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It all depends the game. For games with less MMO-ishness (Guild Wars), I wouldn't pay a monthly fee. I REALLY like alternative subscription payment methods (lifetime subscription during open beta (LOTRO)), but am not a big fan of free play but charge for content. |
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Get a job, too young? you probably get allowance. Birthday presents? Christmas Presents? if your parents are restrictive buy the game cards, im 17 my parents dont even know that im paying regularly for games, but it doesnt affect them so they shoudlnt. |
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khartman2005
Hard Core Member
Joined: 5/13/06
CU/NGE |
Originally posted by Glaudge
Sorry to see you won't be playing
MMO's take alot of money to make, during the production time of the game millions of dollars are spent in the creation of the game. During that time no income is coming in, they have to rely on investors to make these games you know. When the game is complete those investors want a return on their investments. I see that you mentioned your dad banning anything with a monthly subscription, that tells me your a kid who is probably yet to enter high school where you will learn about basic economics and further. Why does gaming companies charge for their service, quite simply it is the following:
When you grow up, you will learn that nothing is free and that everything has a price. If your old enough, mow a few lawns in your neighborhood at 15.00 a piece. In one week you could have enough to pay for 3 to 4 months of gametime. When I was a kid I mowed lawns, had a paper route and did various odd jobs to make money. Problem today is kids like yourself expect to be given everything and to give nothing in return which teaches you nothing and prepares you to go into the world ill-equipped to deal with the problems you will face when your on your own.
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Originally posted by Glaudge
you are the plain retarded one, do you not understand what it takes to run an mmorpg? a server to host a huge world with tens of thousands (sometimes hundreds of thousands) of people at the same time costs a lot of money. on top of that dev teams are always making new things for the game, it's like constantly developing a game not just a one time release and a bug fix here and there like console games or w.e. and they arent going to do that for free they have to get paid. you're lucky you dont have to pay by the minute or hour like some OLD mmo's did |
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khartman2005
Hard Core Member
Joined: 5/13/06
CU/NGE |
Originally posted by RogueSeven
you are the plain retarded one, do you not understand what it takes to run an mmorpg? a server to host a huge world with tens of thousands (sometimes hundreds of thousands) of people at the same time costs a lot of money. on top of that dev teams are always making new things for the game, it's like constantly developing a game not just a one time release and a bug fix here and there like console games or w.e. and they arent going to do that for free they have to get paid. you're lucky you dont have to pay by the minute or hour like some OLD mmo's did
LOL I remember the credit system on the old BBS network. Games like MajorMUD I would spend nearly 18 hours a day playing.. I ran up over 150 a month just for that game alone. Those were the days..
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You wanna play MMOs get a job and stop bugging daddy. The makers of these games need to make money to keep the game going! |
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Have you heard about those things you can get called jobs? Go get a newspaper round kid. You can't start early enough to learn the value of money you worked hard for. If not that, then surely you must get an allowance each month for doing chores around the house? Instead of spending all that, then expecting your parents to fit your MMO bills why don't you save some of it towards buying a game time card for the MMO you wish to play? |
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I don't vote... Im against monthly fees, arenanet is doing good without them but currently all good games 'cept Guildwars have fees so I'm still paying... When a real good MMO without fees comes out I will stop, right now I guess that game will be GW2. I don't believe for a second that Blizzard uses more than a buck/player of the $15 for updates, servers and so on. The rest just goes in their pockets. And they still takes money for the expansions... Monthly fees will become a thing of the past... Guildwars have sold over 5,5 millions copies (and that was 3 months ago, don't have current numbers) and much of that is because they don't have monthly fees. The other reason is that they have some of the worlds best programmers including Jeff Strain (Diablo, Warcraft 3). A game without monthly fees will get a bigger playerbase but they might still earn less bucks, they will have to release a expansion every year. If Darkfall releases without fees I will buy it, I doubt I will if they will take 15 bucks. |
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Monthly fees (or P2P) is become less and less attractive. When there were few players in the market, P2P was a way to lock in stable income. Now, with more and more options available in the MMO Market, F2P is taking a much larger share. In fact, even Blizzard has stated that F2P is the future of the MMO market, and that not going F2P in asia was a big mistake, that ended up costing them a lot of money. More and more AAA games are going to be coming out with a F2P business model, as it allows them to reach critical mass both faster and cheaper. It also provides a more flexible business model, which can be optimized for specific market demands. P2P is in fact a death sentence for many small to mid sized games, and as such will actually cause the game to fail, when a F2P model would greatly improve the chance of sucess, and the overall revenue earned. |
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Originally posted by Superman0X sure, it is POSSIBLE that it would make more money, but how would this be done? 2 words: item malls
the stupidest idea EVER it gives people an advantage over others because they have the deepest pockets while paying the 15 dollars a month would give everyone an equal chance in the game, would take skill to actually fight and get whatever gear/gold you need not just buying ten thousand gold and the latest and greatest tier 2935283957948572 gear |
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khartman2005
Hard Core Member
Joined: 5/13/06
CU/NGE |
Originally posted by Superman0X
P2P mmo's are not becoming less attractive. The only ones that don't like it are spoiled little bratty children who think they are owed everything. Basically most of this generation of kids (Thanks to our government and the politically correct crowd).
