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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » The importance of gear in WAR!

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54 posts found
  jrodslam

Novice Member

Joined: 8/19/08
Posts: 11

8/26/08 11:46:26 AM#21
Originally posted by banthis
Originally posted by jrodslam

Im getting a bit confused here. Can people explain to me the ranks, lvl of gear theyre talking about? At what lvl(character wise) do i get rrg? Do i have the chance to purchase and up my rrg a lvl for every 5 character lvl's i go up? Can someone explain to me how the character lvl and rr lvl work please. Thanks in advance.


 

You have Levels (Ranks) and Renown Ranks (RR).   Ranks can be gathered through PvE & PvP activities.  Renown Ranks can only be gathered for PvP/RvR activities.   RRGear is available to you when you reach a specific Ranks & Renown Rank.  I can't remember the exact Ranks but for RR you need I think like either 2 or 4 to first start buying it.

You can't just Up your RR and not up your Ranks.  when Preview weekend ended I was Rank 10 Renown Rank 7.    The only limit I'm aware of is you can't be Rank 10 Renown Rank 11 you can only have RR as high as your Rank but that almost never happens.

 

Ahh ok i got it. Thanks.

  kraiden

Staff Writer

Joined: 10/16/05
Posts: 632

The Original Hater

8/26/08 11:49:59 AM#22
Originally posted by Rabenwolf
Originally posted by Emotions

they already said that gear won't be a huge difference so it will be more skill based.

 

did you actually read my post? tsk tsk tsk, its a bad habit to reply when you dont read it all.

" (9) Renown rank gear
- Unfortunately, a new bug (well an old bug we fixed and then managed to break again) which allowed Rank 10 RR 6 players can go to Tier 2 to get better gear and then come back to Tier 1 and own scenarios. We are currently working on a fix. " -official statement

Shows that gear made all the difference in these scenarios between players who have it, and players who dont.

So obviously players with better gear have the upper hand, regardless of skill.

no gear did not make all the difference. It was letting players have an unfair advantage and players with skill and gear were gaining more points than they should have.

  Spamalot345

Novice Member

Joined: 7/11/08
Posts: 122

8/26/08 11:52:28 AM#23

Wait.

So people trying to make statements of certainty about the importance of gear in the end game based on a gear bug at Rank 10?

LOL.

Whatever floats your boat, I suppose.

 

  Rabenwolf

Apprentice Member

Joined: 5/13/06
Posts: 1342

 
8/26/08 12:28:22 PM#24
Originally posted by Spamalot345

Wait.

So people trying to make statements of certainty about the importance of gear in the end game based on a gear bug at Rank 10?

LOL.

Whatever floats your boat, I suppose.

 

 

Not at all, if you read the majority of it states that its something we will have to wait and see, but the role gear does play, is fairly big whether people wish it to be or not. If you are a magic class for example, every bit of INT you add boosts your dps considerably.

Thus, lets say you have someone who plays more pve than pvp, their renown will suffer. Those with the most renown will get the best gear, making those with worse gear hit less hard and take more damage.

Nothing wrong with this, just its funny when some start saying how its all about skill when stats matter just as much as the skill and gear makes a huge difference.

Also i cannot see how it was a bug. If you get X renown, walk over to the next zone, win the zone battle which allows your npc merchants to appear, and buy that next RR gear, and then go back because you are still level 10 and participate in pvp... then theres nothing wrong with that. Thats not a bug, just something that mythic apparently didnt consider. What are they going to do, prevent you from going to lower lvl zones? a level 10 in a lvl 1-10 zone? omg. Its a bugggg!

  Ender4

Novice Member

Joined: 5/18/08
Posts: 860

8/26/08 12:43:59 PM#25


Originally posted by Rabenwolf

Originally posted by Spamalot345

Wait.
So people trying to make statements of certainty about the importance of gear in the end game based on a gear bug at Rank 10?
LOL.
Whatever floats your boat, I suppose.
 



