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Suplyndmnd 8/25/08 7:46:26 AM
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Hard Core Member
Joined: 11/23/06 |
http://www.playonline.com/pcd/topics/ff11us/detail/3599/detail.html
I'm torn on this. Talking with a friend of mine this can be good or bad or just never used. What do you guys think? |
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| EVE - Sharvala |
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Satimasu 8/25/08 8:26:26 AM
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Hard Core Member
Joined: 6/24/07 |
It WILL be used by at least two people. That's my wife and I. This is so much awesomeness that I can't describe it. I can see the bad in it by never having to use lower level equipment. Demand will go down for it. This has so much potential it's crazy. Even if it's not that great at first, I'd be more than happy to at least have it implemented so they can work on making it better. |
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ic0n67 8/25/08 8:32:37 AM
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Hard Core Member
Joined: 4/23/08 |
This sounds interesting? This addresses the issue of never having the right people to party with? I mean just the other day I had someone ask me to heal for them and all my healer jobs were too high (WHM 75, SMN 75, RDM 61) or too low (SCH 12 -- i really need to work on that) for me to party with them. With this new feature I can do that. And think about it, I can have my WHM go help my friend level up for a few hours and get more merits that way. Getting someone from 10-75 is something like 800k exp (i have the exact number at home). That is 80 merits helping your friend out. You could make a career in this game never leaving Qufim Island. On the flip side of course you would never be able to be a RDM or BRD ever because you'd constantly be asked to party from everyone in every zone.
(p.s. ... i had more of my post but i accidently hit a link and when i hit back my post was gone ... damned interweb ... i'll comment more then i wake up.) |
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Wolfenpride 8/25/08 5:14:12 PM
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Elite Member
Joined: 7/28/06
You kill the Joe, you make some moe |
Alot of other games have a system like this, and it works well from what ive seen.
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Thrage 8/25/08 6:14:51 PM
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Novice Member
Joined: 8/24/07 |
This change alone has convinced me to resubscribe when it goes live. I haven't played FFXI in four years! |
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k11keeper 8/25/08 6:38:33 PM
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Advanced Member
Joined: 2/15/04
"" "" "" "" |
This has got to be one of coolest and craziest things SE has ever done. I like the way they are starting to think about how to fix complaints of the players. Now nobody will have a problem helping a fellow ls member catch up to them or worry about asking "Hey anyone got a job lvl 40 ish they want to lvl?" now they can just ask hey anyone want to lvl sync with my lvl 40 whatever. |
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Suplyndmnd 8/26/08 12:42:06 AM
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Hard Core Member
Joined: 11/23/06 |
Originally posted by Wolfenpride
Do you remember which games? |
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| EVE - Sharvala |
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ipod80gb 8/26/08 1:25:14 AM
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Apprentice Member
Joined: 3/25/08 |
Whoa! This will certainly get alot of ppl to start playing again |
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wrongfeifong 8/26/08 3:17:19 AM
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Novice Member
Joined: 4/08/05
"I think, therefore i am" |
This is going to be awesome. The only game with this level system is Age of conan. It RAISE the level of the players not lower it.
What benefit this will have? 1. Low level can group higher level 2. More space to level, merit group might find a level 60 and go do Imps instead or birds at 50 (not the higher one) 3. Gear is going to be good, but you can't switch gear anymore. 4. More newer face! if only SE decide to market this HARD after implant. 5. Missions missions mission!
What are the cons? 1. AMMO problem. I can see that is going to be tricky... now range players will have to carry every level of ammo 2. I have a feeling they might "Lock" power-leveling up 3. low level area might get crowded up. 4. You might have to change macro a lot too... |
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sa1yaman 8/26/08 9:13:26 AM
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Apprentice Member
Joined: 4/17/06 |
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Suplyndmnd 8/26/08 9:15:00 AM
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