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Age of Conan: Unchained

Age of Conan 

General Discussion  » Age of Conan DX9 Vs DX10 in Screenshots:

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48 posts found
  silkworm

Novice Member

Joined: 6/19/08
Posts: 170

8/26/08 1:32:52 AM#41
Originally posted by remyburke

The graphics are fantastic. However, the game just isn't fun, so I could really care less what it looks like.

This

  IAmMMO

Hard Core Member

Joined: 5/17/08
Posts: 1183

8/26/08 1:53:47 AM#42

  Games developed for Dx9 then have a few dx10 new visuals layered on top are not true Dx10 games, nor do they go anywhere near what a pure dx10 game developed from the ground up with no dx9 could play and look like. Dx10 client on AOC is a waste of time.  They should have just stuck to dx9  shader 3.0. Besides some new visual features in dx10 they're not using the rest of the features like terrain rendering and physics and the ability to draw more on screen far quicker than dx9 could. These parts of dx10 remain unused when some dx10 features are slapped on to a dx9 client.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3437

8/26/08 2:17:28 AM#43
Originally posted by Teiman

water caustics don't need DX10, are a simple feature, even some Quake 2 engines include

http://qexpo2005.quakedev.com/uploaded/51/caustic_sm.jpg


 

I agree. All these pics show effects we have already seen in various games years ago with DirectX9.

Ambient oclusion. Seriously. Have a look in EverQuest2. It's just an effect with a different name in DirectX9. On top of that. Blooming gives also this very same effect.

Same with Specular Lightning. Nothing new here either.

Funcom becomes a total joke right now. As they show the exact same crap they did one and two years ago already on gaming conventions.

I just cannot believe people fall for the same crap PR again and again!

Instead of showing promissed features (wich they just not going to deliver!), they start showing old crap from one and two years ago again! In a desperate attempt and a flinge of hope people are stupid enough they forgot about it and actually think this is new.

Well at least Avery is. Feel sorry for that guy.

Like other said before. Graphics was never a problem with AoC. The broken Core game mechanics, lack of content and huge amount of bugs were.

Cheers

  craynlon

Novice Member

Joined: 11/15/05
Posts: 255

8/26/08 2:42:36 AM#44
Originally posted by FC-Famine
Originally posted by Die_Scream

Good news for those still playing AoC. I wonder how layering in DX10 will affect the much needed tech fixes.

I think it's great they are (finally!) adding DX10, but I have to wonder how many will switch to DX10 and switch back to 9? I hear it was a problem with some LOTRO players who found good performance go to bad after switching to DX10.

 

EDIT: Very first pic underwater is gorgeous!

 

The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however.

You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.


 

i love the new pics but i agree with some of the posts here that graphics isnt a problem for conan

id also want to add that splitting the team may have been a bad move because if a limited number of programmers get split into to many teams like the "expansion team", the "dx10 team", the "fix pvp team", the "fix crafting team", the "make a new dungeon with traps team".... resources may be allocated to these teams so thin that it takes ages bevore we see any results.

imho it would be better to show some serious improvements in the weeks instead of bringing even more stuff on the horizont that most ppl wont see because they quit and went to war out of frustration over a very good and promissing game

if your bored, visit my blog at:
http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses

  User Deleted
8/26/08 3:01:31 AM#45
Originally posted by Die_Scream
Originally posted by AmazingAvery
Originally posted by Spiritof55

All dx10 will do is cause those folks who have good rigs capable of playing AoC at a decent frame rate to experience  hitching (or more of it......especially when there is lots of activity on the screen)  and those folks who are barely able to play experience lots of hitching (or become completely unplayable) forcing many more to quit.

Sure there will be an option to play using dx9 but for the hardcore gamer who spent thousands on a shiny new rig, complete with the best video card(s), dx9 will not be good enough.   Its my guess most AoC subscribers are hardcore.  AoC looked fine as it was at least until other things could be fixed first.

Anarchy online players will experience the same frustrations when funcom releases the graphic update this year (thats what I was told but could be false).  I believe alot of those folks are using very old rigs.  There is video of this update on youtube.  The graphics look to be near AoC quality.

Shiny graphics are overrated.


 

Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.

If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.

 

Avery, I expect some "all set to high" screens once this puppy goes live.

 

EDIT: Along with system specs of the rig you get them from!


 

didn't the game run better on higher graphics than it did on the lower settings anyway?

atleast it did on my pc.

like others have said not many even care anymore if they get dx10 the reason is was made such a big deal was the fact that it wasn't there at launch as promised,and the HUGE deal Funcom made about something they didn't even bother to put in from the start.it was one of the biggest selling  points they made for it to only be BS.

  Moodah

Novice Member

Joined: 6/12/08
Posts: 181

8/26/08 3:28:32 AM#46

The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management.

  Lobbyboy69

Novice Member

Joined: 8/04/08
Posts: 210

8/26/08 3:44:42 AM#47

Thanks for posting those Avery. But as you can see by the general responses on this thread, people would be more interested in screen shots of them fixing the game breaking issues of AoC......aka something to actually do.

  User Deleted
8/26/08 3:45:26 AM#48
Originally posted by Moodah

The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management.

 

It does seem like an odd thing to push...

Maybe they overestimate the "keeping power" of graphics in the first place..

Now it seems they might be overestimating them again by placing DX10 before other things that should come first... like all the missing content people have been wanting.

I feel pretty safe in saying people would rather play the game with "just DX9" if it had the content issues sorted, than to have pretty much what they have now... only better looking.

Just seems like they're totally out of step.

 

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