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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Why would anyone not leave WoW for War.

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46 posts found
  Vindicoth

Novice Member

Joined: 7/24/03
Posts: 276

8/28/08 10:00:59 AM#21
Originally posted by richmix
Originally posted by terminaldogm 

Yes, i'm sure the entire combat system will be revamped (recoded!) in the next 3.5 weeks.  They were just saving it till the end, for giggles.

The problem is timing in the code--this isnt something that can just be smoothed over quickly.  Big chunks of it have to be ripped out and redone from the ground up.  Most people assumed that this was going to be entirely fixed when they shut down beta for several months, then were shocked to see that almost nothing had changed.  They had PLENTY of time back then to do it, and for whatever reason, chose not to.

The system that is there now is going to be there for a while.

And, beta is effectively over.  We have 1.5 weeks till OB, then another till headstart.  The time for major alterations has passed.

I'll be there--i have a CE preorder from a long time ago--but i see major trouble for this game at release.  It will be a crying shame if this one flounders too...

 

You don't have to recode the entire combat system to change the GCD variable from a 2 to a 1.5. Wtf, seriously.

 

Actually the global cooldown already works. it's the global cooldown being displayed by the UI that is incorrect. And also that if you push an ability while another one is already firing, sometimes it gets interrupted.

  terminaldogm

Novice Member

Joined: 6/13/06
Posts: 44

8/28/08 10:03:05 AM#22
Originally posted by richmix
Originally posted by terminaldogm 

Yes, i'm sure the entire combat system will be revamped (recoded!) in the next 3.5 weeks.  They were just saving it till the end, for giggles.

The problem is timing in the code--this isnt something that can just be smoothed over quickly.  Big chunks of it have to be ripped out and redone from the ground up.  Most people assumed that this was going to be entirely fixed when they shut down beta for several months, then were shocked to see that almost nothing had changed.  They had PLENTY of time back then to do it, and for whatever reason, chose not to.

The system that is there now is going to be there for a while.

And, beta is effectively over.  We have 1.5 weeks till OB, then another till headstart.  The time for major alterations has passed.

I'll be there--i have a CE preorder from a long time ago--but i see major trouble for this game at release.  It will be a crying shame if this one flounders too...

 

You don't have to recode the entire combat system to change the GCD variable from a 2 to a 1.5. Wtf, seriously.

 

No.

The global cooldown is just part of it.  You certainly can change the GCD to anything you want easily, but that doesnt solve the problem.  Combat itself is, as I said, slow, clunky, awkward.  Tweaking the GCD gets you combat that is slightly faster, clunky and awkward.

If you can't be bothered to know what you're talking about (obviously you have not read or even heard of the epic discussions about the combat system prior to the beta shutdown, and after it came back up), its not worth having a conversation with you.

 

  gorguk

Novice Member

Joined: 10/18/05
Posts: 168

8/28/08 10:08:12 AM#23

if they speed up the combat to a insane pace they better drop the damage done cuz i dont want battles to last a few seconds. i want a good 10-15 second or so battles.

seriously tho if i log on at some point and tanks wearing hundreds of pounds of armor an wielding big ass swords are swinging 100 swings a second like they are shooting up a combo of steriods/meth i will personaly murder everyone who bitched about combat speed in thier sleep... with my mad ninja skills:P

  Balthaazar1

Novice Member

Joined: 1/02/06
Posts: 538

8/28/08 10:11:38 AM#24

I feel sorry for the people who couldn't get into WAR enough in beta and will not be buying it. Not only will their issues likely be resolved on release, but this has been the most fun I've had in a mmorpg in a looooong time. I am thrilled to know that I love this game, especially considering I wasn't sure before I played it and did fear like some, that it would be like WoW. It's not, and that's a great thing. It's like an advanced version of some of the best games so certainly it has a few WoW features (cosidering WoW originally was supposed to be a Warhammer game and is popular ) but the look and feel and actual content are leaps and bounds above what we've played before. A sequal to many games this feels like, a new and improved way to game. I can't wait!

------------------------------

'Cry Havoc, and Let Loose the Dogs of WARRRRR!!!'

  the'doc'

Novice Member

Joined: 5/16/06
Posts: 26

8/28/08 10:12:23 AM#25

i don't know if this will help but i watched an interview i think tenton hammer not sure with paul barnett stating something to the effect of warhammer is like the greatest hits of mmo's with 20% innovation i think i got that right also i think he said something to the effect of WoW is like the beatles and if we wanted to be the beatles you'll get the monkees said something about being like the heavy metal mmo something to the effect of led zepplin imo i'll take zepplin i like there brand of music more  (not to say the beatles aren't anygood just can't listen to happy music all day)but the point being while this may look and feel like WoW to some degree it really is a different kind of game my god my first rvr battle was awesome the fact i can do this stuff from 1 on is awesome piblic quests are a breath of fresh air too this game is turning out to be top notch in imo

  iZakaroN

Novice Member

Joined: 3/03/06
Posts: 725

\m/

8/28/08 10:19:38 AM#26
Originally posted by Manchine

...

