this, and make the right moves and fix AoC quick, as I sure would rather play AoC than WAR anyday.


 

Gameplay mechanics 100x better in AoC than WAR? Put down the crack pipe, AoC had the most dumbed down gameplay mechanics of any MMO i've played. Directional combat is poorly implemented and its use in combos adds little to nothing for gameplay depth, its DDR autoattack for christ'sake. Last time I played PvP was just a one shot fest, PvE was tank'n spank, there was little to no thought involved. When I play WAR even at the lowest lvl PvP tier the design of combat is far more involved, you actually have to think about skills to use, not just which ones arent on cooldown.

As for outdated, WoW came out just over 3 years ago last time I checked. It took the design of EQ1 a step forward; not a huge step but definately a step. WAR is very similar to WoW in terms of combat, no one is claiming that the comabt mechanics are nextgen, the RvR aspect however is (arguably). Just because a game uses the same mechanics doesn't mean its outdated. When CoD4 came out last year did you go "Wow this game is so lame, you just shot crap with a gun like in Doom." Probably not because it was dramatically different in so many ways from Doom despite being an FPS. WAR is like WoW and EQ in that you have an auto attack, numerical stats, and similar classes/skills; but to suggest the RvR design implemented in WAR has been done before is a sign of ignorance.

So please, continue to troll about WAR and how outdated and archaic it is. We all know stating something makes it sooo true, especially when you never discuss specifics on the game to support your arguments.

  User Deleted
 
9/10/08 1:11:33 AM#22

Lets see if a another new record low can be set today. 10.20 as of yesterday is the mark to beat.

  Crusher

Novice Member

Joined: 4/29/04
Posts: 254

9/10/08 1:14:39 AM#23

Any discussion about stock prices etc should be banned from these forums. Doesn't matter if it's about sell or buy recommendations.





 

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13291

9/10/08 1:24:06 AM#24
Originally posted by Wycliffe

Gameplay mechanics 100x better in AoC than WAR? Put down the crack pipe, AoC had the most dumbed down gameplay mechanics of any MMO i've played. Directional combat is poorly implemented and its use in combos adds little to nothing for gameplay depth, its DDR autoattack for christ'sake. Last time I played PvP was just a one shot fest, PvE was tank'n spank, there was little to no thought involved. When I play WAR even at the lowest lvl PvP tier the design of combat is far more involved, you actually have to think about skills to use, not just which ones arent on cooldown.

As for outdated, WoW came out just over 3 years ago last time I checked. It took the design of EQ1 a step forward; not a huge step but definately a step. WAR is very similar to WoW in terms of combat, no one is claiming that the comabt mechanics are nextgen, the RvR aspect however is (arguably). Just because a game uses the same mechanics doesn't mean its outdated. When CoD4 came out last year did you go "Wow this game is so lame, you just shot crap with a gun like in Doom." Probably not because it was dramatically different in so many ways from Doom despite being an FPS. WAR is like WoW and EQ in that you have an auto attack, numerical stats, and similar classes/skills; but to suggest the RvR design implemented in WAR has been done before is a sign of ignorance.

So please, continue to troll about WAR and how outdated and archaic it is. We all know stating something makes it sooo true, especially when you never discuss specifics on the game to support your arguments.

 

The gameplay in WAR ain't better, they have just ripped Wow almost straight off. At least AoC have some new thinking in the controls, not enough maybe but sure more than WAR.

Also Wow came out April '04, I'd say that's more than 4 years ago and it had been in development since the late 90s (97 I think, not really sure). And Blizzard ain't known for their cutting edged graphics either, Diablo 2 was 2D at a time only them and Westwood did 2D... Hell, Guildwars is from 2004 and still looks better than WAR. Blizzard is known for their brilliant concept art however and WAR ain't good enough there.

I really love the world of WAR however but I don't feel Mythic really did it justice. Warhammer fantasy roleplaying game is one of the best RPGs ever made and I have played it since the 80s. Making a mix between DAOC and Wow is not good enough.

  Gyrus

Apprentice Member

Joined: 11/20/07
Posts: 2033

9/10/08 1:40:11 AM#25
Originally posted by Crusher

Any discussion about stock prices etc should be banned from these forums. Doesn't matter if it's about sell or buy recommendations.

If you feel that way, I suggest you PM the Admins with your opinion.

