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LFGame  » Guys if you ever played UO,SWG or Eve please try this game!

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32 posts found
  Agamemmnon

Novice Member

Joined: 5/18/08
Posts: 37

8/31/08 2:48:48 PM#21

I heard of Ryzom about some weeks ago, started playing it and must say, its ok..xD

I have tried a lot of mmorpgs, because i like the spirit of the genre but have to admit that i didnt play most of  the nearly 30 mmorpgs i tried  longer than a week coz they kinda bored me..i am very dissapointed from the mmo market, 90 % crap in my eyes, just a chat client with a bad game as a mantle..(i am going somewhere with that, dont worry xD)

MMOs i liked are 1:Lotro

                               2:Eve

                               3:UO

                               4:Eq2

                               5: Eudemons

                               6: Saga of Ryzom

                               7: Meridian 59

All others,even HQ ones like Guildwars or WoW didnt appeal to me in the long run....................what i want to say with all that is, as you can propably see, for me factors like sandbox or not and the like doesnt matter, its a gut feeling, if everything seems ok, or if it just appeals me ill play it.

ok btt......Saga of Ryzom is nice. its fresh in its design, the whole world feels a bit alive and i get the feeling, even if i dont chat, that i am part of a community, the grafics are acceptable, actually they are nice.....stating they are worse than eq1 is just ridicolous....the game has a good sandbox feeling. Biggest negative point is, that to me it has a quiet grindy game-mechanic, grind to skill fighting, grind ressources to skill up collecting, repeatedly create stuff to skill up crafting (thats grinding to me too in that extend as it is done in ryzoms crafting system)......dont get me wrong, i am not against grinding in generel, but the way ryzom is designed, its look, its feel, the design of the mobs, the fact they dont drop anything except mats (as far as i can tell) is NOT suited for a grinding mechanic in my eyes...thats why Ryzom tires me fast, but keeps me want commin back, thinking of: come on one skillpoint, come on i need to find that mat and so on.

I play it in a casual gamestyle, which keeps me liking it coz of my personal live........it surely is a unique game with lots of unusual features (thinking of some mats can only be harvested while its raining in autum for example).

Its the only game i play atm.

I wish the community a healthy basis and a rapid growing.

peace out

  crunchyblack

Apprentice Member

Joined: 1/23/08
Posts: 1374

8/31/08 8:38:22 PM#22

well the first few weeks of ryzom was pretty nice community wise, but recently the hordes of wow players looking for the next wow have come in. Conversations are now arguments over which mmo is best ect.

The game really isnt that sandbox...at all...you have no set level which is nice but you really have to skill fighter/magic/crafting/and foraging to really build a good character. I found myself having trouble fighting mobs that i should have been able to kill easily at my level as a fighter...my problem...i had neglected using magic to kill mobs and crafting and foraging for crafting materials. This means there really is only one way to go when making your character...everything. Finding this out really ruined the sandbox feel of being able to do anything i wanted.

See when you "ding" a skill type by using it you get 10 points that can purchase what amounts to your active and passive skills (passive being more hp and other skill based pools).  SO by neglecting a certain skill type your missing out on rasing stats, as well as skills related to that skill type. If you are a mage and neglect fighting mobs with weapons to skill fighter, you will have abysmal hp and hp regen, as well as weak self heals and buffs, vise versa your fighter will be missing out on the same hp/regen skills as well as weapon enhancment buffs and other stats.

Gameplay reminded me of Anarchy Online. Magic skills are all basically one animation reskinned, Fighting animations are based on weapon and sometimes dont even show (i hit mob but am still staning still)

The enviroment is really something though, it did feel like a living planet with migrating herds of animals, predators and prey. Very beautiful scenery.

Im really not trying to knock the game, it just seems that everything written about the game seems to skip past what i mentioned and focuses on "its a sandbox" and "it has a beautiful setting/living planet"

All in all its a good game if thats your thing, its not a game on easy mode. Not sure about later levels but the game really reminds me of Anarchy Online in that it has a lot of decent content and character building but lacked on animations and gameplay.

I was kinda just turned off on the having to be a fighter/mage/crafter/forager or be gimped thing. Also the community is on a downward spiral.