1.) Almost open world, where you can travel from one zone to another.

...


That was just great "Open zoned world" :). Sound like The bigger-smaller mother-father






Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

8/28/08 10:21:17 AM#27

(4) Global Cooldown Timers –This seems to be a hot topic for players to talk about. However, things aren’t always as they seem.
- Reality and perception are two different things, Warhammer has a GCD of 1.4s, WoW has 1.5s
- “Ability not ready” messaging needs to be improve, a sound effect if Global Cooldown in effect, maybe more cowbell?
- Need to improve on the feeling of sluggishness of the GCD and UI. Bug with display where our timer shows 2s when it is really 1.4
- The next best thing to a queue is? We will add in better "slop timer" to allow players 0.3s extra to pre-queue a second ability followup.

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

 
8/28/08 10:26:32 AM#28
Originally posted by terminaldogm
Originally posted by richmix
Originally posted by terminaldogm 

Yes, i'm sure the entire combat system will be revamped (recoded!) in the next 3.5 weeks.  They were just saving it till the end, for giggles.

The problem is timing in the code--this isnt something that can just be smoothed over quickly.  Big chunks of it have to be ripped out and redone from the ground up.  Most people assumed that this was going to be entirely fixed when they shut down beta for several months, then were shocked to see that almost nothing had changed.  They had PLENTY of time back then to do it, and for whatever reason, chose not to.

The system that is there now is going to be there for a while.

And, beta is effectively over.  We have 1.5 weeks till OB, then another till headstart.  The time for major alterations has passed.

I'll be there--i have a CE preorder from a long time ago--but i see major trouble for this game at release.  It will be a crying shame if this one flounders too...

 

You don't have to recode the entire combat system to change the GCD variable from a 2 to a 1.5. Wtf, seriously.

 

No.

The global cooldown is just part of it.  You certainly can change the GCD to anything you want easily, but that doesnt solve the problem.  Combat itself is, as I said, slow, clunky, awkward.  Tweaking the GCD gets you combat that is slightly faster, clunky and awkward.

If you can't be bothered to know what you're talking about (obviously you have not read or even heard of the epic discussions about the combat system prior to the beta shutdown, and after it came back up), its not worth having a conversation with you.

 

 

Epic, meaning the few people (that just haters) trying to say the same thing even though they don't know what they are talking about.  Now there are some people that say it and realise there mistake but that is it.  They are talking about global cooldown.

  richmix

Novice Member

Joined: 11/26/06
Posts: 121

8/28/08 10:32:58 AM#29
Originally posted by terminaldogm
Originally posted by richmix
Originally posted by terminaldogm 

Yes, i'm sure the entire combat system will be revamped (recoded!) in the next 3.5 weeks.  They were just saving it till the end, for giggles.

The problem is timing in the code--this isnt something that can just be smoothed over quickly.  Big chunks of it have to be ripped out and redone from the ground up.  Most people assumed that this was going to be entirely fixed when they shut down beta for several months, then were shocked to see that almost nothing had changed.  They had PLENTY of time back then to do it, and for whatever reason, chose not to.

The system that is there now is going to be there for a while.

And, beta is effectively over.  We have 1.5 weeks till OB, then another till headstart.  The time for major alterations has passed.

I'll be there--i have a CE preorder from a long time ago--but i see major trouble for this game at release.  It will be a crying shame if this one flounders too...

 

You don't have to recode the entire combat system to change the GCD variable from a 2 to a 1.5. Wtf, seriously.

 

No.

The global cooldown is just part of it.  You certainly can change the GCD to anything you want easily, but that doesnt solve the problem.  Combat itself is, as I said, slow, clunky, awkward.  Tweaking the GCD gets you combat that is slightly faster, clunky and awkward.

If you can't be bothered to know what you're talking about (obviously you have not read or even heard of the epic discussions about the combat system prior to the beta shutdown, and after it came back up), its not worth having a conversation with you.

 

 

So you're saying the fact that I'm not familiar with a conversation that 90% of this forum's members have no possible way of having ever seen makes me not worth having a conversation with? Good luck with that attitude.

Frankly, describing a combat system as "clunky and awkward" is an opinion at best. While we encourage you to share that opinion, you're a fool if you think you can persuade us that you are "right."

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

 
8/28/08 10:48:41 AM#30
Originally posted by iZakaroN
Originally posted by Manchine

...

1.) Almost open world, where you can travel from one zone to another.

...