 

But, stock prices, contract details, legal details, company information and financial information are actually very important to MMO Gamers.

With single player games it is not so important.  I own a couple of SP games from long since defunct companies - and I can still play them.
But with MMOs you need the parent company to survive to keep the servers running or you need someone else to take over.

 

This sort of information is far more important these days, and what's more, with the majority of MMO players being over 18 and many in their 30s we are capable of digesting it.

It was financial and legal info that heralded the end of Perpetual Entertainment as an example.

Are you suggesting we ignore this information?

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

  damond5031

Novice Member

Joined: 5/13/06
Posts: 277

9/10/08 2:11:44 AM#26

Surely this stock is about to meet with the end of its fall; looks like it has been trending downward sharply but must meet with resistance pretty soon.  I wish I could remember where to find the oscillator graphs and Fibo lines and junk, then I could be a bit more certain. Just for fun im gonna say this stock will begin to trend upward again as it has surely reached bottom and selling has slowed. Good economic news will key this rally "even if it is short lived"

  altair4

Advanced Member

Joined: 9/21/04
Posts: 123

9/10/08 2:26:30 AM#27

9.40 now, down over 12% almost immediately lol. Well guess it might bounce up again, but sure seem to crash down even faster now with WAR launch coming. Just a shame WAR doesnt seem to live up to its hype, but loads of people interested in good PVP are gonna move there from Conan for sure.

Just wish we could get the next quarterly report soon were we hopefully can read the truth about this company and AoC. Of course they are gonna make the report sound good no matter how bad it is, but that just means if it sounds bad at all it means its catastrophic.

  User Deleted
 
9/10/08 2:30:09 AM#28

9.35 is the new record low. Its bounced back to 10.30 however

  Imjin

Novice Member

Joined: 7/27/08
Posts: 385

9/10/08 4:40:45 AM#29
Originally posted by Crusher

Any discussion about stock prices etc should be banned from these forums. Doesn't matter if it's about sell or buy recommendations.





 


 

Why?

Fungerer som det skal

  User Deleted
9/10/08 4:59:16 AM#30
Originally posted by Wycliffe


 

Gameplay mechanics 100x better in AoC than WAR? Put down the crack pipe, AoC had the most dumbed down gameplay mechanics of any MMO i've played. Directional combat is poorly implemented and its use in combos adds little to nothing for gameplay depth, its DDR autoattack for christ'sake. Last time I played PvP was just a one shot fest, PvE was tank'n spank, there was little to no thought involved. When I play WAR even at the lowest lvl PvP tier the design of combat is far more involved, you actually have to think about skills to use, not just which ones arent on cooldown.


Yet, to kill a level 2 wolf takes 1 1/2 to 2 minutes, and you consider that fun? See, this is the issue with WAR. It is SLOW. methodical, yet, boring.

I am trying to figure out dumbed down. The constant need to know which controls to use when, adds more to it, than the hit 1, watch, hit 1. All in graphics that looks like 2004.

As to using the skills, how do you know which ones are best when the feedback is non-existant. You hardly know when you have made contact. And I spent more time looking at my health bar than at the screen. At lest in AoC placement and movement counts for something.

I for one know AoC is not perfect but it sure does mix things up for more fun.

WAR is a rehash of everything before it. And even slower.

  Hydrakana

Novice Member

Joined: 7/23/08
Posts: 161

9/10/08 5:19:59 AM#31
Originally posted by Litigator_AB

Edit:  P.S. for any of you interested in making some money on small cap stocks: googlefinance Energulf Resources Inc. on the TSX Venture.  I just bought 20,000 shares at .32 cents.  For a small cap venture stock, the risk/reward is a no-brainer.  (Note: If you are a new investor do not invest in a small cap.  You also have to realize that unlike other investments you can lose ALL of your money with a small cap.  You should only sell these stocks after a find or after significant appreciation of your position.  These stocks should never be sold at a loss...the loss should always come from BANKRUPTCY.   A stock like this can depreciate 30% in a heartbeat..and if you are value oriented or risk averse you will undoubtedly sell at the wrong time.  Google "energulf resources" + "bullboard" and watch how inexperienced investors rattle on about insignificant nonsense.  That is my diligence and disclosure...but if you stick with it for 18-24 months you'll be pleasantly surprised.)