Try the game though, it needs people to survive and definatly is in a niche of game types that is rather untouched by mainstream games, definatly worth a try, just dont expect a reskinned wow experience.
 

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

 
9/01/08 12:46:11 AM#23
Originally posted by crunchyblack

well the first few weeks of ryzom was pretty nice community wise, but recently the hordes of wow players looking for the next wow have come in. Conversations are now arguments over which mmo is best ect.

The game really isnt that sandbox...at all...you have no set level which is nice but you really have to skill fighter/magic/crafting/and foraging to really build a good character. I found myself having trouble fighting mobs that i should have been able to kill easily at my level as a fighter...my problem...i had neglected using magic to kill mobs and crafting and foraging for crafting materials. This means there really is only one way to go when making your character...everything. Finding this out really ruined the sandbox feel of being able to do anything i wanted.

See when you "ding" a skill type by using it you get 10 points that can purchase what amounts to your active and passive skills (passive being more hp and other skill based pools).  SO by neglecting a certain skill type your missing out on rasing stats, as well as skills related to that skill type. If you are a mage and neglect fighting mobs with weapons to skill fighter, you will have abysmal hp and hp regen, as well as weak self heals and buffs, vise versa your fighter will be missing out on the same hp/regen skills as well as weapon enhancment buffs and other stats.

Gameplay reminded me of Anarchy Online. Magic skills are all basically one animation reskinned, Fighting animations are based on weapon and sometimes dont even show (i hit mob but am still staning still)

The enviroment is really something though, it did feel like a living planet with migrating herds of animals, predators and prey. Very beautiful scenery.

Im really not trying to knock the game, it just seems that everything written about the game seems to skip past what i mentioned and focuses on "its a sandbox" and "it has a beautiful setting/living planet"

All in all its a good game if thats your thing, its not a game on easy mode. Not sure about later levels but the game really reminds me of Anarchy Online in that it has a lot of decent content and character building but lacked on animations and gameplay.

I was kinda just turned off on the having to be a fighter/mage/crafter/forager or be gimped thing. Also the community is on a downward spiral.

Try the game though, it needs people to survive and definatly is in a niche of game types that is rather untouched by mainstream games, definatly worth a try, just dont expect a reskinned wow experience.
 

 

Somehow I had a feeling this post would show up :)

Ok, first of all the having to skill up on all four trees isn't true at all.

Check those skill trees again you will notice the passive skills are in every tree.

Lets say you want level 1 cons which increases Health if ur a fighter you train it in the fighting tree.

Now if you look in the magic tree Cons level 1 is no longer in the magic tree it is replaced by level 2.

Basically you have the freedom to level attributes in any tree you can, not grab the same level of every attribute skill in each tree that would be stupid.

This game doesn't force you to skill up in everything.

 

You say you had trouble fighting mobs at your fighting level because of attributes? maybe it was due to lack of quality armor or a weapon your fight level? Were you fighting 4 and 5 star blue mobs cause those are above level 50 skill.

I'm sorry but you can not just simply walk into a creature much higher skill level than you and expect to win.

In no sandbox MMO can you expect to walk in every area at a very low skill level and not feel restricted due to mob difficulty.

Mainland in ryzom is challenging It's a nice change of pace from the mentally challenged focused linear mmo's of today.

 

Now the community is getting larger and with it brings the normal riff raff any mmo would have. This is what the /ignore function is for.

I find the community helpful and my guild has helped me tremendously.

My friends list is about 30 players long since i realized right away this game would be more enjoyable in a group.

 

You say the spell animations look reskined? did you have problems putting this game on high settings?

Last time i checked fear and acid bolt looked nothing alike, Cold and rot looked totally different.

I will agree Ryzoms game world is wonderful to look at and the mob AI is spectacular atleast that part of your review is correct.

 

I'm sorry but this post seems like you spent a couple hours playing and decided you didn't like that the game was hard so you totally wrote it off.

If you would of said the game felt too grindy for you then I would of agreed but to say that this isn't a real sandbox due to Mod difficulty restriction thats just telling me you want the game dumbed down and I'm sure the rest of the community will disagree with you.