 
Not at all, if you read the majority of it states that its something we will have to wait and see, but the role gear does play, is fairly big whether people wish it to be or not. If you are a magic class for example, every bit of INT you add boosts your dps considerably.
Thus, lets say you have someone who plays more pve than pvp, their renown will suffer. Those with the most renown will get the best gear, making those with worse gear hit less hard and take more damage.
Nothing wrong with this, just its funny when some start saying how its all about skill when stats matter just as much as the skill and gear makes a huge difference.
Also i cannot see how it was a bug. If you get X renown, walk over to the next zone, win the zone battle which allows your npc merchants to appear, and buy that next RR gear, and then go back because you are still level 10 and participate in pvp... then theres nothing wrong with that. Thats not a bug, just something that mythic apparently didnt consider. What are they going to do, prevent you from going to lower lvl zones? a level 10 in a lvl 1-10 zone? omg. Its a bugggg!

It is a bug because they changed how the level ranges were set up at one point in beta and then reverted it back to the old values again. Everyone thought it was on purpose but apparently it was a bug.

  Whitelight23

Novice Member

Joined: 7/13/08
Posts: 36

8/26/08 1:38:29 PM#26

 

 Gear doesn’t matter as much when compared to a character of lesser gear in terms of quality. A level 40 player with no gear or level 20 gear will have a very hard time against a player with level 40 normal gear. However a level 40 player with normal (Green Gear) will only have a slight disadvantage against a player in Level 40 (Purple Gear). So things are a bit gear dependent but not in the way allot of people are trying to spin it.

 

In the case that happened this weekend had more to do with Players getting a full level 10 set going against players with gear ranging from 4 – 6 level. In most of those cases as well the players with the lower level gear were wearing whites with little to no stat bonuses. Apparently this has been noted and they plan on raising the requirement level on the gear to 12 which will prevent players with the gear from RvRing in Tier I. This will not prevent players from going to Tier II PQs and getting gear but the act of completing the PQs will push the player close enough to level 12 that they will not be granted to much of an advantage.

  fingis

Apprentice Member

Joined: 2/20/08
Posts: 208

8/26/08 1:47:35 PM#27


Originally posted by Whitelight23
 In the case that happened this weekend had more to do with Players getting a full level 10 set

You're wrong White, people in level 6 reknown gear were the twinks who were mowing through us.

The people who managed to get lvl 10 gear were extermely rare, I never saw one.

When I got my lvl 6 reknown gear, my dps tripled. Just my staff alone had more int than my entire pve set i got from quest rewards.

  Silverthorn8

Apprentice Member

Joined: 6/07/08
Posts: 444

8/26/08 2:10:14 PM#28

Thinks it's gonna be a no-brainer that those packing RR80 gear in a year to 18 months time will destroy those in RR40 gear.

People that play this game from launch will eat newcomers for breakfast. Bang goes all the skill based stuff!

80000 renown points to RR 40

5000000 renown points to RR80 from what I hear.

They will also likely up the renown cap in future expacs.

  Captjack001

Novice Member

Joined: 12/14/07
Posts: 105

8/26/08 2:11:00 PM#29
Originally posted by Rabenwolf

This should be a fun topic to talk about.

Some people are touchy when it comes to gear dependency making such a big difference in pvp. Some say, "it wont be like WoW where you wont stand a chance against someone with better gear".

Well i hate to say it.. actually no i dont... that WAR is going to be a gear based game. The better gear, the easier it is to kill another player without it. So far its based on Renown... perhaps even the dungeons they are putting in place in the game. Grinding renown is at least fun, it just means...pvp..a lot.

While i do not disagree with this system, i know it might hurt some who hate the whole concept of gear dependency.

One of the topics Mark brought up when addressing the players after preview weekend was this

" (9) Renown rank gear
- Unfortunately, a new bug (well an old bug we fixed and then managed to break again) which allowed Rank 10 RR 6 players can go to Tier 2 to get better gear and then come back to Tier 1 and own scenarios. We are currently working on a fix. "

The same level players could run across the map, nap that gear, run back and easily have the upper hand in battles. Meaning gear makes that much a difference.