No game has failed because it was pay to play, games fail because they fail to deliver content, excitement and most of all competence is getting rid of bugs/exploits. let me explain something here, if every game was free to play you would have those item malls where you would end up spending alot more then 15.00 a month to get your charaters geared up and able to complete with people that had tons of money to just waste.
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Ya, taking a 27 million dollar loan to develop a game and then putting it up for free would be a smart bussines move... Maintaining servers and a site, patches, GM staff... All this isn't free you know. Plus, not being able to use a credit card isn't a problem, there most probably will be pre-paid game cards. Well it's all for me grog, me jolly jolly grog,
all for me beer and tobacco! |
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So long as they spend their monthly fees wisely: -)Servers -) Bugfixing -)Customer Support -)New Content (free) -)Balancing -)whatever I wouldn't want to play some kind of bananaware that never ripens, even for free. |
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I personally like monthly fees. They keep a lot of the people out of the game that I'd prefer not to be in them. Like you. I have attempted to play many MMORPGs that don't have monthly fees, and the people in them always end up making me wish for the days when I was playing a fee-based game. Incidently, I find it somewhat ironic that you mis-spelled retarded. |
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Graymantle
Novice Member
Joined: 9/01/08
Some people adventure for fame, others for gold. Me, I just like to kill things. |
I just HAVE to put my two cents in this one. IF DF is going to be as good as I suspect, and IF these developers have spent the last 7 (yeah around that I think) years of their life just making this game (and who knows how many more after the fact) improving it and tweaking out the bugs and flaws... Who is to say they don't deserve to get paid for it? I mean SERIOUSLY people food and homes don't just spring up out of the ground by themselves (hehe a little snag from the video) without some serious hard work and sweat from dedicated people who want to see something LIVE. And all this work for a mere few bucks a month to keep them happy and paying the bills and keep the ideas coming in. What they will create has the potential to be bigger then WOW and the rest of them. In fact, to do what the others could not. And that is set a new plateau for the gaming industry. Remember, there will be Beta testing before it comes out. Do you think those playing it will be quiet about their experiences, I think not! Let's see what the betas have to say on the matter once the curtain rises, and then we'll get a real taste of what's ahead for all of us teeth grinding hardcore gamers.
Bring on the Betas! |
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"montly fee is plain RETARTED" Noone should have the right to call something "retarded" if they can't even spell the word to begin with. Funcom needs to change the /petition command into a general nano called "Summon Personal Jester" I keep hearing about this cloud computing thing and I bet that's where FC is putting the grahics engine. Right now they're investing in the weather balloon technology to get all the bits of code up there. Helium is expensive so it might take awhile. |
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1st: every hobby costs money 2nd: GTFO 3rd: CRY MORE NOOB 4th: buy a gamecard 5th: it keeps the kids out There is no spoon. |
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andmiller
Novice Member
Joined: 6/10/06
dr34d0g taught me everything I know. Don't make me "show a fighting move".... |
Originally posted by Thorn4 Ok seriously stop being a imbecile, Darkfall took like 10 years to be developed, do you actually think people are gonna work 10 years to make a game and then let people play it for free? Who did you think makes MMORPGs, God? Plus Darkfall costs money to keep it running so stfu and get your facts right before making a thread you idiot.