 

 

 

 

 

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  xfrozenx

Novice Member

Joined: 7/12/06
Posts: 492

Lockdown 2012

9/01/08 6:30:59 PM#24

Downloading and then installing now. Just registered, ready to give it a shot. Why not.


  Wizardry

Advanced Member

Joined: 8/27/04
Posts: 4141

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

9/01/08 7:12:58 PM#25
Originally posted by Lydon

It's definitely worth a try, especially now that it's free. Don't judge it before you've left the starter island - trust me on that one.

 

Was there always a starter island?I remember trying this game on release and it was Sooooooooooo bad i deleted it maybe faster than any game i ever deleted.First impressions are huge and there is no way a game has it's selling point as "Wait till later it gets good HONEST :D".A game and it's mechanics/looks are set in place right out of the gate,so no way i can believe this game changes anything past the start?

Has the game changed from the very beginning of it's release?that was the game i remember as being aweful,sorry but i have to tell it like it is/was.Maybe there is some noobie island that doesn't do the game justice,that is why i am asking as i really don't know because i didn't give the game much effort or time at all.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Lydon

Apprentice Member

Joined: 7/20/06
Posts: 2766

9/02/08 8:33:15 AM#26
Originally posted by Wizardry

Was there always a starter island?I remember trying this game on release and it was Sooooooooooo bad i deleted it maybe faster than any game i ever deleted.First impressions are huge and there is no way a game has it's selling point as "Wait till later it gets good HONEST :D".A game and it's mechanics/looks are set in place right out of the gate,so no way i can believe this game changes anything past the start?

Has the game changed from the very beginning of it's release?that was the game i remember as being aweful,sorry but i have to tell it like it is/was.Maybe there is some noobie island that doesn't do the game justice,that is why i am asking as i really don't know because i didn't give the game much effort or time at all.

 

I haven't been there from the beginning, but from what I know the starter island was not there from the beginning. They added it quite a bit after initial release.

  grimboj

Apprentice Member

Joined: 7/19/04
Posts: 2102

Game hopping since 2003.

9/03/08 2:37:15 PM#27

yay ty OP.

Downloading now.

--
Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  MarleVVLL

Novice Member

Joined: 7/29/06
Posts: 888

Jesus is King

9/03/08 5:34:47 PM#28

Have you tried to turn the graphics up AFTER you got into the game?

Blessings,

Check out my blog!

http://jesuspwns.wordpress.com/

  Mattius

Novice Member

Joined: 12/26/03
Posts: 167

9/04/08 6:09:30 AM#29

Its been out for ages. I played it must be 2 years ago now when it first launched, not sure of the exact time. At the time i found it kinda slow, but I should have given it more time..I might check it out again.

  Katore

Novice Member

Joined: 9/04/08
Posts: 3

9/05/08 10:17:47 AM#30

Yes, I'm glad I did.  I downloaded Ryzom and am having a wonderful time.  What a hidden treasure this game is!

I'm still on the starter island...I don't feel any rush to leave...trying out all the skills I can.  I really enjoy the complexity of this game.  Melee fighting and magic seem pretty straightforward, but harvesting and crafting look to be some kind of complex - I like that!

Highly recommend this game.

  User Deleted
9/06/08 10:00:54 PM#31

I find ryzom to be a great game, and it's my second time back.

I do tend to agree that people end up being jack of all trades just due to the way things are. It really does help if everyone can heal to some degree, because it negates downtime tremendously.

Unless you join a guild or are excellent and meeting new people, the game will tend to feel barren after the starter island. There are large areas to explore, but not many players exploring them.

Either way, despite its minor flaws, its a good game, and I highly suggest it as long as its free. Make your own decision ones its pay to play again =)

 

 

  Wizardry

Advanced Member

Joined: 8/27/04
Posts: 4141

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

9/07/08 10:47:44 AM#32

I finally tried it again,and it does seem a little better than what i remembered but it is not that good even still.Try the editor and you will see how few options this game has.I guess if you want to mosey around in a free world its average but i have seen better F2P games for sure,not that any have ever met my expectations.

After many many tries of F2P games,they all talk the talk but in the end there free for a reason,they lack content and are real weak in several areas.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

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