The real question is, end game, will there always be new gear to strive for or is it going to iron out and everyone who grinded up their gear to that point will be equal? The problem might be for those who spent too much time PvE and not PvPing enough to have the same renown as those with the better gear.

So the PvPers will have an advantage over the PvEers because they got equipment geared towards PvP.  Hmmm...guess that means the PvEers will just have to stop whining and demanding everything in the game without working for it and go PvP like everyone else to get the right gear ;p
 

  Kshahdoo

Novice Member

Joined: 8/06/07
Posts: 513

8/26/08 2:11:36 PM#30

Gear is skill depended too. Because you have to play alot to be skillful. And with playing alot it's not a problem to get a good gear.

  Stridar

Hard Core Member

Joined: 2/07/04
Posts: 126

8/26/08 2:50:12 PM#31

I didn't find that gear was that huge of a difference maker over this last weekend.  i didn't even know that this bug was going on or that others were supposedly bettered geared then i was.  I had top 5 dmg, kills and kill shots from lvl 4 on up and never upgraded gear besides what i could buy in the first area for rank 4i think it was.  It was about playing smart and staying alive.

  Phaze7

Novice Member

Joined: 9/19/06
Posts: 95

8/26/08 3:00:07 PM#32

If you work harder ?  You mean if your part of a huge guild or have thousands of hours longer to play and farm gear.

The whole point of making gear useful and not making a character 100% dependant on gear is what Mythic has given us, you want to be almighty then continus playing Wow.

War is not and will not be a bunny hopping two button mash, I win because I have epic gear experience.

All the bunnies please refrain from entering the realm of War you are now the hunted.

  Pyrostasis

Advanced Member

Joined: 8/14/04
Posts: 2319

8/26/08 3:02:31 PM#33
Originally posted by Stridar

I didn't find that gear was that huge of a difference maker over this last weekend.  i didn't even know that this bug was going on or that others were supposedly bettered geared then i was.  I had top 5 dmg, kills and kill shots from lvl 4 on up and never upgraded gear besides what i could buy in the first area for rank 4i think it was.  It was about playing smart and staying alive.

 

Really? Soon as me and my group got our rank 6 level 10 gear we stopped dying. Gear was night and day difference for us. Where before hand we were 50/50 on scenarios we were now 100 / 0 on them, and pretty much rarely died unless we had a MAJOR screw up or were suiciding for quest turn ins.

Granted the majority of the people we were fighting were not geared and were not coordinated... but gear definitely made a large impact.

  fiontar

Elite Member

Joined: 4/07/04
Posts: 2701

8/26/08 3:02:43 PM#34

I think the difference between Tier 2 and Tier 1 gear is exagerated by the fact that superior gear comes slow during the first 10 Ranks. By Rank 8 I usually had a couple pieces of gear that were vastly superior to the starting gear, while the rest of my pieces were still starter level,or not much better than starter level. (I even would have some slots with no gear).

Once you hit Tier 2, most of your gear should be upgraded significantly over the starter gear and the upgrades with in the Tier should not be as drastic a boost.

I don't know if this will remain the same in retail, but there were no weapon/armor vendors at all, at least through Rank 8. That means that unless you find gear from drops or rewards (it doesn't drop any where near as often as in other games), you are stuck with starter gear for a while.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  tp1hobss

Novice Member

Joined: 7/31/08
Posts: 48

8/26/08 3:03:14 PM#35
Originally posted by fingis

 


Originally posted by Emotions
they already said that gear won't be a huge difference so it will be more skill based.

 

You know how people say they are rotflol, but never are? I'm actually chuckling.

When I got my lvl 10 reknown armor, my dps tripled.

The scenarios are full of twinks wearing reknown gear who are every bit as formidable as wow twinks.

Gear makes a huge difference in WAR.
 


