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Ok so I have seen a lot of people post about the video's scene where the siege engines are taking out the player structures. Basically people just say something to the extent of "Um lol did you see the buildings? They just go poof, lol give me a break." Now i have not played every MMO out there, but can someone give me a current game that has working player mobile siege engines and player structures that get destroyed in real time combat? As in they do something more than just poof...like they collapse with real physics? My stance on this is that if this is what is necessary to implement this amazing style of gameplay...then who cares? Why ask for more when it would completely destroy the game mechanic? In eve you get a nice little delay with some flashes of light and an explosion, but it still is just a poof, and also it makes more sense to have the explosion, because you arent going to have that when a cement wall comes down. WoW in AV had you interact with that banner and then flames would come up on the building, and thats it, hardly impressive. Gameplay > Graphics and if this is the way they figured out how to make it work, then that is a good job guys, especialyl if i hasnt really been done well before. Also with construction of them just being built. The excitement is the ability to create player structures, not in the actual animation of building them. Give me a break, no one really cares about the animation of building it...just that its an option and its functionality.
~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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8/31/08 10:34:29 PM#2
true i would think falling rumble would cause lag there is rumble on the ground after it is destroyed |
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8/31/08 10:41:51 PM#3
Well although I really don't have a problem with the way they are now I would suggest that they at least make the structures lower into the rubble pile when they get destroyed. They already have the rubble piles and the popping up animations as we saw them in the video. It wouldn't be too hard than to make them go down in a similar manor. Just pop in the rubble pile and play the build animation backwards. This would not be perfect either but it would look a lot better than just having them disappearing under player's feet.
Bren while(horse==dead) |
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9/01/08 2:38:51 AM#4
Basically people just say something to the extent of "Um lol did you see the buildings? They just go poof, lol give me a break." AoC, they collapse and burn. Going 'poof' is probably done to limit fps problems, is my guess. |
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Originally posted by Artermis AoC, they collapse and burn. Going 'poof' is probably done to limit fps problems, is my guess.
Exactly! ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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