If monthly fees keep this kid out of MMOs, then I say double them. Maybe they'll keep more imbeciles out. |
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Original post was 2/2/06. OP's prolly taken a middleschool economics course and understands now. Gogo necro bumping!!! |
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Reborn17
Novice Member
Joined: 9/17/07
"In a time of universal deceit - telling the truth is a revolutionary act." |
Thank goodness for monthly fees and parents who won't pay them. 1 keeps the lights on, the other keeps the kiddies out. man up OP, its just business
"The people never give up their liberties but under some delusion." -Edmund Burke Who will rise up for me against the evildoers? or who will stand up for me against the workers of iniquity?" |
Originally posted by Glaudge
In conjuction with the above reasons for monthly fees, there is one more very important reason - to keep retards like you OUT! |
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Originally posted by mrmeloni
In conjuction with the above reasons for monthly fees, there is one more very important reason - to keep retards like you OUT!
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Originally posted by Glaudge
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Buy a time card if they make one?....
Jeez\
And to the Mr. He's a kid, noticed the 'dad' he said? Ya, he doesen't have a CC, he's no retard, that's offensive. He's just a kid.....jeez to you too....maybe he's a bit of a drama queen :D |
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Antaran
Advanced Member
Joined: 6/16/07
There is no reason to Lie in Forums. Truth and Honour are all that matters. |
Originally posted by Glaudge
i didn't read all the posts so forgive me if this is stated before.. 1. Monthly fees are why companies invest so much time and effort into making a game. 2. Because of the time and money invested in making an MMORPG "THAT'S ANY GOOD", monthly fees are used to get back what they put in. those are basic reasons why companies have monthly fees A. Monthly fees are a good thing in a way, they pay the wages of the devs who keep servers up and running. think of it as electricity bills, they need paying so you can use your computer, TV, radio etc. they are required to keep the company afloat and in the end keep the game servers running so you can play. B. The free MMO's on the market are not MMORPG's, there is no Role Playing Game about them, they are grindfests. C. WITHOUT MONTHLY FEES THERE WOULD BE NO MMORPG INDUSTRY AS COMPANIES WOULDN'T BOTHER SPENDING ALL THE TIME AND CASH IT TAKES TO MAKE AND UPKEEP IF THEY DIDN'T GET SOMETHING IN RETURN. and on a personal observation, you need to sort out your attitude, the way you've worded and bolded your post suggests you are a young kid or have the mentality of a child who CAN'T play what they want cause they're dad refuses to pay each month for a game. Next time you post try being civil about it and explain why you would like a monthly fee gone and what others think on the matter instead of I WANT or "i just want the monthy fee outa there!" Grow up, get your own credit card, pay your own bills/games. Don't whine about getting rid of monthly fees just cause your dad has refused to pay for them for you and your bitter about it. |
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analogue51
Novice Member
Joined: 9/09/08
It is the destiny of the weak to be devoured by the strong. |
How old is the original poster? Seriously, if he can't afford 12$ a month in gamecards from Bestbuy or something do we even want him playing the game until he grows by about 2-3 years. OP have you ever tried running 10,000 of anything on your computer? how about sending information to 10,000 different computers at once? Shit like that is NOT cheap by ANY means. In order to have a pleasurable in-game experience the developers need money to pay for updates, internet connections and servers. They have been working on this game for almost 9 years now man. take a 25 man team, and pay them roughly 35k a year for nine years. That is $7,875,000 just for a 25 man team, and they've had over 45 people going for over 5 years. Which coincidentally comes out to the same exact number, $7,875,000 interesting huh? thats just the people working on the game, not including bills and such. Lets say the game sells 1 million copies in the first month at $49.99 each. Thats $49,990,000 retail, and the developer wont get all of that money, not even half of it. I can't tell you what the upkeep costs will be but you can be rest assured it will exceed 50 million in a few months, which is where the monthly fee comes in. That fee helps with game updates, gm's and keep ing the world online.
Thats all I can say :\ |