 

I think it's kind of funny and a little exaggerated to think your damage tripled.  I know where the sorc reknown gear...I barely grabed +40 damage over all (and this with mostly and all INT gear, which is a casters bst friend in war) and +40 spell damage is hardly a tripling affect. With my Archmage in her reknown gear...she added a mere 45 to her heals. 

  mackdawg19

Tipster

Joined: 5/28/07
Posts: 838

"If men were created equal, then what happened to game developers?"

8/26/08 3:04:14 PM#36

Level based game = gear dependency. When you put stats on gear that effect a character, of course it effects gameplay. It also follows suit with the linear design. When will people learn ......

  fingis

Apprentice Member

Joined: 2/20/08
Posts: 208

8/26/08 4:32:13 PM#37


Originally posted by mackdawg19
Level based game = gear dependency. When you put stats on gear that effect a character, of course it effects gameplay.

Exactly, and in a PvP game min maxing in rampant. My advice is to get in a good twink guild or else be steamrolled.

  Whitelight23

Novice Member

Joined: 7/13/08
Posts: 36

8/26/08 4:42:31 PM#38
Originally posted by fingis

 


Originally posted by Whitelight23
 In the case that happened this weekend had more to do with Players getting a full level 10 set

 

You're wrong White, people in level 6 reknown gear were the twinks who were mowing through us.

The people who managed to get lvl 10 gear were extermely rare, I never saw one.

When I got my lvl 6 reknown gear, my dps tripled. Just my staff alone had more int than my entire pve set i got from quest rewards.

 

Nope The highest Renown gear you get in Tier I is level 4 Renown 4. The stats on this gear are nice but they are on par with the Chapter 3 and Chapter 4 influence rewards. They are also average with Green PQ loot. The players who were causing the fuss had Tier II gear. 

I'm not sure what class you were playing but tripling your damage with one item is hard to swallow.

  jackman1118

Novice Member

Joined: 10/04/04
Posts: 295

8/26/08 5:06:59 PM#39
Originally posted by fingis

 


Originally posted by mackdawg19
Level based game = gear dependency. When you put stats on gear that effect a character, of course it effects gameplay.

 

Exactly, and in a PvP game min maxing in rampant. My advice is to get in a good twink guild or else be steamrolled.

 


 

uhmmmm, they would level out of the tier and stop steam rolling you after a while.. thats the beuty of this game. I dont have to go kill 50,000 boars to level up and get boar intestines..

this thread is all about low level tiers and how gear affects them, but once they level out of the tier then what? its not like they start at level 1 with that gear and are steam rolling you all.. you have the same oppurtunity to get the same gear WHILE leveling, unlike WoW where you have to stop leveling for weeks to get the same gear as twinks...

no no, the real question (thats already been answered in a post in this thread) is if the level 40 PVP gear is 100x better than the level 30-39 pvp gear... if it is then thats where there is a problem. I for one dont mind getting steam rolled when im level 1, its when im 40 and have to spend months and months to compete like in WoW that I start to not enjoy the game.

(and if  i can pvp to 40, i should have enough RR to buy the 40 gear anyways, without having to farm it with no other rewards)

  routesman

Novice Member

Joined: 8/25/08
Posts: 55

8/26/08 5:13:11 PM#40

Gear will help you in WAR.  It will provide you with a slight edge over someone in lesser gear.  But the difference won't be like in WoW. 

In WoW, gear could determine a fight even if someone was of much better skill.  In WoW, if your skill was a 5 and you had the best gear in the game (10), you could beat someone in above average gear (7) who was a MASTER at PvP (10).  I've seen it, I've experienced it.  I had friends who I could regularly beat when we had equal gear (I'd say I won about 70% of the fights).  Then they got into a raiding guild and raided more than I did, within 2 weeks, they could crush me with no problems (winning 100% of the fights).  Gear should NOT make THAT much of a difference in a game where skill is supposed to be important.  It shouldn't switch things around THAT much.

In WAR, it seemed like everything was pretty evenly matched.  Granted, I haven't played it as much as I had WoW.  But it seems like gear didn't make as much of a difference as being well organized and skilled.

Will gear help you be successful in WAR PvP?  Yes, it will.  Will it make or break you in PvP?  No.

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