Lit

 

Do you have any rough guidline you work with regarding when the best time is to sell?  Like is there some sort of percentage gain that you would consider to be 'time' to sell? or is it just through your years of experience you develop a feel for it.

  Grunties

Apprentice Member

Joined: 9/16/07
Posts: 797

9/10/08 6:32:47 AM#32
Originally posted by hobo9766

9.35 is the new record low. Its bounced back to 10.30 however


 

Not for long apparently. Fell back under 10 this morning. I know the general rule is to buy low and sell high but face it .... this sinking boat isn't going to be coming up again, aside from these very brief and ineffective attempts to stem the bloodflow and clutch at the surface.

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

  gamer2108

Apprentice Member

Joined: 8/30/08
Posts: 207

Aoc what a waste of $50 mil

9/10/08 8:43:14 AM#33

This really brightens my day, Failcom stock still dropping. Was $13 2 weeks ago when I saw it lol. Come on $5 a share

  GrumpyDwarf

Novice Member

Joined: 9/18/04
Posts: 36

9/10/08 10:31:33 AM#34
Originally posted by openedge1

Yet, to kill a level 2 wolf takes 1 1/2 to 2 minutes, and you consider that fun? See, this is the issue with WAR. It is SLOW. methodical, yet, boring.

I am trying to figure out dumbed down. The constant need to know which controls to use when, adds more to it, than the hit 1, watch, hit 1. All in graphics that looks like 2004.

As to using the skills, how do you know which ones are best when the feedback is non-existant. You hardly know when you have made contact. And I spent more time looking at my health bar than at the screen. At lest in AoC placement and movement counts for something.

I for one know AoC is not perfect but it sure does mix things up for more fun.

WAR is a rehash of everything before it. And even slower.

Way to spread misinformation.  Killing a lvl 2 mob takes 20 seconds tops, and that's for low DPS classes. Takes about 6-9 seconds for a high DPS class.

 And there are plenty of classes that use placement attacks, not to mention that if someone fights without moving, they'll be dead in a hurry.  RvR in particular is frantic. Just because you can't one-hit everyone doesn't make it slow nor boring.

It's okay not to like a game, but blatantly lying about it will only make you look silly.

 

  donjn

Apprentice Member

Joined: 6/09/08
Posts: 670

9/10/08 11:29:29 AM#35
Originally posted by Loke666
Originally posted by Wycliffe

Gameplay mechanics 100x better in AoC than WAR? Put down the crack pipe, AoC had the most dumbed down gameplay mechanics of any MMO i've played. Directional combat is poorly implemented and its use in combos adds little to nothing for gameplay depth, its DDR autoattack for christ'sake. Last time I played PvP was just a one shot fest, PvE was tank'n spank, there was little to no thought involved. When I play WAR even at the lowest lvl PvP tier the design of combat is far more involved, you actually have to think about skills to use, not just which ones arent on cooldown.

As for outdated, WoW came out just over 3 years ago last time I checked. It took the design of EQ1 a step forward; not a huge step but definately a step. WAR is very similar to WoW in terms of combat, no one is claiming that the comabt mechanics are nextgen, the RvR aspect however is (arguably). Just because a game uses the same mechanics doesn't mean its outdated. When CoD4 came out last year did you go "Wow this game is so lame, you just shot crap with a gun like in Doom." Probably not because it was dramatically different in so many ways from Doom despite being an FPS. WAR is like WoW and EQ in that you have an auto attack, numerical stats, and similar classes/skills; but to suggest the RvR design implemented in WAR has been done before is a sign of ignorance.

So please, continue to troll about WAR and how outdated and archaic it is. We all know stating something makes it sooo true, especially when you never discuss specifics on the game to support your arguments.

 

The gameplay in WAR ain't better, they have just ripped Wow almost straight off. At least AoC have some new thinking in the controls, not enough maybe but sure more than WAR.

Also Wow came out April '04, I'd say that's more than 4 years ago and it had been in development since the late 90s (97 I think, not really sure). And Blizzard ain't known for their cutting edged graphics either, Diablo 2 was 2D at a time only them and Westwood did 2D... Hell, Guildwars is from 2004 and still looks better than WAR. Blizzard is known for their brilliant concept art however and WAR ain't good enough there.

I really love the world of WAR however but I don't feel Mythic really did it justice. Warhammer fantasy roleplaying game is one of the best RPGs ever made and I have played it since the 80s. Making a mix between DAOC and Wow is not good enough.