That was just great "Open zoned world" :). Sound like The bigger-smaller mother-father

 

Exactly why I worded it that way.  :)

  SteamRanger

Hard Core Member

Joined: 10/24/03
Posts: 890

I don''t have to know how to make a better game, I only need to know where the "CANCEL" button is!

8/28/08 10:48:47 AM#31

Likely, i'll play Warhammer for the first month, then back off and give Mythic a chance to fix some of the game's glaring flaws right now. When the WoW expansion releases, I'll play that again (after an 8 month hiatus) just so I can say I played a Death Knight. Plus, I'll find some time for Lord of the Rings Online.

Age of Reckoning is a good game, but it's not the be-all and end-all some of you would like for it to be. It's not better than most other games, it's just different and new. Some of you need to accept this and stop trying to convince others that it's the 2nd Coming.

"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3437

8/28/08 10:51:38 AM#32

@OP: "Why would anyone not leave WoW for War."

Answer: Because we do not want anyone from WoW come over to WAR and let them turn it into WoW 2 because of excessive whining.

Cheers

  Balthaazar1

Novice Member

Joined: 1/02/06
Posts: 538

8/28/08 11:16:38 AM#33

I came a little when I was in Preview Weekend.. the second coming will occur on the 7th

------------------------------

'Cry Havoc, and Let Loose the Dogs of WARRRRR!!!'

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

8/28/08 11:22:06 AM#34

Although this is a joke thread...I did play the preview weekend and although it was fun for a lil bit, it got old to me fast, i think i'm just burnt out on the fantasy mmo, i'm still going to buy my CE but i'm not sure i will actually play it till later on.  I just need something different, i really don't get off on pvp its just not that exciting killing other players -shrugs-...i'm hoping blizz's next mmo is Starcraft Galaxies or universe whatever they wanna call it lol.

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  Narshe

Novice Member

Joined: 10/19/07
Posts: 562

Somehow I knew in hell there would be mushrooms.

8/28/08 11:25:42 AM#35
Originally posted by Balthaazar1

I came a little when I was in Preview Weekend.. the second coming will occur on the 7th

 

LOL

Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

8/28/08 11:29:23 AM#36
Originally posted by LordDraekon

Likely, i'll play Warhammer for the first month, then back off and give Mythic a chance to fix some of the game's glaring flaws right now. When the WoW expansion releases, I'll play that again (after an 8 month hiatus) just so I can say I played a Death Knight. Plus, I'll find some time for Lord of the Rings Online.

Age of Reckoning is a good game, but it's not the be-all and end-all some of you would like for it to be. It's not better than most other games, it's just different and new. Some of you need to accept this and stop trying to convince others that it's the 2nd Coming.


 

I agree it s a good game and not the secong coming, but to be fair if you like pvp (RVR) this will be the second coming and a step up from DAOC to me anyways and that why i m buying the game :) Anything else is just a bonus.

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1095

8/28/08 11:37:55 AM#37

I agree.. it's not so much that is completely innovative, it's just different.  There are some new ideas, like PQ and the like, but people need to take it for what it is, a NEW mmorpg that has a PvP focus.  I mean, if you think about it, WoW should have been a PvP game.  From the get go.  The problem is that they made it a PvE game because it's less frustrating and the failure penalties are VERY low.

A game with next to 0 penalties for PvP (Aka WoW's BG system) should be pretty effective.  I like the classes, and if you don't want a class choice and play 1 class for melee dps, 1 class for ranged physical dps, 1 class for healing.. 3 classes that are 'sub par' at doing any of those things..

Go play WoW.

Currently playing Real Life..

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  Arcona

Novice Member

Joined: 3/30/04
Posts: 791

8/28/08 11:38:25 AM#38

Graphics seems far superior to WoW

  freesprings

Apprentice Member

Joined: 3/18/07
Posts: 7

8/28/08 11:38:52 AM#39

i played in the preview weekend and i will play in the open beta when it starts on the 7th just because i have a key. but really i probably will not buy WAR on launch. its a shame too because i have really been looking foward to this game. really though i thought the graphics would be a bit better. i mean they are not much better than WoW and it has been out for a long time.  and u can talk about RvR all u want but what will happen is the server populations will be imbalanced to one side and they will end up winning all world pvp due to numbers and then it will all start going to the scenarios anyway which is what people complain about in WoW. and why is hte game so dark? i mean i know its a warzone and all but is that any reason to not put in a gamma setting? at night time it is impossible to do certain PQ's because it so dark u cant see anything at all. the game could turn out to be great but it still has a long way to go.

  Beldin001

Novice Member

Joined: 9/19/07
Posts: 12

8/28/08 11:43:03 AM#40

The graphics are set to the lowest possible setting due to all the debugging programs in the backround. They will be much more vamped when the games drops on the 18th.

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