I am sorry but the misinformation in your reply is so brutal that I just had to respond. If you are gonna act smart, at least have some facts.

1. WoW came out and was officially released in Nov of 2004, not April.

2. Guild Wars was released in 2005, not 2004.

3. There were still many, 2d games in the 2000 time frame when Diablo II was released. Bioware made some great games, Sierra (Arcanum), etc,etc..

4. The development of the WoW we all know today was not since 1997. That was going to be a 3d adventure game then they changed it.

 

 

  User Deleted
9/10/08 12:12:36 PM#36
Originally posted by openedge1
Originally posted by Wycliff

Yet, to kill a level 2 wolf takes 1 1/2 to 2 minutes, and you consider that fun? See, this is the issue with WAR. It is SLOW. methodical, yet, boring.

...

What are you talking about?

1.5 to 2 minutes to kill a level 2 mob? I'd love to see how that's even possible unless you're trying your damnedest to make it so.

Were you slapping it open-handed, with one hand, while facing the opposite direction and eating a ham sandwich? It takes nowhere *near* that long to defeat any mob I've killed thus far in the game, wolf, humanoid or otherwise - even well above level 2. At most, it's taken 15-20 seconds, on even the lowest DPS classes I've tried.

Feel as you will about the game - that's your opinion and you've your right to it. But good grief... let's reign in the exaggerations a bit, shall we?

I am trying to figure out dumbed down. The constant need to know which controls to use when, adds more to it, than the hit 1, watch, hit 1. All in graphics that looks like 2004.

The term "Simon Says" has been used to describe AoC's battle system, and I think that's a fair description of it.

Another take is how you're basically pressing several keys to get the same effect you would in a game where you only press one. It's actually *more* button mashing... not less. Same results, just more steps to get there.

As to using the skills, how do you know which ones are best when the feedback is non-existant. You hardly know when you have made contact. And I spent more time looking at my health bar than at the screen. At lest in AoC placement and movement counts for something.

The feedback is there... the mob's HP goes down faster, or they're not able to attack because you've stunned them, or they're dead before they even get to you because you've used a potent combination of skills to take them down from a distance. Basic cause and effect.

It's experimentation. Try different things, figure out what works best. From that, you develop strategies and skill combos that you find get the best results in different situations. just like it's been in most any other MMO. I'm sure you found it no different in EQ2.  I know I did on my assassin when I played that game.

And anyway... What's wrong with that exactly?

If it works, why change it? Just to say "it's different and new and therefor better"? "New and Different" doesn't automatically mean "superior", just as "common and familiar" doesn't mean "outdated".

As much as people love to complain about things "not being new and innovative", and claim they long for something "revolutionary", there's a pretty common-sense reason why they're not:
The existing systems work.

Many games reuse familiar systems because they get the job done. WASD/Mouse movement makes sense for a game like a FPS or a MMO because the control is intuitive, it's familiar and it allows the players to get into the game and start playing rather than having to spend time figuring out how to play it in the first place.

Just like any Diablo-like game you see will  use click-to-move movement. Or RTSs use the ability to group individual squads together by dragging a selection square around them.

They get the job done, they're familiar, and they make sense. Why fix it if it isn't broken?

It's fine to be open or even eager to try new things, but that doesn't mean what's gone before is automatically "bad" or should be eliminated.

WAR is a rehash of everything before it. And even slower.

That's a rather disingenuous generalization.

 

 

  remusus03

Novice Member

Joined: 10/31/06
Posts: 90

9/10/08 12:22:15 PM#37

to Grunties: well u gotta wait for darkfall...me also waiting for wat ur looking for ...but me just hopes Darkfall will come out :)

  User Deleted
9/10/08 12:46:53 PM#38

Are those prices in Norweigan Krona not US dollars?

It makes a big difference as currently it is 5.25 Krona to the Dollar so funcom shares are just under $2 if that is the case.

  Litigator_AB

Novice Member

Joined: 8/15/08
Posts: 324

9/10/08 1:01:46 PM#39
Originally posted by adrianemery

Are those prices in Norweigan Krona not US dollars?

It makes a big difference as currently it is 5.25 Krona to the Dollar so funcom shares are just under $2 if that is the case.

It is trading at about $1.75 US.

 

  User Deleted
9/11/08 12:46:38 AM#40
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